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182 lines
5.4 KiB
Python
182 lines
5.4 KiB
Python
"""Starrail calculator models."""
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from typing import Dict, Any, Optional, List
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from pydantic import Field, validator
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from simnet.models.base import APIModel
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from simnet.models.starrail.character import StarRailBaseCharacter, StarRailElement, StarRailDestiny
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__all__ = (
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"CALCULATOR_ELEMENTS",
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"CALCULATOR_DESTINIES",
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"StarrailCalculatorCharacter",
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"StarrailCalculatorWeapon",
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"StarrailCalculatorSkill",
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"StarrailCalculatorCharacterDetails",
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)
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CALCULATOR_ELEMENTS: Dict[int, StarRailElement] = {
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1: StarRailElement.Physical,
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2: StarRailElement.Pyro,
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4: StarRailElement.Cryo,
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8: StarRailElement.Electro,
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16: StarRailElement.Anemo,
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32: StarRailElement.Quantum,
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64: StarRailElement.Nombre,
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}
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CALCULATOR_DESTINIES: Dict[int, StarRailDestiny] = {
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1: StarRailDestiny.HuiMie,
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2: StarRailDestiny.XunLie,
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3: StarRailDestiny.ZhiShi,
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4: StarRailDestiny.TongXie,
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5: StarRailDestiny.XuWu,
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6: StarRailDestiny.CunHu,
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7: StarRailDestiny.FengRao,
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}
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class StarrailCalculatorCharacter(StarRailBaseCharacter):
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"""Character meant to be used with calculators.
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Attributes:
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id (int): The ID of the character.
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element (str): The element of the character.
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icon (str): The icon of the character.
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name (str): The name of the character.
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path (str): The path type of the character.
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max_level (int): The maximum level of the character.
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cur_level (int): The current level of the character.
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target_level (int): The target level of the character.
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is_forward (bool): Whether the character is forward.
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"""
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id: int = Field(alias="item_id")
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element: StarRailElement = Field(alias="damage_type")
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icon: str = Field(alias="icon_url")
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name: str = Field(alias="item_name")
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path: StarRailDestiny = Field(alias="avatar_base_type")
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max_level: int
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cur_level: int
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target_level: int
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is_forward: bool
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@validator("element", pre=True)
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def parse_element(cls, v: Any) -> str:
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"""Parse the element of a character.
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Args:
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v (Any): The value of the element.
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Returns:
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str: The parsed element.
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"""
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if isinstance(v, str) and v.isnumeric():
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return CALCULATOR_ELEMENTS[int(v)].value
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return v
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@validator("path", pre=True)
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def parse_path(cls, v: Any) -> str:
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"""Parse the path type of character.
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Args:
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v (Any): The value of the path type.
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Returns:
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str: The parsed path type.
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"""
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if isinstance(v, str) and v.isnumeric():
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return CALCULATOR_DESTINIES[int(v)].value
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return v
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class StarrailCalculatorWeapon(APIModel):
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"""Weapon meant to be used with calculators.
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Attributes:
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id (int): The ID of the weapon.
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name (str): The name of the weapon.
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icon (str): The icon of the weapon.
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rarity (int): The rarity of the weapon.
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path (str): The path type of the weapon.
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max_level (int): The maximum level of the weapon.
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cur_level (int): The current level of the weapon.
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target_level (int): The target level of the weapon.
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is_forward (bool): Whether the weapon is forward.
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"""
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id: int = Field(alias="item_id")
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name: str = Field(alias="item_name")
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icon: str = Field(alias="item_url")
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rarity: int
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path: StarRailDestiny = Field(alias="avatar_base_type")
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max_level: int
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cur_level: int
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target_level: int
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is_forward: bool
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@validator("path", pre=True)
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def parse_path(cls, v: Any) -> str:
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"""Parse the path type of weapon.
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Args:
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v (Any): The value of the path type.
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Returns:
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str: The parsed path type.
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"""
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if isinstance(v, str) and v.isnumeric():
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return CALCULATOR_DESTINIES[int(v)].value
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return v
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class StarrailCalculatorSkill(APIModel):
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"""Talent of a character meant to be used with calculators.
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Attributes:
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id (int): The ID of the talent.
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pre_point (int): The previous point of the talent.
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point_type (int): The type of the talent.
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anchor (str): The anchor of the talent.
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icon (str): The icon of the talent.
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max_level (int): The maximum level of the talent.
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cur_level (int): The current level of the talent.
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target_level (int): The target level of the talent.
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progress (str): The progress of the talent.
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min_level_limit (int): The minimum level limit of the talent.
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"""
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id: int = Field(alias="point_id")
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pre_point: int
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point_type: int
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anchor: str
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icon: str = Field(alias="item_url")
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max_level: int
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cur_level: int
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target_level: int
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progress: str
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min_level_limit: int
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@property
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def learned(self) -> bool:
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return self.progress == "Learned"
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class StarrailCalculatorCharacterDetails(APIModel):
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"""Details of a synced calculator
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Attributes:
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avatar (StarrailCalculatorCharacter): The character of the calculator.
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equipment (Optional[StarrailCalculatorWeapon]): The weapon of the calculator.
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skills (List[StarrailCalculatorSkill]): The skills of the calculator.
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skills_other (List[StarrailCalculatorSkill]): The other skills of the calculator.
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"""
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avatar: StarrailCalculatorCharacter
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equipment: Optional[StarrailCalculatorWeapon] = None
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skills: List[StarrailCalculatorSkill]
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skills_other: List[StarrailCalculatorSkill]
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