SIMNet/simnet/models/lab/record.py
洛水居室 9dd8b98f7c
🚚 Remove enums
2023-12-27 15:09:24 +08:00

426 lines
12 KiB
Python

import enum
import re
from typing import Optional, Any, Dict, List, Union, Type
from pydantic import Field, validator
from simnet.models.base import APIModel
from simnet.utils.enums import Game
__all__ = (
"FullUser",
"Gender",
"Account",
"UserCertification",
"UserLevel",
"PartialUser",
"RecordCard",
"RecordCardData",
"RecordCardSetting",
"RecordCardSettingType",
"UserInfo",
)
RECORD_CARD_MAP: Dict[int, Type["RecordCard"]] = {}
class Account(APIModel):
"""A representation of an account.
Attributes:
game_biz (str): The game business code for the account.
uid (int): The game user ID associated with the account.
level (int): The game level associated with the account.
nickname (str): The game nickname associated with the account.
server (str): The game server code associated with the account.
server_name (str): The game server name associated with the account.
"""
game_biz: str
uid: int = Field(alias="game_uid")
level: int
nickname: str
server: str = Field(alias="region")
server_name: str = Field(alias="region_name")
@property
def game(self) -> Union[Game, str]:
"""Returns the game associated with the account.
Returns:
Union[Game, str]: The game associated with the account. If the game cannot be determined,
the game business code is returned.
"""
if "hk4e" in self.game_biz:
return Game.GENSHIN
if "bh3" in self.game_biz:
return Game.HONKAI
if "hkrpg" in self.game_biz:
return Game.STARRAIL
try:
return Game(self.game_biz)
except ValueError:
return self.game_biz
class UserInfo(APIModel):
"""A representation of a user's information in a game.
Attributes:
nickname (str): The user's nickname in the game.
server (str): The server code associated with the user.
level (int): The user's level in the game.
icon (str): The user's avatar URL.
"""
nickname: str
server: str = Field(alias="region")
level: int
icon: str = Field(alias="AvatarUrl")
class RecordCardData(APIModel):
"""A data entry of a record card.
Attributes:
name (str): The name of the data entry.
value (str): The value of the data entry.
"""
name: str
value: str
class RecordCardSetting(APIModel):
"""A privacy setting of a record card.
Attributes:
id (int): The ID of the setting.
description (str): The name of the setting.
public (bool): Whether the setting is public or not.
"""
id: int = Field(alias="switch_id")
description: str = Field(alias="switch_name")
public: bool = Field(alias="is_public")
class RecordCardSettingType(enum.IntEnum):
"""An enumeration of privacy setting types for a record card."""
SHOW_CHRONICLE = 1
SHOW_CHARACTER_DETAILS = 2
ENABLE_REAL_TIME_NOTES = 3
class Gender(enum.IntEnum):
"""An enumeration of genders."""
unknown = 0
male = 1
female = 2
other = 3
class PartialUser(APIModel):
"""A representation of a partial user from a search result.
Attributes:
accident_id (int): The user's ID.
nickname (str): The user's nickname.
introduction (str): The user's introduction.
avatar_id (int): The user's avatar ID.
avatar_url (str): The user's avatar URL.
gender (Gender): The user's gender.
icon (str): The user's avatar URL.
"""
accident_id: int = Field(alias="uid")
nickname: str
introduction: str = Field(alias="introduce")
avatar_id: Optional[str] = Field(alias="avatar")
avatar_url: Optional[str] = ""
gender: Gender
icon: str = Field(alias="avatar_url")
@validator("nickname")
def remove_highlight(cls, v: str) -> str:
"""Removes the highlight tags from the user's nickname.
Args:
v (str): The user's nickname.
Returns:
str: The user's nickname without any highlight tags.
"""
return re.sub(r"<.+?>", "", v)
class UserCertification(APIModel):
"""A representation of a user's certification.
Attributes:
icon_url (Optional[str]): The certification's icon URL.
description (Optional[str]): The certification's description.
type (int): The certification's type, e.g. 2 for artist.
"""
icon_url: Optional[str] = None
description: Optional[str] = Field(alias="desc", default=None)
type: int
class UserLevel(APIModel):
"""A representation of a user's level.
Attributes:
level (int): The user's level.
exp (int): The user's experience points.
level_desc (str): The user's level description.
bg_color (str): The user's background color.
bg_image (str): The user's background image.
"""
level: int
exp: int
level_desc: str
bg_color: str
bg_image: str
class FullUser(PartialUser):
"""A representation of a full user.
Attributes:
certification (Optional[UserCertification]): The user's certification.
level (Optional[UserLevel]): The user's level.
pendant_url (str): The user's pendant URL.
bg_url (Optional[str]): The user's background URL.
pc_bg_url (Optional[str]): The user's PC background URL.
"""
certification: Optional[UserCertification] = None
level: Optional[UserLevel] = None
pendant_url: str = Field(alias="pendant")
bg_url: Optional[str] = None
pc_bg_url: Optional[str] = None
class BaseRecordCard(Account):
"""A representation of a record card.
Attributes:
game_id (int): The ID of the game associated with the record card.
game_biz (str): The game business code for the record card.
uid (int): The game user ID associated with the record card.
data (List[RecordCardData]): A list of data entries for the record card.
settings (List[RecordCardSetting]): A list of privacy settings for the record card.
public (bool): Whether the record card is public or not.
background_image (str): The URL of the background image for the record card.
has_uid (bool): Whether the record card has a user ID associated with it or not.
url (str): The URL of the record card.
"""
game_id: int
game_biz: str = ""
uid: int = Field(alias="game_role_id")
data: List[RecordCardData]
settings: List[RecordCardSetting] = Field(alias="data_switches")
public: bool = Field(alias="is_public")
background_image: str
has_uid: bool = Field(alias="has_role")
url: str
def as_dict(self) -> Dict[str, Any]:
"""Returns the data as a dictionary.
Returns:
Dict[str, Any]: The data as a dictionary.
"""
return {d.name: (int(d.value) if d.value.isdigit() else d.value) for d in self.data}
class RecordCard(BaseRecordCard):
"""A representation of a record card.
Attributes:
game_id (int): The ID of the game associated with the record card.
game_biz (str): The game business code for the record card.
uid (int): The game user ID associated with the record card.
data (List[RecordCardData]): A list of data entries for the record card.
settings (List[RecordCardSetting]): A list of privacy settings for the record card.
public (bool): Whether the record card is public or not.
background_image (str): The URL of the background image for the record card.
has_uid (bool): Whether the record card has a user ID associated with it or not.
url (str): The URL of the record card.
"""
@classmethod
def creat(cls, **kwargs: Any):
"""Creates a record card.
Args:
**kwargs: Keyword arguments.
Returns:
RecordCard: The record card.
"""
game_id = kwargs.get("game_id", 0)
new_cls = RECORD_CARD_MAP.get(game_id, cls)
return new_cls(**kwargs)
class GenshinRecordCard(RecordCard):
"""Genshin record card."""
@property
def game(self) -> Game:
"""Returns the game associated with the record card.
Returns:
Game: The game associated with the record card.
"""
return Game.GENSHIN
@property
def days_active(self) -> int:
"""Returns the number of days the user has been active.
Returns:
int: The number of days the user has been active.
"""
return int(self.data[0].value)
@property
def characters(self) -> int:
"""Returns the number of characters the user has.
Returns:
int: The number of characters the user has.
"""
return int(self.data[1].value)
@property
def achievements(self) -> int:
"""Returns the number of achievements the user has.
Returns:
int: The number of achievements the user has.
"""
return int(self.data[2].value)
@property
def spiral_abyss(self) -> str:
"""Returns the user's progress in the Spiral Abyss.
Returns:
str: The user's progress in the Spiral Abyss.
"""
return self.data[3].value
class HonkaiRecordCard(RecordCard):
"""Honkai record card."""
@property
def game(self) -> Game:
"""Returns the game associated with the record card.
Returns:
Game: The game associated with the record card.
"""
return Game.HONKAI
@property
def days_active(self) -> int:
"""Returns the number of days the user has been active.
Returns:
int: The number of days the user has been active.
"""
return int(self.data[0].value)
@property
def stigmata(self) -> int:
"""Returns the number of stigmata the user has.
Returns:
int: The number of stigmata the user has.
"""
return int(self.data[1].value)
@property
def battlesuits(self) -> int:
"""Returns the number of battlesuits the user has.
Returns:
int: The number of battlesuits the user has.
"""
return int(self.data[2].value)
@property
def outfits(self) -> int:
"""Returns the number of outfits the user has.
Returns:
int: The number of outfits the user has.
"""
return int(self.data[3].value)
class StarRailRecodeCard(RecordCard):
"""Star rail record card."""
@property
def game(self) -> Game:
"""Returns the game associated with the record card.
Returns:
Game: The game associated with the record card.
"""
return Game.STARRAIL
@property
def days_active(self) -> int:
"""Returns the number of days the user has been active.
Returns:
int: The number of days the user has been active.
"""
return int(self.data[0].value)
@property
def characters(self) -> int:
"""Returns the number of characters the user has.
Returns:
int: The number of characters the user has.
"""
return int(self.data[1].value)
@property
def achievements(self) -> int:
"""Returns the number of achievements the user has.
Returns:
int: The number of achievements the user has.
"""
return int(self.data[2].value)
@property
def chests(self) -> int:
"""Returns the number of chests the user has found.
Returns:
int: The number of chests the user has found.
"""
return int(self.data[3].value)
RECORD_CARD_MAP.setdefault(1, HonkaiRecordCard)
RECORD_CARD_MAP.setdefault(2, GenshinRecordCard)
RECORD_CARD_MAP.setdefault(6, StarRailRecodeCard)