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✨ Support genshin stats new fields
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@ -25,12 +25,14 @@ class Stats(APIModel):
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achievements (int): Number of achievements completed by the user.
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achievements (int): Number of achievements completed by the user.
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days_active (int): Number of days the user has been active.
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days_active (int): Number of days the user has been active.
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characters (int): Number of characters owned by the user.
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characters (int): Number of characters owned by the user.
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full_fetter_avatar_num (int): Number of characters with full fetters.
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spiral_abyss (str): The floor and level reached by the user in Spiral Abyss.
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spiral_abyss (str): The floor and level reached by the user in Spiral Abyss.
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anemoculi (int): Number of Anemoculus collected by the user.
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anemoculi (int): Number of Anemoculus collected by the user.
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geoculi (int): Number of Geoculus collected by the user.
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geoculi (int): Number of Geoculus collected by the user.
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dendroculi (int): Number of Dendroculus collected by the user.
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dendroculi (int): Number of Dendroculus collected by the user.
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electroculi (int): Number of Electroculus collected by the user.
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electroculi (int): Number of Electroculus collected by the user.
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hydroculi (int): Number of Hydroculus opened by the user.
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hydroculi (int): Number of Hydroculus opened by the user.
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pyroculi (int): Number of Pyroculus opened by the user.
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common_chests (int): Number of Common Chests opened by the user.
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common_chests (int): Number of Common Chests opened by the user.
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exquisite_chests (int): Number of Exquisite Chests opened by the user.
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exquisite_chests (int): Number of Exquisite Chests opened by the user.
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precious_chests (int): Number of Precious Chests opened by the user.
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precious_chests (int): Number of Precious Chests opened by the user.
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@ -43,12 +45,16 @@ class Stats(APIModel):
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achievements: int = Field(aliases="achievement_number")
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achievements: int = Field(aliases="achievement_number")
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days_active: int = Field(aliases="active_day_number")
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days_active: int = Field(aliases="active_day_number")
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characters: int = Field(aliases="avatar_number")
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characters: int = Field(aliases="avatar_number")
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full_fetter_avatar_num: int
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spiral_abyss: str = Field(aliases="spiral_abyss")
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spiral_abyss: str = Field(aliases="spiral_abyss")
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anemoculi: int = Field(aliases="anemoculus_number")
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anemoculi: int = Field(aliases="anemoculus_number")
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geoculi: int = Field(aliases="geoculus_number")
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geoculi: int = Field(aliases="geoculus_number")
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dendroculi: int = Field(aliases="dendroculus_number")
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dendroculi: int = Field(aliases="dendroculus_number")
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electroculi: int = Field(aliases="electroculus_number")
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electroculi: int = Field(aliases="electroculus_number")
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hydroculi: int = Field(aliases="hydroculus_number")
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hydroculi: int = Field(aliases="hydroculus_number")
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pyroculi: int = Field(alias="pyroculus_number")
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common_chests: int = Field(aliases="common_chest_number")
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common_chests: int = Field(aliases="common_chest_number")
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exquisite_chests: int = Field(aliases="exquisite_chest_number")
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exquisite_chests: int = Field(aliases="exquisite_chest_number")
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precious_chests: int = Field(aliases="precious_chest_number")
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precious_chests: int = Field(aliases="precious_chest_number")
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