mirror of
https://github.com/PaiGramTeam/SIMNet.git
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241 lines
8.0 KiB
Python
241 lines
8.0 KiB
Python
import re
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from typing import Any, Optional, cast, List, Dict
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from pydantic import validator, Field
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from simnet.models.base import APIModel
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from simnet.models.genshin.chronicle.abyss import SpiralAbyssPair
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from simnet.models.genshin.chronicle.characters import PartialCharacter, Character
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from simnet.models.lab.record import UserInfo
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class StatsRoleCombat(APIModel):
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"""Role-based combat stats."""
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is_unlock: bool
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max_round_id: int
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has_data: bool
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has_detail_data: bool
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class Stats(APIModel):
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"""Overall user stats.
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Attributes:
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achievements (int): Number of achievements completed by the user.
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days_active (int): Number of days the user has been active.
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characters (int): Number of characters owned by the user.
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full_fetter_avatar_num (int): Number of characters with full fetters.
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spiral_abyss (str): The floor and level reached by the user in Spiral Abyss.
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anemoculi (int): Number of Anemoculus collected by the user.
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geoculi (int): Number of Geoculus collected by the user.
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dendroculi (int): Number of Dendroculus collected by the user.
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electroculi (int): Number of Electroculus collected by the user.
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hydroculi (int): Number of Hydroculus opened by the user.
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pyroculi (int): Number of Pyroculus opened by the user.
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common_chests (int): Number of Common Chests opened by the user.
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exquisite_chests (int): Number of Exquisite Chests opened by the user.
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precious_chests (int): Number of Precious Chests opened by the user.
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luxurious_chests (int): Number of Luxurious Chests opened by the user.
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remarkable_chests (int): Number of Magic Chests opened by the user.
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unlocked_waypoints (int): Number of waypoints unlocked by the user.
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unlocked_domains (int): Number of domains unlocked by the user.
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"""
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achievements: int = Field(aliases="achievement_number")
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days_active: int = Field(aliases="active_day_number")
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characters: int = Field(aliases="avatar_number")
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full_fetter_avatar_num: int
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spiral_abyss: str = Field(aliases="spiral_abyss")
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anemoculi: int = Field(aliases="anemoculus_number")
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geoculi: int = Field(aliases="geoculus_number")
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dendroculi: int = Field(aliases="dendroculus_number")
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electroculi: int = Field(aliases="electroculus_number")
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hydroculi: int = Field(aliases="hydroculus_number")
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pyroculi: int = Field(alias="pyroculus_number")
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common_chests: int = Field(aliases="common_chest_number")
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exquisite_chests: int = Field(aliases="exquisite_chest_number")
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precious_chests: int = Field(aliases="precious_chest_number")
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luxurious_chests: int = Field(aliases="luxurious_chest_number")
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remarkable_chests: int = Field(aliases="magic_chest_number")
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unlocked_waypoints: int = Field(aliases="way_point_number")
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unlocked_domains: int = Field(aliases="domain_number")
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role_combat: StatsRoleCombat
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class Offering(APIModel):
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"""Exploration offering.
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Attributes:
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name (str): The name of the offering.
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level (int): The level of the offering.
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icon (str): The icon of the offering.
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"""
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name: str
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level: int
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icon: str = ""
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class Exploration(APIModel):
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"""Exploration data.
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Attributes:
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id (int): The ID of the exploration.
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parent_id (int): The ID of the parent exploration.
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name (str): The name of the exploration.
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raw_explored (int): The raw percentage of the exploration completed.
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type (str): The type of the exploration.
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level (int): The level of the exploration.
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icon (str): The icon of the exploration.
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inner_icon (str): The inner icon of the exploration.
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background_image (str): The background image of the exploration.
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cover (str): The cover of the exploration.
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map_url (str): The URL of the exploration map.
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offerings (List[Offering]): The list of offerings of the exploration.
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"""
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id: int
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parent_id: int
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name: str
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raw_explored: int = Field(alias="exploration_percentage")
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# deprecated in a sense:
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type: str
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level: int
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icon: str
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inner_icon: str
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background_image: str
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cover: str
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map_url: str
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offerings: List[Offering]
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@property
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def explored(self) -> float:
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"""The percentage of the exploration completed.
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Returns:
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The percentage of the exploration completed.
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"""
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return self.raw_explored / 10
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@validator("offerings", pre=True)
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def add_base_offering(cls, offerings: List[Any], values: Dict[str, Any]) -> List[Any]:
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"""Add a base offering if the exploration type is Reputation.
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Args:
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offerings (List[Any]): The list of offerings.
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values (Dict[str, Any]): The dict of attribute values.
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Returns:
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The updated list of offerings.
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"""
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if values["type"] == "Reputation" and not any(values["type"] == o["name"] for o in offerings):
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offerings = [*offerings, dict(name=values["type"], level=values["level"])]
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return offerings
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class TeapotRealm(APIModel):
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"""A specific teapot realm.
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Attributes:
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name (str): The name of the teapot realm.
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icon (str): The icon of the teapot realm.
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"""
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name: str
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icon: str
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@property
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def id(self) -> int:
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"""The ID of the teapot realm.
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Returns:
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The ID of the teapot realm.
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"""
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match = re.search(r"\d", self.icon)
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return int(match.group()) if match else 0
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class Teapot(APIModel):
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"""User's Serenitea Teapot.
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Attributes:
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realms (List[TeapotRealm]): The list of teapot realms of the user.
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level (int): The level of the teapot.
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visitors (int): The number of visitors to the teapot.
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comfort (int): The comfort level of the teapot.
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items (int): The number of items in the teapot.
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comfort_name (str): The name of the comfort level.
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comfort_icon (str): The icon of the comfort level.
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"""
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realms: List[TeapotRealm]
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level: int
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visitors: int = Field(alias="visit_num")
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comfort: int = Field(alias="comfort_num")
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items: int = Field(alias="item_num")
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comfort_name: str = Field(alias="comfort_level_name")
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comfort_icon: str = Field(alias="comfort_level_icon")
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class PartialGenshinUserStats(APIModel):
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"""User stats with characters without equipment.
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Attributes:
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info (UserInfo): The user's information.
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stats (Stats): The user's stats.
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characters (List[PartialCharacter]): The list of the user's characters without equipment.
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explorations (List[Exploration]): The list of the user's explorations.
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teapot (Optional[Teapot]): The user's Serenitea Teapot.
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"""
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info: UserInfo = Field(aliases="role")
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stats: Stats
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characters: List[PartialCharacter] = Field(aliases="avatars")
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explorations: List[Exploration] = Field(aliases="world_explorations")
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teapot: Optional[Teapot] = Field(aliases="homes")
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@validator("teapot", pre=True)
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def format_teapot(cls, v: Any) -> Optional[Dict[str, Any]]:
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"""Format the user's Serenitea Teapot.
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Args:
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v (Any): The original value of the user's Serenitea Teapot.
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Returns:
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The formatted user's Serenitea Teapot.
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"""
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if not v:
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return None
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if isinstance(v, dict):
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return cast("Dict[str, Any]", v)
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return {**v[0], "realms": v}
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class GenshinUserStats(PartialGenshinUserStats):
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"""User stats with characters with equipment.
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Attributes:
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characters (List[Character]): The list of the user's characters with equipment.
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"""
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characters: List[Character] = Field(alias="avatars")
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class FullGenshinUserStats(GenshinUserStats):
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"""User stats with all data a user can have.
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Attributes:
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abyss (SpiralAbyssPair): The user's Spiral Abyss data.
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activities (Dict): The user's activities data.
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"""
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abyss: SpiralAbyssPair
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activities: Dict
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