Add recognizes the region of a genshin player ID for a game biz

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洛水居室 2023-05-12 11:45:03 +08:00 committed by GitHub
parent f61f2951a5
commit 5f5ce47a8e
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2 changed files with 14 additions and 2 deletions

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@ -115,3 +115,12 @@ def recognize_server(player_id: int, game: Game) -> str:
if game == Game.STARRAIL:
return recognize_starrail_server(player_id)
raise ValueError(f"{game} is not a valid game")
def recognize_genshin_game_biz(game_uid: int) -> str:
"""Recognizes the region of a player ID for a game biz.
Returns:
str: The game biz the player ID belongs to.
"""
return "hk4e_cn" if game_uid < 600000000 else "hk4e_global"

View File

@ -5,7 +5,7 @@ import pytest_asyncio
from simnet.client.components.auth import AuthClient
from simnet.utils.enum_ import Region
from simnet.utils.player import recognize_genshin_server
from simnet.utils.player import recognize_genshin_server, recognize_genshin_game_biz
if TYPE_CHECKING:
from simnet.client.cookies import Cookies
@ -25,8 +25,11 @@ async def auth_client(account_id: int, region: "Region", cookies: "Cookies"):
class TestAuthClient:
@staticmethod
async def test_get_hk4e_token_by_cookie_token(auth_client: "AuthClient", genshin_player_id: int):
if genshin_player_id is None:
pytest.skip("Test case test_get_hk4e_token_by_cookie_token skipped: No genshin player id set.")
game_biz = recognize_genshin_game_biz(genshin_player_id)
await auth_client.get_hk4e_token_by_cookie_token(
"hk4e_cn", recognize_genshin_server(genshin_player_id), player_id=genshin_player_id
game_biz, recognize_genshin_server(genshin_player_id), player_id=genshin_player_id
)
hk4e_token = auth_client.client.cookies.get("e_hk4e_token")
assert hk4e_token is not None