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✨ Add recognizes the region of a genshin player ID for a game biz
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@ -115,3 +115,12 @@ def recognize_server(player_id: int, game: Game) -> str:
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if game == Game.STARRAIL:
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return recognize_starrail_server(player_id)
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raise ValueError(f"{game} is not a valid game")
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def recognize_genshin_game_biz(game_uid: int) -> str:
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"""Recognizes the region of a player ID for a game biz.
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Returns:
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str: The game biz the player ID belongs to.
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"""
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return "hk4e_cn" if game_uid < 600000000 else "hk4e_global"
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@ -5,7 +5,7 @@ import pytest_asyncio
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from simnet.client.components.auth import AuthClient
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from simnet.utils.enum_ import Region
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from simnet.utils.player import recognize_genshin_server
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from simnet.utils.player import recognize_genshin_server, recognize_genshin_game_biz
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if TYPE_CHECKING:
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from simnet.client.cookies import Cookies
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@ -25,8 +25,11 @@ async def auth_client(account_id: int, region: "Region", cookies: "Cookies"):
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class TestAuthClient:
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@staticmethod
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async def test_get_hk4e_token_by_cookie_token(auth_client: "AuthClient", genshin_player_id: int):
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if genshin_player_id is None:
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pytest.skip("Test case test_get_hk4e_token_by_cookie_token skipped: No genshin player id set.")
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game_biz = recognize_genshin_game_biz(genshin_player_id)
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await auth_client.get_hk4e_token_by_cookie_token(
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"hk4e_cn", recognize_genshin_server(genshin_player_id), player_id=genshin_player_id
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game_biz, recognize_genshin_server(genshin_player_id), player_id=genshin_player_id
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)
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hk4e_token = auth_client.client.cookies.get("e_hk4e_token")
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assert hk4e_token is not None
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