SIMNet/simnet/client/components/lab.py

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import asyncio
from typing import Optional, List, Dict, Any
from simnet.client.base import BaseClient
from simnet.client.headers import Headers
from simnet.client.routes import TAKUMI_URL, HK4E_URL, CODE_URL
from simnet.models.lab.announcement import Announcement
from simnet.models.lab.record import PartialUser, FullUser, Account
from simnet.utils.enum_ import Region, Game
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from simnet.utils.lang import create_short_lang_code
from simnet.utils.player import recognize_genshin_server
from simnet.utils.types import HeaderTypes
__all__ = ("LabClient",)
class LabClient(BaseClient):
"""LabClient component."""
async def request_bbs(
self,
endpoint: str,
*,
lang: Optional[str] = None,
region: Optional[Region] = None,
method: Optional[str] = None,
params: Optional[Dict[str, Any]] = None,
data: Any = None,
headers: Optional[HeaderTypes] = None,
) -> Dict[str, Any]:
"""Makes a request to a bbs endpoint.
Args:
endpoint (str): The URL of the endpoint to make the request to.
lang (str, optional): The language code used for the request. Defaults to None.
region (Region, optional): The server region used for the request. Defaults to None.
method (str, optional): The HTTP method used for the request. Defaults to None.
params (dict, optional): The parameters to include in the request. Defaults to None.
data (any, optional): The data to include in the request. Defaults to None.
headers (dict, optional): The headers to include in the request. Defaults to None.
Returns:
Dict[str, Any]: The response data from the request.
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"""
headers = Headers(headers)
lang = lang or self.lang
region = region or self.region
url = TAKUMI_URL.get_url(region) / endpoint
if self.region == Region.CHINESE:
headers["Referer"] = "https://www.miyoushe.com/"
data = await self.request_lab(
url,
method=method,
params=params,
data=data,
headers=headers,
lang=lang,
new_ds=self.region == Region.CHINESE,
)
return data
async def search_users(
self,
keyword: str,
*,
lang: Optional[str] = None,
) -> List[PartialUser]:
"""Searches for users by keyword.
Args:
keyword (str): The keyword to search for.
lang (str, optional): The language code used for the request. Defaults to None.
Returns:
List[PartialUser]: A list of partial user objects that match the search criteria.
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"""
data = await self.request_bbs(
"community/search/wapi/search/user",
lang=lang,
params=dict(keyword=keyword, page_size=20),
)
return [PartialUser(**i["user"]) for i in data["list"]]
async def get_user_info(
self,
accident: Optional[int] = None,
*,
lang: Optional[str] = None,
) -> FullUser:
"""Gets user information for the current or specified user.
Args:
accident (int, optional): The user ID to get information for. Defaults to None.
lang (str, optional): The language code used for the request. Defaults to None.
Returns:
FullUser: A full user object for the specified user.
"""
if self.region == Region.OVERSEAS:
url = "/community/painter/wapi/user/full"
elif self.region == Region.CHINESE:
url = "/user/wapi/getUserFullInfo"
else:
raise TypeError(f"{self.region!r} is not a valid region.")
data = await self.request_bbs(
endpoint=url,
lang=lang,
params=dict(uid=accident) if accident else None,
)
return FullUser(**data["user_info"])
async def get_recommended_users(self, *, limit: int = 200) -> List[PartialUser]:
"""Gets a list of recommended active users.
Args:
limit (int, optional): The maximum number of users to retrieve. Defaults to 200.
Returns:
list of PartialUser: A list of partial user objects for recommended active users.
"""
data = await self.request_bbs(
"community/user/wapi/recommendActive",
params=dict(page_size=limit),
)
return [PartialUser(**i["user"]) for i in data["list"]]
async def get_genshin_announcements(
self,
player_id: Optional[str] = None,
*,
lang: Optional[str] = None,
) -> List[Announcement]:
"""Gets a list of Genshin Impact game announcements.
Args:
player_id (str, optional): The player ID to get announcements for. Defaults to None.
lang (str, optional): The language code used for the request. Defaults to None.
Returns:
List[Announcement]: A list of announcement objects for the specified player.
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"""
player_id = self.player_id or player_id
if player_id is None:
player_id = 900000005
params = dict(
game="hk4e",
game_biz="hk4e_global",
bundle_id="hk4e_global",
platform="pc",
region=recognize_genshin_server(player_id),
uid=player_id,
level=8,
lang=lang or self.lang,
)
info, details = await asyncio.gather(
self.request_bbs(
HK4E_URL.get_url() / "announcement/api/getAnnList",
lang=lang,
params=params,
),
self.request_bbs(
HK4E_URL.get_url() / "announcement/api/getAnnContent",
lang=lang,
params=params,
),
)
announcements: List[Dict[str, Any]] = []
for sublist in info["list"]:
for info in sublist["list"]:
detail = next((i for i in details["list"] if i["ann_id"] == info["ann_id"]), None)
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announcements.append({**info, **(detail or {})})
return [Announcement(**i) for i in announcements]
async def redeem_code(
self,
code: str,
player_id: Optional[int] = None,
*,
lang: Optional[str] = None,
) -> None:
"""Redeems a gift code for the current or specified user.
Args:
code (str): The gift code to redeem.
player_id (int, optional): The player ID to redeem the code for. Defaults to None.
lang (str, optional): The language code used for the request. Defaults to None.
"""
player_id = self.player_id or player_id
await self.request_bbs(
CODE_URL.get_url(),
params=dict(
uid=player_id,
region=recognize_genshin_server(player_id),
cdkey=code,
game_biz="hk4e_global",
lang=create_short_lang_code(lang or self.lang),
),
)
async def get_game_accounts(self, *, lang: Optional[str] = None) -> List[Account]:
"""Get the game accounts of the currently logged-in user.
Returns:
List[Account]: A list of account info objects.
"""
data = await self.request_bbs(
"binding/api/getUserGameRolesByCookie",
lang=lang,
)
return [Account(**i) for i in data["list"]]
async def get_genshin_accounts(self, *, lang: Optional[str] = None) -> List[Account]:
"""Get the genshin accounts of the currently logged-in user.
Returns:
List[Account]: A list of account info objects of genshin accounts.
"""
accounts = await self.get_game_accounts(lang=lang)
return [account for account in accounts if account.game == Game.GENSHIN]
async def get_starrail_accounts(self, *, lang: Optional[str] = None) -> List[Account]:
"""Get the starrail accounts of the currently logged-in user.
Returns:
List[Account]: A list of account info objects of starrail accounts.
"""
accounts = await self.get_game_accounts(lang=lang)
return [account for account in accounts if account.game == Game.STARRAIL]