SIMNet/simnet/client/components/wish/base.py
2024-07-05 21:58:00 +08:00

136 lines
4.8 KiB
Python

from typing import Optional, Any, List, Dict
from urllib.parse import unquote
from simnet.client.base import BaseClient
from simnet.client.routes import GACHA_INFO_URL
from simnet.utils.enums import Game
from simnet.utils.lang import create_short_lang_code
__all__ = ("BaseWishClient",)
class BaseWishClient(BaseClient):
"""The base class for the Wish API client."""
async def request_gacha_info(
self,
endpoint: str,
game: Game,
lang: Optional[str] = None,
authkey: Optional[str] = None,
params: Optional[Dict[str, Any]] = None,
) -> Dict[str, Any]:
"""
Make a request towards the gacha info endpoint.
Args:
endpoint (str): The endpoint to request data from.
game (Game): The game to make the request for.
lang (Optional[str] , optional): The language code to use for the request.
If not provided, the class default will be used.
authkey (Optional[str] , optional): The authorization key for making the request.
params (Optional[Dict[str, Any]], optional): The query parameters for the request.
Returns:
Dict[str, Any]
The response data as a dictionary.
"""
params = dict(params or {})
if authkey is None:
raise RuntimeError("No authkey provided")
base_url = GACHA_INFO_URL.get_url(self.region, game)
url = base_url / endpoint
params["authkey_ver"] = 1
params["authkey"] = unquote(authkey)
params["lang"] = create_short_lang_code(lang or self.lang)
if game == Game.ZZZ:
params["real_gacha_type"] = params.get("gacha_type", "")
return await self.request_api("GET", url, params=params)
async def wish_history(
self,
banner_types: List[int],
limit: Optional[int] = None,
lang: Optional[str] = None,
authkey: Optional[str] = None,
end_id: int = 0,
) -> List[object]:
"""
Get the wish history for a list of banner types.
Args:
banner_types (List[int]): The list of banner types to get the wish history for.
limit (Optional[int] , optional): The maximum number of wishes to retrieve.
If not provided, all available wishes will be returned.
lang (Optional[str], optional): The language code to use for the request.
If not provided, the class default will be used.
authkey (Optional[str], optional): The authorization key for making the request.
end_id (int, optional): The ending ID of the last wish to retrieve.
Returns:
List[Any]: A list of Wish objects representing the retrieved wishes.
"""
async def get_wish_page(
self,
end_id: int,
banner_type: int,
game: Game,
size: int = 20,
lang: Optional[str] = None,
authkey: Optional[str] = None,
) -> Dict[str, Any]:
"""
Get a single page of wishes.
Args:
end_id (int): The ending ID of the last wish to retrieve.
banner_type (int): The type of banner to retrieve wishes from.
game (Game): The game to make the request for.
size (int, optional): : The number of wishes to retrieve per page, with a default value of 20.
lang (Optional[str], optional): The language code to use for the request.
If not provided, the class default will be used.
authkey (Optional[str], optional): The authorization key for making the request.
Returns:
Dict[str, Any]: The response data as a dictionary.
"""
return await self.request_gacha_info(
"getGachaLog",
game=game,
lang=lang,
authkey=authkey,
params=dict(gacha_type=banner_type, size=size, end_id=end_id, game_biz=game.value),
)
async def get_banner_names(
self,
game: Game,
lang: Optional[str] = None,
authkey: Optional[str] = None,
) -> Dict[int, str]:
"""
Get a list of banner names.
Args:
game (Game): The game to make the request for.
lang (Optional[str], optional): The language code to use for the request.
If not provided, the class default will be used.
authkey (Optional[str], optional): The authorization key for making the request.
Returns:
Dict[int, str]: A dictionary mapping banner type IDs to their corresponding names.
"""
data = await self.request_gacha_info(
"getConfigList",
game=game,
lang=lang,
authkey=authkey,
)
return {int(i["key"]): i["name"] for i in data["gacha_type_list"]}