SIMNet/simnet/client/components/calculator/genshin.py

367 lines
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Python
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from typing import Optional, Any, Dict, List
from simnet.client.base import BaseClient
from simnet.client.routes import CALCULATOR_URL
from simnet.errors import BadRequest
from simnet.models.genshin.calculator import (
CalculatorResult,
CalculatorCharacter,
CalculatorWeapon,
CalculatorArtifact,
CalculatorFurnishing,
CalculatorCharacterDetails,
CalculatorTalent,
)
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from simnet.utils.enums import Region
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from simnet.utils.player import recognize_genshin_server
class CalculatorClient(BaseClient):
"""A client for retrieving data from Genshin's calculator component."""
async def request_calculator(
self,
endpoint: str,
*,
method: str = "POST",
lang: Optional[str] = None,
params: Optional[Dict[str, Any]] = None,
data: Optional[Dict[str, Any]] = None,
) -> Dict[str, Any]:
"""Make a request towards the calculator endpoint.
Args:
endpoint (str): The calculator endpoint to send the request to.
method (str): The HTTP method to use for the request (default "POST").
lang (str): The language to use for the request (default None).
params (dict): The parameters to include in the request URL (default None).
data (dict): The data to include in the request body (default None).
Returns:
dict: The data returned by the calculator endpoint.
"""
params = dict(params or {})
base_url = CALCULATOR_URL.get_url(self.region)
url = base_url / endpoint
if method == "GET":
params["lang"] = lang or self.lang
data = None
else:
data = dict(data or {})
data["lang"] = lang or self.lang
headers = {}
if self.region == Region.CHINESE:
headers["Referer"] = (
"https://webstatic.mihoyo.com/ys/event/e20200923adopt_calculator/index.html?"
"bbs_presentation_style=fullscreen&bbs_auth_required=true&"
"utm_source=bbs&utm_medium=mys&utm_campaign=icon#/"
)
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data = await self.request_lab(url, method=method, params=params, data=data, headers=headers)
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return data
async def _execute_calculator(
self,
data: Dict[str, Any],
*,
lang: Optional[str] = None,
) -> CalculatorResult:
"""Calculate the results of a builder.
Args:
data (dict): The data used to calculate the results.
lang (str): The language to use for the request (default None).
Returns:
CalculatorResult: The calculated results.
"""
data = await self.request_calculator("compute", lang=lang, data=data)
return CalculatorResult(**data)
async def _enable_calculator_sync(self, enabled: bool = True) -> None:
"""Enable data syncing in calculator.
Args:
enabled (bool): Whether to enable syncing (default True).
"""
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await self.request_calculator("avatar/auth", method="POST", data=dict(avatar_auth=int(enabled)))
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async def _get_calculator_items(
self,
slug: str,
filters: Dict[str, Any],
query: Optional[str] = None,
*,
player_id: Optional[int] = None,
is_all: bool = False,
sync: bool = False,
lang: Optional[str] = None,
autoauth: bool = True,
) -> List[Dict[str, Any]]:
"""Get all items of a specific slug from a calculator.
Args:
slug (str): The slug to get the items for.
filters (dict): The filters to apply to the items.
query (str): The query to search for (default None).
player_id (int): The player ID to use for syncing (default None).
is_all (bool): Whether to include Traveler items (default False).
sync (bool): Whether to sync data from the calculator (default False).
lang (str): The language to use for the request (default None).
autoauth (bool): Whether to enable syncing if it is not already enabled (default True).
Returns:
list: A list of dictionaries representing the items retrieved from the calculator.
"""
endpoint = f"sync/{slug}/list" if sync else f"{slug}/list"
if query:
if any(filters.values()):
raise TypeError("Cannot specify a query and filter at the same time")
filters = dict(keywords=query, **filters)
payload: Dict[str, Any] = dict(page=1, size=69420, is_all=is_all, **filters)
if sync:
player_id = player_id or self.player_id
payload["uid"] = player_id
payload["region"] = recognize_genshin_server(player_id)
try:
data = await self.request_calculator(endpoint, lang=lang, data=payload)
except BadRequest as e:
if e.ret_code != -502002: # Sync not enabled
raise
if not autoauth:
raise BadRequest(e.response, "Calculator sync is not enabled") from e
await self._enable_calculator_sync()
data = await self.request_calculator(endpoint, lang=lang, data=payload)
return data["list"]
async def get_calculator_characters(
self,
*,
query: Optional[str] = None,
elements: Optional[List[int]] = None,
weapon_types: Optional[List[int]] = None,
include_traveler: bool = False,
sync: bool = False,
player_id: Optional[int] = None,
lang: Optional[str] = None,
) -> List[CalculatorCharacter]:
"""Get all characters provided by the Enhancement Progression Calculator.
Args:
query (str): The query to search for (default None).
elements (list): A list of element IDs to filter by (default None).
weapon_types (list): A list of weapon type IDs to filter by (default None).
include_traveler (bool): Whether to include Traveler characters (default False).
sync (bool): Whether to sync data from the calculator (default False).
player_id (int): The player ID to use for syncing (default None).
lang (str): The language to use for the request (default None).
Returns:
list: A list of CalculatorCharacter objects representing the characters retrieved from the calculator.
"""
data = await self._get_calculator_items(
"avatar",
lang=lang,
is_all=include_traveler,
sync=sync,
player_id=player_id,
query=query,
filters=dict(
element_attr_ids=elements or [],
weapon_cat_ids=weapon_types or [],
),
)
return [CalculatorCharacter(**i) for i in data]
async def get_calculator_weapons(
self,
*,
query: Optional[str] = None,
types: Optional[List[int]] = None,
rarities: Optional[List[int]] = None,
lang: Optional[str] = None,
) -> List[CalculatorWeapon]:
"""Get all weapons provided by the Enhancement Progression Calculator.
Args:
query (Optional[str], optional): A query string to filter the results. Defaults to None.
types (Optional[List[int]], optional): A list of weapon types to include in the results. Defaults to None.
rarities (Optional[List[int]], optional): A list of weapon rarities to include in the results.
Defaults to None.
lang (Optional[str], optional): The language to use for the calculator. Defaults to None.
Returns:
List[CalculatorWeapon]: A list of weapons provided by the Enhancement Progression Calculator.
"""
data = await self._get_calculator_items(
"weapon",
lang=lang,
query=query,
filters=dict(
weapon_cat_ids=types or [],
weapon_levels=rarities or [],
),
)
return [CalculatorWeapon(**i) for i in data]
async def get_calculator_furnishings(
self,
*,
types: Optional[int] = None,
rarities: Optional[int] = None,
lang: Optional[str] = None,
) -> List[CalculatorFurnishing]:
"""
Get all furnishings provided by the Enhancement Progression Calculator.
Args:
types (Optional[int], optional): The type of furnishings to retrieve. Defaults to None.
rarities (Optional[int], optional): The rarity of the furnishings to retrieve. Defaults to None.
lang (Optional[str], optional): The language to use for the calculator. Defaults to None.
Returns:
List[CalculatorFurnishing]: A list of furnishings provided by the Enhancement Progression Calculator.
"""
data = await self._get_calculator_items(
"furniture",
lang=lang,
filters=dict(
cat_id=types or 0,
weapon_levels=rarities or 0,
),
)
return [CalculatorFurnishing(**i) for i in data]
async def get_character_details(
self,
character: int,
*,
player_id: Optional[int] = None,
lang: Optional[str] = None,
) -> CalculatorCharacterDetails:
"""
Get the weapon, artifacts and talents of a character.
Args:
character (int): The ID of the character to retrieve details for.
player_id (Optional[int], optional): The player ID to use for the request. Defaults to None.
lang (Optional[str], optional): The language to use for the calculator. Defaults to None.
Returns:
CalculatorCharacterDetails: The details of the character.
"""
player_id = player_id or self.player_id
data = await self.request_calculator(
"sync/avatar/detail",
method="GET",
lang=lang,
params=dict(
avatar_id=int(character),
uid=player_id,
region=recognize_genshin_server(player_id),
),
)
return CalculatorCharacterDetails(**data)
async def get_character_talents(
self,
character: int,
*,
lang: Optional[str] = None,
) -> List[CalculatorTalent]:
"""Get the talents of a character.
Args:
character (int): The ID of the character to retrieve talents for.
lang (Optional[str], optional): The language to use for the calculator. Defaults to None.
Returns:
List[CalculatorTalent]: A list of talents for the specified character.
"""
data = await self.request_calculator(
"avatar/skill_list",
method="GET",
lang=lang,
params=dict(avatar_id=int(character)),
)
return [CalculatorTalent(**i) for i in data["list"]]
async def get_complete_artifact_set(
self,
artifact: int,
*,
lang: Optional[str] = None,
) -> List[CalculatorArtifact]:
"""
Get all artifacts that share a set with a specified artifact.
Args:
artifact (int): The ID of the artifact to retrieve the set for.
lang (Optional[str], optional): The language to use for the calculator. Defaults to None.
Returns:
List[CalculatorArtifact]: A list of artifacts that share a set with the specified artifact.
"""
data = await self.request_calculator(
"reliquary/set",
method="GET",
lang=lang,
params=dict(reliquary_id=int(artifact)),
)
return [CalculatorArtifact(**i) for i in data["reliquary_list"]]
async def _get_all_artifact_ids(self, artifact_id: int) -> List[int]:
"""Get all artifact IDs in the same set as a given artifact ID.
Args:
artifact_id (int): The ID of the artifact to retrieve the set for.
Returns:
List[int]: A list of artifact IDs that share a set with the specified artifact ID.
"""
others = await self.get_complete_artifact_set(artifact_id)
return [artifact_id] + [other.id for other in others]
async def get_teapot_replica_blueprint(
self,
share_code: int,
*,
region: Optional[str] = None,
player_id: Optional[int] = None,
lang: Optional[str] = None,
) -> List[CalculatorFurnishing]:
"""Get the furnishings used by a teapot replica blueprint.
Args:
share_code (int): The share code of the teapot replica blueprint to retrieve furnishings for.
region (Optional[str], optional): The region to use for the request. Defaults to None.
player_id (Optional[int], optional): The player ID to use for the request. Defaults to None.
lang (Optional[str], optional): The language to use for the calculator. Defaults to None.
Returns:
List[CalculatorFurnishing]: A list of furnishings used by the specified teapot replica blueprint.
"""
if not region:
player_id = player_id or self.player_id
region = recognize_genshin_server(player_id)
data = await self.request_calculator(
"furniture/blueprint",
method="GET",
lang=lang,
params=dict(share_code=share_code, region=region),
)
return [CalculatorFurnishing(**i) for i in data["list"]]