diff --git a/pyproject.toml b/pyproject.toml
index 86025fe..9710819 100644
--- a/pyproject.toml
+++ b/pyproject.toml
@@ -1,6 +1,6 @@
[project]
name = "starrail_damage_cal"
-version = "1.0.7"
+version = "1.0.8"
description = "For StarRail Role Damage Cal"
authors = [
{name = "qwerdvd", email = "105906879+qwerdvd@users.noreply.github.com"},
diff --git a/starrail_damage_cal/excel/AvatarPromotionConfig.json b/starrail_damage_cal/excel/AvatarPromotionConfig.json
index 04b3822..d5fc170 100644
--- a/starrail_damage_cal/excel/AvatarPromotionConfig.json
+++ b/starrail_damage_cal/excel/AvatarPromotionConfig.json
@@ -1,14235 +1,14566 @@
-{
- "1001": {
- "0": {
- "AvatarID": 1001,
- "Promotion": 0,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 3200
- },
- {
- "ItemID": 111011,
- "ItemNum": 4
- }
- ],
- "MaxLevel": 20,
- "PlayerLevelRequire": 15,
- "AttackBase": {
- "Value": 69.6000000005588
- },
- "AttackAdd": {
- "Value": 3.480000000447035
- },
- "DefenceBase": {
- "Value": 78
- },
- "DefenceAdd": {
- "Value": 3.9000000008381903
- },
- "HPBase": {
- "Value": 144
- },
- "HPAdd": {
- "Value": 7.2000000001862645
- },
- "SpeedBase": {
- "Value": 101
- },
- "CriticalChance": {
- "Value": 0.05000000004656613
- },
- "CriticalDamage": {
- "Value": 0.5000000004656613
- },
- "BaseAggro": {
- "Value": 150
- }
- },
- "1": {
- "AvatarID": 1001,
- "Promotion": 1,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 6400
- },
- {
- "ItemID": 111011,
- "ItemNum": 8
- }
- ],
- "MaxLevel": 30,
- "WorldLevelRequire": 1,
- "AttackBase": {
- "Value": 97.44000000040978
- },
- "AttackAdd": {
- "Value": 3.480000000447035
- },
- "DefenceBase": {
- "Value": 109.20000000018626
- },
- "DefenceAdd": {
- "Value": 3.9000000008381903
- },
- "HPBase": {
- "Value": 201.6000000005588
- },
- "HPAdd": {
- "Value": 7.2000000001862645
- },
- "SpeedBase": {
- "Value": 101
- },
- "CriticalChance": {
- "Value": 0.05000000004656613
- },
- "CriticalDamage": {
- "Value": 0.5000000004656613
- },
- "BaseAggro": {
- "Value": 150
- }
- },
- "2": {
- "AvatarID": 1001,
- "Promotion": 2,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 12800
- },
- {
- "ItemID": 111012,
- "ItemNum": 5
- },
- {
- "ItemID": 110403,
- "ItemNum": 2
- }
- ],
- "MaxLevel": 40,
- "WorldLevelRequire": 2,
- "AttackBase": {
- "Value": 125.28000000026077
- },
- "AttackAdd": {
- "Value": 3.480000000447035
- },
- "DefenceBase": {
- "Value": 140.40000000037253
- },
- "DefenceAdd": {
- "Value": 3.9000000008381903
- },
- "HPBase": {
- "Value": 259.20000000018626
- },
- "HPAdd": {
- "Value": 7.2000000001862645
- },
- "SpeedBase": {
- "Value": 101
- },
- "CriticalChance": {
- "Value": 0.05000000004656613
- },
- "CriticalDamage": {
- "Value": 0.5000000004656613
- },
- "BaseAggro": {
- "Value": 150
- }
- },
- "3": {
- "AvatarID": 1001,
- "Promotion": 3,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 32000
- },
- {
- "ItemID": 111012,
- "ItemNum": 8
- },
- {
- "ItemID": 110403,
- "ItemNum": 5
- }
- ],
- "MaxLevel": 50,
- "WorldLevelRequire": 3,
- "AttackBase": {
- "Value": 153.12000000011176
- },
- "AttackAdd": {
- "Value": 3.480000000447035
- },
- "DefenceBase": {
- "Value": 171.6000000005588
- },
- "DefenceAdd": {
- "Value": 3.9000000008381903
- },
- "HPBase": {
- "Value": 316.80000000074506
- },
- "HPAdd": {
- "Value": 7.2000000001862645
- },
- "SpeedBase": {
- "Value": 101
- },
- "CriticalChance": {
- "Value": 0.05000000004656613
- },
- "CriticalDamage": {
- "Value": 0.5000000004656613
- },
- "BaseAggro": {
- "Value": 150
- }
- },
- "4": {
- "AvatarID": 1001,
- "Promotion": 4,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 64000
- },
- {
- "ItemID": 111013,
- "ItemNum": 5
- },
- {
- "ItemID": 110403,
- "ItemNum": 15
- }
- ],
- "MaxLevel": 60,
- "WorldLevelRequire": 4,
- "AttackBase": {
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- },
- "AttackAdd": {
- "Value": 3.480000000447035
- },
- "DefenceBase": {
- "Value": 202.80000000074506
- },
- "DefenceAdd": {
- "Value": 3.9000000008381903
- },
- "HPBase": {
- "Value": 374.40000000037253
- },
- "HPAdd": {
- "Value": 7.2000000001862645
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- "SpeedBase": {
- "Value": 101
- },
- "CriticalChance": {
- "Value": 0.05000000004656613
- },
- "CriticalDamage": {
- "Value": 0.5000000004656613
- },
- "BaseAggro": {
- "Value": 150
- }
- },
- "5": {
- "AvatarID": 1001,
- "Promotion": 5,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 128000
- },
- {
- "ItemID": 111013,
- "ItemNum": 7
- },
- {
- "ItemID": 110403,
- "ItemNum": 28
- }
- ],
- "MaxLevel": 70,
- "WorldLevelRequire": 5,
- "AttackBase": {
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- },
- "AttackAdd": {
- "Value": 3.480000000447035
- },
- "DefenceBase": {
- "Value": 234
- },
- "DefenceAdd": {
- "Value": 3.9000000008381903
- },
- "HPBase": {
- "Value": 432
- },
- "HPAdd": {
- "Value": 7.2000000001862645
- },
- "SpeedBase": {
- "Value": 101
- },
- "CriticalChance": {
- "Value": 0.05000000004656613
- },
- "CriticalDamage": {
- "Value": 0.5000000004656613
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- "BaseAggro": {
- "Value": 150
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- "6": {
- "AvatarID": 1001,
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- "PromotionCostList": [],
- "MaxLevel": 80,
- "WorldLevelRequire": 5,
- "AttackBase": {
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- },
- "AttackAdd": {
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- "DefenceAdd": {
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- "HPBase": {
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- "HPAdd": {
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- "SpeedBase": {
- "Value": 101
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- "CriticalChance": {
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- "CriticalDamage": {
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- "BaseAggro": {
- "Value": 150
- }
- }
- },
- "1002": {
- "0": {
- "AvatarID": 1002,
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- "PromotionCostList": [
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- "ItemID": 2,
- "ItemNum": 3200
- },
- {
- "ItemID": 111001,
- "ItemNum": 4
- }
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- "MaxLevel": 20,
- "PlayerLevelRequire": 15,
- "AttackBase": {
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- },
- "AttackAdd": {
- "Value": 3.7200000006705523
- },
- "DefenceBase": {
- "Value": 54
- },
- "DefenceAdd": {
- "Value": 2.700000000651926
- },
- "HPBase": {
- "Value": 120
- },
- "HPAdd": {
- "Value": 6
- },
- "SpeedBase": {
- "Value": 110
- },
- "CriticalChance": {
- "Value": 0.05000000004656613
- },
- "CriticalDamage": {
- "Value": 0.5000000004656613
- },
- "BaseAggro": {
- "Value": 75
- }
- },
- "1": {
- "AvatarID": 1002,
- "Promotion": 1,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 6400
- },
- {
- "ItemID": 111001,
- "ItemNum": 8
- }
- ],
- "MaxLevel": 30,
- "WorldLevelRequire": 1,
- "AttackBase": {
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- },
- "AttackAdd": {
- "Value": 3.7200000006705523
- },
- "DefenceBase": {
- "Value": 75.6000000005588
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- "DefenceAdd": {
- "Value": 2.700000000651926
- },
- "HPBase": {
- "Value": 168
- },
- "HPAdd": {
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- },
- "SpeedBase": {
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- "CriticalChance": {
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- "CriticalDamage": {
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- },
- "BaseAggro": {
- "Value": 75
- }
- },
- "2": {
- "AvatarID": 1002,
- "Promotion": 2,
- "PromotionCostList": [
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- },
- {
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- "ItemNum": 5
- },
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- "ItemNum": 2
- }
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- "MaxLevel": 40,
- "WorldLevelRequire": 2,
- "AttackBase": {
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- "AttackAdd": {
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- "HPBase": {
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- "CriticalChance": {
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- "CriticalDamage": {
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- "BaseAggro": {
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- "3": {
- "AvatarID": 1002,
- "Promotion": 3,
- "PromotionCostList": [
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- },
- {
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- "WorldLevelRequire": 3,
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- "HPBase": {
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- "HPAdd": {
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- "SpeedBase": {
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- "CriticalChance": {
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- "CriticalDamage": {
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- "BaseAggro": {
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- "4": {
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- },
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- "AttackBase": {
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- "AttackAdd": {
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- "5": {
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+ "SpeedBase": {
+ "Value": 103
+ },
+ "CriticalChance": {
+ "Value": 0.05
+ },
+ "CriticalDamage": {
+ "Value": 0.5
+ },
+ "BaseAggro": {
+ "Value": 125
+ }
+ }
+ }
}
\ No newline at end of file
diff --git a/starrail_damage_cal/excel/EquipmentPromotionConfig.json b/starrail_damage_cal/excel/EquipmentPromotionConfig.json
index e3f1f71..6ee447f 100644
--- a/starrail_damage_cal/excel/EquipmentPromotionConfig.json
+++ b/starrail_damage_cal/excel/EquipmentPromotionConfig.json
@@ -1,20835 +1,20835 @@
-{
- "20000": {
- "0": {
- "EquipmentID": 20000,
- "Promotion": 0,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 3000
- },
- {
- "ItemID": 111011,
- "ItemNum": 4
- }
- ],
- "PlayerLevelRequire": 15,
- "MaxLevel": 20,
- "BaseHP": {
- "Value": 38.40000000037253
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 14.400000000372529
- },
- "BaseAttackAdd": {
- "Value": 2.1600000001490116
- },
- "BaseDefence": {
- "Value": 12
- },
- "BaseDefenceAdd": {
- "Value": 1.800000000745058
- }
- },
- "1": {
- "EquipmentID": 20000,
- "Promotion": 1,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 6000
- },
- {
- "ItemID": 110121,
- "ItemNum": 2
- },
- {
- "ItemID": 111011,
- "ItemNum": 8
- }
- ],
- "WorldLevelRequire": 1,
- "MaxLevel": 30,
- "BaseHP": {
- "Value": 84.48000000044703
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 31.6800000006333
- },
- "BaseAttackAdd": {
- "Value": 2.1600000001490116
- },
- "BaseDefence": {
- "Value": 26.40000000037253
- },
- "BaseDefenceAdd": {
- "Value": 1.800000000745058
- }
- },
- "2": {
- "EquipmentID": 20000,
- "Promotion": 2,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 12000
- },
- {
- "ItemID": 110122,
- "ItemNum": 2
- },
- {
- "ItemID": 111012,
- "ItemNum": 4
- }
- ],
- "WorldLevelRequire": 2,
- "MaxLevel": 40,
- "BaseHP": {
- "Value": 145.92000000085682
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 54.72000000067055
- },
- "BaseAttackAdd": {
- "Value": 2.1600000001490116
- },
- "BaseDefence": {
- "Value": 45.60000000055879
- },
- "BaseDefenceAdd": {
- "Value": 1.800000000745058
- }
- },
- "3": {
- "EquipmentID": 20000,
- "Promotion": 3,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 30000
- },
- {
- "ItemID": 110122,
- "ItemNum": 4
- },
- {
- "ItemID": 111012,
- "ItemNum": 6
- }
- ],
- "WorldLevelRequire": 3,
- "MaxLevel": 50,
- "BaseHP": {
- "Value": 207.36000000033528
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 77.7600000007078
- },
- "BaseAttackAdd": {
- "Value": 2.1600000001490116
- },
- "BaseDefence": {
- "Value": 64.80000000074506
- },
- "BaseDefenceAdd": {
- "Value": 1.800000000745058
- }
- },
- "4": {
- "EquipmentID": 20000,
- "Promotion": 4,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 60000
- },
- {
- "ItemID": 110123,
- "ItemNum": 3
- },
- {
- "ItemID": 111013,
- "ItemNum": 3
- }
- ],
- "WorldLevelRequire": 4,
- "MaxLevel": 60,
- "BaseHP": {
- "Value": 268.80000000074506
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 100.80000000074506
- },
- "BaseAttackAdd": {
- "Value": 2.1600000001490116
- },
- "BaseDefence": {
- "Value": 84
- },
- "BaseDefenceAdd": {
- "Value": 1.800000000745058
- }
- },
- "5": {
- "EquipmentID": 20000,
- "Promotion": 5,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 120000
- },
- {
- "ItemID": 110123,
- "ItemNum": 6
- },
- {
- "ItemID": 111013,
- "ItemNum": 5
- }
- ],
- "WorldLevelRequire": 5,
- "MaxLevel": 70,
- "BaseHP": {
- "Value": 330.2400000002235
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 123.84000000078231
- },
- "BaseAttackAdd": {
- "Value": 2.1600000001490116
- },
- "BaseDefence": {
- "Value": 103.20000000018626
- },
- "BaseDefenceAdd": {
- "Value": 1.800000000745058
- }
- },
- "6": {
- "EquipmentID": 20000,
- "Promotion": 6,
- "PromotionCostList": [],
- "WorldLevelRequire": 5,
- "MaxLevel": 80,
- "BaseHP": {
- "Value": 391.6800000006333
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 146.88000000081956
- },
- "BaseAttackAdd": {
- "Value": 2.1600000001490116
- },
- "BaseDefence": {
- "Value": 122.40000000037253
- },
- "BaseDefenceAdd": {
- "Value": 1.800000000745058
- }
- }
- },
- "20001": {
- "0": {
- "EquipmentID": 20001,
- "Promotion": 0,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 3000
- },
- {
- "ItemID": 112001,
- "ItemNum": 4
- }
- ],
- "PlayerLevelRequire": 15,
- "MaxLevel": 20,
- "BaseHP": {
- "Value": 43.200000000186265
- },
- "BaseHPAdd": {
- "Value": 6.480000000447035
- },
- "BaseAttack": {
- "Value": 12
- },
- "BaseAttackAdd": {
- "Value": 1.800000000745058
- },
- "BaseDefence": {
- "Value": 12
- },
- "BaseDefenceAdd": {
- "Value": 1.800000000745058
- }
- },
- "1": {
- "EquipmentID": 20001,
- "Promotion": 1,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 6000
- },
- {
- "ItemID": 110171,
- "ItemNum": 2
- },
- {
- "ItemID": 112001,
- "ItemNum": 8
- }
- ],
- "WorldLevelRequire": 1,
- "MaxLevel": 30,
- "BaseHP": {
- "Value": 95.04000000003725
- },
- "BaseHPAdd": {
- "Value": 6.480000000447035
- },
- "BaseAttack": {
- "Value": 26.40000000037253
- },
- "BaseAttackAdd": {
- "Value": 1.800000000745058
- },
- "BaseDefence": {
- "Value": 26.40000000037253
- },
- "BaseDefenceAdd": {
- "Value": 1.800000000745058
- }
- },
- "2": {
- "EquipmentID": 20001,
- "Promotion": 2,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 12000
- },
- {
- "ItemID": 110172,
- "ItemNum": 2
- },
- {
- "ItemID": 112002,
- "ItemNum": 4
- }
- ],
- "WorldLevelRequire": 2,
- "MaxLevel": 40,
- "BaseHP": {
- "Value": 164.160000000149
- },
- "BaseHPAdd": {
- "Value": 6.480000000447035
- },
- "BaseAttack": {
- "Value": 45.60000000055879
- },
- "BaseAttackAdd": {
- "Value": 1.800000000745058
- },
- "BaseDefence": {
- "Value": 45.60000000055879
- },
- "BaseDefenceAdd": {
- "Value": 1.800000000745058
- }
- },
- "3": {
- "EquipmentID": 20001,
- "Promotion": 3,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 30000
- },
- {
- "ItemID": 110172,
- "ItemNum": 4
- },
- {
- "ItemID": 112002,
- "ItemNum": 6
- }
- ],
- "WorldLevelRequire": 3,
- "MaxLevel": 50,
- "BaseHP": {
- "Value": 233.28000000026077
- },
- "BaseHPAdd": {
- "Value": 6.480000000447035
- },
- "BaseAttack": {
- "Value": 64.80000000074506
- },
- "BaseAttackAdd": {
- "Value": 1.800000000745058
- },
- "BaseDefence": {
- "Value": 64.80000000074506
- },
- "BaseDefenceAdd": {
- "Value": 1.800000000745058
- }
- },
- "4": {
- "EquipmentID": 20001,
- "Promotion": 4,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 60000
- },
- {
- "ItemID": 110173,
- "ItemNum": 3
- },
- {
- "ItemID": 112003,
- "ItemNum": 3
- }
- ],
- "WorldLevelRequire": 4,
- "MaxLevel": 60,
- "BaseHP": {
- "Value": 302.40000000037253
- },
- "BaseHPAdd": {
- "Value": 6.480000000447035
- },
- "BaseAttack": {
- "Value": 84
- },
- "BaseAttackAdd": {
- "Value": 1.800000000745058
- },
- "BaseDefence": {
- "Value": 84
- },
- "BaseDefenceAdd": {
- "Value": 1.800000000745058
- }
- },
- "5": {
- "EquipmentID": 20001,
- "Promotion": 5,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 120000
- },
- {
- "ItemID": 110173,
- "ItemNum": 6
- },
- {
- "ItemID": 112003,
- "ItemNum": 5
- }
- ],
- "WorldLevelRequire": 5,
- "MaxLevel": 70,
- "BaseHP": {
- "Value": 371.5200000004843
- },
- "BaseHPAdd": {
- "Value": 6.480000000447035
- },
- "BaseAttack": {
- "Value": 103.20000000018626
- },
- "BaseAttackAdd": {
- "Value": 1.800000000745058
- },
- "BaseDefence": {
- "Value": 103.20000000018626
- },
- "BaseDefenceAdd": {
- "Value": 1.800000000745058
- }
- },
- "6": {
- "EquipmentID": 20001,
- "Promotion": 6,
- "PromotionCostList": [],
- "WorldLevelRequire": 5,
- "MaxLevel": 80,
- "BaseHP": {
- "Value": 440.64000000059605
- },
- "BaseHPAdd": {
- "Value": 6.480000000447035
- },
- "BaseAttack": {
- "Value": 122.40000000037253
- },
- "BaseAttackAdd": {
- "Value": 1.800000000745058
- },
- "BaseDefence": {
- "Value": 122.40000000037253
- },
- "BaseDefenceAdd": {
- "Value": 1.800000000745058
- }
- }
- },
- "20002": {
- "0": {
- "EquipmentID": 20002,
- "Promotion": 0,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 3000
- },
- {
- "ItemID": 111011,
- "ItemNum": 4
- }
- ],
- "PlayerLevelRequire": 15,
- "MaxLevel": 20,
- "BaseHP": {
- "Value": 38.40000000037253
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 16.800000000745058
- },
- "BaseAttackAdd": {
- "Value": 2.5200000004842877
- },
- "BaseDefence": {
- "Value": 9
- },
- "BaseDefenceAdd": {
- "Value": 1.350000000325963
- }
- },
- "1": {
- "EquipmentID": 20002,
- "Promotion": 1,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 6000
- },
- {
- "ItemID": 110111,
- "ItemNum": 2
- },
- {
- "ItemID": 111011,
- "ItemNum": 8
- }
- ],
- "WorldLevelRequire": 1,
- "MaxLevel": 30,
- "BaseHP": {
- "Value": 84.48000000044703
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 36.96000000089407
- },
- "BaseAttackAdd": {
- "Value": 2.5200000004842877
- },
- "BaseDefence": {
- "Value": 19.800000000745058
- },
- "BaseDefenceAdd": {
- "Value": 1.350000000325963
- }
- },
- "2": {
- "EquipmentID": 20002,
- "Promotion": 2,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 12000
- },
- {
- "ItemID": 110112,
- "ItemNum": 2
- },
- {
- "ItemID": 111012,
- "ItemNum": 4
- }
- ],
- "WorldLevelRequire": 2,
- "MaxLevel": 40,
- "BaseHP": {
- "Value": 145.92000000085682
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 63.84000000078231
- },
- "BaseAttackAdd": {
- "Value": 2.5200000004842877
- },
- "BaseDefence": {
- "Value": 34.200000000186265
- },
- "BaseDefenceAdd": {
- "Value": 1.350000000325963
- }
- },
- "3": {
- "EquipmentID": 20002,
- "Promotion": 3,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 30000
- },
- {
- "ItemID": 110112,
- "ItemNum": 4
- },
- {
- "ItemID": 111012,
- "ItemNum": 6
- }
- ],
- "WorldLevelRequire": 3,
- "MaxLevel": 50,
- "BaseHP": {
- "Value": 207.36000000033528
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 90.72000000067055
- },
- "BaseAttackAdd": {
- "Value": 2.5200000004842877
- },
- "BaseDefence": {
- "Value": 48.60000000055879
- },
- "BaseDefenceAdd": {
- "Value": 1.350000000325963
- }
- },
- "4": {
- "EquipmentID": 20002,
- "Promotion": 4,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 60000
- },
- {
- "ItemID": 110113,
- "ItemNum": 3
- },
- {
- "ItemID": 111013,
- "ItemNum": 3
- }
- ],
- "WorldLevelRequire": 4,
- "MaxLevel": 60,
- "BaseHP": {
- "Value": 268.80000000074506
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 117.6000000005588
- },
- "BaseAttackAdd": {
- "Value": 2.5200000004842877
- },
- "BaseDefence": {
- "Value": 63
- },
- "BaseDefenceAdd": {
- "Value": 1.350000000325963
- }
- },
- "5": {
- "EquipmentID": 20002,
- "Promotion": 5,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 120000
- },
- {
- "ItemID": 110113,
- "ItemNum": 6
- },
- {
- "ItemID": 111013,
- "ItemNum": 5
- }
- ],
- "WorldLevelRequire": 5,
- "MaxLevel": 70,
- "BaseHP": {
- "Value": 330.2400000002235
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 144.48000000044703
- },
- "BaseAttackAdd": {
- "Value": 2.5200000004842877
- },
- "BaseDefence": {
- "Value": 77.40000000037253
- },
- "BaseDefenceAdd": {
- "Value": 1.350000000325963
- }
- },
- "6": {
- "EquipmentID": 20002,
- "Promotion": 6,
- "PromotionCostList": [],
- "WorldLevelRequire": 5,
- "MaxLevel": 80,
- "BaseHP": {
- "Value": 391.6800000006333
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 171.36000000033528
- },
- "BaseAttackAdd": {
- "Value": 2.5200000004842877
- },
- "BaseDefence": {
- "Value": 91.80000000074506
- },
- "BaseDefenceAdd": {
- "Value": 1.350000000325963
- }
- }
- },
- "20003": {
- "0": {
- "EquipmentID": 20003,
- "Promotion": 0,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 3000
- },
- {
- "ItemID": 111001,
- "ItemNum": 4
- }
- ],
- "PlayerLevelRequire": 15,
- "MaxLevel": 20,
- "BaseHP": {
- "Value": 38.40000000037253
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 12
- },
- "BaseAttackAdd": {
- "Value": 1.800000000745058
- },
- "BaseDefence": {
- "Value": 15
- },
- "BaseDefenceAdd": {
- "Value": 2.2500000002328306
- }
- },
- "1": {
- "EquipmentID": 20003,
- "Promotion": 1,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 6000
- },
- {
- "ItemID": 110141,
- "ItemNum": 2
- },
- {
- "ItemID": 111001,
- "ItemNum": 8
- }
- ],
- "WorldLevelRequire": 1,
- "MaxLevel": 30,
- "BaseHP": {
- "Value": 84.48000000044703
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 26.40000000037253
- },
- "BaseAttackAdd": {
- "Value": 1.800000000745058
- },
- "BaseDefence": {
- "Value": 33
- },
- "BaseDefenceAdd": {
- "Value": 2.2500000002328306
- }
- },
- "2": {
- "EquipmentID": 20003,
- "Promotion": 2,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 12000
- },
- {
- "ItemID": 110142,
- "ItemNum": 2
- },
- {
- "ItemID": 111002,
- "ItemNum": 4
- }
- ],
- "WorldLevelRequire": 2,
- "MaxLevel": 40,
- "BaseHP": {
- "Value": 145.92000000085682
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 45.60000000055879
- },
- "BaseAttackAdd": {
- "Value": 1.800000000745058
- },
- "BaseDefence": {
- "Value": 57
- },
- "BaseDefenceAdd": {
- "Value": 2.2500000002328306
- }
- },
- "3": {
- "EquipmentID": 20003,
- "Promotion": 3,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 30000
- },
- {
- "ItemID": 110142,
- "ItemNum": 4
- },
- {
- "ItemID": 111002,
- "ItemNum": 6
- }
- ],
- "WorldLevelRequire": 3,
- "MaxLevel": 50,
- "BaseHP": {
- "Value": 207.36000000033528
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 64.80000000074506
- },
- "BaseAttackAdd": {
- "Value": 1.800000000745058
- },
- "BaseDefence": {
- "Value": 81
- },
- "BaseDefenceAdd": {
- "Value": 2.2500000002328306
- }
- },
- "4": {
- "EquipmentID": 20003,
- "Promotion": 4,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 60000
- },
- {
- "ItemID": 110143,
- "ItemNum": 3
- },
- {
- "ItemID": 111003,
- "ItemNum": 3
- }
- ],
- "WorldLevelRequire": 4,
- "MaxLevel": 60,
- "BaseHP": {
- "Value": 268.80000000074506
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 84
- },
- "BaseAttackAdd": {
- "Value": 1.800000000745058
- },
- "BaseDefence": {
- "Value": 105
- },
- "BaseDefenceAdd": {
- "Value": 2.2500000002328306
- }
- },
- "5": {
- "EquipmentID": 20003,
- "Promotion": 5,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 120000
- },
- {
- "ItemID": 110143,
- "ItemNum": 6
- },
- {
- "ItemID": 111003,
- "ItemNum": 5
- }
- ],
- "WorldLevelRequire": 5,
- "MaxLevel": 70,
- "BaseHP": {
- "Value": 330.2400000002235
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 103.20000000018626
- },
- "BaseAttackAdd": {
- "Value": 1.800000000745058
- },
- "BaseDefence": {
- "Value": 129
- },
- "BaseDefenceAdd": {
- "Value": 2.2500000002328306
- }
- },
- "6": {
- "EquipmentID": 20003,
- "Promotion": 6,
- "PromotionCostList": [],
- "WorldLevelRequire": 5,
- "MaxLevel": 80,
- "BaseHP": {
- "Value": 391.6800000006333
- },
- "BaseHPAdd": {
- "Value": 5.760000000707805
- },
- "BaseAttack": {
- "Value": 122.40000000037253
- },
- "BaseAttackAdd": {
- "Value": 1.800000000745058
- },
- "BaseDefence": {
- "Value": 153
- },
- "BaseDefenceAdd": {
- "Value": 2.2500000002328306
- }
- }
- },
- "20004": {
- "0": {
- "EquipmentID": 20004,
- "Promotion": 0,
- "PromotionCostList": [
- {
- "ItemID": 2,
- "ItemNum": 3000
- },
- {
- "ItemID": 112011,
- "ItemNum": 4
- }
- ],
- "PlayerLevelRequire": 15,
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+ ],
+ "PlayerLevelRequire": 15,
+ "MaxLevel": 20,
+ "BaseHP": {
+ "Value": 43.200000000186265
+ },
+ "BaseHPAdd": {
+ "Value": 6.480000000447035
+ },
+ "BaseAttack": {
+ "Value": 19.200000000186265
+ },
+ "BaseAttackAdd": {
+ "Value": 2.880000000819564
+ },
+ "BaseDefence": {
+ "Value": 18
+ },
+ "BaseDefenceAdd": {
+ "Value": 2.700000000651926
+ }
+ },
+ "1": {
+ "EquipmentID": 21007,
+ "Promotion": 1,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 8000
+ },
+ {
+ "ItemID": 110171,
+ "ItemNum": 3
+ },
+ {
+ "ItemID": 113011,
+ "ItemNum": 10
+ }
+ ],
+ "WorldLevelRequire": 1,
+ "MaxLevel": 30,
+ "BaseHP": {
+ "Value": 95.04000000003725
+ },
+ "BaseHPAdd": {
+ "Value": 6.480000000447035
+ },
+ "BaseAttack": {
+ "Value": 42.24000000022352
+ },
+ "BaseAttackAdd": {
+ "Value": 2.880000000819564
+ },
+ "BaseDefence": {
+ "Value": 39.60000000055879
+ },
+ "BaseDefenceAdd": {
+ "Value": 2.700000000651926
+ }
+ },
+ "2": {
+ "EquipmentID": 21007,
+ "Promotion": 2,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 16000
+ },
+ {
+ "ItemID": 110172,
+ "ItemNum": 3
+ },
+ {
+ "ItemID": 113012,
+ "ItemNum": 6
+ }
+ ],
+ "WorldLevelRequire": 2,
+ "MaxLevel": 40,
+ "BaseHP": {
+ "Value": 164.160000000149
+ },
+ "BaseHPAdd": {
+ "Value": 6.480000000447035
+ },
+ "BaseAttack": {
+ "Value": 72.96000000089407
+ },
+ "BaseAttackAdd": {
+ "Value": 2.880000000819564
+ },
+ "BaseDefence": {
+ "Value": 68.40000000037253
+ },
+ "BaseDefenceAdd": {
+ "Value": 2.700000000651926
+ }
+ },
+ "3": {
+ "EquipmentID": 21007,
+ "Promotion": 3,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 40000
+ },
+ {
+ "ItemID": 110172,
+ "ItemNum": 6
+ },
+ {
+ "ItemID": 113012,
+ "ItemNum": 9
+ }
+ ],
+ "WorldLevelRequire": 3,
+ "MaxLevel": 50,
+ "BaseHP": {
+ "Value": 233.28000000026077
+ },
+ "BaseHPAdd": {
+ "Value": 6.480000000447035
+ },
+ "BaseAttack": {
+ "Value": 103.6800000006333
+ },
+ "BaseAttackAdd": {
+ "Value": 2.880000000819564
+ },
+ "BaseDefence": {
+ "Value": 97.20000000018626
+ },
+ "BaseDefenceAdd": {
+ "Value": 2.700000000651926
+ }
+ },
+ "4": {
+ "EquipmentID": 21007,
+ "Promotion": 4,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 80000
+ },
+ {
+ "ItemID": 110173,
+ "ItemNum": 4
+ },
+ {
+ "ItemID": 113013,
+ "ItemNum": 5
+ }
+ ],
+ "WorldLevelRequire": 4,
+ "MaxLevel": 60,
+ "BaseHP": {
+ "Value": 302.40000000037253
+ },
+ "BaseHPAdd": {
+ "Value": 6.480000000447035
+ },
+ "BaseAttack": {
+ "Value": 134.40000000037253
+ },
+ "BaseAttackAdd": {
+ "Value": 2.880000000819564
+ },
+ "BaseDefence": {
+ "Value": 126
+ },
+ "BaseDefenceAdd": {
+ "Value": 2.700000000651926
+ }
+ },
+ "5": {
+ "EquipmentID": 21007,
+ "Promotion": 5,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 160000
+ },
+ {
+ "ItemID": 110173,
+ "ItemNum": 8
+ },
+ {
+ "ItemID": 113013,
+ "ItemNum": 7
+ }
+ ],
+ "WorldLevelRequire": 5,
+ "MaxLevel": 70,
+ "BaseHP": {
+ "Value": 371.5200000004843
+ },
+ "BaseHPAdd": {
+ "Value": 6.480000000447035
+ },
+ "BaseAttack": {
+ "Value": 165.12000000011176
+ },
+ "BaseAttackAdd": {
+ "Value": 2.880000000819564
+ },
+ "BaseDefence": {
+ "Value": 154.80000000074506
+ },
+ "BaseDefenceAdd": {
+ "Value": 2.700000000651926
+ }
+ },
+ "6": {
+ "EquipmentID": 21007,
+ "Promotion": 6,
+ "PromotionCostList": [],
+ "WorldLevelRequire": 5,
+ "MaxLevel": 80,
+ "BaseHP": {
+ "Value": 440.64000000059605
+ },
+ "BaseHPAdd": {
+ "Value": 6.480000000447035
+ },
+ "BaseAttack": {
+ "Value": 195.8400000007823
+ },
+ "BaseAttackAdd": {
+ "Value": 2.880000000819564
+ },
+ "BaseDefence": {
+ "Value": 183.6000000005588
+ },
+ "BaseDefenceAdd": {
+ "Value": 2.700000000651926
+ }
+ }
+ },
+ "23019": {
+ "0": {
+ "EquipmentID": 23019,
+ "Promotion": 0,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 5000
+ },
+ {
+ "ItemID": 113001,
+ "ItemNum": 8
+ }
+ ],
+ "MaxLevel": 20,
+ "PlayerLevelRequire": 15,
+ "BaseAttack": {
+ "Value": 24
+ },
+ "BaseAttackAdd": {
+ "Value": 3.6
+ },
+ "BaseDefence": {
+ "Value": 24
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.6
+ },
+ "BaseHP": {
+ "Value": 48
+ },
+ "BaseHPAdd": {
+ "Value": 7.2
+ }
+ },
+ "1": {
+ "EquipmentID": 23019,
+ "Promotion": 1,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 10000
+ },
+ {
+ "ItemID": 110161,
+ "ItemNum": 4
+ },
+ {
+ "ItemID": 113001,
+ "ItemNum": 12
+ }
+ ],
+ "MaxLevel": 30,
+ "WorldLevelRequire": 1,
+ "BaseAttack": {
+ "Value": 52.8
+ },
+ "BaseAttackAdd": {
+ "Value": 3.6
+ },
+ "BaseDefence": {
+ "Value": 52.8
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.6
+ },
+ "BaseHP": {
+ "Value": 105.6
+ },
+ "BaseHPAdd": {
+ "Value": 7.2
+ }
+ },
+ "2": {
+ "EquipmentID": 23019,
+ "Promotion": 2,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 20000
+ },
+ {
+ "ItemID": 110162,
+ "ItemNum": 4
+ },
+ {
+ "ItemID": 113002,
+ "ItemNum": 8
+ }
+ ],
+ "MaxLevel": 40,
+ "WorldLevelRequire": 2,
+ "BaseAttack": {
+ "Value": 91.2
+ },
+ "BaseAttackAdd": {
+ "Value": 3.6
+ },
+ "BaseDefence": {
+ "Value": 91.2
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.6
+ },
+ "BaseHP": {
+ "Value": 182.4
+ },
+ "BaseHPAdd": {
+ "Value": 7.2
+ }
+ },
+ "3": {
+ "EquipmentID": 23019,
+ "Promotion": 3,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 50000
+ },
+ {
+ "ItemID": 110162,
+ "ItemNum": 8
+ },
+ {
+ "ItemID": 113002,
+ "ItemNum": 12
+ }
+ ],
+ "MaxLevel": 50,
+ "WorldLevelRequire": 3,
+ "BaseAttack": {
+ "Value": 129.6
+ },
+ "BaseAttackAdd": {
+ "Value": 3.6
+ },
+ "BaseDefence": {
+ "Value": 129.6
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.6
+ },
+ "BaseHP": {
+ "Value": 259.2
+ },
+ "BaseHPAdd": {
+ "Value": 7.2
+ }
+ },
+ "4": {
+ "EquipmentID": 23019,
+ "Promotion": 4,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 100000
+ },
+ {
+ "ItemID": 110163,
+ "ItemNum": 5
+ },
+ {
+ "ItemID": 113003,
+ "ItemNum": 6
+ }
+ ],
+ "MaxLevel": 60,
+ "WorldLevelRequire": 4,
+ "BaseAttack": {
+ "Value": 168
+ },
+ "BaseAttackAdd": {
+ "Value": 3.6
+ },
+ "BaseDefence": {
+ "Value": 168
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.6
+ },
+ "BaseHP": {
+ "Value": 336
+ },
+ "BaseHPAdd": {
+ "Value": 7.2
+ }
+ },
+ "5": {
+ "EquipmentID": 23019,
+ "Promotion": 5,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 200000
+ },
+ {
+ "ItemID": 110163,
+ "ItemNum": 10
+ },
+ {
+ "ItemID": 113003,
+ "ItemNum": 8
+ }
+ ],
+ "MaxLevel": 70,
+ "WorldLevelRequire": 5,
+ "BaseAttack": {
+ "Value": 206.4
+ },
+ "BaseAttackAdd": {
+ "Value": 3.6
+ },
+ "BaseDefence": {
+ "Value": 206.4
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.6
+ },
+ "BaseHP": {
+ "Value": 412.8
+ },
+ "BaseHPAdd": {
+ "Value": 7.2
+ }
+ },
+ "6": {
+ "EquipmentID": 23019,
+ "Promotion": 6,
+ "PromotionCostList": [],
+ "MaxLevel": 80,
+ "WorldLevelRequire": 5,
+ "BaseAttack": {
+ "Value": 244.8
+ },
+ "BaseAttackAdd": {
+ "Value": 3.6
+ },
+ "BaseDefence": {
+ "Value": 244.8
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.6
+ },
+ "BaseHP": {
+ "Value": 489.6
+ },
+ "BaseHPAdd": {
+ "Value": 7.2
+ }
+ }
+ },
+ "23020": {
+ "0": {
+ "EquipmentID": 23020,
+ "Promotion": 0,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 5000
+ },
+ {
+ "ItemID": 111011,
+ "ItemNum": 8
+ }
+ ],
+ "MaxLevel": 20,
+ "PlayerLevelRequire": 15,
+ "BaseAttack": {
+ "Value": 26.4
+ },
+ "BaseAttackAdd": {
+ "Value": 3.96
+ },
+ "BaseDefence": {
+ "Value": 24
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.6
+ },
+ "BaseHP": {
+ "Value": 43.2
+ },
+ "BaseHPAdd": {
+ "Value": 6.48
+ }
+ },
+ "1": {
+ "EquipmentID": 23020,
+ "Promotion": 1,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 10000
+ },
+ {
+ "ItemID": 110121,
+ "ItemNum": 4
+ },
+ {
+ "ItemID": 111011,
+ "ItemNum": 12
+ }
+ ],
+ "MaxLevel": 30,
+ "WorldLevelRequire": 1,
+ "BaseAttack": {
+ "Value": 58.08
+ },
+ "BaseAttackAdd": {
+ "Value": 3.96
+ },
+ "BaseDefence": {
+ "Value": 52.8
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.6
+ },
+ "BaseHP": {
+ "Value": 95.04
+ },
+ "BaseHPAdd": {
+ "Value": 6.48
+ }
+ },
+ "2": {
+ "EquipmentID": 23020,
+ "Promotion": 2,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 20000
+ },
+ {
+ "ItemID": 110122,
+ "ItemNum": 4
+ },
+ {
+ "ItemID": 111012,
+ "ItemNum": 8
+ }
+ ],
+ "MaxLevel": 40,
+ "WorldLevelRequire": 2,
+ "BaseAttack": {
+ "Value": 100.32
+ },
+ "BaseAttackAdd": {
+ "Value": 3.96
+ },
+ "BaseDefence": {
+ "Value": 91.2
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.6
+ },
+ "BaseHP": {
+ "Value": 164.16
+ },
+ "BaseHPAdd": {
+ "Value": 6.48
+ }
+ },
+ "3": {
+ "EquipmentID": 23020,
+ "Promotion": 3,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 50000
+ },
+ {
+ "ItemID": 110122,
+ "ItemNum": 8
+ },
+ {
+ "ItemID": 111012,
+ "ItemNum": 12
+ }
+ ],
+ "MaxLevel": 50,
+ "WorldLevelRequire": 3,
+ "BaseAttack": {
+ "Value": 142.56
+ },
+ "BaseAttackAdd": {
+ "Value": 3.96
+ },
+ "BaseDefence": {
+ "Value": 129.6
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.6
+ },
+ "BaseHP": {
+ "Value": 233.28
+ },
+ "BaseHPAdd": {
+ "Value": 6.48
+ }
+ },
+ "4": {
+ "EquipmentID": 23020,
+ "Promotion": 4,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 100000
+ },
+ {
+ "ItemID": 110123,
+ "ItemNum": 5
+ },
+ {
+ "ItemID": 111013,
+ "ItemNum": 6
+ }
+ ],
+ "MaxLevel": 60,
+ "WorldLevelRequire": 4,
+ "BaseAttack": {
+ "Value": 184.8
+ },
+ "BaseAttackAdd": {
+ "Value": 3.96
+ },
+ "BaseDefence": {
+ "Value": 168
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.6
+ },
+ "BaseHP": {
+ "Value": 302.4
+ },
+ "BaseHPAdd": {
+ "Value": 6.48
+ }
+ },
+ "5": {
+ "EquipmentID": 23020,
+ "Promotion": 5,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 200000
+ },
+ {
+ "ItemID": 110123,
+ "ItemNum": 10
+ },
+ {
+ "ItemID": 111013,
+ "ItemNum": 8
+ }
+ ],
+ "MaxLevel": 70,
+ "WorldLevelRequire": 5,
+ "BaseAttack": {
+ "Value": 227.04
+ },
+ "BaseAttackAdd": {
+ "Value": 3.96
+ },
+ "BaseDefence": {
+ "Value": 206.4
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.6
+ },
+ "BaseHP": {
+ "Value": 371.52
+ },
+ "BaseHPAdd": {
+ "Value": 6.48
+ }
+ },
+ "6": {
+ "EquipmentID": 23020,
+ "Promotion": 6,
+ "PromotionCostList": [],
+ "MaxLevel": 80,
+ "WorldLevelRequire": 5,
+ "BaseAttack": {
+ "Value": 269.28
+ },
+ "BaseAttackAdd": {
+ "Value": 3.96
+ },
+ "BaseDefence": {
+ "Value": 244.8
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.6
+ },
+ "BaseHP": {
+ "Value": 440.64
+ },
+ "BaseHPAdd": {
+ "Value": 6.48
+ }
+ }
+ }
}
\ No newline at end of file
diff --git a/starrail_damage_cal/excel/light_cone_ranks.json b/starrail_damage_cal/excel/light_cone_ranks.json
index 3cf18a3..0a97b5a 100644
--- a/starrail_damage_cal/excel/light_cone_ranks.json
+++ b/starrail_damage_cal/excel/light_cone_ranks.json
@@ -1,4189 +1,4164 @@
-{
- "20000": {
- "id": "20000",
- "skill": "危机",
- "desc": "战斗开始时,使装备者的暴击率提高#1[i]%,持续#2[i]回合。",
- "params": [
- [
- 0.12,
- 3
- ],
- [
- 0.15,
- 3
- ],
- [
- 0.18,
- 3
- ],
- [
- 0.21,
- 3
- ],
- [
- 0.24,
- 3
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20001": {
- "id": "20001",
- "skill": "繁盛",
- "desc": "装备者施放战技和终结技时,治疗量提高#1[i]%。",
- "params": [
- [
- 0.12
- ],
- [
- 0.15
- ],
- [
- 0.18
- ],
- [
- 0.21
- ],
- [
- 0.24
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20002": {
- "id": "20002",
- "skill": "破灭",
- "desc": "使装备者普攻和战技造成的伤害提高#1[i]%。",
- "params": [
- [
- 0.2
- ],
- [
- 0.25
- ],
- [
- 0.3
- ],
- [
- 0.35
- ],
- [
- 0.4
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20003": {
- "id": "20003",
- "skill": "静滞",
- "desc": "使装备者的防御力提高#1[i]%。当装备者当前生命值百分比小于#2[i]%时,其防御力额外提高#3[i]%。",
- "params": [
- [
- 0.16,
- 0.5,
- 0.16
- ],
- [
- 0.2,
- 0.5,
- 0.2
- ],
- [
- 0.24,
- 0.5,
- 0.24
- ],
- [
- 0.28,
- 0.5,
- 0.28
- ],
- [
- 0.32,
- 0.5,
- 0.32
- ]
- ],
- "properties": [
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.16
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.28
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.32
- }
- ]
- ]
- },
- "20004": {
- "id": "20004",
- "skill": "沉沦",
- "desc": "战斗开始时,使装备者的效果命中提高#1[i]%,持续#2[i]回合。",
- "params": [
- [
- 0.2,
- 3
- ],
- [
- 0.25,
- 3
- ],
- [
- 0.3,
- 3
- ],
- [
- 0.35,
- 3
- ],
- [
- 0.4,
- 3
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20005": {
- "id": "20005",
- "skill": "协力",
- "desc": "进入战斗后,使我方全体的攻击力提高#1[i]%。同类技能无法重复生效。",
- "params": [
- [
- 0.08
- ],
- [
- 0.09
- ],
- [
- 0.1
- ],
- [
- 0.11
- ],
- [
- 0.12
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20006": {
- "id": "20006",
- "skill": "博识",
- "desc": "使装备者终结技造成的伤害提高#1[i]%。",
- "params": [
- [
- 0.28
- ],
- [
- 0.35
- ],
- [
- 0.42
- ],
- [
- 0.49
- ],
- [
- 0.56
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20007": {
- "id": "20007",
- "skill": "鸣角",
- "desc": "使装备者消灭敌方目标后,攻击力提高#1[i]%,持续#2[i]回合。",
- "params": [
- [
- 0.24,
- 3
- ],
- [
- 0.3,
- 3
- ],
- [
- 0.36,
- 3
- ],
- [
- 0.42,
- 3
- ],
- [
- 0.48,
- 3
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20008": {
- "id": "20008",
- "skill": "甘美",
- "desc": "战斗开始时,立即为我方全体恢复#1[i]点能量。",
- "params": [
- [
- 6
- ],
- [
- 7.5
- ],
- [
- 9
- ],
- [
- 10.5
- ],
- [
- 12
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20009": {
- "id": "20009",
- "skill": "诛讨",
- "desc": "使装备者对当前生命值百分比大于#1[i]%的敌方目标造成的伤害提高#2[i]%。",
- "params": [
- [
- 0.5,
- 0.2
- ],
- [
- 0.5,
- 0.25
- ],
- [
- 0.5,
- 0.3
- ],
- [
- 0.5,
- 0.35
- ],
- [
- 0.5,
- 0.4
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20010": {
- "id": "20010",
- "skill": "兴复",
- "desc": "使装备者施放终结技时,回复等同于自身生命上限#1[i]%的生命值。",
- "params": [
- [
- 0.18
- ],
- [
- 0.21
- ],
- [
- 0.24
- ],
- [
- 0.27
- ],
- [
- 0.3
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20011": {
- "id": "20011",
- "skill": "追逼",
- "desc": "使装备者对减速状态下的敌方目标造成的伤害提高#1[i]%。",
- "params": [
- [
- 0.24
- ],
- [
- 0.3
- ],
- [
- 0.36
- ],
- [
- 0.42
- ],
- [
- 0.48
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20012": {
- "id": "20012",
- "skill": "速决",
- "desc": "使装备者施放攻击或受到攻击后,额外恢复#1[i]点能量,该效果单个回合内不可重复触发。",
- "params": [
- [
- 4
- ],
- [
- 5
- ],
- [
- 6
- ],
- [
- 7
- ],
- [
- 8
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20013": {
- "id": "20013",
- "skill": "顿悟",
- "desc": "使装备者施放战技后额外恢复#1[i]点能量,该效果单个回合内不可重复触发。",
- "params": [
- [
- 8
- ],
- [
- 9
- ],
- [
- 10
- ],
- [
- 11
- ],
- [
- 12
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20014": {
- "id": "20014",
- "skill": "联盟",
- "desc": "使装备者在消灭敌方目标后,速度提高#1[i]%,持续#2[i]回合。",
- "params": [
- [
- 0.1,
- 2
- ],
- [
- 0.12,
- 2
- ],
- [
- 0.14,
- 2
- ],
- [
- 0.16,
- 2
- ],
- [
- 0.18,
- 2
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20015": {
- "id": "20015",
- "skill": "丰饶民",
- "desc": "当装备者施放普攻后,使下一次行动提前#1[i]%。",
- "params": [
- [
- 0.12
- ],
- [
- 0.14
- ],
- [
- 0.16
- ],
- [
- 0.18
- ],
- [
- 0.2
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20016": {
- "id": "20016",
- "skill": "军团",
- "desc": "装备者当前生命值百分比小于#1[i]%时,暴击率提高#2[i]%。",
- "params": [
- [
- 0.8,
- 0.12
- ],
- [
- 0.8,
- 0.15
- ],
- [
- 0.8,
- 0.18
- ],
- [
- 0.8,
- 0.21
- ],
- [
- 0.8,
- 0.24
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20017": {
- "id": "20017",
- "skill": "公司",
- "desc": "当装备者击破敌方目标的弱点时,回复等同于自身生命上限#1[i]%的生命值。",
- "params": [
- [
- 0.12
- ],
- [
- 0.14
- ],
- [
- 0.16
- ],
- [
- 0.18
- ],
- [
- 0.2
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20018": {
- "id": "20018",
- "skill": "机关",
- "desc": "施放战技后,使装备者的下一次普攻对敌方目标造成等同于自身#1[i]%攻击力的附加伤害。",
- "params": [
- [
- 0.6
- ],
- [
- 0.75
- ],
- [
- 0.9
- ],
- [
- 1.05
- ],
- [
- 1.2
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20019": {
- "id": "20019",
- "skill": "家族",
- "desc": "进入战斗时,我方全体速度提高#1[i]点,持续#2[i]回合。",
- "params": [
- [
- 12,
- 1
- ],
- [
- 14,
- 1
- ],
- [
- 16,
- 1
- ],
- [
- 18,
- 1
- ],
- [
- 20,
- 1
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20020": {
- "id": "20020",
- "skill": "天才",
- "desc": "当装备者施放终结技时,攻击力提高#1[i]%,持续#2[i]回合。",
- "params": [
- [
- 0.24,
- 2
- ],
- [
- 0.3,
- 2
- ],
- [
- 0.36,
- 2
- ],
- [
- 0.42,
- 2
- ],
- [
- 0.48,
- 2
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21000": {
- "id": "21000",
- "skill": "互相治愈",
- "desc": "使装备者的能量恢复效率提高#1[i]%,并在施放终结技时治疗量提高#2[i]%。",
- "params": [
- [
- 0.08,
- 0.12
- ],
- [
- 0.1,
- 0.15
- ],
- [
- 0.12,
- 0.18
- ],
- [
- 0.14,
- 0.21
- ],
- [
- 0.16,
- 0.24
- ]
- ],
- "properties": [
- [
- {
- "type": "SPRatioBase",
- "value": 0.08
- }
- ],
- [
- {
- "type": "SPRatioBase",
- "value": 0.1
- }
- ],
- [
- {
- "type": "SPRatioBase",
- "value": 0.12
- }
- ],
- [
- {
- "type": "SPRatioBase",
- "value": 0.14
- }
- ],
- [
- {
- "type": "SPRatioBase",
- "value": 0.16
- }
- ]
- ]
- },
- "21001": {
- "id": "21001",
- "skill": "劳碌者",
- "desc": "敌方目标每承受1个负面效果,装备者对其造成的伤害提高#1[i]%,最多叠加#2[i]层。该效果对持续伤害也会生效。",
- "params": [
- [
- 0.12,
- 3
- ],
- [
- 0.15,
- 3
- ],
- [
- 0.18,
- 3
- ],
- [
- 0.21,
- 3
- ],
- [
- 0.24,
- 3
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21002": {
- "id": "21002",
- "skill": "此刻定格",
- "desc": "使装备者的防御力提高#1[i]%。进入战斗后,使我方全体的全属性抗性提高#2[i]%。同类技能无法重复生效。",
- "params": [
- [
- 0.16,
- 0.08
- ],
- [
- 0.18,
- 0.09
- ],
- [
- 0.2,
- 0.1
- ],
- [
- 0.22,
- 0.11
- ],
- [
- 0.24,
- 0.12
- ]
- ],
- "properties": [
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.16
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.18
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.22
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.24
- }
- ]
- ]
- },
- "21003": {
- "id": "21003",
- "skill": "记录",
- "desc": "使装备者的攻击力提高#1[i]%。当场上的敌方目标数量小于等于2时,装备者的暴击率提高#2[i]%。",
- "params": [
- [
- 0.16,
- 0.12
- ],
- [
- 0.2,
- 0.15
- ],
- [
- 0.24,
- 0.18
- ],
- [
- 0.28,
- 0.21
- ],
- [
- 0.32,
- 0.24
- ]
- ],
- "properties": [
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.16
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.28
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.32
- }
- ]
- ]
- },
- "21004": {
- "id": "21004",
- "skill": "老相片",
- "desc": "使装备者的击破特攻提高#1[i]%。装备者施放攻击后,额外恢复#2[i]点能量,该效果单个回合内不可重复触发。",
- "params": [
- [
- 0.28,
- 4
- ],
- [
- 0.35,
- 5
- ],
- [
- 0.42,
- 6
- ],
- [
- 0.49,
- 7
- ],
- [
- 0.56,
- 8
- ]
- ],
- "properties": [
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.28
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.35
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.42
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.49
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.56
- }
- ]
- ]
- },
- "21005": {
- "id": "21005",
- "skill": "奇妙冒险",
- "desc": "装备者施放普攻、战技或终结技攻击敌方目标后,分别获取一层【淘气值】。每层使装备者的攻击力提高#1[i]%。",
- "params": [
- [
- 0.12
- ],
- [
- 0.15
- ],
- [
- 0.18
- ],
- [
- 0.21
- ],
- [
- 0.24
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21006": {
- "id": "21006",
- "skill": "画像少女",
- "desc": "使装备者追加攻击造成的伤害提高#1[i]%。若该敌方目标当前生命值百分比小于等于#2[i]%,则追加攻击造成的伤害额外提高#3[i]%。",
- "params": [
- [
- 0.24,
- 0.5,
- 0.24
- ],
- [
- 0.3,
- 0.5,
- 0.3
- ],
- [
- 0.36,
- 0.5,
- 0.36
- ],
- [
- 0.42,
- 0.5,
- 0.42
- ],
- [
- 0.48,
- 0.5,
- 0.48
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21007": {
- "id": "21007",
- "skill": "救治与维修",
- "desc": "使装备者的治疗量提高#1[i]%,并在施放战技时为我方全体恢复#2[i]点能量。",
- "params": [
- [
- 0.1,
- 2
- ],
- [
- 0.125,
- 2.5
- ],
- [
- 0.15,
- 3
- ],
- [
- 0.175,
- 3.5
- ],
- [
- 0.2,
- 4
- ]
- ],
- "properties": [
- [
- {
- "type": "HealRatioBase",
- "value": 0.1
- }
- ],
- [
- {
- "type": "HealRatioBase",
- "value": 0.125
- }
- ],
- [
- {
- "type": "HealRatioBase",
- "value": 0.15
- }
- ],
- [
- {
- "type": "HealRatioBase",
- "value": 0.175
- }
- ],
- [
- {
- "type": "HealRatioBase",
- "value": 0.2
- }
- ]
- ]
- },
- "21008": {
- "id": "21008",
- "skill": "自信",
- "desc": "使装备者的效果命中提高#1[i]%,同时造成的持续伤害提高#2[i]%。",
- "params": [
- [
- 0.2,
- 0.24
- ],
- [
- 0.25,
- 0.3
- ],
- [
- 0.3,
- 0.36
- ],
- [
- 0.35,
- 0.42
- ],
- [
- 0.4,
- 0.48
- ]
- ],
- "properties": [
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.2
- }
- ],
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.25
- }
- ],
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.3
- }
- ],
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.35
- }
- ],
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.4
- }
- ]
- ]
- },
- "21009": {
- "id": "21009",
- "skill": "时光如梭",
- "desc": "使装备者受到攻击的概率提高,同时受到的伤害降低#2[i]%。",
- "params": [
- [
- 2,
- 0.16
- ],
- [
- 2,
- 0.18
- ],
- [
- 2,
- 0.2
- ],
- [
- 2,
- 0.22
- ],
- [
- 2,
- 0.24
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21010": {
- "id": "21010",
- "skill": "各自的答案",
- "desc": "当装备者多次击中同一敌方目标时,每次造成的伤害提高#1[i]%,该效果最多叠加#2[i]层。若攻击目标发生变化,立即解除当前的增益效果。",
- "params": [
- [
- 0.08,
- 5
- ],
- [
- 0.1,
- 5
- ],
- [
- 0.12,
- 5
- ],
- [
- 0.14,
- 5
- ],
- [
- 0.16,
- 5
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21011": {
- "id": "21011",
- "skill": "启程",
- "desc": "进入战斗后,当我方目标造成与装备者相同属性的伤害时,造成的伤害提高#1[i]%。",
- "params": [
- [
- 0.12
- ],
- [
- 0.15
- ],
- [
- 0.18
- ],
- [
- 0.21
- ],
- [
- 0.24
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21012": {
- "id": "21012",
- "skill": "竭力而为",
- "desc": "使装备者造成的伤害提高#1[i]%,同时对当前生命值百分比大于等于装备者自身当前生命值百分比的敌方目标造成的伤害额外提高#2[i]%。",
- "params": [
- [
- 0.2,
- 0.2
- ],
- [
- 0.25,
- 0.25
- ],
- [
- 0.3,
- 0.3
- ],
- [
- 0.35,
- 0.35
- ],
- [
- 0.4,
- 0.4
- ]
- ],
- "properties": [
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.25
- }
- ],
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.3
- }
- ],
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.35
- }
- ],
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.4
- }
- ]
- ]
- },
- "21013": {
- "id": "21013",
- "skill": "声音的力量",
- "desc": "使装备者进入战斗时立即恢复#2[i]点能量,同时使其终结技造成的伤害提高#1[i]%。",
- "params": [
- [
- 0.32,
- 20
- ],
- [
- 0.4,
- 23
- ],
- [
- 0.48,
- 26
- ],
- [
- 0.56,
- 29
- ],
- [
- 0.64,
- 32
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21014": {
- "id": "21014",
- "skill": "折射的视线",
- "desc": "使装备者的效果抵抗提高#1[i]%,并使装备者的治疗量提高,提高数值等同于效果抵抗的#2[i]%,最多使治疗量提高#3[i]%。",
- "params": [
- [
- 0.16,
- 0.33,
- 0.15
- ],
- [
- 0.2,
- 0.36,
- 0.18
- ],
- [
- 0.24,
- 0.39,
- 0.21
- ],
- [
- 0.28,
- 0.42,
- 0.24
- ],
- [
- 0.32,
- 0.45,
- 0.27
- ]
- ],
- "properties": [
- [
- {
- "type": "StatusResistanceBase",
- "value": 0.16
- }
- ],
- [
- {
- "type": "StatusResistanceBase",
- "value": 0.2
- }
- ],
- [
- {
- "type": "StatusResistanceBase",
- "value": 0.24
- }
- ],
- [
- {
- "type": "StatusResistanceBase",
- "value": 0.28
- }
- ],
- [
- {
- "type": "StatusResistanceBase",
- "value": 0.32
- }
- ]
- ]
- },
- "21015": {
- "id": "21015",
- "skill": "回眸",
- "desc": "当装备者击中敌方目标时,如果该目标不处于【攻陷】状态,则有#1[i]%的基础概率使其陷入【攻陷】状态。【攻陷】状态下的敌方目标防御力降低#2[i]%,持续#3[i]回合。",
- "params": [
- [
- 0.6,
- 0.12,
- 1
- ],
- [
- 0.7,
- 0.13,
- 1
- ],
- [
- 0.8,
- 0.14,
- 1
- ],
- [
- 0.9,
- 0.15,
- 1
- ],
- [
- 1,
- 0.16,
- 1
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21016": {
- "id": "21016",
- "skill": "新一轮洗牌",
- "desc": "使装备者的防御力提高#1[i]%。当装备者受到攻击后,有#2[i]%的基础概率使敌方目标陷入灼烧状态,每回合造成等同于装备者#3[i]%防御力的持续伤害,持续#4[i]回合。",
- "params": [
- [
- 0.16,
- 1,
- 0.4,
- 2
- ],
- [
- 0.2,
- 1.05,
- 0.5,
- 2
- ],
- [
- 0.24,
- 1.1,
- 0.6,
- 2
- ],
- [
- 0.28,
- 1.15,
- 0.7,
- 2
- ],
- [
- 0.32,
- 1.2,
- 0.8,
- 2
- ]
- ],
- "properties": [
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.16
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.28
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.32
- }
- ]
- ]
- },
- "21017": {
- "id": "21017",
- "skill": "不赞不许走!",
- "desc": "使装备者普攻和战技造成的伤害提高#1[i]%,当装备者的当前能量值等于其能量上限时,该效果额外提高#2[i]%。",
- "params": [
- [
- 0.24,
- 0.24
- ],
- [
- 0.3,
- 0.3
- ],
- [
- 0.36,
- 0.36
- ],
- [
- 0.42,
- 0.42
- ],
- [
- 0.48,
- 0.48
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21018": {
- "id": "21018",
- "skill": "停不下来啦!",
- "desc": "当装备者施放终结技后,我方全体行动提前#1[i]%。",
- "params": [
- [
- 0.16
- ],
- [
- 0.18
- ],
- [
- 0.2
- ],
- [
- 0.22
- ],
- [
- 0.24
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21019": {
- "id": "21019",
- "skill": "暖阳麦浪",
- "desc": "使装备者攻击力提高#1[i]%,当装备者消灭敌方目标后,暴击率提高#2[i]%,持续#3[i]回合。",
- "params": [
- [
- 0.16,
- 0.12,
- 3
- ],
- [
- 0.2,
- 0.15,
- 3
- ],
- [
- 0.24,
- 0.18,
- 3
- ],
- [
- 0.28,
- 0.21,
- 3
- ],
- [
- 0.32,
- 0.24,
- 3
- ]
- ],
- "properties": [
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.16
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.28
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.32
- }
- ]
- ]
- },
- "21020": {
- "id": "21020",
- "skill": "各得其所",
- "desc": "使装备者攻击力提高#1[i]%,当装备者消灭敌方目标后,暴击伤害提高#2[i]%,持续#3[i]回合。",
- "params": [
- [
- 0.16,
- 0.24,
- 3
- ],
- [
- 0.2,
- 0.3,
- 3
- ],
- [
- 0.24,
- 0.36,
- 3
- ],
- [
- 0.28,
- 0.42,
- 3
- ],
- [
- 0.32,
- 0.48,
- 3
- ]
- ],
- "properties": [
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.16
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.28
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.32
- }
- ]
- ]
- },
- "21021": {
- "id": "21021",
- "skill": "酣适",
- "desc": "当装备者的回合开始时,随机为1个当前能量百分比小于#1[i]%的我方其他目标恢复#2[i]点能量。",
- "params": [
- [
- 0.5,
- 8
- ],
- [
- 0.5,
- 10
- ],
- [
- 0.5,
- 12
- ],
- [
- 0.5,
- 14
- ],
- [
- 0.5,
- 16
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21022": {
- "id": "21022",
- "skill": "休止符",
- "desc": "使装备者的击破特攻提高#1[i]%,对处于触电或风化状态的敌方目标造成的伤害提高#2[i]%,该效果对持续伤害也会生效。",
- "params": [
- [
- 0.16,
- 0.16
- ],
- [
- 0.2,
- 0.2
- ],
- [
- 0.24,
- 0.24
- ],
- [
- 0.28,
- 0.28
- ],
- [
- 0.32,
- 0.32
- ]
- ],
- "properties": [
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.16
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.2
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.24
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.28
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.32
- }
- ]
- ]
- },
- "21023": {
- "id": "21023",
- "skill": "泪中人",
- "desc": "战斗开始时,使我方全体受到的伤害降低#2[i]%,持续#3[i]回合。同时立即为我方全体回复等同于各自已损失生命值#1[i]%的生命值。",
- "params": [
- [
- 0.3,
- 0.08,
- 5
- ],
- [
- 0.35,
- 0.1,
- 5
- ],
- [
- 0.4,
- 0.12,
- 5
- ],
- [
- 0.45,
- 0.14,
- 5
- ],
- [
- 0.5,
- 0.16,
- 5
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21024": {
- "id": "21024",
- "skill": "驱散余寒",
- "desc": "进入战斗后,使装备者速度提高#1[i]%,造成的伤害提高#2[i]%。当装备者受到伤害后该效果失效,下个回合结束时该效果恢复。",
- "params": [
- [
- 0.08,
- 0.12
- ],
- [
- 0.09,
- 0.15
- ],
- [
- 0.1,
- 0.18
- ],
- [
- 0.11,
- 0.21
- ],
- [
- 0.12,
- 0.24
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21025": {
- "id": "21025",
- "skill": "旧日纸鸢",
- "desc": "当装备者施放战技后,使下一个行动的我方其他目标造成的伤害提高#1[i]%,持续#2[i]回合。",
- "params": [
- [
- 0.16,
- 1
- ],
- [
- 0.2,
- 1
- ],
- [
- 0.24,
- 1
- ],
- [
- 0.28,
- 1
- ],
- [
- 0.32,
- 1
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21026": {
- "id": "21026",
- "skill": "快溜",
- "desc": "使装备者的攻击力提高#1[i]%,对处于灼烧或裂伤状态的敌方目标造成的伤害提高#2[i]%,该效果对持续伤害也会生效。",
- "params": [
- [
- 0.1,
- 0.16
- ],
- [
- 0.125,
- 0.2
- ],
- [
- 0.15,
- 0.24
- ],
- [
- 0.175,
- 0.28
- ],
- [
- 0.2,
- 0.32
- ]
- ],
- "properties": [
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.1
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.125
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.15
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.175
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.2
- }
- ]
- ]
- },
- "21027": {
- "id": "21027",
- "skill": "各就其位",
- "desc": "使装备者造成伤害提高#1[i]%。每消灭1个敌方目标,装备者的攻击力提高#2[i]%,该效果最多叠加#3[i]层。",
- "params": [
- [
- 0.12,
- 0.04,
- 3
- ],
- [
- 0.15,
- 0.05,
- 3
- ],
- [
- 0.18,
- 0.06,
- 3
- ],
- [
- 0.21,
- 0.07,
- 3
- ],
- [
- 0.24,
- 0.08,
- 3
- ]
- ],
- "properties": [
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.12
- }
- ],
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.15
- }
- ],
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.18
- }
- ],
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.21
- }
- ],
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.24
- }
- ]
- ]
- },
- "21028": {
- "id": "21028",
- "skill": "小小灯火",
- "desc": "使装备者的生命上限提高#1[i]%。施放普攻或战技后,为我方全体回复等同于各自生命上限#2[f1]%的生命值。",
- "params": [
- [
- 0.16,
- 0.02
- ],
- [
- 0.2,
- 0.025
- ],
- [
- 0.24,
- 0.03
- ],
- [
- 0.28,
- 0.035
- ],
- [
- 0.32,
- 0.04
- ]
- ],
- "properties": [
- [
- {
- "type": "HPAddedRatio",
- "value": 0.16
- }
- ],
- [
- {
- "type": "HPAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "HPAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "HPAddedRatio",
- "value": 0.28
- }
- ],
- [
- {
- "type": "HPAddedRatio",
- "value": 0.32
- }
- ]
- ]
- },
- "21029": {
- "id": "21029",
- "skill": "交手如交谈",
- "desc": "装备者施放普攻或战技后,对随机1个受到攻击的敌方目标造成等同于自身#1[i]%攻击力的附加伤害。",
- "params": [
- [
- 0.48
- ],
- [
- 0.6
- ],
- [
- 0.72
- ],
- [
- 0.84
- ],
- [
- 0.96
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21030": {
- "id": "21030",
- "skill": "新篇章",
- "desc": "使装备者防御力提高#1[i]%。使装备者施放终结技时造成的伤害值提高,提高数值等同于装备者防御力的#2[i]%,该效果每次施放终结技时对每个敌方目标仅生效1次。",
- "params": [
- [
- 0.16,
- 0.6
- ],
- [
- 0.2,
- 0.75
- ],
- [
- 0.24,
- 0.9
- ],
- [
- 0.28,
- 1.05
- ],
- [
- 0.32,
- 1.2
- ]
- ],
- "properties": [
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.16
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.28
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.32
- }
- ]
- ]
- },
- "21031": {
- "id": "21031",
- "skill": "汹涌",
- "desc": "使装备者暴击率提高#1[i]%。暴击后有#2[i]%的固定概率解除被攻击敌方目标所持有的1个增益效果,该效果每次攻击只可触发1次。",
- "params": [
- [
- 0.12,
- 0.16
- ],
- [
- 0.15,
- 0.2
- ],
- [
- 0.18,
- 0.24
- ],
- [
- 0.21,
- 0.28
- ],
- [
- 0.24,
- 0.32
- ]
- ],
- "properties": [
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.12
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.15
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.18
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.21
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.24
- }
- ]
- ]
- },
- "21032": {
- "id": "21032",
- "skill": "秘密",
- "desc": "在战斗开始时以及当装备者回合开始时,随机生效1个效果。该效果生效时,替换上次的效果且本次不会与上次重复。效果包含:使我方全体攻击力提高#1[i]%;使我方全体暴击伤害提高#2[i]%;使我方全体能量恢复效率提高#3[i]%。同类效果无法叠加,在装备者陷入无法战斗状态时解除。",
- "params": [
- [
- 0.1,
- 0.12,
- 0.06
- ],
- [
- 0.125,
- 0.15,
- 0.075
- ],
- [
- 0.15,
- 0.18,
- 0.09
- ],
- [
- 0.175,
- 0.21,
- 0.105
- ],
- [
- 0.2,
- 0.24,
- 0.12
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21033": {
- "id": "21033",
- "skill": "绝境",
- "desc": "使装备者的攻击力提高#1[i]%。当装备者消灭敌方目标时,回复等同于自身#2[i]%攻击力的生命值。",
- "params": [
- [
- 0.24,
- 0.12
- ],
- [
- 0.3,
- 0.15
- ],
- [
- 0.36,
- 0.18
- ],
- [
- 0.42,
- 0.21
- ],
- [
- 0.48,
- 0.24
- ]
- ],
- "properties": [
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.3
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.36
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.42
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.48
- }
- ]
- ]
- },
- "21034": {
- "id": "21034",
- "skill": "风雨将至",
- "desc": "进入战斗后,根据装备者的能量上限,提高装备者造成的伤害:每点能量提高#1[f2]%,最多计入#2[i]点。",
- "params": [
- [
- 0.002,
- 160
- ],
- [
- 0.0025,
- 160
- ],
- [
- 0.003,
- 160
- ],
- [
- 0.0035,
- 160
- ],
- [
- 0.004,
- 160
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "22000": {
- "id": "22000",
- "skill": "眼疾手快",
- "desc": "使装备者的效果命中提高#1[i]%。当装备者攻击防御力被降低的敌方目标后,恢复#2[i]点能量。",
- "params": [
- [
- 0.2,
- 4
- ],
- [
- 0.25,
- 5
- ],
- [
- 0.3,
- 6
- ],
- [
- 0.35,
- 7
- ],
- [
- 0.4,
- 8
- ]
- ],
- "properties": [
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.2
- }
- ],
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.25
- }
- ],
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.3
- }
- ],
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.35
- }
- ],
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.4
- }
- ]
- ]
- },
- "23000": {
- "id": "23000",
- "skill": "流星群",
- "desc": "场上每有1个敌方目标,使装备者的攻击力提高#2[f1]%,该效果最多叠加5层。当有敌方目标的弱点被击破时,装备者造成的伤害提高#1[i]%,持续1回合。",
- "params": [
- [
- 0.3,
- 0.09
- ],
- [
- 0.35,
- 0.105
- ],
- [
- 0.4,
- 0.12
- ],
- [
- 0.45,
- 0.135
- ],
- [
- 0.5,
- 0.15
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "23001": {
- "id": "23001",
- "skill": "花与蝶",
- "desc": "使装备者的暴击率提高#1[i]%。当装备者在战斗中速度大于100时,每超过#2[i]点,普攻和战技造成的伤害提高#3[i]%,同时终结技的暴击伤害提高#4[i]%,该效果可叠加#5[i]层。",
- "params": [
- [
- 0.18,
- 10,
- 0.06,
- 0.12,
- 6
- ],
- [
- 0.21,
- 10,
- 0.07,
- 0.14,
- 6
- ],
- [
- 0.24,
- 10,
- 0.08,
- 0.16,
- 6
- ],
- [
- 0.27,
- 10,
- 0.09,
- 0.18,
- 6
- ],
- [
- 0.3,
- 10,
- 0.1,
- 0.2,
- 6
- ]
- ],
- "properties": [
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.18
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.21
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.24
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.27
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.3
- }
- ]
- ]
- },
- "23002": {
- "id": "23002",
- "skill": "家人",
- "desc": "使装备者的攻击力提高#1[i]%。当装备者消灭敌方目标或受到攻击后,立即回复等同于装备者攻击力#2[i]%的生命值,同时造成的伤害提高#3[i]%,持续到自身下个回合结束。该效果不可叠加,每回合只可触发1次。",
- "params": [
- [
- 0.24,
- 0.08,
- 0.24
- ],
- [
- 0.28,
- 0.09,
- 0.28
- ],
- [
- 0.32,
- 0.1,
- 0.32
- ],
- [
- 0.36,
- 0.11,
- 0.36
- ],
- [
- 0.4,
- 0.12,
- 0.4
- ]
- ],
- "properties": [
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.28
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.32
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.36
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.4
- }
- ]
- ]
- },
- "23003": {
- "id": "23003",
- "skill": "继承人",
- "desc": "使装备者的能量恢复效率提高#1[i]%,并在对我方目标施放终结技时恢复1个战技点。该效果每施放2次终结技可触发1次。当装备者施放战技后,使下一个行动的我方其他目标造成的伤害提高#2[i]%,持续#3[i]回合。",
- "params": [
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- "23007": {
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- "23009": {
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- "23010": {
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- "skill": "长夜",
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- "23011": {
- "id": "23011",
- "skill": "视界",
- "desc": "使装备者的生命上限提高#1[i]%,能量恢复效率提高#4[i]%。当装备者的生命值降低时,使我方全体造成的伤害提高#2[f1]%,持续#5[i]回合。\n每个波次开始时,为我方全体回复等同于各自已损失生命值#3[i]%的生命值。",
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- "23012": {
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- "skill": "美梦",
- "desc": "使装备者的暴击伤害提高#1[i]%。当装备者的普攻或战技伤害未造成暴击时,使自身暴击率提高#2[i]%,持续#3[i]回合。该效果每#4[i]回合可以触发1次。",
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- "23013": {
- "id": "23013",
- "skill": "日有四时",
- "desc": "使装备者生命上限提高#1[i]%,治疗量提高#2[i]%。当装备者对我方目标提供治疗时,记录治疗量。当任意我方目标施放攻击后,根据记录治疗量的#3[i]%,对随机1个受到攻击的敌方目标造成基于装备者属性的附加伤害。该伤害不受加成影响,每回合最多结算1次。",
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- "23014": {
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- "23015": {
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- "23016": {
- "id": "23016",
- "skill": "一个一个来",
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- "24000": {
- "id": "24000",
- "skill": "扑火",
- "desc": "当装备者施放攻击时,使装备者本场战斗中的攻击力提高#1[i]%,该效果最多叠加#2[i]层。当装备者击破敌方目标弱点后,造成的伤害提高#3[i]%,持续#4[i]回合。",
- "params": [
- [
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- 4,
- 0.12,
- 2
- ],
- [
- 0.1,
- 4,
- 0.15,
- 2
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- [
- 0.12,
- 4,
- 0.18,
- 2
- ],
- [
- 0.14,
- 4,
- 0.21,
- 2
- ],
- [
- 0.16,
- 4,
- 0.24,
- 2
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "24001": {
- "id": "24001",
- "skill": "猎逐",
- "desc": "使装备者的暴击率提高#1[i]%,装备者对生命值百分比小于等于#2[i]%的敌方目标暴击率额外提高#3[i]%。当装备者消灭敌方目标后,攻击力提高#4[i]%,持续#5[i]回合。",
- "params": [
- [
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- 0.5,
- 0.08,
- 0.2,
- 2
- ],
- [
- 0.1,
- 0.5,
- 0.1,
- 0.25,
- 2
- ],
- [
- 0.12,
- 0.5,
- 0.12,
- 0.3,
- 2
- ],
- [
- 0.14,
- 0.5,
- 0.14,
- 0.35,
- 2
- ],
- [
- 0.16,
- 0.5,
- 0.16,
- 0.4,
- 2
- ]
- ],
- "properties": [
- [
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- ],
- [
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- "value": 0.1
- }
- ],
- [
- {
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- "value": 0.12
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.14
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.16
- }
- ]
- ]
- },
- "24002": {
- "id": "24002",
- "skill": "珍存",
- "desc": "使装备者的效果抵抗提高#1[i]%,当装备者受到攻击后,如果自身未持有护盾,则获得1个等同于装备者#2[i]%生命上限的护盾,持续#3[i]回合。该效果每#4[i]回合只能触发1次。如果装备者持有护盾,则使自身受到的伤害降低#5[i]%。",
- "params": [
- [
- 0.08,
- 0.16,
- 2,
- 3,
- 0.12
- ],
- [
- 0.1,
- 0.2,
- 2,
- 3,
- 0.15
- ],
- [
- 0.12,
- 0.24,
- 2,
- 3,
- 0.18
- ],
- [
- 0.14,
- 0.28,
- 2,
- 3,
- 0.21
- ],
- [
- 0.16,
- 0.32,
- 2,
- 3,
- 0.24
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- ],
- "properties": [
- [
- {
- "type": "StatusResistanceBase",
- "value": 0.08
- }
- ],
- [
- {
- "type": "StatusResistanceBase",
- "value": 0.1
- }
- ],
- [
- {
- "type": "StatusResistanceBase",
- "value": 0.12
- }
- ],
- [
- {
- "type": "StatusResistanceBase",
- "value": 0.14
- }
- ],
- [
- {
- "type": "StatusResistanceBase",
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- }
- ]
- ]
- },
- "24003": {
- "id": "24003",
- "skill": "混沌灵药",
- "desc": "使装备者的击破特攻提高#1[i]%。当装备者施放终结技时,使装备者造成的持续伤害提高#2[i]%,持续#3[i]回合。陷入装备者施加的持续伤害效果的敌方目标被消灭时,装备者恢复#4[f1]点能量。",
- "params": [
- [
- 0.2,
- 0.24,
- 2,
- 4
- ],
- [
- 0.25,
- 0.3,
- 2,
- 4.5
- ],
- [
- 0.3,
- 0.36,
- 2,
- 5
- ],
- [
- 0.35,
- 0.42,
- 2,
- 5.5
- ],
- [
- 0.4,
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- 2,
- 6
- ]
- ],
- "properties": [
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- "value": 0.2
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.25
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.3
- }
- ],
- [
- {
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- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.4
- }
- ]
- ]
- },
- "23018": {
- "id": "23018",
- "skill": "骑士巡礼",
- "desc": "使装备者的暴击伤害提高#1[i]%。当装备者施放终结技时,根据装备者的能量上限,提高装备者终结技造成的伤害:每点能量提高#2[f2]%,最多计入#3[i]点。",
- "params": [
- [
- 0.36,
- 0.0036,
- 180
- ],
- [
- 0.42,
- 0.0042,
- 180
- ],
- [
- 0.48,
- 0.0048,
- 180
- ],
- [
- 0.54,
- 0.0054,
- 180
- ],
- [
- 0.6,
- 0.006,
- 180
- ]
- ],
- "properties": [
- [
- {
- "type": "CriticalDamageBase",
- "value": 0.36
- }
- ],
- [
- {
- "type": "CriticalDamageBase",
- "value": 0.42
- }
- ],
- [
- {
- "type": "CriticalDamageBase",
- "value": 0.48
- }
- ],
- [
- {
- "type": "CriticalDamageBase",
- "value": 0.54
- }
- ],
- [
- {
- "type": "CriticalDamageBase",
- "value": 0.6
- }
- ]
- ]
- },
- "23017": {
- "id": "23017",
- "skill": "深度深呼吸",
- "desc": "使装备者的能量恢复效率提高#1[i]%。我方目标施放终结技时,装备者为当前生命值百分比最低的我方目标回复等同于其#2[i]%生命上限的生命值。当装备者为我方目标提供治疗时,使该目标的攻击力提高#3[i]%,该效果最多叠加#4[i]层,持续#5[i]回合。",
- "params": [
- [
- 0.12,
- 0.1,
- 0.024,
- 5,
- 2
- ],
- [
- 0.14,
- 0.11,
- 0.028,
- 5,
- 2
- ],
- [
- 0.16,
- 0.12,
- 0.032,
- 5,
- 2
- ],
- [
- 0.18,
- 0.13,
- 0.036,
- 5,
- 2
- ],
- [
- 0.2,
- 0.14,
- 0.04,
- 5,
- 2
- ]
- ],
- "properties": [
- [
- {
- "type": "SPRatioBase",
- "value": 0.12
- }
- ],
- [
- {
- "type": "SPRatioBase",
- "value": 0.14
- }
- ],
- [
- {
- "type": "SPRatioBase",
- "value": 0.16
- }
- ],
- [
- {
- "type": "SPRatioBase",
- "value": 0.18
- }
- ],
- [
- {
- "type": "SPRatioBase",
- "value": 0.2
- }
- ]
- ]
- },
- "22001": {
- "id": "22001",
- "skill": "不怕不怕啦",
- "desc": "使装备者的生命上限提高#1[i]%。当装备者施放战技时,治疗量提高#2[i]%,持续#3[i]回合。",
- "params": [
- [
- 0.08,
- 0.16,
- 2
- ],
- [
- 0.09,
- 0.19,
- 2
- ],
- [
- 0.1,
- 0.22,
- 2
- ],
- [
- 0.11,
- 0.25,
- 2
- ],
- [
- 0.12,
- 0.28,
- 2
- ]
- ],
- "properties": [
- [
- {
- "type": "HPAddedRatio",
- "value": 0.08
- }
- ],
- [
- {
- "type": "HPAddedRatio",
- "value": 0.09
- }
- ],
- [
- {
- "type": "HPAddedRatio",
- "value": 0.1
- }
- ],
- [
- {
- "type": "HPAddedRatio",
- "value": 0.11
- }
- ],
- [
- {
- "type": "HPAddedRatio",
- "value": 0.12
- }
- ]
- ]
- },
- "23020": {
- "id": "23020",
- "skill": "思想训练",
- "desc": "使装备者的暴击伤害提高#1[i]%。敌方目标每承受1个负面效果,装备者对其造成的暴击伤害额外提高#2[i]%,最多叠加#3[i]层。施放终结技攻击敌方目标时,使装备者获得【论辩】效果,造成的伤害提高#4[i]%,追加攻击无视目标#5[i]%的防御力,该效果持续#6[i]回合。",
- "params": [
- [
- 0.2,
- 0.06,
- 3,
- 0.36,
- 0.16,
- 2
- ],
- [
- 0.23,
- 0.07,
- 3,
- 0.42,
- 0.18,
- 2
- ],
- [
- 0.26,
- 0.08,
- 3,
- 0.48,
- 0.2,
- 2
- ],
- [
- 0.29,
- 0.09,
- 3,
- 0.54,
- 0.22,
- 2
- ],
- [
- 0.32,
- 0.1,
- 3,
- 0.6,
- 0.24,
- 2
- ]
- ],
- "properties": [
- [
- {
- "type": "CriticalDamageBase",
- "value": 0.2
- }
- ],
- [
- {
- "type": "CriticalDamageBase",
- "value": 0.23
- }
- ],
- [
- {
- "type": "CriticalDamageBase",
- "value": 0.26
- }
- ],
- [
- {
- "type": "CriticalDamageBase",
- "value": 0.29
- }
- ],
- [
- {
- "type": "CriticalDamageBase",
- "value": 0.32
- }
- ]
- ]
- },
- "23019": {
- "id": "23019",
- "skill": "彻骨梅香",
- "desc": "每个波次开始时,装备者立即恢复#1[i]点能量。当装备者施放战技后,使我方全体造成的伤害提高#2[i]%,使处于加速状态的我方目标的全属性穿透提高#3[i]%,持续#4[i]回合。",
- "params": [
- [
- 10,
- 0.15,
- 0.06,
- 3
- ],
- [
- 12.5,
- 0.175,
- 0.07,
- 3
- ],
- [
- 15,
- 0.2,
- 0.08,
- 3
- ],
- [
- 17.5,
- 0.225,
- 0.09,
- 3
- ],
- [
- 20,
- 0.25,
- 0.1,
- 3
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- }
+{
+ "20000": {
+ "id": "20000",
+ "skill": "危机",
+ "desc": "战斗开始时,使装备者的暴击率提高#1[i]%,持续#2[i]回合。",
+ "params": [
+ [
+ 0.12,
+ 3
+ ],
+ [
+ 0.15,
+ 3
+ ],
+ [
+ 0.18,
+ 3
+ ],
+ [
+ 0.21,
+ 3
+ ],
+ [
+ 0.24,
+ 3
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20001": {
+ "id": "20001",
+ "skill": "繁盛",
+ "desc": "装备者施放战技和终结技时,治疗量提高#1[i]%。",
+ "params": [
+ [
+ 0.12
+ ],
+ [
+ 0.15
+ ],
+ [
+ 0.18
+ ],
+ [
+ 0.21
+ ],
+ [
+ 0.24
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20002": {
+ "id": "20002",
+ "skill": "破灭",
+ "desc": "使装备者普攻和战技造成的伤害提高#1[i]%。",
+ "params": [
+ [
+ 0.2
+ ],
+ [
+ 0.25
+ ],
+ [
+ 0.3
+ ],
+ [
+ 0.35
+ ],
+ [
+ 0.4
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20003": {
+ "id": "20003",
+ "skill": "静滞",
+ "desc": "使装备者的防御力提高#1[i]%。当装备者当前生命值百分比小于#2[i]%时,其防御力额外提高#3[i]%。",
+ "params": [
+ [
+ 0.16,
+ 0.5,
+ 0.16
+ ],
+ [
+ 0.2,
+ 0.5,
+ 0.2
+ ],
+ [
+ 0.24,
+ 0.5,
+ 0.24
+ ],
+ [
+ 0.28,
+ 0.5,
+ 0.28
+ ],
+ [
+ 0.32,
+ 0.5,
+ 0.32
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "20004": {
+ "id": "20004",
+ "skill": "沉沦",
+ "desc": "战斗开始时,使装备者的效果命中提高#1[i]%,持续#2[i]回合。",
+ "params": [
+ [
+ 0.2,
+ 3
+ ],
+ [
+ 0.25,
+ 3
+ ],
+ [
+ 0.3,
+ 3
+ ],
+ [
+ 0.35,
+ 3
+ ],
+ [
+ 0.4,
+ 3
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20005": {
+ "id": "20005",
+ "skill": "协力",
+ "desc": "进入战斗后,使我方全体的攻击力提高#1[i]%。同类技能无法重复生效。",
+ "params": [
+ [
+ 0.08
+ ],
+ [
+ 0.09
+ ],
+ [
+ 0.1
+ ],
+ [
+ 0.11
+ ],
+ [
+ 0.12
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20006": {
+ "id": "20006",
+ "skill": "博识",
+ "desc": "使装备者终结技造成的伤害提高#1[i]%。",
+ "params": [
+ [
+ 0.28
+ ],
+ [
+ 0.35
+ ],
+ [
+ 0.42
+ ],
+ [
+ 0.49
+ ],
+ [
+ 0.56
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20007": {
+ "id": "20007",
+ "skill": "鸣角",
+ "desc": "使装备者消灭敌方目标后,攻击力提高#1[i]%,持续#2[i]回合。",
+ "params": [
+ [
+ 0.24,
+ 3
+ ],
+ [
+ 0.3,
+ 3
+ ],
+ [
+ 0.36,
+ 3
+ ],
+ [
+ 0.42,
+ 3
+ ],
+ [
+ 0.48,
+ 3
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20008": {
+ "id": "20008",
+ "skill": "甘美",
+ "desc": "战斗开始时,立即为我方全体恢复#1[i]点能量。",
+ "params": [
+ [
+ 6
+ ],
+ [
+ 7.5
+ ],
+ [
+ 9
+ ],
+ [
+ 10.5
+ ],
+ [
+ 12
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20009": {
+ "id": "20009",
+ "skill": "诛讨",
+ "desc": "使装备者对当前生命值百分比大于#1[i]%的敌方目标造成的伤害提高#2[i]%。",
+ "params": [
+ [
+ 0.5,
+ 0.2
+ ],
+ [
+ 0.5,
+ 0.25
+ ],
+ [
+ 0.5,
+ 0.3
+ ],
+ [
+ 0.5,
+ 0.35
+ ],
+ [
+ 0.5,
+ 0.4
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20010": {
+ "id": "20010",
+ "skill": "兴复",
+ "desc": "使装备者施放终结技时,回复等同于自身生命上限#1[i]%的生命值。",
+ "params": [
+ [
+ 0.18
+ ],
+ [
+ 0.21
+ ],
+ [
+ 0.24
+ ],
+ [
+ 0.27
+ ],
+ [
+ 0.3
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20011": {
+ "id": "20011",
+ "skill": "追逼",
+ "desc": "使装备者对减速状态下的敌方目标造成的伤害提高#1[i]%。",
+ "params": [
+ [
+ 0.24
+ ],
+ [
+ 0.3
+ ],
+ [
+ 0.36
+ ],
+ [
+ 0.42
+ ],
+ [
+ 0.48
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20012": {
+ "id": "20012",
+ "skill": "速决",
+ "desc": "使装备者施放攻击或受到攻击后,额外恢复#1[i]点能量,该效果单个回合内不可重复触发。",
+ "params": [
+ [
+ 4
+ ],
+ [
+ 5
+ ],
+ [
+ 6
+ ],
+ [
+ 7
+ ],
+ [
+ 8
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20013": {
+ "id": "20013",
+ "skill": "顿悟",
+ "desc": "使装备者施放战技后额外恢复#1[i]点能量,该效果单个回合内不可重复触发。",
+ "params": [
+ [
+ 8
+ ],
+ [
+ 9
+ ],
+ [
+ 10
+ ],
+ [
+ 11
+ ],
+ [
+ 12
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20014": {
+ "id": "20014",
+ "skill": "联盟",
+ "desc": "使装备者在消灭敌方目标后,速度提高#1[i]%,持续#2[i]回合。",
+ "params": [
+ [
+ 0.1,
+ 2
+ ],
+ [
+ 0.12,
+ 2
+ ],
+ [
+ 0.14,
+ 2
+ ],
+ [
+ 0.16,
+ 2
+ ],
+ [
+ 0.18,
+ 2
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20015": {
+ "id": "20015",
+ "skill": "丰饶民",
+ "desc": "当装备者施放普攻后,使下一次行动提前#1[i]%。",
+ "params": [
+ [
+ 0.12
+ ],
+ [
+ 0.14
+ ],
+ [
+ 0.16
+ ],
+ [
+ 0.18
+ ],
+ [
+ 0.2
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20016": {
+ "id": "20016",
+ "skill": "军团",
+ "desc": "装备者当前生命值百分比小于#1[i]%时,暴击率提高#2[i]%。",
+ "params": [
+ [
+ 0.8,
+ 0.12
+ ],
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+ [
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+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20017": {
+ "id": "20017",
+ "skill": "公司",
+ "desc": "当装备者击破敌方目标的弱点时,回复等同于自身生命上限#1[i]%的生命值。",
+ "params": [
+ [
+ 0.12
+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20018": {
+ "id": "20018",
+ "skill": "机关",
+ "desc": "施放战技后,使装备者的下一次普攻对敌方目标造成等同于自身#1[i]%攻击力的附加伤害。",
+ "params": [
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20019": {
+ "id": "20019",
+ "skill": "家族",
+ "desc": "进入战斗时,我方全体速度提高#1[i]点,持续#2[i]回合。",
+ "params": [
+ [
+ 12,
+ 1
+ ],
+ [
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+ 1
+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ 1
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20020": {
+ "id": "20020",
+ "skill": "天才",
+ "desc": "当装备者施放终结技时,攻击力提高#1[i]%,持续#2[i]回合。",
+ "params": [
+ [
+ 0.24,
+ 2
+ ],
+ [
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+ [
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+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21000": {
+ "id": "21000",
+ "skill": "互相治愈",
+ "desc": "使装备者的能量恢复效率提高#1[i]%,并在施放终结技时治疗量提高#2[i]%。",
+ "params": [
+ [
+ 0.08,
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+ ],
+ [
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+ [
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+ ],
+ "properties": [
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+ "value": 0.08
+ }
+ ],
+ [
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+ "value": 0.1
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+ ],
+ [
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+ "type": "SPRatioBase",
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+ }
+ ],
+ [
+ {
+ "type": "SPRatioBase",
+ "value": 0.14
+ }
+ ],
+ [
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+ "type": "SPRatioBase",
+ "value": 0.16
+ }
+ ]
+ ]
+ },
+ "21001": {
+ "id": "21001",
+ "skill": "劳碌者",
+ "desc": "敌方目标每承受1个负面效果,装备者对其造成的伤害提高#1[i]%,最多叠加#2[i]层。该效果对持续伤害也会生效。",
+ "params": [
+ [
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+ 3
+ ],
+ [
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+ [
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+ ],
+ [
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+ [
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+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21002": {
+ "id": "21002",
+ "skill": "此刻定格",
+ "desc": "使装备者的防御力提高#1[i]%。进入战斗后,使我方全体的全属性抗性提高#2[i]%。同类技能无法重复生效。",
+ "params": [
+ [
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+ [
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+ [
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+ [
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+ "properties": [
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+ }
+ ],
+ [
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+ "type": "DefenceAddedRatio",
+ "value": 0.18
+ }
+ ],
+ [
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+ "type": "DefenceAddedRatio",
+ "value": 0.2
+ }
+ ],
+ [
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+ "type": "DefenceAddedRatio",
+ "value": 0.22
+ }
+ ],
+ [
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+ "type": "DefenceAddedRatio",
+ "value": 0.24
+ }
+ ]
+ ]
+ },
+ "21003": {
+ "id": "21003",
+ "skill": "记录",
+ "desc": "使装备者的攻击力提高#1[i]%。当场上的敌方目标数量小于等于2时,装备者的暴击率提高#2[i]%。",
+ "params": [
+ [
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+ ],
+ [
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+ [
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+ ],
+ [
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+ ],
+ "properties": [
+ [
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+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.28
+ }
+ ],
+ [
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+ "type": "AttackAddedRatio",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "21004": {
+ "id": "21004",
+ "skill": "老相片",
+ "desc": "使装备者的击破特攻提高#1[i]%。装备者施放攻击后,额外恢复#2[i]点能量,该效果单个回合内不可重复触发。",
+ "params": [
+ [
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+ ],
+ [
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+ 5
+ ],
+ [
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+ ],
+ [
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+ [
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+ ],
+ "properties": [
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+ "value": 0.28
+ }
+ ],
+ [
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+ "type": "BreakDamageAddedRatioBase",
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+ }
+ ],
+ [
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+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.42
+ }
+ ],
+ [
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+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.49
+ }
+ ],
+ [
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+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.56
+ }
+ ]
+ ]
+ },
+ "21005": {
+ "id": "21005",
+ "skill": "奇妙冒险",
+ "desc": "装备者施放普攻、战技或终结技攻击敌方目标后,分别获取一层【淘气值】。每层使装备者的攻击力提高#1[i]%。",
+ "params": [
+ [
+ 0.12
+ ],
+ [
+ 0.15
+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21006": {
+ "id": "21006",
+ "skill": "画像少女",
+ "desc": "使装备者追加攻击造成的伤害提高#1[i]%。若该敌方目标当前生命值百分比小于等于#2[i]%,则追加攻击造成的伤害额外提高#3[i]%。",
+ "params": [
+ [
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+ ],
+ [
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+ ],
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+ [
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+ ],
+ [
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+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21007": {
+ "id": "21007",
+ "skill": "救治与维修",
+ "desc": "使装备者的治疗量提高#1[i]%,并在施放战技时为我方全体恢复#2[f1]点能量。",
+ "params": [
+ [
+ 0.1,
+ 2
+ ],
+ [
+ 0.125,
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+ ],
+ [
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+ 3
+ ],
+ [
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+ ],
+ [
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+ 4
+ ]
+ ],
+ "properties": [
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+ "value": 0.1
+ }
+ ],
+ [
+ {
+ "type": "HealRatioBase",
+ "value": 0.125
+ }
+ ],
+ [
+ {
+ "type": "HealRatioBase",
+ "value": 0.15
+ }
+ ],
+ [
+ {
+ "type": "HealRatioBase",
+ "value": 0.175
+ }
+ ],
+ [
+ {
+ "type": "HealRatioBase",
+ "value": 0.2
+ }
+ ]
+ ]
+ },
+ "21008": {
+ "id": "21008",
+ "skill": "自信",
+ "desc": "使装备者的效果命中提高#1[i]%,同时造成的持续伤害提高#2[i]%。",
+ "params": [
+ [
+ 0.2,
+ 0.24
+ ],
+ [
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+ ],
+ [
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+ [
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+ ]
+ ],
+ "properties": [
+ [
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+ "type": "StatusProbabilityBase",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "StatusProbabilityBase",
+ "value": 0.25
+ }
+ ],
+ [
+ {
+ "type": "StatusProbabilityBase",
+ "value": 0.3
+ }
+ ],
+ [
+ {
+ "type": "StatusProbabilityBase",
+ "value": 0.35
+ }
+ ],
+ [
+ {
+ "type": "StatusProbabilityBase",
+ "value": 0.4
+ }
+ ]
+ ]
+ },
+ "21009": {
+ "id": "21009",
+ "skill": "时光如梭",
+ "desc": "使装备者受到攻击的概率提高,同时受到的伤害降低#2[i]%。",
+ "params": [
+ [
+ 2,
+ 0.16
+ ],
+ [
+ 2,
+ 0.18
+ ],
+ [
+ 2,
+ 0.2
+ ],
+ [
+ 2,
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+ ],
+ [
+ 2,
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+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21010": {
+ "id": "21010",
+ "skill": "各自的答案",
+ "desc": "当装备者多次击中同一敌方目标时,每次造成的伤害提高#1[i]%,该效果最多叠加#2[i]层。若攻击目标发生变化,立即解除当前的增益效果。",
+ "params": [
+ [
+ 0.08,
+ 5
+ ],
+ [
+ 0.1,
+ 5
+ ],
+ [
+ 0.12,
+ 5
+ ],
+ [
+ 0.14,
+ 5
+ ],
+ [
+ 0.16,
+ 5
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21011": {
+ "id": "21011",
+ "skill": "启程",
+ "desc": "进入战斗后,当我方目标造成与装备者相同属性的伤害时,造成的伤害提高#1[i]%。",
+ "params": [
+ [
+ 0.12
+ ],
+ [
+ 0.15
+ ],
+ [
+ 0.18
+ ],
+ [
+ 0.21
+ ],
+ [
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+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21012": {
+ "id": "21012",
+ "skill": "竭力而为",
+ "desc": "使装备者造成的伤害提高#1[i]%,同时对当前生命值百分比大于等于装备者自身当前生命值百分比的敌方目标造成的伤害额外提高#2[i]%。",
+ "params": [
+ [
+ 0.2,
+ 0.2
+ ],
+ [
+ 0.25,
+ 0.25
+ ],
+ [
+ 0.3,
+ 0.3
+ ],
+ [
+ 0.35,
+ 0.35
+ ],
+ [
+ 0.4,
+ 0.4
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "AllDamageTypeAddedRatio",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "AllDamageTypeAddedRatio",
+ "value": 0.25
+ }
+ ],
+ [
+ {
+ "type": "AllDamageTypeAddedRatio",
+ "value": 0.3
+ }
+ ],
+ [
+ {
+ "type": "AllDamageTypeAddedRatio",
+ "value": 0.35
+ }
+ ],
+ [
+ {
+ "type": "AllDamageTypeAddedRatio",
+ "value": 0.4
+ }
+ ]
+ ]
+ },
+ "21013": {
+ "id": "21013",
+ "skill": "声音的力量",
+ "desc": "使装备者进入战斗时立即恢复#2[i]点能量,同时使其终结技造成的伤害提高#1[i]%。",
+ "params": [
+ [
+ 0.32,
+ 20
+ ],
+ [
+ 0.4,
+ 23
+ ],
+ [
+ 0.48,
+ 26
+ ],
+ [
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+ ],
+ [
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+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21014": {
+ "id": "21014",
+ "skill": "折射的视线",
+ "desc": "使装备者的效果抵抗提高#1[i]%,并使装备者的治疗量提高,提高数值等同于效果抵抗的#2[i]%,最多使治疗量提高#3[i]%。",
+ "params": [
+ [
+ 0.16,
+ 0.33,
+ 0.15
+ ],
+ [
+ 0.2,
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+ 0.18
+ ],
+ [
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+ ],
+ [
+ 0.28,
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+ ],
+ [
+ 0.32,
+ 0.45,
+ 0.27
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "21015": {
+ "id": "21015",
+ "skill": "回眸",
+ "desc": "当装备者击中敌方目标时,如果该目标不处于【攻陷】状态,则有#1[i]%的基础概率使其陷入【攻陷】状态。【攻陷】状态下的敌方目标防御力降低#2[i]%,持续#3[i]回合。",
+ "params": [
+ [
+ 0.6,
+ 0.12,
+ 1
+ ],
+ [
+ 0.7,
+ 0.13,
+ 1
+ ],
+ [
+ 0.8,
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+ 1
+ ],
+ [
+ 0.9,
+ 0.15,
+ 1
+ ],
+ [
+ 1,
+ 0.16,
+ 1
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21016": {
+ "id": "21016",
+ "skill": "新一轮洗牌",
+ "desc": "使装备者的防御力提高#1[i]%。当装备者受到攻击后,有#2[i]%的基础概率使敌方目标陷入灼烧状态,每回合造成等同于装备者#3[i]%防御力的持续伤害,持续#4[i]回合。",
+ "params": [
+ [
+ 0.16,
+ 1,
+ 0.4,
+ 2
+ ],
+ [
+ 0.2,
+ 1.05,
+ 0.5,
+ 2
+ ],
+ [
+ 0.24,
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+ 0.6,
+ 2
+ ],
+ [
+ 0.28,
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+ 2
+ ],
+ [
+ 0.32,
+ 1.2,
+ 0.8,
+ 2
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "21017": {
+ "id": "21017",
+ "skill": "不赞不许走!",
+ "desc": "使装备者普攻和战技造成的伤害提高#1[i]%,当装备者的当前能量值等于其能量上限时,该效果额外提高#2[i]%。",
+ "params": [
+ [
+ 0.24,
+ 0.24
+ ],
+ [
+ 0.3,
+ 0.3
+ ],
+ [
+ 0.36,
+ 0.36
+ ],
+ [
+ 0.42,
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+ ],
+ [
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+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21018": {
+ "id": "21018",
+ "skill": "停不下来啦!",
+ "desc": "当装备者施放终结技后,我方全体行动提前#1[i]%。",
+ "params": [
+ [
+ 0.16
+ ],
+ [
+ 0.18
+ ],
+ [
+ 0.2
+ ],
+ [
+ 0.22
+ ],
+ [
+ 0.24
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21019": {
+ "id": "21019",
+ "skill": "暖阳麦浪",
+ "desc": "使装备者攻击力提高#1[i]%,当装备者消灭敌方目标后,暴击率提高#2[i]%,持续#3[i]回合。",
+ "params": [
+ [
+ 0.16,
+ 0.12,
+ 3
+ ],
+ [
+ 0.2,
+ 0.15,
+ 3
+ ],
+ [
+ 0.24,
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+ 3
+ ],
+ [
+ 0.28,
+ 0.21,
+ 3
+ ],
+ [
+ 0.32,
+ 0.24,
+ 3
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "21020": {
+ "id": "21020",
+ "skill": "各得其所",
+ "desc": "使装备者攻击力提高#1[i]%,当装备者消灭敌方目标后,暴击伤害提高#2[i]%,持续#3[i]回合。",
+ "params": [
+ [
+ 0.16,
+ 0.24,
+ 3
+ ],
+ [
+ 0.2,
+ 0.3,
+ 3
+ ],
+ [
+ 0.24,
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+ 3
+ ],
+ [
+ 0.28,
+ 0.42,
+ 3
+ ],
+ [
+ 0.32,
+ 0.48,
+ 3
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "21021": {
+ "id": "21021",
+ "skill": "酣适",
+ "desc": "当装备者的回合开始时,随机为1个当前能量百分比小于#1[i]%的我方其他目标恢复#2[i]点能量。",
+ "params": [
+ [
+ 0.5,
+ 8
+ ],
+ [
+ 0.5,
+ 10
+ ],
+ [
+ 0.5,
+ 12
+ ],
+ [
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+ ],
+ [
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+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21022": {
+ "id": "21022",
+ "skill": "休止符",
+ "desc": "使装备者的击破特攻提高#1[i]%,对处于触电或风化状态的敌方目标造成的伤害提高#2[i]%,该效果对持续伤害也会生效。",
+ "params": [
+ [
+ 0.16,
+ 0.16
+ ],
+ [
+ 0.2,
+ 0.2
+ ],
+ [
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+ 0.24
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+ 0.28
+ ],
+ [
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+ 0.32
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "21023": {
+ "id": "21023",
+ "skill": "泪中人",
+ "desc": "战斗开始时,使我方全体受到的伤害降低#2[i]%,持续#3[i]回合。同时立即为我方全体回复等同于各自已损失生命值#1[i]%的生命值。",
+ "params": [
+ [
+ 0.3,
+ 0.08,
+ 5
+ ],
+ [
+ 0.35,
+ 0.1,
+ 5
+ ],
+ [
+ 0.4,
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+ 5
+ ],
+ [
+ 0.45,
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+ 5
+ ],
+ [
+ 0.5,
+ 0.16,
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+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21024": {
+ "id": "21024",
+ "skill": "驱散余寒",
+ "desc": "进入战斗后,使装备者速度提高#1[i]%,造成的伤害提高#2[i]%。当装备者受到伤害后该效果失效,下个回合结束时该效果恢复。",
+ "params": [
+ [
+ 0.08,
+ 0.12
+ ],
+ [
+ 0.09,
+ 0.15
+ ],
+ [
+ 0.1,
+ 0.18
+ ],
+ [
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+ ],
+ [
+ 0.12,
+ 0.24
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21025": {
+ "id": "21025",
+ "skill": "旧日纸鸢",
+ "desc": "当装备者施放战技后,使下一个行动的我方其他目标造成的伤害提高#1[i]%,持续#2[i]回合。",
+ "params": [
+ [
+ 0.16,
+ 1
+ ],
+ [
+ 0.2,
+ 1
+ ],
+ [
+ 0.24,
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+ ],
+ [
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+ ],
+ [
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+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21026": {
+ "id": "21026",
+ "skill": "快溜",
+ "desc": "使装备者的攻击力提高#1[i]%,对处于灼烧或裂伤状态的敌方目标造成的伤害提高#2[i]%,该效果对持续伤害也会生效。",
+ "params": [
+ [
+ 0.1,
+ 0.16
+ ],
+ [
+ 0.125,
+ 0.2
+ ],
+ [
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+ 0.24
+ ],
+ [
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+ 0.28
+ ],
+ [
+ 0.2,
+ 0.32
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.1
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.125
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.15
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.175
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.2
+ }
+ ]
+ ]
+ },
+ "21027": {
+ "id": "21027",
+ "skill": "各就其位",
+ "desc": "使装备者造成伤害提高#1[i]%。每消灭1个敌方目标,装备者的攻击力提高#2[i]%,该效果最多叠加#3[i]层。",
+ "params": [
+ [
+ 0.12,
+ 0.04,
+ 3
+ ],
+ [
+ 0.15,
+ 0.05,
+ 3
+ ],
+ [
+ 0.18,
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+ 3
+ ],
+ [
+ 0.21,
+ 0.07,
+ 3
+ ],
+ [
+ 0.24,
+ 0.08,
+ 3
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "AllDamageTypeAddedRatio",
+ "value": 0.12
+ }
+ ],
+ [
+ {
+ "type": "AllDamageTypeAddedRatio",
+ "value": 0.15
+ }
+ ],
+ [
+ {
+ "type": "AllDamageTypeAddedRatio",
+ "value": 0.18
+ }
+ ],
+ [
+ {
+ "type": "AllDamageTypeAddedRatio",
+ "value": 0.21
+ }
+ ],
+ [
+ {
+ "type": "AllDamageTypeAddedRatio",
+ "value": 0.24
+ }
+ ]
+ ]
+ },
+ "21028": {
+ "id": "21028",
+ "skill": "小小灯火",
+ "desc": "使装备者的生命上限提高#1[i]%。施放普攻或战技后,为我方全体回复等同于各自生命上限#2[f1]%的生命值。",
+ "params": [
+ [
+ 0.16,
+ 0.02
+ ],
+ [
+ 0.2,
+ 0.025
+ ],
+ [
+ 0.24,
+ 0.03
+ ],
+ [
+ 0.28,
+ 0.035
+ ],
+ [
+ 0.32,
+ 0.04
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "21029": {
+ "id": "21029",
+ "skill": "交手如交谈",
+ "desc": "装备者施放普攻或战技后,对随机1个受到攻击的敌方目标造成等同于自身#1[i]%攻击力的附加伤害。",
+ "params": [
+ [
+ 0.48
+ ],
+ [
+ 0.6
+ ],
+ [
+ 0.72
+ ],
+ [
+ 0.84
+ ],
+ [
+ 0.96
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21030": {
+ "id": "21030",
+ "skill": "新篇章",
+ "desc": "使装备者防御力提高#1[i]%。使装备者施放终结技时造成的伤害值提高,提高数值等同于装备者防御力的#2[i]%,该效果每次施放终结技时对每个敌方目标仅生效1次。",
+ "params": [
+ [
+ 0.16,
+ 0.6
+ ],
+ [
+ 0.2,
+ 0.75
+ ],
+ [
+ 0.24,
+ 0.9
+ ],
+ [
+ 0.28,
+ 1.05
+ ],
+ [
+ 0.32,
+ 1.2
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "21031": {
+ "id": "21031",
+ "skill": "汹涌",
+ "desc": "使装备者暴击率提高#1[i]%。暴击后有#2[i]%的固定概率解除被攻击敌方目标所持有的1个增益效果,该效果每次攻击只可触发1次。",
+ "params": [
+ [
+ 0.12,
+ 0.16
+ ],
+ [
+ 0.15,
+ 0.2
+ ],
+ [
+ 0.18,
+ 0.24
+ ],
+ [
+ 0.21,
+ 0.28
+ ],
+ [
+ 0.24,
+ 0.32
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.12
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.15
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.18
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.21
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.24
+ }
+ ]
+ ]
+ },
+ "21032": {
+ "id": "21032",
+ "skill": "秘密",
+ "desc": "在战斗开始时以及当装备者回合开始时,随机生效1个效果。该效果生效时,替换上次的效果且本次不会与上次重复。效果包含:使我方全体攻击力提高#1[i]%;使我方全体暴击伤害提高#2[i]%;使我方全体能量恢复效率提高#3[i]%。同类效果无法叠加,在装备者陷入无法战斗状态时解除。",
+ "params": [
+ [
+ 0.1,
+ 0.12,
+ 0.06
+ ],
+ [
+ 0.125,
+ 0.15,
+ 0.075
+ ],
+ [
+ 0.15,
+ 0.18,
+ 0.09
+ ],
+ [
+ 0.175,
+ 0.21,
+ 0.105
+ ],
+ [
+ 0.2,
+ 0.24,
+ 0.12
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21033": {
+ "id": "21033",
+ "skill": "绝境",
+ "desc": "使装备者的攻击力提高#1[i]%。当装备者消灭敌方目标时,回复等同于自身#2[i]%攻击力的生命值。",
+ "params": [
+ [
+ 0.24,
+ 0.12
+ ],
+ [
+ 0.3,
+ 0.15
+ ],
+ [
+ 0.36,
+ 0.18
+ ],
+ [
+ 0.42,
+ 0.21
+ ],
+ [
+ 0.48,
+ 0.24
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.3
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.36
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.42
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.48
+ }
+ ]
+ ]
+ },
+ "21034": {
+ "id": "21034",
+ "skill": "风雨将至",
+ "desc": "进入战斗后,根据装备者的能量上限,提高装备者造成的伤害:每点能量提高#1[f2]%,最多计入#2[i]点。",
+ "params": [
+ [
+ 0.002,
+ 160
+ ],
+ [
+ 0.0025,
+ 160
+ ],
+ [
+ 0.003,
+ 160
+ ],
+ [
+ 0.0035,
+ 160
+ ],
+ [
+ 0.004,
+ 160
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "22000": {
+ "id": "22000",
+ "skill": "眼疾手快",
+ "desc": "使装备者的效果命中提高#1[i]%。当装备者攻击防御力被降低的敌方目标后,恢复#2[i]点能量。",
+ "params": [
+ [
+ 0.2,
+ 4
+ ],
+ [
+ 0.25,
+ 5
+ ],
+ [
+ 0.3,
+ 6
+ ],
+ [
+ 0.35,
+ 7
+ ],
+ [
+ 0.4,
+ 8
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "StatusProbabilityBase",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "StatusProbabilityBase",
+ "value": 0.25
+ }
+ ],
+ [
+ {
+ "type": "StatusProbabilityBase",
+ "value": 0.3
+ }
+ ],
+ [
+ {
+ "type": "StatusProbabilityBase",
+ "value": 0.35
+ }
+ ],
+ [
+ {
+ "type": "StatusProbabilityBase",
+ "value": 0.4
+ }
+ ]
+ ]
+ },
+ "22001": {
+ "id": "22001",
+ "skill": "不怕不怕啦",
+ "desc": "使装备者的生命上限提高#1[i]%。当装备者施放战技时,治疗量提高#2[i]%,持续#3[i]回合。",
+ "params": [
+ [
+ 0.08,
+ 0.16,
+ 2
+ ],
+ [
+ 0.09,
+ 0.19,
+ 2
+ ],
+ [
+ 0.1,
+ 0.22,
+ 2
+ ],
+ [
+ 0.11,
+ 0.25,
+ 2
+ ],
+ [
+ 0.12,
+ 0.28,
+ 2
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.08
+ }
+ ],
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.09
+ }
+ ],
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.1
+ }
+ ],
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.11
+ }
+ ],
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.12
+ }
+ ]
+ ]
+ },
+ "23000": {
+ "id": "23000",
+ "skill": "流星群",
+ "desc": "场上每有1个敌方目标,使装备者的攻击力提高#2[f1]%,该效果最多叠加5层。当有敌方目标的弱点被击破时,装备者造成的伤害提高#1[i]%,持续1回合。",
+ "params": [
+ [
+ 0.3,
+ 0.09
+ ],
+ [
+ 0.35,
+ 0.105
+ ],
+ [
+ 0.4,
+ 0.12
+ ],
+ [
+ 0.45,
+ 0.135
+ ],
+ [
+ 0.5,
+ 0.15
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "23001": {
+ "id": "23001",
+ "skill": "花与蝶",
+ "desc": "使装备者的暴击率提高#1[i]%。当装备者在战斗中速度大于100时,每超过#2[i]点,普攻和战技造成的伤害提高#3[i]%,同时终结技的暴击伤害提高#4[i]%,该效果可叠加#5[i]层。",
+ "params": [
+ [
+ 0.18,
+ 10,
+ 0.06,
+ 0.12,
+ 6
+ ],
+ [
+ 0.21,
+ 10,
+ 0.07,
+ 0.14,
+ 6
+ ],
+ [
+ 0.24,
+ 10,
+ 0.08,
+ 0.16,
+ 6
+ ],
+ [
+ 0.27,
+ 10,
+ 0.09,
+ 0.18,
+ 6
+ ],
+ [
+ 0.3,
+ 10,
+ 0.1,
+ 0.2,
+ 6
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.18
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.21
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.27
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.3
+ }
+ ]
+ ]
+ },
+ "23002": {
+ "id": "23002",
+ "skill": "家人",
+ "desc": "使装备者的攻击力提高#1[i]%。当装备者消灭敌方目标或受到攻击后,立即回复等同于装备者攻击力#2[i]%的生命值,同时造成的伤害提高#3[i]%,持续到自身下个回合结束。该效果不可叠加,每回合只可触发1次。",
+ "params": [
+ [
+ 0.24,
+ 0.08,
+ 0.24
+ ],
+ [
+ 0.28,
+ 0.09,
+ 0.28
+ ],
+ [
+ 0.32,
+ 0.1,
+ 0.32
+ ],
+ [
+ 0.36,
+ 0.11,
+ 0.36
+ ],
+ [
+ 0.4,
+ 0.12,
+ 0.4
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.32
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.36
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.4
+ }
+ ]
+ ]
+ },
+ "23003": {
+ "id": "23003",
+ "skill": "继承人",
+ "desc": "使装备者的能量恢复效率提高#1[i]%,并在对我方目标施放终结技时恢复1个战技点。该效果每施放2次终结技可触发1次。当装备者施放战技后,使下一个行动的我方其他目标造成的伤害提高#2[i]%,持续#3[i]回合。",
+ "params": [
+ [
+ 0.1,
+ 0.3,
+ 1
+ ],
+ [
+ 0.12,
+ 0.35,
+ 1
+ ],
+ [
+ 0.14,
+ 0.4,
+ 1
+ ],
+ [
+ 0.16,
+ 0.45,
+ 1
+ ],
+ [
+ 0.18,
+ 0.5,
+ 1
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "SPRatioBase",
+ "value": 0.1
+ }
+ ],
+ [
+ {
+ "type": "SPRatioBase",
+ "value": 0.12
+ }
+ ],
+ [
+ {
+ "type": "SPRatioBase",
+ "value": 0.14
+ }
+ ],
+ [
+ {
+ "type": "SPRatioBase",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "SPRatioBase",
+ "value": 0.18
+ }
+ ]
+ ]
+ },
+ "23004": {
+ "id": "23004",
+ "skill": "传承者",
+ "desc": "使装备者对陷入负面效果的敌方目标造成的伤害提高#1[i]%。当装备者施放战技时,装备者此次攻击的效果命中提高#2[i]%,攻击力提高#3[i]%。",
+ "params": [
+ [
+ 0.24,
+ 0.18,
+ 0.24
+ ],
+ [
+ 0.28,
+ 0.21,
+ 0.28
+ ],
+ [
+ 0.32,
+ 0.24,
+ 0.32
+ ],
+ [
+ 0.36,
+ 0.27,
+ 0.36
+ ],
+ [
+ 0.4,
+ 0.3,
+ 0.4
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
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+ "23005": {
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+ 0.0042,
+ 180
+ ],
+ [
+ 0.48,
+ 0.0048,
+ 180
+ ],
+ [
+ 0.54,
+ 0.0054,
+ 180
+ ],
+ [
+ 0.6,
+ 0.006,
+ 180
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "24000": {
+ "id": "24000",
+ "skill": "扑火",
+ "desc": "当装备者施放攻击时,使装备者本场战斗中的攻击力提高#1[i]%,该效果最多叠加#2[i]层。当装备者击破敌方目标弱点后,造成的伤害提高#3[i]%,持续#4[i]回合。",
+ "params": [
+ [
+ 0.08,
+ 4,
+ 0.12,
+ 2
+ ],
+ [
+ 0.1,
+ 4,
+ 0.15,
+ 2
+ ],
+ [
+ 0.12,
+ 4,
+ 0.18,
+ 2
+ ],
+ [
+ 0.14,
+ 4,
+ 0.21,
+ 2
+ ],
+ [
+ 0.16,
+ 4,
+ 0.24,
+ 2
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "24001": {
+ "id": "24001",
+ "skill": "猎逐",
+ "desc": "使装备者的暴击率提高#1[i]%,装备者对生命值百分比小于等于#2[i]%的敌方目标暴击率额外提高#3[i]%。当装备者消灭敌方目标后,攻击力提高#4[i]%,持续#5[i]回合。",
+ "params": [
+ [
+ 0.08,
+ 0.5,
+ 0.08,
+ 0.2,
+ 2
+ ],
+ [
+ 0.1,
+ 0.5,
+ 0.1,
+ 0.25,
+ 2
+ ],
+ [
+ 0.12,
+ 0.5,
+ 0.12,
+ 0.3,
+ 2
+ ],
+ [
+ 0.14,
+ 0.5,
+ 0.14,
+ 0.35,
+ 2
+ ],
+ [
+ 0.16,
+ 0.5,
+ 0.16,
+ 0.4,
+ 2
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.08
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.1
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.12
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.14
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.16
+ }
+ ]
+ ]
+ },
+ "24002": {
+ "id": "24002",
+ "skill": "珍存",
+ "desc": "使装备者的效果抵抗提高#1[i]%,当装备者受到攻击后,如果自身未持有护盾,则获得1个等同于装备者#2[i]%生命上限的护盾,持续#3[i]回合。该效果每#4[i]回合只能触发1次。如果装备者持有护盾,则使自身受到的伤害降低#5[i]%。",
+ "params": [
+ [
+ 0.08,
+ 0.16,
+ 2,
+ 3,
+ 0.12
+ ],
+ [
+ 0.1,
+ 0.2,
+ 2,
+ 3,
+ 0.15
+ ],
+ [
+ 0.12,
+ 0.24,
+ 2,
+ 3,
+ 0.18
+ ],
+ [
+ 0.14,
+ 0.28,
+ 2,
+ 3,
+ 0.21
+ ],
+ [
+ 0.16,
+ 0.32,
+ 2,
+ 3,
+ 0.24
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.08
+ }
+ ],
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.1
+ }
+ ],
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.12
+ }
+ ],
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.14
+ }
+ ],
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.16
+ }
+ ]
+ ]
+ },
+ "24003": {
+ "id": "24003",
+ "skill": "混沌灵药",
+ "desc": "使装备者的击破特攻提高#1[i]%。当装备者施放终结技时,使装备者造成的持续伤害提高#2[i]%,持续#3[i]回合。陷入装备者施加的持续伤害效果的敌方目标被消灭时,装备者恢复#4[f1]点能量。",
+ "params": [
+ [
+ 0.2,
+ 0.24,
+ 2,
+ 4
+ ],
+ [
+ 0.25,
+ 0.3,
+ 2,
+ 4.5
+ ],
+ [
+ 0.3,
+ 0.36,
+ 2,
+ 5
+ ],
+ [
+ 0.35,
+ 0.42,
+ 2,
+ 5.5
+ ],
+ [
+ 0.4,
+ 0.48,
+ 2,
+ 6
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.25
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.3
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.35
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.4
+ }
+ ]
+ ]
+ },
+ "23019": {
+ "id": "23019",
+ "skill": "彻骨梅香",
+ "desc": "每个波次开始时,装备者立即恢复#1[i]点能量。当装备者施放战技后,使我方全体造成的伤害提高#2[i]%,使处于加速状态的我方目标的全属性穿透提高#3[i]%,持续#4[i]回合。",
+ "params": [
+ [
+ 10,
+ 0.15,
+ 0.06,
+ 3
+ ],
+ [
+ 12.5,
+ 0.175,
+ 0.07,
+ 3
+ ],
+ [
+ 15,
+ 0.2,
+ 0.08,
+ 3
+ ],
+ [
+ 17.5,
+ 0.225,
+ 0.09,
+ 3
+ ],
+ [
+ 20,
+ 0.25,
+ 0.1,
+ 3
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "23020": {
+ "id": "23020",
+ "skill": "思想训练",
+ "desc": "使装备者的暴击伤害提高#1[i]%。敌方目标每承受1个负面效果,装备者对其造成的暴击伤害额外提高#2[i]%,最多叠加#3[i]层。施放终结技攻击敌方目标时,使装备者获得【论辩】效果,造成的伤害提高#4[i]%,追加攻击无视目标#5[i]%的防御力,该效果持续#6[i]回合。",
+ "params": [
+ [
+ 0.2,
+ 0.06,
+ 3,
+ 0.36,
+ 0.2,
+ 2
+ ],
+ [
+ 0.23,
+ 0.07,
+ 3,
+ 0.42,
+ 0.23,
+ 2
+ ],
+ [
+ 0.26,
+ 0.08,
+ 3,
+ 0.48,
+ 0.26,
+ 2
+ ],
+ [
+ 0.29,
+ 0.09,
+ 3,
+ 0.54,
+ 0.29,
+ 2
+ ],
+ [
+ 0.32,
+ 0.1,
+ 3,
+ 0.6,
+ 0.32,
+ 2
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.23
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.26
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.29
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.32
+ }
+ ]
+ ]
+ }
}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/AvatarRelicScore.json b/starrail_damage_cal/map/data/AvatarRelicScore.json
index 4a88c97..9a20398 100644
--- a/starrail_damage_cal/map/data/AvatarRelicScore.json
+++ b/starrail_damage_cal/map/data/AvatarRelicScore.json
@@ -1,704 +1,722 @@
-[
- {
- "role": "景元",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 0.75,
- "AttackAddedRatio": 0.75,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 1.0,
- "CriticalChanceBase": 1,
- "CriticalDamageBase": 1,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 0,
- "SPRatio": 0.5,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
- },
- {
- "role": "希儿",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 0.75,
- "AttackAddedRatio": 0.75,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 1.0,
- "CriticalChanceBase": 1,
- "CriticalDamageBase": 1,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 0,
- "SPRatio": 0.5,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
- },
- {
- "role": "真理医生",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 0.75,
- "AttackAddedRatio": 0.75,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 1.0,
- "CriticalChanceBase": 1,
- "CriticalDamageBase": 1,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 0,
- "SPRatio": 0.5,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
- },
- {
- "role": "阮•梅",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 0.5,
- "AttackAddedRatio": 0.5,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 1.0,
- "CriticalChanceBase": 1,
- "CriticalDamageBase": 1,
- "BreakDamageAddedRatioBase": 1.0,
- "HealRatio": 0,
- "SPRatio": 0.5,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
- },
- {
- "role": "布洛妮娅",
- "HPDelta": 0.75,
- "HPAddedRatio": 0.75,
- "AttackDelta": 0.5,
- "AttackAddedRatio": 0.5,
- "DefenceDelta": 0.5,
- "DefenceAddedRatio": 0.5,
- "SpeedDelta": 1.0,
- "CriticalChanceBase": 0,
- "CriticalDamageBase": 1.0,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 0,
- "SPRatio": 1.0,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.5,
- "AttributeAddedRatio": 0.0
- },
- {
- "role": "杰帕德",
- "HPDelta": 0.5,
- "HPAddedRatio": 0.5,
- "AttackDelta": 0.0,
- "AttackAddedRatio": 0.0,
- "DefenceDelta": 1.0,
- "DefenceAddedRatio": 1.0,
- "SpeedDelta": 1.0,
- "CriticalChanceBase": 0,
- "CriticalDamageBase": 0,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 0,
- "SPRatio": 1.0,
- "StatusProbabilityBase": 0.5,
- "StatusResistanceBase": 0.5,
- "AttributeAddedRatio": 0
- },
- {
- "role": "姬子",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 0.75,
- "AttackAddedRatio": 0.75,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 0.75,
- "CriticalChanceBase": 1,
- "CriticalDamageBase": 1,
- "BreakDamageAddedRatioBase": 0.5,
- "HealRatio": 0,
- "SPRatio": 0.5,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
- },
- {
- "role": "瓦尔特",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 0.75,
- "AttackAddedRatio": 0.75,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 1.0,
- "CriticalChanceBase": 1,
- "CriticalDamageBase": 1,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 0,
- "SPRatio": 0.5,
- "StatusProbabilityBase": 1.0,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
- },
- {
- "role": "卡芙卡",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 1.0,
- "AttackAddedRatio": 1.0,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 1.0,
- "CriticalChanceBase": 0.5,
- "CriticalDamageBase": 0.0,
- "BreakDamageAddedRatioBase": 0.5,
- "HealRatio": 0,
- "SPRatio": 0.5,
- "StatusProbabilityBase": 0.75,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
- },
- {
- "role": "彦卿",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 0.75,
- "AttackAddedRatio": 0.75,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 0.75,
- "CriticalChanceBase": 1,
- "CriticalDamageBase": 1,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 0,
- "SPRatio": 0.75,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
- },
- {
- "role": "镜流",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 0.75,
- "AttackAddedRatio": 0.75,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 0.75,
- "CriticalChanceBase": 1,
- "CriticalDamageBase": 1,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 0,
- "SPRatio": 0.75,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
- },
- {
- "role": "白露",
- "HPDelta": 1.0,
- "HPAddedRatio": 1.0,
- "AttackDelta": 0.0,
- "AttackAddedRatio": 0.0,
- "DefenceDelta": 0.5,
- "DefenceAddedRatio": 0.5,
- "SpeedDelta": 1.0,
- "CriticalChanceBase": 0,
- "CriticalDamageBase": 0,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 1,
- "SPRatio": 1.0,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.75,
- "AttributeAddedRatio": 0
- },
- {
- "role": "玲可",
- "HPDelta": 1.0,
- "HPAddedRatio": 1.0,
- "AttackDelta": 0.0,
- "AttackAddedRatio": 0.0,
- "DefenceDelta": 0.5,
- "DefenceAddedRatio": 0.5,
- "SpeedDelta": 1.0,
- "CriticalChanceBase": 0,
- "CriticalDamageBase": 0,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 1,
- "SPRatio": 1.0,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.75,
- "AttributeAddedRatio": 0
- },
- {
- "role": "藿藿",
- "HPDelta": 1.0,
- "HPAddedRatio": 1.0,
- "AttackDelta": 0.0,
- "AttackAddedRatio": 0.0,
- "DefenceDelta": 0.5,
- "DefenceAddedRatio": 0.5,
- "SpeedDelta": 1.0,
- "CriticalChanceBase": 0,
- "CriticalDamageBase": 0,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 1,
- "SPRatio": 1.0,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.75,
- "AttributeAddedRatio": 0
- },
- {
- "role": "符玄",
- "HPDelta": 1.0,
- "HPAddedRatio": 1.0,
- "AttackDelta": 0.0,
- "AttackAddedRatio": 0.0,
- "DefenceDelta": 0.5,
- "DefenceAddedRatio": 0.5,
- "SpeedDelta": 1.0,
- "CriticalChanceBase": 0,
- "CriticalDamageBase": 0,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 0.0,
- "SPRatio": 0.1,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 1.0,
- "AttributeAddedRatio": 0
- },
- {
- "role": "罗刹",
- "HPDelta": 0.75,
- "HPAddedRatio": 0.75,
- "AttackDelta": 1.0,
- "AttackAddedRatio": 1.0,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 1.0,
- "CriticalChanceBase": 0,
- "CriticalDamageBase": 0,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 1,
- "SPRatio": 1,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.75,
- "AttributeAddedRatio": 0
- },
- {
- "role": "桂乃芬",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 0.75,
- "AttackAddedRatio": 0.75,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 0.75,
- "CriticalChanceBase": 1,
- "CriticalDamageBase": 1,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 0,
- "SPRatio": 1,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
- },
- {
- "role": "驭空",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 0.5,
- "AttackAddedRatio": 0.5,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 1.0,
- "CriticalChanceBase": 1,
- "CriticalDamageBase": 1,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 0,
- "SPRatio": 1,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
- },
- {
- "role": "克拉拉",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 0.75,
- "AttackAddedRatio": 0.75,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 0.75,
- "CriticalChanceBase": 1,
- "CriticalDamageBase": 1,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 0,
- "SPRatio": 0.5,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
- },
- {
- "role": "三月七",
- "HPDelta": 0.5,
- "HPAddedRatio": 0.5,
- "AttackDelta": 0.0,
- "AttackAddedRatio": 0.0,
- "DefenceDelta": 1.0,
- "DefenceAddedRatio": 1.0,
- "SpeedDelta": 1.0,
- "CriticalChanceBase": 0,
- "CriticalDamageBase": 0,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 0,
- "SPRatio": 1.0,
- "StatusProbabilityBase": 0.5,
- "StatusResistanceBase": 0.5,
- "AttributeAddedRatio": 0
- },
- {
- "role": "丹恒",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 0.75,
- "AttackAddedRatio": 0.75,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 0.75,
- "CriticalChanceBase": 1,
- "CriticalDamageBase": 1,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 0,
- "SPRatio": 0.5,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
- },
- {
- "role": "阿兰",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 0.75,
- "AttackAddedRatio": 0.75,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 0.75,
- "CriticalChanceBase": 1,
- "CriticalDamageBase": 1,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 0,
- "SPRatio": 0.5,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
- },
- {
- "role": "艾丝妲",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 0.75,
- "AttackAddedRatio": 0.75,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 1.0,
- "CriticalChanceBase": 0,
- "CriticalDamageBase": 0,
- "BreakDamageAddedRatioBase": 0.75,
- "HealRatio": 0,
- "SPRatio": 1.0,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
- },
- {
- "role": "黑塔",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 0.75,
- "AttackAddedRatio": 0.75,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
- "SpeedDelta": 0.75,
- "CriticalChanceBase": 1,
- "CriticalDamageBase": 1,
- "BreakDamageAddedRatioBase": 0.0,
- "HealRatio": 0,
- "SPRatio": 0.5,
- "StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
- },
- {
- "role": "希露瓦",
- "HPDelta": 0.0,
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]
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/EquipmentID2AbilityProperty_mapping_1.5.0.json b/starrail_damage_cal/map/data/EquipmentID2AbilityProperty_mapping_1.5.0.json
new file mode 100644
index 0000000..472b4e6
--- /dev/null
+++ b/starrail_damage_cal/map/data/EquipmentID2AbilityProperty_mapping_1.5.0.json
@@ -0,0 +1,2173 @@
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+ "Value": {
+ "Value": 0.12000000011175871
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "SPRatioBase",
+ "Value": {
+ "Value": 0.14000000013038516
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "SPRatioBase",
+ "Value": {
+ "Value": 0.1600000001490116
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "SPRatioBase",
+ "Value": {
+ "Value": 0.18000000016763806
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "SPRatioBase",
+ "Value": {
+ "Value": 0.20000000018626451
+ }
+ }
+ ]
+ },
+ "23018": {
+ "1": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.3600000003352761
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.4200000003911555
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.48000000044703484
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.5400000005029142
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.6000000005587935
+ }
+ }
+ ]
+ },
+ "22001": {
+ "1": [
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.0800000000745058
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.09000000008381903
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.10000000009313226
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.11000000010244548
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.12000000011175871
+ }
+ }
+ ]
+ },
+ "24003": {
+ "1": [
+ {
+ "PropertyType": "BreakDamageAddedRatioBase",
+ "Value": {
+ "Value": 0.20000000018626451
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "BreakDamageAddedRatioBase",
+ "Value": {
+ "Value": 0.25000000023283064
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "BreakDamageAddedRatioBase",
+ "Value": {
+ "Value": 0.3000000002793968
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "BreakDamageAddedRatioBase",
+ "Value": {
+ "Value": 0.3500000003259629
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "BreakDamageAddedRatioBase",
+ "Value": {
+ "Value": 0.40000000037252903
+ }
+ }
+ ]
+ },
+ "21007": {
+ "1": [
+ {
+ "PropertyType": "HealRatioBase",
+ "Value": {
+ "Value": 0.10000000009313226
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "HealRatioBase",
+ "Value": {
+ "Value": 0.12499999976716936
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "HealRatioBase",
+ "Value": {
+ "Value": 0.1500000001396984
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "HealRatioBase",
+ "Value": {
+ "Value": 0.17499999981373549
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "HealRatioBase",
+ "Value": {
+ "Value": 0.20000000018626451
+ }
+ }
+ ]
+ },
+ "23019": {
+ "1": [],
+ "2": [],
+ "3": [],
+ "4": [],
+ "5": []
+ },
+ "23020": {
+ "1": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.2
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.23
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.26
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.29
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.32
+ }
+ }
+ ]
+ }
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/EquipmentID2EnName_mapping_1.5.0.json b/starrail_damage_cal/map/data/EquipmentID2EnName_mapping_1.5.0.json
new file mode 100644
index 0000000..6618d6e
--- /dev/null
+++ b/starrail_damage_cal/map/data/EquipmentID2EnName_mapping_1.5.0.json
@@ -0,0 +1,85 @@
+{
+ "20000": "Arrows",
+ "20001": "Cornucopia",
+ "20002": "CollapsingSky",
+ "20003": "Amber",
+ "20004": "Void",
+ "20005": "Chorus",
+ "20006": "DataBank",
+ "20007": "DartingArrow",
+ "20008": "FineFruit",
+ "20009": "ShatteredHome",
+ "20010": "Defense",
+ "20011": "Loop",
+ "20012": "MeshingCogs",
+ "20013": "Passkey",
+ "20014": "Adversarial",
+ "20015": "Multiplication",
+ "20016": "MutualDemise",
+ "20017": "Pioneering",
+ "20018": "HiddenShadow",
+ "20019": "Mediation",
+ "20020": "Sagacity",
+ "21000": "Post-OpConversation",
+ "21001": "GoodNightandSleepWell",
+ "21002": "DayOneofMyNewLife",
+ "21003": "OnlySilenceRemains",
+ "21004": "MemoriesofthePast",
+ "21005": "TheMolesWelcomeYou",
+ "21006": "TheBirthoftheSelf",
+ "21008": "EyesofthePrey",
+ "21009": "Landau'sChoice",
+ "21010": "Swordplay",
+ "21011": "PlanetaryRendezvous",
+ "21012": "ASecretVow",
+ "21013": "MaketheWorldClamor",
+ "21014": "PerfectTiming",
+ "21015": "ResolutionShinesAsPearlsofSweat",
+ "21016": "TrendoftheUniversalMarket",
+ "21017": "SubscribeforMore!",
+ "21018": "Dance!Dance!Dance!",
+ "21019": "UndertheBlueSky",
+ "21020": "Geniuses'Repose",
+ "21021": "QuidProQuo",
+ "21022": "Fermata",
+ "21023": "WeAreWildfire",
+ "21024": "RiverFlowsinSpring",
+ "21026": "Woof!WalkTime!",
+ "21027": "TheSeriousnessofBreakfast",
+ "21028": "WarmthShortensColdNights",
+ "21029": "WeWillMeetAgain",
+ "21030": "ThisIsMe!",
+ "21031": "ReturntoDarkness",
+ "21032": "CarvetheMoon,WeavetheClouds",
+ "21033": "NowheretoRun",
+ "21034": "TodayIsAnotherPeacefulDay",
+ "22000": "BeforetheTutorialMissionStarts",
+ "23000": "NightontheMilkyWay",
+ "23001": "IntheNight",
+ "23002": "SomethingIrreplaceable",
+ "23003": "ButtheBattleIsn'tOver",
+ "23004": "IntheNameoftheWorld",
+ "23005": "MomentofVictory",
+ "23006": "PatienceIsAllYouNeed",
+ "23007": "IncessantRain",
+ "23008": "EchoesoftheCoffin",
+ "23009": "TheUnreachableSide",
+ "23010": "BeforeDawn",
+ "23011": "SheAlreadyShutHerEyes",
+ "23012": "SleepLiketheDead",
+ "23013": "TimeWaitsforNoOne",
+ "23014": "IShallBeMyOwnSword",
+ "23015": "BrighterThantheSun",
+ "23016": "Worrisome,Blissful",
+ "24000": "OntheFallofanAeon",
+ "24001": "CruisingintheStellarSea",
+ "24002": "TextureofMemories",
+ "21025": "PastandFuture",
+ "23017": "NightofFright",
+ "23018": "AnInstantBeforeAGaze",
+ "22001": "Hey,OverHere",
+ "24003": "SolitaryHealing",
+ "21007": "SharedFeeling",
+ "23019": "PastSelfinMirror",
+ "23020": "BaptismofPureThought"
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/EquipmentID2Name_mapping_1.5.0.json b/starrail_damage_cal/map/data/EquipmentID2Name_mapping_1.5.0.json
new file mode 100644
index 0000000..fb6eef0
--- /dev/null
+++ b/starrail_damage_cal/map/data/EquipmentID2Name_mapping_1.5.0.json
@@ -0,0 +1,85 @@
+{
+ "20000": "锋镝",
+ "20001": "物穰",
+ "20002": "天倾",
+ "20003": "琥珀",
+ "20004": "幽邃",
+ "20005": "齐颂",
+ "20006": "智库",
+ "20007": "离弦",
+ "20008": "嘉果",
+ "20009": "乐圮",
+ "20010": "戍御",
+ "20011": "渊环",
+ "20012": "轮契",
+ "20013": "灵钥",
+ "20014": "相抗",
+ "20015": "蕃息",
+ "20016": "俱殁",
+ "20017": "开疆",
+ "20018": "匿影",
+ "20019": "调和",
+ "20020": "睿见",
+ "21000": "一场术后对话",
+ "21001": "晚安与睡颜",
+ "21002": "余生的第一天",
+ "21003": "唯有沉默",
+ "21004": "记忆中的模样",
+ "21005": "鼹鼠党欢迎你",
+ "21006": "「我」的诞生",
+ "21008": "猎物的视线",
+ "21009": "朗道的选择",
+ "21010": "论剑",
+ "21011": "与行星相会",
+ "21012": "秘密誓心",
+ "21013": "别让世界静下来",
+ "21014": "此时恰好",
+ "21015": "决心如汗珠般闪耀",
+ "21016": "宇宙市场趋势",
+ "21017": "点个关注吧!",
+ "21018": "舞!舞!舞!",
+ "21019": "在蓝天下",
+ "21020": "天才们的休憩",
+ "21021": "等价交换",
+ "21022": "延长记号",
+ "21023": "我们是地火",
+ "21024": "春水初生",
+ "21026": "汪!散步时间!",
+ "21027": "早餐的仪式感",
+ "21028": "暖夜不会漫长",
+ "21029": "后会有期",
+ "21030": "这就是我啦!",
+ "21031": "重返幽冥",
+ "21032": "镂月裁云之意",
+ "21033": "无处可逃",
+ "21034": "今日亦是和平的一日",
+ "22000": "新手任务开始前",
+ "23000": "银河铁道之夜",
+ "23001": "于夜色中",
+ "23002": "无可取代的东西",
+ "23003": "但战斗还未结束",
+ "23004": "以世界之名",
+ "23005": "制胜的瞬间",
+ "23006": "只需等待",
+ "23007": "雨一直下",
+ "23008": "棺的回响",
+ "23009": "到不了的彼岸",
+ "23010": "拂晓之前",
+ "23011": "她已闭上双眼",
+ "23012": "如泥酣眠",
+ "23013": "时节不居",
+ "23014": "此身为剑",
+ "23015": "比阳光更明亮的",
+ "23016": "烦恼着,幸福着",
+ "24000": "记一位星神的陨落",
+ "24001": "星海巡航",
+ "24002": "记忆的质料",
+ "21025": "过往未来",
+ "23017": "惊魂夜",
+ "23018": "片刻,留在眼底",
+ "22001": "嘿,我在这儿",
+ "24003": "孤独的疗愈",
+ "21007": "同一种心情",
+ "23019": "镜中故我",
+ "23020": "纯粹思维的洗礼"
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/EquipmentID2Rarity_mapping_1.5.0.json b/starrail_damage_cal/map/data/EquipmentID2Rarity_mapping_1.5.0.json
new file mode 100644
index 0000000..3d9cc78
--- /dev/null
+++ b/starrail_damage_cal/map/data/EquipmentID2Rarity_mapping_1.5.0.json
@@ -0,0 +1,85 @@
+{
+ "20000": 3,
+ "20001": 3,
+ "20002": 3,
+ "20003": 3,
+ "20004": 3,
+ "20005": 3,
+ "20006": 3,
+ "20007": 3,
+ "20008": 3,
+ "20009": 3,
+ "20010": 3,
+ "20011": 3,
+ "20012": 3,
+ "20013": 3,
+ "20014": 3,
+ "20015": 3,
+ "20016": 3,
+ "20017": 3,
+ "20018": 3,
+ "20019": 3,
+ "20020": 3,
+ "21000": 4,
+ "21001": 4,
+ "21002": 4,
+ "21003": 4,
+ "21004": 4,
+ "21005": 4,
+ "21006": 4,
+ "21007": 4,
+ "21008": 4,
+ "21009": 4,
+ "21010": 4,
+ "21011": 4,
+ "21012": 4,
+ "21013": 4,
+ "21014": 4,
+ "21015": 4,
+ "21016": 4,
+ "21017": 4,
+ "21018": 4,
+ "21019": 4,
+ "21020": 4,
+ "21021": 4,
+ "21022": 4,
+ "21023": 4,
+ "21024": 4,
+ "21025": 4,
+ "21026": 4,
+ "21027": 4,
+ "21028": 4,
+ "21029": 4,
+ "21030": 4,
+ "21031": 4,
+ "21032": 4,
+ "21033": 4,
+ "21034": 4,
+ "22000": 4,
+ "22001": 4,
+ "23000": 5,
+ "23001": 5,
+ "23002": 5,
+ "23003": 5,
+ "23004": 5,
+ "23005": 5,
+ "23006": 5,
+ "23007": 5,
+ "23008": 5,
+ "23009": 5,
+ "23010": 5,
+ "23011": 5,
+ "23012": 5,
+ "23013": 5,
+ "23014": 5,
+ "23015": 5,
+ "23016": 5,
+ "23017": 5,
+ "23018": 5,
+ "24000": 5,
+ "24001": 5,
+ "24002": 5,
+ "24003": 5,
+ "23019": 5,
+ "23020": 5
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/ItemId2Name_mapping_1.5.0.json b/starrail_damage_cal/map/data/ItemId2Name_mapping_1.5.0.json
new file mode 100644
index 0000000..714b420
--- /dev/null
+++ b/starrail_damage_cal/map/data/ItemId2Name_mapping_1.5.0.json
@@ -0,0 +1,360 @@
+{
+ "31011": "过客的逢春木簪",
+ "31012": "过客的游龙臂鞲",
+ "31013": "过客的残绣风衣",
+ "31014": "过客的冥途游履",
+ "31021": "快枪手的野穗毡帽",
+ "31022": "快枪手的粗革手套",
+ "31023": "快枪手的猎风披肩",
+ "31024": "快枪手的铆钉马靴",
+ "31031": "圣骑的宽恕盔面",
+ "31032": "圣骑的沉默誓环",
+ "31033": "圣骑的肃穆胸甲",
+ "31034": "圣骑的秩序铁靴",
+ "31041": "雪猎的荒神兜帽",
+ "31042": "雪猎的巨蜥手套",
+ "31043": "雪猎的冰龙披风",
+ "31044": "雪猎的鹿皮软靴",
+ "31051": "拳王的冠军护头",
+ "31052": "拳王的重炮拳套",
+ "31053": "拳王的贴身护胸",
+ "31054": "拳王的弧步战靴",
+ "31061": "铁卫的铸铁面盔",
+ "31062": "铁卫的银鳞手甲",
+ "31063": "铁卫的旧制军服",
+ "31064": "铁卫的白银护胫",
+ "31071": "火匠的黑曜目镜",
+ "31072": "火匠的御火戒指",
+ "31073": "火匠的阻燃围裙",
+ "31074": "火匠的合金义肢",
+ "31081": "天才的超距遥感",
+ "31082": "天才的频变捕手",
+ "31083": "天才的元域深潜",
+ "31084": "天才的引力漫步",
+ "31091": "乐队的偏光墨镜",
+ "31092": "乐队的巡演手绳",
+ "31093": "乐队的钉刺皮衣",
+ "31094": "乐队的铆钉短靴",
+ "31101": "翔鹰的长喙头盔",
+ "31102": "翔鹰的鹰击指环",
+ "31103": "翔鹰的翼装束带",
+ "31104": "翔鹰的绒羽绑带",
+ "31111": "怪盗的千人假面",
+ "31112": "怪盗的绘纹手套",
+ "31113": "怪盗的纤钢爪钩",
+ "31114": "怪盗的流星快靴",
+ "31121": "废土客的呼吸面罩",
+ "31122": "废土客的荒漠终端",
+ "31123": "废土客的修士长袍",
+ "31124": "废土客的动力腿甲",
+ "31131": "莳者的复明义眼",
+ "31132": "莳者的机巧木手",
+ "31133": "莳者的承露羽衣",
+ "31134": "莳者的天人丝履",
+ "31141": "信使的全息目镜",
+ "31142": "信使的百变义手",
+ "31143": "信使的密信挎包",
+ "31144": "信使的酷跑板鞋",
+ "31151": "大公的冥焰冠冕",
+ "31152": "大公的绒火指套",
+ "31153": "大公的蒙恩长袍",
+ "31154": "大公的绅雅礼靴",
+ "31161": "系囚的合啮拘笼",
+ "31162": "系囚的铅石梏铐",
+ "31163": "系囚的幽闭缚束",
+ "31164": "系囚的绝足锁桎",
+ "33015": "「黑塔」的空间站点",
+ "33016": "「黑塔」的漫历轨迹",
+ "33025": "罗浮仙舟的天外楼船",
+ "33026": "罗浮仙舟的建木枝蔓",
+ "33035": "公司的巨构总部",
+ "33036": "公司的贸易航道",
+ "33045": "贝洛伯格的存护堡垒",
+ "33046": "贝洛伯格的铁卫防线",
+ "33055": "螺丝星的机械烈阳",
+ "33056": "螺丝星的环星孔带",
+ "33065": "萨尔索图的移动城市",
+ "33066": "萨尔索图的晨昏界线",
+ "33075": "塔利亚的钉壳小镇",
+ "33076": "塔利亚的裸皮电线",
+ "33085": "翁瓦克的诞生之岛",
+ "33086": "翁瓦克的环岛海岸",
+ "33095": "泰科铵的镭射球场",
+ "33096": "泰科铵的弧光赛道",
+ "33105": "伊须磨洲的残船鲸落",
+ "33106": "伊须磨洲的坼裂缆索",
+ "33115": "格拉默的铁骑兵团",
+ "33116": "格拉默的寂静坟碑",
+ "33125": "匹诺康尼的堂皇酒店",
+ "33126": "匹诺康尼的逐梦轨道",
+ "41011": "过客的逢春木簪",
+ "41012": "过客的游龙臂鞲",
+ "41013": "过客的残绣风衣",
+ "41014": "过客的冥途游履",
+ "41021": "快枪手的野穗毡帽",
+ "41022": "快枪手的粗革手套",
+ "41023": "快枪手的猎风披肩",
+ "41024": "快枪手的铆钉马靴",
+ "41031": "圣骑的宽恕盔面",
+ "41032": "圣骑的沉默誓环",
+ "41033": "圣骑的肃穆胸甲",
+ "41034": "圣骑的秩序铁靴",
+ "41041": "雪猎的荒神兜帽",
+ "41042": "雪猎的巨蜥手套",
+ "41043": "雪猎的冰龙披风",
+ "41044": "雪猎的鹿皮软靴",
+ "41051": "拳王的冠军护头",
+ "41052": "拳王的重炮拳套",
+ "41053": "拳王的贴身护胸",
+ "41054": "拳王的弧步战靴",
+ "41061": "铁卫的铸铁面盔",
+ "41062": "铁卫的银鳞手甲",
+ "41063": "铁卫的旧制军服",
+ "41064": "铁卫的白银护胫",
+ "41071": "火匠的黑曜目镜",
+ "41072": "火匠的御火戒指",
+ "41073": "火匠的阻燃围裙",
+ "41074": "火匠的合金义肢",
+ "41081": "天才的超距遥感",
+ "41082": "天才的频变捕手",
+ "41083": "天才的元域深潜",
+ "41084": "天才的引力漫步",
+ "41091": "乐队的偏光墨镜",
+ "41092": "乐队的巡演手绳",
+ "41093": "乐队的钉刺皮衣",
+ "41094": "乐队的铆钉短靴",
+ "41101": "翔鹰的长喙头盔",
+ "41102": "翔鹰的鹰击指环",
+ "41103": "翔鹰的翼装束带",
+ "41104": "翔鹰的绒羽绑带",
+ "41111": "怪盗的千人假面",
+ "41112": "怪盗的绘纹手套",
+ "41113": "怪盗的纤钢爪钩",
+ "41114": "怪盗的流星快靴",
+ "41121": "废土客的呼吸面罩",
+ "41122": "废土客的荒漠终端",
+ "41123": "废土客的修士长袍",
+ "41124": "废土客的动力腿甲",
+ "41131": "莳者的复明义眼",
+ "41132": "莳者的机巧木手",
+ "41133": "莳者的承露羽衣",
+ "41134": "莳者的天人丝履",
+ "41141": "信使的全息目镜",
+ "41142": "信使的百变义手",
+ "41143": "信使的密信挎包",
+ "41144": "信使的酷跑板鞋",
+ "41151": "大公的冥焰冠冕",
+ "41152": "大公的绒火指套",
+ "41153": "大公的蒙恩长袍",
+ "41154": "大公的绅雅礼靴",
+ "41161": "系囚的合啮拘笼",
+ "41162": "系囚的铅石梏铐",
+ "41163": "系囚的幽闭缚束",
+ "41164": "系囚的绝足锁桎",
+ "43015": "「黑塔」的空间站点",
+ "43016": "「黑塔」的漫历轨迹",
+ "43025": "罗浮仙舟的天外楼船",
+ "43026": "罗浮仙舟的建木枝蔓",
+ "43035": "公司的巨构总部",
+ "43036": "公司的贸易航道",
+ "43045": "贝洛伯格的存护堡垒",
+ "43046": "贝洛伯格的铁卫防线",
+ "43055": "螺丝星的机械烈阳",
+ "43056": "螺丝星的环星孔带",
+ "43065": "萨尔索图的移动城市",
+ "43066": "萨尔索图的晨昏界线",
+ "43075": "塔利亚的钉壳小镇",
+ "43076": "塔利亚的裸皮电线",
+ "43085": "翁瓦克的诞生之岛",
+ "43086": "翁瓦克的环岛海岸",
+ "43095": "泰科铵的镭射球场",
+ "43096": "泰科铵的弧光赛道",
+ "43105": "伊须磨洲的残船鲸落",
+ "43106": "伊须磨洲的坼裂缆索",
+ "43115": "格拉默的铁骑兵团",
+ "43116": "格拉默的寂静坟碑",
+ "43125": "匹诺康尼的堂皇酒店",
+ "43126": "匹诺康尼的逐梦轨道",
+ "51011": "过客的逢春木簪",
+ "51012": "过客的游龙臂鞲",
+ "51013": "过客的残绣风衣",
+ "51014": "过客的冥途游履",
+ "51021": "快枪手的野穗毡帽",
+ "51022": "快枪手的粗革手套",
+ "51023": "快枪手的猎风披肩",
+ "51024": "快枪手的铆钉马靴",
+ "51031": "圣骑的宽恕盔面",
+ "51032": "圣骑的沉默誓环",
+ "51033": "圣骑的肃穆胸甲",
+ "51034": "圣骑的秩序铁靴",
+ "51041": "雪猎的荒神兜帽",
+ "51042": "雪猎的巨蜥手套",
+ "51043": "雪猎的冰龙披风",
+ "51044": "雪猎的鹿皮软靴",
+ "51051": "拳王的冠军护头",
+ "51052": "拳王的重炮拳套",
+ "51053": "拳王的贴身护胸",
+ "51054": "拳王的弧步战靴",
+ "51061": "铁卫的铸铁面盔",
+ "51062": "铁卫的银鳞手甲",
+ "51063": "铁卫的旧制军服",
+ "51064": "铁卫的白银护胫",
+ "51071": "火匠的黑曜目镜",
+ "51072": "火匠的御火戒指",
+ "51073": "火匠的阻燃围裙",
+ "51074": "火匠的合金义肢",
+ "51081": "天才的超距遥感",
+ "51082": "天才的频变捕手",
+ "51083": "天才的元域深潜",
+ "51084": "天才的引力漫步",
+ "51091": "乐队的偏光墨镜",
+ "51092": "乐队的巡演手绳",
+ "51093": "乐队的钉刺皮衣",
+ "51094": "乐队的铆钉短靴",
+ "51101": "翔鹰的长喙头盔",
+ "51102": "翔鹰的鹰击指环",
+ "51103": "翔鹰的翼装束带",
+ "51104": "翔鹰的绒羽绑带",
+ "51111": "怪盗的千人假面",
+ "51112": "怪盗的绘纹手套",
+ "51113": "怪盗的纤钢爪钩",
+ "51114": "怪盗的流星快靴",
+ "51121": "废土客的呼吸面罩",
+ "51122": "废土客的荒漠终端",
+ "51123": "废土客的修士长袍",
+ "51124": "废土客的动力腿甲",
+ "51131": "莳者的复明义眼",
+ "51132": "莳者的机巧木手",
+ "51133": "莳者的承露羽衣",
+ "51134": "莳者的天人丝履",
+ "51141": "信使的全息目镜",
+ "51142": "信使的百变义手",
+ "51143": "信使的密信挎包",
+ "51144": "信使的酷跑板鞋",
+ "51151": "大公的冥焰冠冕",
+ "51152": "大公的绒火指套",
+ "51153": "大公的蒙恩长袍",
+ "51154": "大公的绅雅礼靴",
+ "51161": "系囚的合啮拘笼",
+ "51162": "系囚的铅石梏铐",
+ "51163": "系囚的幽闭缚束",
+ "51164": "系囚的绝足锁桎",
+ "53015": "「黑塔」的空间站点",
+ "53016": "「黑塔」的漫历轨迹",
+ "53025": "罗浮仙舟的天外楼船",
+ "53026": "罗浮仙舟的建木枝蔓",
+ "53035": "公司的巨构总部",
+ "53036": "公司的贸易航道",
+ "53045": "贝洛伯格的存护堡垒",
+ "53046": "贝洛伯格的铁卫防线",
+ "53055": "螺丝星的机械烈阳",
+ "53056": "螺丝星的环星孔带",
+ "53065": "萨尔索图的移动城市",
+ "53066": "萨尔索图的晨昏界线",
+ "53075": "塔利亚的钉壳小镇",
+ "53076": "塔利亚的裸皮电线",
+ "53085": "翁瓦克的诞生之岛",
+ "53086": "翁瓦克的环岛海岸",
+ "53095": "泰科铵的镭射球场",
+ "53096": "泰科铵的弧光赛道",
+ "53105": "伊须磨洲的残船鲸落",
+ "53106": "伊须磨洲的坼裂缆索",
+ "53115": "格拉默的铁骑兵团",
+ "53116": "格拉默的寂静坟碑",
+ "53125": "匹诺康尼的堂皇酒店",
+ "53126": "匹诺康尼的逐梦轨道",
+ "55001": "过客的残绣风衣",
+ "55002": "过客的冥途游履",
+ "55003": "快枪手的猎风披肩",
+ "55004": "圣骑的肃穆胸甲",
+ "55005": "圣骑的秩序铁靴",
+ "55006": "拳王的贴身护胸",
+ "61011": "过客的逢春木簪",
+ "61012": "过客的游龙臂鞲",
+ "61013": "过客的残绣风衣",
+ "61014": "过客的冥途游履",
+ "61021": "快枪手的野穗毡帽",
+ "61022": "快枪手的粗革手套",
+ "61023": "快枪手的猎风披肩",
+ "61024": "快枪手的铆钉马靴",
+ "61031": "圣骑的宽恕盔面",
+ "61032": "圣骑的沉默誓环",
+ "61033": "圣骑的肃穆胸甲",
+ "61034": "圣骑的秩序铁靴",
+ "61041": "雪猎的荒神兜帽",
+ "61042": "雪猎的巨蜥手套",
+ "61043": "雪猎的冰龙披风",
+ "61044": "雪猎的鹿皮软靴",
+ "61051": "拳王的冠军护头",
+ "61052": "拳王的重炮拳套",
+ "61053": "拳王的贴身护胸",
+ "61054": "拳王的弧步战靴",
+ "61061": "铁卫的铸铁面盔",
+ "61062": "铁卫的银鳞手甲",
+ "61063": "铁卫的旧制军服",
+ "61064": "铁卫的白银护胫",
+ "61071": "火匠的黑曜目镜",
+ "61072": "火匠的御火戒指",
+ "61073": "火匠的阻燃围裙",
+ "61074": "火匠的合金义肢",
+ "61081": "天才的超距遥感",
+ "61082": "天才的频变捕手",
+ "61083": "天才的元域深潜",
+ "61084": "天才的引力漫步",
+ "61091": "乐队的偏光墨镜",
+ "61092": "乐队的巡演手绳",
+ "61093": "乐队的钉刺皮衣",
+ "61094": "乐队的铆钉短靴",
+ "61101": "翔鹰的长喙头盔",
+ "61102": "翔鹰的鹰击指环",
+ "61103": "翔鹰的翼装束带",
+ "61104": "翔鹰的绒羽绑带",
+ "61111": "怪盗的千人假面",
+ "61112": "怪盗的绘纹手套",
+ "61113": "怪盗的纤钢爪钩",
+ "61114": "怪盗的流星快靴",
+ "61121": "废土客的呼吸面罩",
+ "61122": "废土客的荒漠终端",
+ "61123": "废土客的修士长袍",
+ "61124": "废土客的动力腿甲",
+ "61131": "莳者的复明义眼",
+ "61132": "莳者的机巧木手",
+ "61133": "莳者的承露羽衣",
+ "61134": "莳者的天人丝履",
+ "61141": "信使的全息目镜",
+ "61142": "信使的百变义手",
+ "61143": "信使的密信挎包",
+ "61144": "信使的酷跑板鞋",
+ "61151": "大公的冥焰冠冕",
+ "61152": "大公的绒火指套",
+ "61153": "大公的蒙恩长袍",
+ "61154": "大公的绅雅礼靴",
+ "61161": "系囚的合啮拘笼",
+ "61162": "系囚的铅石梏铐",
+ "61163": "系囚的幽闭缚束",
+ "61164": "系囚的绝足锁桎",
+ "63015": "「黑塔」的空间站点",
+ "63016": "「黑塔」的漫历轨迹",
+ "63025": "罗浮仙舟的天外楼船",
+ "63026": "罗浮仙舟的建木枝蔓",
+ "63035": "公司的巨构总部",
+ "63036": "公司的贸易航道",
+ "63045": "贝洛伯格的存护堡垒",
+ "63046": "贝洛伯格的铁卫防线",
+ "63055": "螺丝星的机械烈阳",
+ "63056": "螺丝星的环星孔带",
+ "63065": "萨尔索图的移动城市",
+ "63066": "萨尔索图的晨昏界线",
+ "63075": "塔利亚的钉壳小镇",
+ "63076": "塔利亚的裸皮电线",
+ "63085": "翁瓦克的诞生之岛",
+ "63086": "翁瓦克的环岛海岸",
+ "63095": "泰科铵的镭射球场",
+ "63096": "泰科铵的弧光赛道",
+ "63105": "伊须磨洲的残船鲸落",
+ "63106": "伊须磨洲的坼裂缆索",
+ "63115": "格拉默的铁骑兵团",
+ "63116": "格拉默的寂静坟碑",
+ "63125": "匹诺康尼的堂皇酒店",
+ "63126": "匹诺康尼的逐梦轨道"
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/Property2Name.json b/starrail_damage_cal/map/data/Property2Name.json
index 92f0208..f0d8d21 100644
--- a/starrail_damage_cal/map/data/Property2Name.json
+++ b/starrail_damage_cal/map/data/Property2Name.json
@@ -1,55 +1,55 @@
-{
- "MaxHP": "生命值",
- "Attack": "攻击力",
- "Defence": "防御力",
- "Speed": "速度",
- "CriticalChance": "暴击率",
- "CriticalDamage": "暴击伤害",
- "BreakDamageAddedRatio": "击破特攻",
- "BreakDamageAddedRatioBase": "击破特攻",
- "HealRatio": "治疗量加成",
- "MaxSP": "能量上限",
- "SPRatio": "能量恢复效率",
- "StatusProbability": "效果命中",
- "StatusResistance": "效果抵抗",
- "CriticalChanceBase": "暴击率",
- "CriticalDamageBase": "暴击伤害",
- "HealRatioBase": "治疗量加成",
- "StanceBreakAddedRatio": "dev_失效字段",
- "SPRatioBase": "能量恢复效率",
- "StatusProbabilityBase": "效果命中",
- "StatusResistanceBase": "效果抵抗",
- "PhysicalAddedRatio": "物理属性伤害提高",
- "PhysicalResistance": "物理属性抗性提高",
- "FireAddedRatio": "火属性伤害提高",
- "FireResistance": "火属性抗性提高",
- "IceAddedRatio": "冰属性伤害提高",
- "IceResistance": "冰属性抗性提高",
- "ThunderAddedRatio": "雷属性伤害提高",
- "ThunderResistance": "雷属性抗性提高",
- "WindAddedRatio": "风属性伤害提高",
- "WindResistance": "风属性抗性提高",
- "QuantumAddedRatio": "量子属性伤害提高",
- "QuantumResistance": "量子属性抗性提高",
- "ImaginaryAddedRatio": "虚数属性伤害提高",
- "ImaginaryResistance": "虚数属性抗性提高",
- "BaseHP": "基础生命值提高#1[i]",
- "HPDelta": "生命值",
- "HPAddedRatio": "生命值百分比",
- "BaseAttack": "基础攻击力提高#1[i]",
- "AttackDelta": "攻击力",
- "AttackAddedRatio": "攻击力百分比",
- "BaseDefence": "基础防御力提高#1[i]",
- "DefenceDelta": "防御力",
- "DefenceAddedRatio": "防御力百分比",
- "BaseSpeed": "速度",
- "HealTakenRatio": "治疗量加成",
- "PhysicalResistanceDelta": "物理属性抗性提高",
- "FireResistanceDelta": "火属性抗性提高",
- "IceResistanceDelta": "冰属性抗性提高",
- "ThunderResistanceDelta": "雷属性抗性提高",
- "WindResistanceDelta": "风属性抗性提高",
- "QuantumResistanceDelta": "量子属性抗性提高",
- "ImaginaryResistanceDelta": "虚数属性抗性提高",
- "SpeedDelta": "速度"
+{
+ "MaxHP": "生命值",
+ "Attack": "攻击力",
+ "Defence": "防御力",
+ "Speed": "速度",
+ "CriticalChance": "暴击率",
+ "CriticalDamage": "暴击伤害",
+ "BreakDamageAddedRatio": "击破特攻",
+ "BreakDamageAddedRatioBase": "击破特攻",
+ "HealRatio": "治疗量加成",
+ "MaxSP": "能量上限",
+ "SPRatio": "能量恢复效率",
+ "StatusProbability": "效果命中",
+ "StatusResistance": "效果抵抗",
+ "CriticalChanceBase": "暴击率",
+ "CriticalDamageBase": "暴击伤害",
+ "HealRatioBase": "治疗量加成",
+ "StanceBreakAddedRatio": "dev_失效字段",
+ "SPRatioBase": "能量恢复效率",
+ "StatusProbabilityBase": "效果命中",
+ "StatusResistanceBase": "效果抵抗",
+ "PhysicalAddedRatio": "物理属性伤害提高",
+ "PhysicalResistance": "物理属性抗性提高",
+ "FireAddedRatio": "火属性伤害提高",
+ "FireResistance": "火属性抗性提高",
+ "IceAddedRatio": "冰属性伤害提高",
+ "IceResistance": "冰属性抗性提高",
+ "ThunderAddedRatio": "雷属性伤害提高",
+ "ThunderResistance": "雷属性抗性提高",
+ "WindAddedRatio": "风属性伤害提高",
+ "WindResistance": "风属性抗性提高",
+ "QuantumAddedRatio": "量子属性伤害提高",
+ "QuantumResistance": "量子属性抗性提高",
+ "ImaginaryAddedRatio": "虚数属性伤害提高",
+ "ImaginaryResistance": "虚数属性抗性提高",
+ "BaseHP": "基础生命值提高#1[i]",
+ "HPDelta": "生命值",
+ "HPAddedRatio": "生命值百分比",
+ "BaseAttack": "基础攻击力提高#1[i]",
+ "AttackDelta": "攻击力",
+ "AttackAddedRatio": "攻击力百分比",
+ "BaseDefence": "基础防御力提高#1[i]",
+ "DefenceDelta": "防御力",
+ "DefenceAddedRatio": "防御力百分比",
+ "BaseSpeed": "速度",
+ "HealTakenRatio": "治疗量加成",
+ "PhysicalResistanceDelta": "物理属性抗性提高",
+ "FireResistanceDelta": "火属性抗性提高",
+ "IceResistanceDelta": "冰属性抗性提高",
+ "ThunderResistanceDelta": "雷属性抗性提高",
+ "WindResistanceDelta": "风属性抗性提高",
+ "QuantumResistanceDelta": "量子属性抗性提高",
+ "ImaginaryResistanceDelta": "虚数属性抗性提高",
+ "SpeedDelta": "速度"
}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/Property2Name_mapping_1.5.0.json b/starrail_damage_cal/map/data/Property2Name_mapping_1.5.0.json
new file mode 100644
index 0000000..f0d8d21
--- /dev/null
+++ b/starrail_damage_cal/map/data/Property2Name_mapping_1.5.0.json
@@ -0,0 +1,55 @@
+{
+ "MaxHP": "生命值",
+ "Attack": "攻击力",
+ "Defence": "防御力",
+ "Speed": "速度",
+ "CriticalChance": "暴击率",
+ "CriticalDamage": "暴击伤害",
+ "BreakDamageAddedRatio": "击破特攻",
+ "BreakDamageAddedRatioBase": "击破特攻",
+ "HealRatio": "治疗量加成",
+ "MaxSP": "能量上限",
+ "SPRatio": "能量恢复效率",
+ "StatusProbability": "效果命中",
+ "StatusResistance": "效果抵抗",
+ "CriticalChanceBase": "暴击率",
+ "CriticalDamageBase": "暴击伤害",
+ "HealRatioBase": "治疗量加成",
+ "StanceBreakAddedRatio": "dev_失效字段",
+ "SPRatioBase": "能量恢复效率",
+ "StatusProbabilityBase": "效果命中",
+ "StatusResistanceBase": "效果抵抗",
+ "PhysicalAddedRatio": "物理属性伤害提高",
+ "PhysicalResistance": "物理属性抗性提高",
+ "FireAddedRatio": "火属性伤害提高",
+ "FireResistance": "火属性抗性提高",
+ "IceAddedRatio": "冰属性伤害提高",
+ "IceResistance": "冰属性抗性提高",
+ "ThunderAddedRatio": "雷属性伤害提高",
+ "ThunderResistance": "雷属性抗性提高",
+ "WindAddedRatio": "风属性伤害提高",
+ "WindResistance": "风属性抗性提高",
+ "QuantumAddedRatio": "量子属性伤害提高",
+ "QuantumResistance": "量子属性抗性提高",
+ "ImaginaryAddedRatio": "虚数属性伤害提高",
+ "ImaginaryResistance": "虚数属性抗性提高",
+ "BaseHP": "基础生命值提高#1[i]",
+ "HPDelta": "生命值",
+ "HPAddedRatio": "生命值百分比",
+ "BaseAttack": "基础攻击力提高#1[i]",
+ "AttackDelta": "攻击力",
+ "AttackAddedRatio": "攻击力百分比",
+ "BaseDefence": "基础防御力提高#1[i]",
+ "DefenceDelta": "防御力",
+ "DefenceAddedRatio": "防御力百分比",
+ "BaseSpeed": "速度",
+ "HealTakenRatio": "治疗量加成",
+ "PhysicalResistanceDelta": "物理属性抗性提高",
+ "FireResistanceDelta": "火属性抗性提高",
+ "IceResistanceDelta": "冰属性抗性提高",
+ "ThunderResistanceDelta": "雷属性抗性提高",
+ "WindResistanceDelta": "风属性抗性提高",
+ "QuantumResistanceDelta": "量子属性抗性提高",
+ "ImaginaryResistanceDelta": "虚数属性抗性提高",
+ "SpeedDelta": "速度"
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/RelicId2MainAffixGroup_mapping_1.5.0.json b/starrail_damage_cal/map/data/RelicId2MainAffixGroup_mapping_1.5.0.json
new file mode 100644
index 0000000..1a01535
--- /dev/null
+++ b/starrail_damage_cal/map/data/RelicId2MainAffixGroup_mapping_1.5.0.json
@@ -0,0 +1,360 @@
+{
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+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/RelicId2Rarity_mapping_1.5.0.json b/starrail_damage_cal/map/data/RelicId2Rarity_mapping_1.5.0.json
new file mode 100644
index 0000000..c90d2d3
--- /dev/null
+++ b/starrail_damage_cal/map/data/RelicId2Rarity_mapping_1.5.0.json
@@ -0,0 +1,360 @@
+{
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+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/RelicId2SetId_mapping_1.5.0.json b/starrail_damage_cal/map/data/RelicId2SetId_mapping_1.5.0.json
new file mode 100644
index 0000000..d2081d7
--- /dev/null
+++ b/starrail_damage_cal/map/data/RelicId2SetId_mapping_1.5.0.json
@@ -0,0 +1,360 @@
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+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/RelicSetSkill_mapping_1.5.0.json b/starrail_damage_cal/map/data/RelicSetSkill_mapping_1.5.0.json
new file mode 100644
index 0000000..b7e429c
--- /dev/null
+++ b/starrail_damage_cal/map/data/RelicSetSkill_mapping_1.5.0.json
@@ -0,0 +1,186 @@
+{
+ "101": {
+ "2": {
+ "Property": "HealRatioBase",
+ "Value": 0.10000000009313226
+ },
+ "4": {}
+ },
+ "102": {
+ "2": {
+ "Property": "AttackAddedRatio",
+ "Value": 0.12000000011175871
+ },
+ "4": {
+ "Property": "SpeedAddedRatio",
+ "Value": 0.060000000055879354
+ }
+ },
+ "103": {
+ "2": {
+ "Property": "DefenceAddedRatio",
+ "Value": 0.1500000001396984
+ },
+ "4": {}
+ },
+ "104": {
+ "2": {
+ "Property": "IceAddedRatio",
+ "Value": 0.10000000009313226
+ },
+ "4": {}
+ },
+ "105": {
+ "2": {
+ "Property": "PhysicalAddedRatio",
+ "Value": 0.10000000009313226
+ },
+ "4": {}
+ },
+ "106": {
+ "2": {},
+ "4": {}
+ },
+ "107": {
+ "2": {
+ "Property": "FireAddedRatio",
+ "Value": 0.10000000009313226
+ },
+ "4": {}
+ },
+ "108": {
+ "2": {
+ "Property": "QuantumAddedRatio",
+ "Value": 0.10000000009313226
+ },
+ "4": {}
+ },
+ "109": {
+ "2": {
+ "Property": "ThunderAddedRatio",
+ "Value": 0.10000000009313226
+ },
+ "4": {}
+ },
+ "110": {
+ "2": {
+ "Property": "WindAddedRatio",
+ "Value": 0.10000000009313226
+ },
+ "4": {}
+ },
+ "111": {
+ "2": {
+ "Property": "BreakDamageAddedRatioBase",
+ "Value": 0.1600000001490116
+ },
+ "4": {
+ "Property": "BreakDamageAddedRatioBase",
+ "Value": 0.1600000001490116
+ }
+ },
+ "112": {
+ "2": {
+ "Property": "ImaginaryAddedRatio",
+ "Value": 0.10000000009313226
+ },
+ "4": {}
+ },
+ "301": {
+ "2": {
+ "Property": "AttackAddedRatio",
+ "Value": 0.12000000011175871
+ }
+ },
+ "302": {
+ "2": {
+ "Property": "HPAddedRatio",
+ "Value": 0.12000000011175871
+ }
+ },
+ "303": {
+ "2": {
+ "Property": "StatusProbabilityBase",
+ "Value": 0.10000000009313226
+ }
+ },
+ "304": {
+ "2": {
+ "Property": "DefenceAddedRatio",
+ "Value": 0.1500000001396984
+ }
+ },
+ "305": {
+ "2": {
+ "Property": "CriticalDamageBase",
+ "Value": 0.1600000001490116
+ }
+ },
+ "306": {
+ "2": {
+ "Property": "CriticalChanceBase",
+ "Value": 0.0800000000745058
+ }
+ },
+ "307": {
+ "2": {
+ "Property": "BreakDamageAddedRatioBase",
+ "Value": 0.1600000001490116
+ }
+ },
+ "308": {
+ "2": {
+ "Property": "SPRatioBase",
+ "Value": 0.05000000004656613
+ }
+ },
+ "309": {
+ "2": {
+ "Property": "CriticalChanceBase",
+ "Value": 0.0800000000745058
+ }
+ },
+ "310": {
+ "2": {
+ "Property": "StatusResistanceBase",
+ "Value": 0.10000000009313226
+ }
+ },
+ "113": {
+ "2": {
+ "Property": "HPAddedRatio",
+ "Value": 0.12000000011175871
+ },
+ "4": {}
+ },
+ "114": {
+ "2": {
+ "Property": "SpeedAddedRatio",
+ "Value": 0.060000000055879354
+ },
+ "4": {}
+ },
+ "115": {
+ "2": {},
+ "4": {}
+ },
+ "116": {
+ "2": {
+ "Property": "AttackAddedRatio",
+ "Value": 0.12000000011175871
+ },
+ "4": {}
+ },
+ "311": {
+ "2": {
+ "Property": "AttackAddedRatio",
+ "Value": 0.12000000011175871
+ }
+ },
+ "312": {
+ "2": {
+ "Property": "SPRatioBase",
+ "Value": 0.05000000004656613
+ }
+ }
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/SetId2Name_mapping_1.5.0.json b/starrail_damage_cal/map/data/SetId2Name_mapping_1.5.0.json
new file mode 100644
index 0000000..26cd9ab
--- /dev/null
+++ b/starrail_damage_cal/map/data/SetId2Name_mapping_1.5.0.json
@@ -0,0 +1,30 @@
+{
+ "101": "云无留迹的过客",
+ "102": "野穗伴行的快枪手",
+ "103": "净庭教宗的圣骑士",
+ "104": "密林卧雪的猎人",
+ "105": "街头出身的拳王",
+ "106": "戍卫风雪的铁卫",
+ "107": "熔岩锻铸的火匠",
+ "108": "繁星璀璨的天才",
+ "109": "激奏雷电的乐队",
+ "110": "晨昏交界的翔鹰",
+ "111": "流星追迹的怪盗",
+ "112": "盗匪荒漠的废土客",
+ "113": "宝命长存的莳者",
+ "114": "骇域漫游的信使",
+ "115": "毁烬焚骨的大公",
+ "116": "幽锁深牢的系囚",
+ "301": "太空封印站",
+ "302": "不老者的仙舟",
+ "303": "泛银河商业公司",
+ "304": "筑城者的贝洛伯格",
+ "305": "星体差分机",
+ "306": "停转的萨尔索图",
+ "307": "盗贼公国塔利亚",
+ "308": "生命的翁瓦克",
+ "309": "繁星竞技场",
+ "310": "折断的龙骨",
+ "311": "苍穹战线格拉默",
+ "312": "梦想之地匹诺康尼"
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/avatarId2DamageType_mapping_1.5.0.json b/starrail_damage_cal/map/data/avatarId2DamageType_mapping_1.5.0.json
new file mode 100644
index 0000000..a38f723
--- /dev/null
+++ b/starrail_damage_cal/map/data/avatarId2DamageType_mapping_1.5.0.json
@@ -0,0 +1,46 @@
+{
+ "1001": "Ice",
+ "1002": "Wind",
+ "1003": "Fire",
+ "1004": "Imaginary",
+ "1005": "Thunder",
+ "1006": "Quantum",
+ "1008": "Thunder",
+ "1009": "Fire",
+ "1013": "Ice",
+ "1101": "Wind",
+ "1102": "Quantum",
+ "1103": "Thunder",
+ "1104": "Ice",
+ "1105": "Physical",
+ "1106": "Ice",
+ "1107": "Physical",
+ "1108": "Wind",
+ "1109": "Fire",
+ "1110": "Quantum",
+ "1111": "Physical",
+ "1112": "Fire",
+ "1201": "Quantum",
+ "1202": "Thunder",
+ "1203": "Imaginary",
+ "1204": "Thunder",
+ "1205": "Wind",
+ "1206": "Physical",
+ "1207": "Imaginary",
+ "1208": "Quantum",
+ "1209": "Ice",
+ "1210": "Fire",
+ "1211": "Thunder",
+ "1212": "Ice",
+ "1213": "Imaginary",
+ "1215": "Physical",
+ "1217": "Wind",
+ "1302": "Physical",
+ "8001": "Physical",
+ "8002": "Physical",
+ "8003": "Fire",
+ "8004": "Fire",
+ "1303": "Ice",
+ "1305": "Imaginary",
+ "1214": "Quantum"
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/avatarId2EnName_mapping_1.5.0.json b/starrail_damage_cal/map/data/avatarId2EnName_mapping_1.5.0.json
new file mode 100644
index 0000000..f68e0e6
--- /dev/null
+++ b/starrail_damage_cal/map/data/avatarId2EnName_mapping_1.5.0.json
@@ -0,0 +1,46 @@
+{
+ "1001": "March7th",
+ "1002": "DanHeng",
+ "1003": "Himeko",
+ "1004": "Welt",
+ "1005": "Kafka",
+ "1006": "SilverWolf",
+ "1008": "Arlan",
+ "1009": "Asta",
+ "1013": "Herta",
+ "1101": "Bronya",
+ "1102": "Seele",
+ "1103": "Serval",
+ "1104": "Gepard",
+ "1105": "Natasha",
+ "1106": "Pela",
+ "1107": "Clara",
+ "1108": "Sampo",
+ "1109": "Hook",
+ "1110": "Lynx",
+ "1111": "Luka",
+ "1112": "Topaz&Numby",
+ "1201": "Qingque",
+ "1202": "Tingyun",
+ "1203": "Luocha",
+ "1204": "JingYuan",
+ "1205": "Blade",
+ "1206": "Sushang",
+ "1207": "Yukong",
+ "1208": "FuXuan",
+ "1209": "Yanqing",
+ "1210": "Guinaifen",
+ "1211": "Bailu",
+ "1212": "Jingliu",
+ "1213": "DanHeng•ImbibitorLunae",
+ "1215": "Hanya",
+ "1217": "Huohuo",
+ "1302": "Argenti",
+ "8001": "{NICKNAME}",
+ "8002": "{NICKNAME}",
+ "8003": "{NICKNAME}",
+ "8004": "{NICKNAME}",
+ "1303": "Ruan Mei",
+ "1305": "Dr. Ratio",
+ "1214": "Xueyi"
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/avatarId2Name_mapping_1.5.0.json b/starrail_damage_cal/map/data/avatarId2Name_mapping_1.5.0.json
new file mode 100644
index 0000000..5a1bae0
--- /dev/null
+++ b/starrail_damage_cal/map/data/avatarId2Name_mapping_1.5.0.json
@@ -0,0 +1,46 @@
+{
+ "1001": "三月七",
+ "1002": "丹恒",
+ "1003": "姬子",
+ "1004": "瓦尔特",
+ "1005": "卡芙卡",
+ "1006": "银狼",
+ "1008": "阿兰",
+ "1009": "艾丝妲",
+ "1013": "黑塔",
+ "1101": "布洛妮娅",
+ "1102": "希儿",
+ "1103": "希露瓦",
+ "1104": "杰帕德",
+ "1105": "娜塔莎",
+ "1106": "佩拉",
+ "1107": "克拉拉",
+ "1108": "桑博",
+ "1109": "虎克",
+ "1110": "玲可",
+ "1111": "卢卡",
+ "1112": "托帕&账账",
+ "1201": "青雀",
+ "1202": "停云",
+ "1203": "罗刹",
+ "1204": "景元",
+ "1205": "刃",
+ "1206": "素裳",
+ "1207": "驭空",
+ "1208": "符玄",
+ "1209": "彦卿",
+ "1210": "桂乃芬",
+ "1211": "白露",
+ "1212": "镜流",
+ "1213": "丹恒•饮月",
+ "1215": "寒鸦",
+ "1217": "藿藿",
+ "1302": "银枝",
+ "8001": "开拓者",
+ "8002": "开拓者",
+ "8003": "开拓者",
+ "8004": "开拓者",
+ "1303": "阮•梅",
+ "1305": "真理医生",
+ "1214": "雪衣"
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/avatarId2Rarity_mapping_1.5.0.json b/starrail_damage_cal/map/data/avatarId2Rarity_mapping_1.5.0.json
new file mode 100644
index 0000000..3f5c293
--- /dev/null
+++ b/starrail_damage_cal/map/data/avatarId2Rarity_mapping_1.5.0.json
@@ -0,0 +1,46 @@
+{
+ "1001": "4",
+ "1002": "4",
+ "1003": "5",
+ "1004": "5",
+ "1005": "5",
+ "1006": "5",
+ "1008": "4",
+ "1009": "4",
+ "1013": "4",
+ "1101": "5",
+ "1102": "5",
+ "1103": "4",
+ "1104": "5",
+ "1105": "4",
+ "1106": "4",
+ "1107": "5",
+ "1108": "4",
+ "1109": "4",
+ "1110": "4",
+ "1111": "4",
+ "1112": "5",
+ "1201": "4",
+ "1202": "4",
+ "1203": "5",
+ "1204": "5",
+ "1205": "5",
+ "1206": "4",
+ "1207": "4",
+ "1208": "5",
+ "1209": "5",
+ "1210": "4",
+ "1211": "5",
+ "1212": "5",
+ "1213": "5",
+ "1215": "4",
+ "1217": "5",
+ "1302": "5",
+ "8001": "5",
+ "8002": "5",
+ "8003": "5",
+ "8004": "5",
+ "1303": "5",
+ "1305": "5",
+ "1214": "4"
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/avatarId2Star_mapping_1.5.0.json b/starrail_damage_cal/map/data/avatarId2Star_mapping_1.5.0.json
new file mode 100644
index 0000000..3f5c293
--- /dev/null
+++ b/starrail_damage_cal/map/data/avatarId2Star_mapping_1.5.0.json
@@ -0,0 +1,46 @@
+{
+ "1001": "4",
+ "1002": "4",
+ "1003": "5",
+ "1004": "5",
+ "1005": "5",
+ "1006": "5",
+ "1008": "4",
+ "1009": "4",
+ "1013": "4",
+ "1101": "5",
+ "1102": "5",
+ "1103": "4",
+ "1104": "5",
+ "1105": "4",
+ "1106": "4",
+ "1107": "5",
+ "1108": "4",
+ "1109": "4",
+ "1110": "4",
+ "1111": "4",
+ "1112": "5",
+ "1201": "4",
+ "1202": "4",
+ "1203": "5",
+ "1204": "5",
+ "1205": "5",
+ "1206": "4",
+ "1207": "4",
+ "1208": "5",
+ "1209": "5",
+ "1210": "4",
+ "1211": "5",
+ "1212": "5",
+ "1213": "5",
+ "1215": "4",
+ "1217": "5",
+ "1302": "5",
+ "8001": "5",
+ "8002": "5",
+ "8003": "5",
+ "8004": "5",
+ "1303": "5",
+ "1305": "5",
+ "1214": "4"
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/avatarRankSkillUp_mapping_1.5.0.json b/starrail_damage_cal/map/data/avatarRankSkillUp_mapping_1.5.0.json
new file mode 100644
index 0000000..83df736
--- /dev/null
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+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/char_alias.json b/starrail_damage_cal/map/data/char_alias.json
index 21c18f3..f43ed4f 100644
--- a/starrail_damage_cal/map/data/char_alias.json
+++ b/starrail_damage_cal/map/data/char_alias.json
@@ -1,617 +1,623 @@
-{
- "characters": {
- "1001": [
- "三月七",
- "三月",
- "小三月",
- "阿七",
- "冷面小粉龙",
- "纠缠之缘",
- "小仓唯",
- "xcw"
- ],
- "1002": [
- "丹恒",
- "冷面小青龙",
- "闷葫芦"
- ],
- "1003": [
- "姬子",
- "姬子阿姐"
- ],
- "1004": [
- "瓦尔特",
- "瓦尔特杨",
- "杨叔",
- "牧月忍冬",
- "约阿希姆诺基安维塔宁"
- ],
- "1005": [
- "卡芙卡",
- "妈",
- "妈妈"
- ],
- "1006": [
- "银狼",
- "小板鸭",
- "酷鸭",
- "超级骇客"
- ],
- "1008": [
- "阿兰"
- ],
- "1009": [
- "艾丝妲",
- "富婆",
- "代理站长",
- "知名不具"
- ],
- "1013": [
- "黑塔",
- "天才俱乐部#83",
- "天才俱乐部第83席",
- "天才俱乐部第八十三席",
- "黑塔女士"
- ],
- "1101": [
- "布洛妮娅",
- "布洛妮娅兰德",
- "兰德鸭",
- "大板鸭",
- "三涡轮增鸭"
- ],
- "1102": [
- "希儿",
- "蝴蝶",
- "希尔"
- ],
- "1103": [
- "希露瓦",
- "希露瓦朗道",
- "朗道家长女",
- "贝洛伯格机械师"
- ],
- "1104": [
- "杰帕德",
- "杰帕德朗道",
- "杰哥",
- "小杰杰"
- ],
- "1105": [
- "娜塔莎",
- "娜塔",
- "娜塔莎姐姐",
- "老巫婆"
- ],
- "1106": [
- "佩拉",
- "佩拉格娅谢尔盖耶夫娜",
- "佩拉格娅",
- "谢尔盖耶夫娜"
- ],
- "1107": [
- "克拉拉",
- "猩红兔子",
- "天才侦探少女",
- "史瓦罗",
- "史瓦罗发射器"
- ],
- "1108": [
- "桑博",
- "桑博科斯基",
- "深蓝帅哥",
- "布鲁海尔波桑"
- ],
- "1109": [
- "虎克",
- "漆黑的虎克大人"
- ],
- "1110": [
- "玲可"
- ],
- "1111": [
- "卢卡",
- "铁臂卢卡",
- "熔锤镇的卢卡"
- ],
- "1112": [
- "托帕&账账",
- "托帕",
- "账账",
- "账账启动器"
- ],
- "1201": [
- "青雀",
- "QQ"
- ],
- "1202": [
- "停云",
- "屑狐狸",
- "骚狐狸"
- ],
- "1203": [
- "罗刹",
- "主教"
- ],
- "1204": [
- "景元",
- "云骑将军",
- "闭目将军"
- ],
- "1205": [
- "刃",
- "应星",
- "阿刃",
- "点刀哥",
- "笑面小黑龙"
- ],
- "1206": [
- "素裳",
- "李素裳",
- "李大枕头"
- ],
- "1207": [
- "驭空",
- "星火之狐",
- "司舵"
- ],
- "1208": [
- "符玄"
- ],
- "1209": [
- "彦卿",
- "马彦卿",
- "老马"
- ],
- "1211": [
- "白露",
- "衔药龙女"
- ],
- "1212": [
- "镜流"
- ],
- "1213": [
- "丹恒•饮月",
- "饮月君",
- "饮月",
- "龙丹"
- ],
- "1217": [
- "藿藿"
- ],
- "1302": [
- "银枝"
- ],
- "1305": [
- "真理医生"
- ],
- "1303": [
- "阮•梅",
- "阮梅"
- ],
- "8000": [
- "开拓者",
- "爷",
- "星爷",
- "恩公",
- "复读机",
- "脸接大招",
- "银河球棒侠",
- "机巧鸟捕手",
- "天才少女侦探的助手"
- ],
- "8001": [
- "物理开拓者",
- "毁灭开拓者",
- "物主",
- "物理主",
- "毁灭主",
- "开拓者物理",
- "开拓者毁灭"
- ],
- "8002": [
- "物理女开拓者",
- "毁灭女开拓者",
- "物女主",
- "物理女主",
- "毁灭女主"
- ],
- "8003": [
- "火开拓者",
- "存护开拓者",
- "火主",
- "存护主",
- "开拓者火",
- "开拓者存护"
- ],
- "8004": [
- "火女开拓者",
- "存护女开拓者",
- "火女主",
- "存护女主"
- ]
- },
- "light_cones": {
- "20000": [
- "锋镝"
- ],
- "20001": [
- "物穰"
- ],
- "20002": [
- "天倾"
- ],
- "20003": [
- "琥珀"
- ],
- "20004": [
- "幽邃"
- ],
- "20005": [
- "齐颂"
- ],
- "20006": [
- "智库"
- ],
- "20007": [
- "离弦"
- ],
- "20008": [
- "嘉果"
- ],
- "20009": [
- "乐圮"
- ],
- "20010": [
- "戍御"
- ],
- "20011": [
- "渊环"
- ],
- "20012": [
- "轮契"
- ],
- "20013": [
- "灵钥"
- ],
- "20014": [
- "相抗"
- ],
- "20015": [
- "蕃息"
- ],
- "20016": [
- "俱殁"
- ],
- "20017": [
- "开疆"
- ],
- "20018": [
- "匿影"
- ],
- "20019": [
- "调和"
- ],
- "20020": [
- "睿见"
- ],
- "21000": [
- "一场术后对话"
- ],
- "21001": [
- "晚安与睡颜",
- "晚安睡颜"
- ],
- "21002": [
- "余生的第一天"
- ],
- "21003": [
- "唯有沉默"
- ],
- "21004": [
- "记忆中的模样"
- ],
- "21005": [
- "鼹鼠党欢迎你",
- "鼹鼠党"
- ],
- "21006": [
- "「我」的诞生",
- "我的诞生"
- ],
- "21007": [
- "同一种心情"
- ],
- "21008": [
- "猎物的视线"
- ],
- "21009": [
- "朗道的选择"
- ],
- "21010": [
- "论剑"
- ],
- "21011": [
- "与行星相会"
- ],
- "21012": [
- "秘密誓心"
- ],
- "21013": [
- "别让世界静下来"
- ],
- "21014": [
- "此时恰好"
- ],
- "21015": [
- "决心如汗珠般闪耀"
- ],
- "21016": [
- "宇宙市场趋势"
- ],
- "21017": [
- "点个关注吧!",
- "点个关注吧",
- "点个关注"
- ],
- "21018": [
- "舞!舞!舞!",
- "舞舞舞"
- ],
- "21019": [
- "在蓝天下"
- ],
- "21020": [
- "天才们的休憩"
- ],
- "21021": [
- "等价交换"
- ],
- "21022": [
- "延长记号"
- ],
- "21023": [
- "我们是地火"
- ],
- "21024": [
- "春水初生"
- ],
- "21025": [
- "过往未来"
- ],
- "21026": [
- "汪!散步时间!",
- "汪散步时间",
- "散步时间"
- ],
- "21027": [
- "早餐的仪式感"
- ],
- "21028": [
- "暖夜不会漫长"
- ],
- "21029": [
- "后会有期"
- ],
- "21030": [
- "这就是我啦!",
- "这就是我啦"
- ],
- "21031": [
- "重返幽冥"
- ],
- "21032": [
- "镂月裁云之意",
- "镂月裁云"
- ],
- "21033": [
- "无处可逃"
- ],
- "21034": [
- "今日亦是和平的一日",
- "和平的一日"
- ],
- "22000": [
- "新手任务开始前"
- ],
- "23000": [
- "银河铁道之夜"
- ],
- "23001": [
- "于夜色中",
- "希儿专武"
- ],
- "23002": [
- "无可取代的东西"
- ],
- "23003": [
- "但战斗还未结束"
- ],
- "23004": [
- "以世界之名"
- ],
- "23005": [
- "制胜的瞬间"
- ],
- "23006": [
- "只需等待"
- ],
- "23007": [
- "雨一直下"
- ],
- "23016": [
- "烦恼着,幸福着",
- "烦恼着幸福着"
- ],
- "23008": [
- "棺的回响"
- ],
- "23009": [
- "到不了的彼岸"
- ],
- "23010": [
- "拂晓之前",
- "景元专武"
- ],
- "23011": [
- "她已闭上双眼"
- ],
- "23012": [
- "如泥酣眠"
- ],
- "23013": [
- "时节不居"
- ],
- "23015": [
- "比阳光更明亮的"
- ],
- "23017": [
- "惊魂夜"
- ],
- "23018": [
- "片刻,留在眼底",
- "片刻留在眼底",
- "留在眼底"
- ],
- "23019": [
- "镜中故我"
- ],
- "23020": [
- "纯粹思维的洗礼",
- "思维的洗礼"
- ],
- "24000": [
- "记一位星神的陨落",
- "星神陨落",
- "星神的陨落"
- ],
- "24001": [
- "星海巡航"
- ],
- "24002": [
- "记忆的质料"
- ],
- "24003": [
- "孤独的疗愈"
- ]
- },
- "relic_sets": {
- "101": [
- "云无留迹的过客",
- "治疗套",
- "过客"
- ],
- "102": [
- "野穗伴行的快枪手",
- "攻击套",
- "快枪手"
- ],
- "103": [
- "净庭教宗的圣骑士",
- "防御套",
- "圣骑士"
- ],
- "104": [
- "密林卧雪的猎人",
- "冰套",
- "猎人"
- ],
- "105": [
- "街头出身的拳王",
- "物理套",
- "拳王"
- ],
- "106": [
- "戍卫风雪的铁卫",
- "减伤套",
- "铁卫"
- ],
- "107": [
- "熔岩锻铸的火匠",
- "火套",
- "火匠"
- ],
- "108": [
- "繁星璀璨的天才",
- "量子套",
- "天才"
- ],
- "109": [
- "激奏雷电的乐队",
- "雷套",
- "乐队"
- ],
- "110": [
- "晨昏交界的翔鹰",
- "风套",
- "翔鹰"
- ],
- "111": [
- "流星追迹的怪盗",
- "破盾套",
- "怪盗"
- ],
- "112": [
- "盗匪荒漠的废土客",
- "虚数套",
- "废土客"
- ],
- "113": [
- "宝命长存的莳者",
- "生命套",
- "莳者"
- ],
- "114": [
- "骇域漫游的信使",
- "速度套",
- "信使"
- ],
- "301": [
- "太空封印站",
- "太空站"
- ],
- "302": [
- "不老者的仙舟",
- "不老者仙舟",
- "不老仙舟",
- "仙舟"
- ],
- "303": [
- "泛银河商业公司",
- "银河商业公司",
- "商业公司",
- "公司"
- ],
- "304": [
- "筑城者的贝洛伯格",
- "贝洛伯格",
- "筑城者"
- ],
- "305": [
- "星体差分机",
- "差分机"
- ],
- "306": [
- "停转的萨尔索图",
- "萨尔索图",
- "停转"
- ],
- "307": [
- "盗贼公国塔利亚",
- "盗贼公国",
- "塔利亚"
- ],
- "308": [
- "生命的翁瓦克",
- "翁瓦克"
- ],
- "309": [
- "繁星竞技场",
- "竞技场"
- ],
- "310": [
- "折断的龙骨",
- "龙骨"
- ]
- }
+{
+ "characters": {
+ "1001": [
+ "三月七",
+ "三月",
+ "小三月",
+ "阿七",
+ "冷面小粉龙",
+ "纠缠之缘",
+ "小仓唯",
+ "xcw"
+ ],
+ "1002": [
+ "丹恒",
+ "冷面小青龙",
+ "闷葫芦"
+ ],
+ "1003": [
+ "姬子",
+ "姬子阿姐"
+ ],
+ "1004": [
+ "瓦尔特",
+ "瓦尔特杨",
+ "杨叔",
+ "牧月忍冬",
+ "约阿希姆诺基安维塔宁"
+ ],
+ "1005": [
+ "卡芙卡",
+ "妈",
+ "妈妈"
+ ],
+ "1006": [
+ "银狼",
+ "小板鸭",
+ "酷鸭",
+ "超级骇客"
+ ],
+ "1008": [
+ "阿兰"
+ ],
+ "1009": [
+ "艾丝妲",
+ "富婆",
+ "代理站长",
+ "知名不具"
+ ],
+ "1013": [
+ "黑塔",
+ "天才俱乐部#83",
+ "天才俱乐部第83席",
+ "天才俱乐部第八十三席",
+ "黑塔女士"
+ ],
+ "1101": [
+ "布洛妮娅",
+ "布洛妮娅兰德",
+ "兰德鸭",
+ "大板鸭",
+ "三涡轮增鸭"
+ ],
+ "1102": [
+ "希儿",
+ "蝴蝶",
+ "希尔"
+ ],
+ "1103": [
+ "希露瓦",
+ "希露瓦朗道",
+ "朗道家长女",
+ "贝洛伯格机械师"
+ ],
+ "1104": [
+ "杰帕德",
+ "杰帕德朗道",
+ "杰哥",
+ "小杰杰"
+ ],
+ "1105": [
+ "娜塔莎",
+ "娜塔",
+ "娜塔莎姐姐",
+ "老巫婆"
+ ],
+ "1106": [
+ "佩拉",
+ "佩拉格娅谢尔盖耶夫娜",
+ "佩拉格娅",
+ "谢尔盖耶夫娜"
+ ],
+ "1107": [
+ "克拉拉",
+ "猩红兔子",
+ "天才侦探少女",
+ "史瓦罗",
+ "史瓦罗发射器"
+ ],
+ "1108": [
+ "桑博",
+ "桑博科斯基",
+ "深蓝帅哥",
+ "布鲁海尔波桑"
+ ],
+ "1109": [
+ "虎克",
+ "漆黑的虎克大人"
+ ],
+ "1110": [
+ "玲可"
+ ],
+ "1111": [
+ "卢卡",
+ "铁臂卢卡",
+ "熔锤镇的卢卡"
+ ],
+ "1112": [
+ "托帕&账账",
+ "托帕",
+ "账账",
+ "账账启动器"
+ ],
+ "1201": [
+ "青雀",
+ "QQ"
+ ],
+ "1202": [
+ "停云",
+ "屑狐狸",
+ "骚狐狸"
+ ],
+ "1203": [
+ "罗刹",
+ "主教"
+ ],
+ "1204": [
+ "景元",
+ "云骑将军",
+ "闭目将军"
+ ],
+ "1205": [
+ "刃",
+ "应星",
+ "阿刃",
+ "点刀哥",
+ "笑面小黑龙"
+ ],
+ "1206": [
+ "素裳",
+ "李素裳",
+ "李大枕头"
+ ],
+ "1207": [
+ "驭空",
+ "星火之狐",
+ "司舵"
+ ],
+ "1208": [
+ "符玄"
+ ],
+ "1209": [
+ "彦卿",
+ "马彦卿",
+ "老马"
+ ],
+ "1211": [
+ "白露",
+ "衔药龙女"
+ ],
+ "1212": [
+ "镜流"
+ ],
+ "1213": [
+ "丹恒•饮月",
+ "饮月君",
+ "饮月",
+ "龙丹"
+ ],
+ "1214": [
+ "雪衣"
+ ],
+ "1215": [
+ "寒鸦"
+ ],
+ "1217": [
+ "藿藿"
+ ],
+ "1302": [
+ "银枝"
+ ],
+ "1305": [
+ "真理医生"
+ ],
+ "1303": [
+ "阮•梅",
+ "阮梅"
+ ],
+ "8000": [
+ "开拓者",
+ "爷",
+ "星爷",
+ "恩公",
+ "复读机",
+ "脸接大招",
+ "银河球棒侠",
+ "机巧鸟捕手",
+ "天才少女侦探的助手"
+ ],
+ "8001": [
+ "物理开拓者",
+ "毁灭开拓者",
+ "物主",
+ "物理主",
+ "毁灭主",
+ "开拓者物理",
+ "开拓者毁灭"
+ ],
+ "8002": [
+ "物理女开拓者",
+ "毁灭女开拓者",
+ "物女主",
+ "物理女主",
+ "毁灭女主"
+ ],
+ "8003": [
+ "火开拓者",
+ "存护开拓者",
+ "火主",
+ "存护主",
+ "开拓者火",
+ "开拓者存护"
+ ],
+ "8004": [
+ "火女开拓者",
+ "存护女开拓者",
+ "火女主",
+ "存护女主"
+ ]
+ },
+ "light_cones": {
+ "20000": [
+ "锋镝"
+ ],
+ "20001": [
+ "物穰"
+ ],
+ "20002": [
+ "天倾"
+ ],
+ "20003": [
+ "琥珀"
+ ],
+ "20004": [
+ "幽邃"
+ ],
+ "20005": [
+ "齐颂"
+ ],
+ "20006": [
+ "智库"
+ ],
+ "20007": [
+ "离弦"
+ ],
+ "20008": [
+ "嘉果"
+ ],
+ "20009": [
+ "乐圮"
+ ],
+ "20010": [
+ "戍御"
+ ],
+ "20011": [
+ "渊环"
+ ],
+ "20012": [
+ "轮契"
+ ],
+ "20013": [
+ "灵钥"
+ ],
+ "20014": [
+ "相抗"
+ ],
+ "20015": [
+ "蕃息"
+ ],
+ "20016": [
+ "俱殁"
+ ],
+ "20017": [
+ "开疆"
+ ],
+ "20018": [
+ "匿影"
+ ],
+ "20019": [
+ "调和"
+ ],
+ "20020": [
+ "睿见"
+ ],
+ "21000": [
+ "一场术后对话"
+ ],
+ "21001": [
+ "晚安与睡颜",
+ "晚安睡颜"
+ ],
+ "21002": [
+ "余生的第一天"
+ ],
+ "21003": [
+ "唯有沉默"
+ ],
+ "21004": [
+ "记忆中的模样"
+ ],
+ "21005": [
+ "鼹鼠党欢迎你",
+ "鼹鼠党"
+ ],
+ "21006": [
+ "「我」的诞生",
+ "我的诞生"
+ ],
+ "21007": [
+ "同一种心情"
+ ],
+ "21008": [
+ "猎物的视线"
+ ],
+ "21009": [
+ "朗道的选择"
+ ],
+ "21010": [
+ "论剑"
+ ],
+ "21011": [
+ "与行星相会"
+ ],
+ "21012": [
+ "秘密誓心"
+ ],
+ "21013": [
+ "别让世界静下来"
+ ],
+ "21014": [
+ "此时恰好"
+ ],
+ "21015": [
+ "决心如汗珠般闪耀"
+ ],
+ "21016": [
+ "宇宙市场趋势"
+ ],
+ "21017": [
+ "点个关注吧!",
+ "点个关注吧",
+ "点个关注"
+ ],
+ "21018": [
+ "舞!舞!舞!",
+ "舞舞舞"
+ ],
+ "21019": [
+ "在蓝天下"
+ ],
+ "21020": [
+ "天才们的休憩"
+ ],
+ "21021": [
+ "等价交换"
+ ],
+ "21022": [
+ "延长记号"
+ ],
+ "21023": [
+ "我们是地火"
+ ],
+ "21024": [
+ "春水初生"
+ ],
+ "21025": [
+ "过往未来"
+ ],
+ "21026": [
+ "汪!散步时间!",
+ "汪散步时间",
+ "散步时间"
+ ],
+ "21027": [
+ "早餐的仪式感"
+ ],
+ "21028": [
+ "暖夜不会漫长"
+ ],
+ "21029": [
+ "后会有期"
+ ],
+ "21030": [
+ "这就是我啦!",
+ "这就是我啦"
+ ],
+ "21031": [
+ "重返幽冥"
+ ],
+ "21032": [
+ "镂月裁云之意",
+ "镂月裁云"
+ ],
+ "21033": [
+ "无处可逃"
+ ],
+ "21034": [
+ "今日亦是和平的一日",
+ "和平的一日"
+ ],
+ "22000": [
+ "新手任务开始前"
+ ],
+ "23000": [
+ "银河铁道之夜"
+ ],
+ "23001": [
+ "于夜色中",
+ "希儿专武"
+ ],
+ "23002": [
+ "无可取代的东西"
+ ],
+ "23003": [
+ "但战斗还未结束"
+ ],
+ "23004": [
+ "以世界之名"
+ ],
+ "23005": [
+ "制胜的瞬间"
+ ],
+ "23006": [
+ "只需等待"
+ ],
+ "23007": [
+ "雨一直下"
+ ],
+ "23016": [
+ "烦恼着,幸福着",
+ "烦恼着幸福着"
+ ],
+ "23008": [
+ "棺的回响"
+ ],
+ "23009": [
+ "到不了的彼岸"
+ ],
+ "23010": [
+ "拂晓之前",
+ "景元专武"
+ ],
+ "23011": [
+ "她已闭上双眼"
+ ],
+ "23012": [
+ "如泥酣眠"
+ ],
+ "23013": [
+ "时节不居"
+ ],
+ "23015": [
+ "比阳光更明亮的"
+ ],
+ "23017": [
+ "惊魂夜"
+ ],
+ "23018": [
+ "片刻,留在眼底",
+ "片刻留在眼底",
+ "留在眼底"
+ ],
+ "23019": [
+ "镜中故我"
+ ],
+ "23020": [
+ "纯粹思维的洗礼",
+ "思维的洗礼"
+ ],
+ "24000": [
+ "记一位星神的陨落",
+ "星神陨落",
+ "星神的陨落"
+ ],
+ "24001": [
+ "星海巡航"
+ ],
+ "24002": [
+ "记忆的质料"
+ ],
+ "24003": [
+ "孤独的疗愈"
+ ]
+ },
+ "relic_sets": {
+ "101": [
+ "云无留迹的过客",
+ "治疗套",
+ "过客"
+ ],
+ "102": [
+ "野穗伴行的快枪手",
+ "攻击套",
+ "快枪手"
+ ],
+ "103": [
+ "净庭教宗的圣骑士",
+ "防御套",
+ "圣骑士"
+ ],
+ "104": [
+ "密林卧雪的猎人",
+ "冰套",
+ "猎人"
+ ],
+ "105": [
+ "街头出身的拳王",
+ "物理套",
+ "拳王"
+ ],
+ "106": [
+ "戍卫风雪的铁卫",
+ "减伤套",
+ "铁卫"
+ ],
+ "107": [
+ "熔岩锻铸的火匠",
+ "火套",
+ "火匠"
+ ],
+ "108": [
+ "繁星璀璨的天才",
+ "量子套",
+ "天才"
+ ],
+ "109": [
+ "激奏雷电的乐队",
+ "雷套",
+ "乐队"
+ ],
+ "110": [
+ "晨昏交界的翔鹰",
+ "风套",
+ "翔鹰"
+ ],
+ "111": [
+ "流星追迹的怪盗",
+ "破盾套",
+ "怪盗"
+ ],
+ "112": [
+ "盗匪荒漠的废土客",
+ "虚数套",
+ "废土客"
+ ],
+ "113": [
+ "宝命长存的莳者",
+ "生命套",
+ "莳者"
+ ],
+ "114": [
+ "骇域漫游的信使",
+ "速度套",
+ "信使"
+ ],
+ "301": [
+ "太空封印站",
+ "太空站"
+ ],
+ "302": [
+ "不老者的仙舟",
+ "不老者仙舟",
+ "不老仙舟",
+ "仙舟"
+ ],
+ "303": [
+ "泛银河商业公司",
+ "银河商业公司",
+ "商业公司",
+ "公司"
+ ],
+ "304": [
+ "筑城者的贝洛伯格",
+ "贝洛伯格",
+ "筑城者"
+ ],
+ "305": [
+ "星体差分机",
+ "差分机"
+ ],
+ "306": [
+ "停转的萨尔索图",
+ "萨尔索图",
+ "停转"
+ ],
+ "307": [
+ "盗贼公国塔利亚",
+ "盗贼公国",
+ "塔利亚"
+ ],
+ "308": [
+ "生命的翁瓦克",
+ "翁瓦克"
+ ],
+ "309": [
+ "繁星竞技场",
+ "竞技场"
+ ],
+ "310": [
+ "折断的龙骨",
+ "龙骨"
+ ]
+ }
}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/characterSkillTree_mapping_1.5.0.json b/starrail_damage_cal/map/data/characterSkillTree_mapping_1.5.0.json
new file mode 100644
index 0000000..198124d
--- /dev/null
+++ b/starrail_damage_cal/map/data/characterSkillTree_mapping_1.5.0.json
@@ -0,0 +1,54942 @@
+{
+ "1001": {
+ "1001001": {
+ "id": "1001001",
+ "name": "",
+ "max_level": 6,
+ "desc": "",
+ "params": [],
+ "anchor": "Point01",
+ "pre_points": [],
+ "level_up_skills": [
+ {
+ "id": "100101",
+ "num": 1
+ }
+ ],
+ "levels": [
+ {
+ "promotion": 0,
+ "level": 0,
+ "properties": [],
+ "materials": []
+ },
+ {
+ "promotion": 2,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 4000
+ },
+ {
+ "id": "110141",
+ "num": 2
+ },
+ {
+ "id": "111011",
+ "num": 4
+ }
+ ]
+ },
+ {
+ "promotion": 3,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 8000
+ },
+ {
+ "id": "110142",
+ "num": 2
+ },
+ {
+ "id": "111012",
+ "num": 2
+ }
+ ]
+ },
+ {
+ "promotion": 4,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 16000
+ },
+ {
+ "id": "110142",
+ "num": 4
+ },
+ {
+ "id": "111012",
+ "num": 3
+ }
+ ]
+ },
+ {
+ "promotion": 5,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 36000
+ },
+ {
+ "id": "110143",
+ "num": 2
+ },
+ {
+ "id": "111013",
+ "num": 2
+ }
+ ]
+ },
+ {
+ "promotion": 6,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 128000
+ },
+ {
+ "id": "110143",
+ "num": 6
+ },
+ {
+ "id": "111013",
+ "num": 3
+ }
+ ]
+ }
+ ],
+ "icon": "icon/skill/1001_basic_atk.png"
+ },
+ "1001002": {
+ "id": "1001002",
+ "name": "",
+ "max_level": 10,
+ "desc": "",
+ "params": [],
+ "anchor": "Point02",
+ "pre_points": [],
+ "level_up_skills": [
+ {
+ "id": "100102",
+ "num": 1
+ }
+ ],
+ "levels": [
+ {
+ "promotion": 0,
+ "level": 0,
+ "properties": [],
+ "materials": []
+ },
+ {
+ "promotion": 1,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 2000
+ },
+ {
+ "id": "111011",
+ "num": 2
+ }
+ ]
+ },
+ {
+ "promotion": 2,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 4000
+ },
+ {
+ "id": "110141",
+ "num": 2
+ },
+ {
+ "id": "111011",
+ "num": 4
+ }
+ ]
+ },
+ {
+ "promotion": 3,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 8000
+ },
+ {
+ "id": "110142",
+ "num": 2
+ },
+ {
+ "id": "111012",
+ "num": 2
+ }
+ ]
+ },
+ {
+ "promotion": 4,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 16000
+ },
+ {
+ "id": "110142",
+ "num": 4
+ },
+ {
+ "id": "111012",
+ "num": 3
+ }
+ ]
+ },
+ {
+ "promotion": 4,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 24000
+ },
+ {
+ "id": "110142",
+ "num": 6
+ },
+ {
+ "id": "111012",
+ "num": 5
+ }
+ ]
+ },
+ {
+ "promotion": 5,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 36000
+ },
+ {
+ "id": "110143",
+ "num": 2
+ },
+ {
+ "id": "111013",
+ "num": 2
+ }
+ ]
+ },
+ {
+ "promotion": 5,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 64000
+ },
+ {
+ "id": "110143",
+ "num": 4
+ },
+ {
+ "id": "110501",
+ "num": 1
+ },
+ {
+ "id": "111013",
+ "num": 3
+ }
+ ]
+ },
+ {
+ "promotion": 6,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 128000
+ },
+ {
+ "id": "110143",
+ "num": 6
+ },
+ {
+ "id": "110501",
+ "num": 1
+ }
+ ]
+ },
+ {
+ "promotion": 6,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 240000
+ },
+ {
+ "id": "110143",
+ "num": 11
+ },
+ {
+ "id": "241",
+ "num": 1
+ },
+ {
+ "id": "110501",
+ "num": 1
+ }
+ ]
+ }
+ ],
+ "icon": "icon/skill/1001_skill.png"
+ },
+ "1001003": {
+ "id": "1001003",
+ "name": "",
+ "max_level": 10,
+ "desc": "",
+ "params": [],
+ "anchor": "Point03",
+ "pre_points": [],
+ "level_up_skills": [
+ {
+ "id": "100103",
+ "num": 1
+ }
+ ],
+ "levels": [
+ {
+ "promotion": 0,
+ "level": 0,
+ "properties": [],
+ "materials": []
+ },
+ {
+ "promotion": 1,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 2000
+ },
+ {
+ "id": "111011",
+ "num": 2
+ }
+ ]
+ },
+ {
+ "promotion": 2,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 4000
+ },
+ {
+ "id": "110141",
+ "num": 2
+ },
+ {
+ "id": "111011",
+ "num": 4
+ }
+ ]
+ },
+ {
+ "promotion": 3,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 8000
+ },
+ {
+ "id": "110142",
+ "num": 2
+ },
+ {
+ "id": "111012",
+ "num": 2
+ }
+ ]
+ },
+ {
+ "promotion": 4,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 16000
+ },
+ {
+ "id": "110142",
+ "num": 4
+ },
+ {
+ "id": "111012",
+ "num": 3
+ }
+ ]
+ },
+ {
+ "promotion": 4,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 24000
+ },
+ {
+ "id": "110142",
+ "num": 6
+ },
+ {
+ "id": "111012",
+ "num": 5
+ }
+ ]
+ },
+ {
+ "promotion": 5,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 36000
+ },
+ {
+ "id": "110143",
+ "num": 2
+ },
+ {
+ "id": "111013",
+ "num": 2
+ }
+ ]
+ },
+ {
+ "promotion": 5,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 64000
+ },
+ {
+ "id": "110143",
+ "num": 4
+ },
+ {
+ "id": "110501",
+ "num": 1
+ },
+ {
+ "id": "111013",
+ "num": 3
+ }
+ ]
+ },
+ {
+ "promotion": 6,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 128000
+ },
+ {
+ "id": "110143",
+ "num": 6
+ },
+ {
+ "id": "110501",
+ "num": 1
+ }
+ ]
+ },
+ {
+ "promotion": 6,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 240000
+ },
+ {
+ "id": "110143",
+ "num": 11
+ },
+ {
+ "id": "241",
+ "num": 1
+ },
+ {
+ "id": "110501",
+ "num": 1
+ }
+ ]
+ }
+ ],
+ "icon": "icon/skill/1001_ultimate.png"
+ },
+ "1001004": {
+ "id": "1001004",
+ "name": "",
+ "max_level": 10,
+ "desc": "",
+ "params": [],
+ "anchor": "Point04",
+ "pre_points": [],
+ "level_up_skills": [
+ {
+ "id": "100104",
+ "num": 1
+ }
+ ],
+ "levels": [
+ {
+ "promotion": 0,
+ "level": 0,
+ "properties": [],
+ "materials": []
+ },
+ {
+ "promotion": 1,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 2000
+ },
+ {
+ "id": "111011",
+ "num": 2
+ }
+ ]
+ },
+ {
+ "promotion": 2,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 4000
+ },
+ {
+ "id": "110141",
+ "num": 2
+ },
+ {
+ "id": "111011",
+ "num": 4
+ }
+ ]
+ },
+ {
+ "promotion": 3,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 8000
+ },
+ {
+ "id": "110142",
+ "num": 2
+ },
+ {
+ "id": "111012",
+ "num": 2
+ }
+ ]
+ },
+ {
+ "promotion": 4,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 16000
+ },
+ {
+ "id": "110142",
+ "num": 4
+ },
+ {
+ "id": "111012",
+ "num": 3
+ }
+ ]
+ },
+ {
+ "promotion": 4,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 24000
+ },
+ {
+ "id": "110142",
+ "num": 6
+ },
+ {
+ "id": "111012",
+ "num": 5
+ }
+ ]
+ },
+ {
+ "promotion": 5,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 36000
+ },
+ {
+ "id": "110143",
+ "num": 2
+ },
+ {
+ "id": "111013",
+ "num": 2
+ }
+ ]
+ },
+ {
+ "promotion": 5,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 64000
+ },
+ {
+ "id": "110143",
+ "num": 4
+ },
+ {
+ "id": "110501",
+ "num": 1
+ },
+ {
+ "id": "111013",
+ "num": 3
+ }
+ ]
+ },
+ {
+ "promotion": 6,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 128000
+ },
+ {
+ "id": "110143",
+ "num": 6
+ },
+ {
+ "id": "110501",
+ "num": 1
+ }
+ ]
+ },
+ {
+ "promotion": 6,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 240000
+ },
+ {
+ "id": "110143",
+ "num": 11
+ },
+ {
+ "id": "241",
+ "num": 1
+ },
+ {
+ "id": "110501",
+ "num": 1
+ }
+ ]
+ }
+ ],
+ "icon": "icon/skill/1001_talent.png"
+ },
+ "1001007": {
+ "id": "1001007",
+ "name": "",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point05",
+ "pre_points": [],
+ "level_up_skills": [
+ {
+ "id": "100107",
+ "num": 1
+ }
+ ],
+ "levels": [
+ {
+ "promotion": 0,
+ "level": 0,
+ "properties": [],
+ "materials": []
+ }
+ ],
+ "icon": "icon/skill/1001_technique.png"
+ },
+ "1001101": {
+ "id": "1001101",
+ "name": "纯洁",
+ "max_level": 1,
+ "desc": "施放战技时,解除指定我方单体的1个负面效果。",
+ "params": [],
+ "anchor": "Point06",
+ "pre_points": [
+ "1001201"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 2,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 4000
+ },
+ {
+ "id": "110141",
+ "num": 2
+ },
+ {
+ "id": "110501",
+ "num": 1
+ }
+ ]
+ }
+ ],
+ "icon": "icon/skill/1001_skilltree1.png"
+ },
+ "1001102": {
+ "id": "1001102",
+ "name": "加护",
+ "max_level": 1,
+ "desc": "战技提供的护盾持续时间增加#1[i]回合。",
+ "params": [
+ [
+ 1
+ ]
+ ],
+ "anchor": "Point07",
+ "pre_points": [
+ "1001201"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 4,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 16000
+ },
+ {
+ "id": "110142",
+ "num": 4
+ },
+ {
+ "id": "241",
+ "num": 1
+ },
+ {
+ "id": "110501",
+ "num": 1
+ }
+ ]
+ }
+ ],
+ "icon": "icon/skill/1001_skilltree2.png"
+ },
+ "1001103": {
+ "id": "1001103",
+ "name": "冰咒",
+ "max_level": 1,
+ "desc": "施放终结技时,冻结敌方目标的基础概率提高#1[i]%。",
+ "params": [
+ [
+ 0.15
+ ]
+ ],
+ "anchor": "Point08",
+ "pre_points": [],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 6,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 128000
+ },
+ {
+ "id": "110143",
+ "num": 6
+ },
+ {
+ "id": "241",
+ "num": 1
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+ {
+ "id": "111001",
+ "num": 4
+ }
+ ]
+ },
+ {
+ "promotion": 3,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 8000
+ },
+ {
+ "id": "110112",
+ "num": 2
+ },
+ {
+ "id": "111002",
+ "num": 2
+ }
+ ]
+ },
+ {
+ "promotion": 4,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 16000
+ },
+ {
+ "id": "110112",
+ "num": 4
+ },
+ {
+ "id": "111002",
+ "num": 3
+ }
+ ]
+ },
+ {
+ "promotion": 5,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 24000
+ },
+ {
+ "id": "110112",
+ "num": 6
+ },
+ {
+ "id": "111002",
+ "num": 5
+ }
+ ]
+ },
+ {
+ "promotion": 6,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 36000
+ },
+ {
+ "id": "110113",
+ "num": 2
+ },
+ {
+ "id": "111003",
+ "num": 2
+ }
+ ]
+ },
+ {
+ "promotion": 7,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 64000
+ },
+ {
+ "id": "110113",
+ "num": 4
+ },
+ {
+ "id": "110504",
+ "num": 1
+ },
+ {
+ "id": "111003",
+ "num": 3
+ }
+ ]
+ },
+ {
+ "promotion": 8,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 128000
+ },
+ {
+ "id": "110113",
+ "num": 6
+ },
+ {
+ "id": "110504",
+ "num": 1
+ }
+ ]
+ },
+ {
+ "promotion": 9,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 240000
+ },
+ {
+ "id": "241",
+ "num": 1
+ },
+ {
+ "id": "110113",
+ "num": 11
+ },
+ {
+ "id": "110504",
+ "num": 1
+ }
+ ]
+ }
+ ],
+ "icon": "icon/skill/1214_talent.png"
+ },
+ "1214007": {
+ "id": "1214007",
+ "name": "",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point05",
+ "pre_points": [],
+ "level_up_skills": [
+ {
+ "id": "121407",
+ "num": 1
+ }
+ ],
+ "levels": [
+ {
+ "promotion": 0,
+ "level": 0,
+ "properties": [],
+ "materials": []
+ }
+ ],
+ "icon": "icon/skill/1214_technique.png"
+ },
+ "1214101": {
+ "id": "1214101",
+ "name": "预兆机杼",
+ "max_level": 1,
+ "desc": "使自身造成的伤害提高,提高数值等同于击破特攻的#1[i]%,最多使造成的伤害提高#2[i]%。",
+ "params": [
+ [
+ 1
+ ],
+ [
+ 2.4
+ ]
+ ],
+ "anchor": "Point06",
+ "pre_points": [],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 2,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 4000
+ },
+ {
+ "id": "110111",
+ "num": 2
+ },
+ {
+ "id": "110504",
+ "num": 1
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/SkillIcon_1214_SkillTree1.png"
+ },
+ "1214102": {
+ "id": "1214102",
+ "name": "摧锋轴承",
+ "max_level": 1,
+ "desc": "如果敌方目标当前韧性大于等于其自身韧性上限的#1[i]%,施放终结技时造成的伤害提高#2[i]%。",
+ "params": [
+ [
+ 0.5
+ ],
+ [
+ 0.1
+ ]
+ ],
+ "anchor": "Point07",
+ "pre_points": [],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 4,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 16000
+ },
+ {
+ "id": "241",
+ "num": 1
+ },
+ {
+ "id": "110112",
+ "num": 4
+ },
+ {
+ "id": "110504",
+ "num": 1
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/SkillIcon_1214_SkillTree2.png"
+ },
+ "1214103": {
+ "id": "1214103",
+ "name": "伺观中枢",
+ "max_level": 1,
+ "desc": "雪衣叠加【恶报】层数超过【恶报】叠加上限时,每超过1层【恶报】会转化为叠加1层【罪业】,最多叠加#1[i]层。雪衣触发天赋后,消耗所有【罪业】,每消耗1层【罪业】叠加1层【恶报】。",
+ "params": [
+ [
+ 6
+ ]
+ ],
+ "anchor": "Point08",
+ "pre_points": [],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 6,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 128000
+ },
+ {
+ "id": "241",
+ "num": 1
+ },
+ {
+ "id": "110113",
+ "num": 6
+ },
+ {
+ "id": "110504",
+ "num": 1
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/SkillIcon_1214_SkillTree3.png"
+ },
+ "1214201": {
+ "id": "1214201",
+ "name": "击破强化",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point09",
+ "pre_points": [],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 0,
+ "level": 0,
+ "properties": [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.053
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 2000
+ },
+ {
+ "id": "111001",
+ "num": 2
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconBreakUp.png"
+ },
+ "1214202": {
+ "id": "1214202",
+ "name": "生命强化",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point10",
+ "pre_points": [
+ "1214101"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 2,
+ "level": 0,
+ "properties": [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.04
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 4000
+ },
+ {
+ "id": "110111",
+ "num": 2
+ },
+ {
+ "id": "111001",
+ "num": 4
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconMaxHP.png"
+ },
+ "1214203": {
+ "id": "1214203",
+ "name": "击破强化",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point11",
+ "pre_points": [
+ "1214202"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 3,
+ "level": 0,
+ "properties": [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.053
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 8000
+ },
+ {
+ "id": "110112",
+ "num": 2
+ },
+ {
+ "id": "111002",
+ "num": 2
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconBreakUp.png"
+ },
+ "1214204": {
+ "id": "1214204",
+ "name": "伤害强化•量子",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point12",
+ "pre_points": [
+ "1214203"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 3,
+ "level": 0,
+ "properties": [
+ {
+ "type": "QuantumAddedRatio",
+ "value": 0.032
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 8000
+ },
+ {
+ "id": "110112",
+ "num": 2
+ },
+ {
+ "id": "111002",
+ "num": 2
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconQuantumAddedRatio.png"
+ },
+ "1214205": {
+ "id": "1214205",
+ "name": "击破强化",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point13",
+ "pre_points": [
+ "1214102"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 4,
+ "level": 0,
+ "properties": [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.08
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 16000
+ },
+ {
+ "id": "110112",
+ "num": 4
+ },
+ {
+ "id": "111002",
+ "num": 3
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconBreakUp.png"
+ },
+ "1214206": {
+ "id": "1214206",
+ "name": "生命强化",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point14",
+ "pre_points": [
+ "1214205"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 5,
+ "level": 0,
+ "properties": [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.06
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 36000
+ },
+ {
+ "id": "110113",
+ "num": 2
+ },
+ {
+ "id": "111003",
+ "num": 2
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconMaxHP.png"
+ },
+ "1214207": {
+ "id": "1214207",
+ "name": "击破强化",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point15",
+ "pre_points": [
+ "1214206"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 5,
+ "level": 0,
+ "properties": [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.08
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 36000
+ },
+ {
+ "id": "110113",
+ "num": 2
+ },
+ {
+ "id": "111003",
+ "num": 2
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconBreakUp.png"
+ },
+ "1214208": {
+ "id": "1214208",
+ "name": "伤害强化•量子",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point16",
+ "pre_points": [
+ "1214103"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 6,
+ "level": 0,
+ "properties": [
+ {
+ "type": "QuantumAddedRatio",
+ "value": 0.048
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 128000
+ },
+ {
+ "id": "110113",
+ "num": 6
+ },
+ {
+ "id": "111003",
+ "num": 6
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconQuantumAddedRatio.png"
+ },
+ "1214209": {
+ "id": "1214209",
+ "name": "生命强化",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point17",
+ "pre_points": [
+ "1214208"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 0,
+ "level": 0,
+ "properties": [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.08
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 128000
+ },
+ {
+ "id": "110113",
+ "num": 6
+ },
+ {
+ "id": "111003",
+ "num": 6
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconMaxHP.png"
+ },
+ "1214210": {
+ "id": "1214210",
+ "name": "击破强化",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point18",
+ "pre_points": [
+ "1214208"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 0,
+ "level": 0,
+ "properties": [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.107
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 128000
+ },
+ {
+ "id": "110113",
+ "num": 6
+ },
+ {
+ "id": "111003",
+ "num": 6
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconBreakUp.png"
+ }
+ }
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/rankId2Name_mapping_1.5.0.json b/starrail_damage_cal/map/data/rankId2Name_mapping_1.5.0.json
new file mode 100644
index 0000000..c0d6848
--- /dev/null
+++ b/starrail_damage_cal/map/data/rankId2Name_mapping_1.5.0.json
@@ -0,0 +1,266 @@
+{
+ "100101": "记忆中的你",
+ "100102": "记忆中的它",
+ "100103": "记忆中的一切",
+ "100104": "不愿再失去",
+ "100105": "不想再忘却",
+ "100106": "就这样,一直…",
+ "100201": "穷高极天,亢盈难久",
+ "100202": "威制八毒,灭却炎烟",
+ "100203": "幽明变化,自在蟠跃",
+ "100204": "奋迅三昧,如日空居",
+ "100205": "一渧天水,六虚洪流",
+ "100206": "须绳缚身,沉潜勿用",
+ "100301": "童年",
+ "100302": "邂逅",
+ "100303": "自我",
+ "100304": "投入",
+ "100305": "梦想",
+ "100306": "开拓!",
+ "100401": "名的传承",
+ "100402": "星的凝聚",
+ "100403": "和平的祈愿",
+ "100404": "义的名号",
+ "100405": "善的力量",
+ "100406": "光明的未来",
+ "100501": "无穷动!无穷",
+ "100502": "狂想者,呜咽",
+ "100503": "我赞美,即兴",
+ "100504": "把宣叙呈献给",
+ "100505": "只有今晚奏鸣",
+ "100506": "回旋,悄悄地",
+ "100601": "社会工程",
+ "100602": "僵尸网络",
+ "100603": "攻击载荷",
+ "100604": "反弹端口",
+ "100605": "暴力破解",
+ "100606": "重叠网络",
+ "100801": "万死不辞",
+ "100802": "除制去缚",
+ "100803": "重剑强攻",
+ "100804": "绝处反击",
+ "100805": "全力倾注",
+ "100806": "以身作引",
+ "100901": "星有无言之歌",
+ "100902": "月见圆缺之意",
+ "100903": "黄道陨石之变",
+ "100904": "极光显现之时",
+ "100905": "深空天体之谜",
+ "100906": "眠于银河之下",
+ "101301": "落井当下石",
+ "101302": "得胜必追击",
+ "101303": "我就是这样女子",
+ "101304": "打人要打脸",
+ "101305": "骂人不留口",
+ "101306": "世上没人能负我",
+ "110101": "养精蓄锐",
+ "110102": "快速行军",
+ "110103": "鼓炮齐鸣",
+ "110104": "攻其不备",
+ "110105": "所向克捷",
+ "110106": "气贯长虹",
+ "110201": "斩尽",
+ "110202": "蝶舞",
+ "110203": "缭乱",
+ "110204": "掠影",
+ "110205": "锋锐",
+ "110206": "离析",
+ "110301": "余音绕梁",
+ "110302": "安可!",
+ "110303": "听,齿轮的心跳",
+ "110304": "制造噪音吧!",
+ "110305": "贝洛伯格最强音!",
+ "110306": "这一曲,贯穿天穹!",
+ "110401": "恪尽职守",
+ "110402": "余寒",
+ "110403": "永不陷落",
+ "110404": "精诚所至",
+ "110405": "拳似寒铁",
+ "110406": "不屈的决意",
+ "110501": "遍识药理",
+ "110502": "临床研学",
+ "110503": "对症下药",
+ "110504": "妙手回春",
+ "110505": "医治未病",
+ "110506": "医者仁心",
+ "110601": "胜利反馈",
+ "110602": "疾进不止",
+ "110603": "压制升级",
+ "110604": "完全剖析",
+ "110605": "零度妨害",
+ "110606": "疲弱追击",
+ "110701": "高大的背影",
+ "110702": "紧紧的拥抱",
+ "110703": "冰冷的钢甲",
+ "110704": "家人的温暖",
+ "110705": "小小的承诺",
+ "110706": "长久的陪伴",
+ "110801": "加码的爱",
+ "110802": "热情会传染",
+ "110803": "大数字!",
+ "110804": "爱之深,恨之切",
+ "110805": "超大数字!",
+ "110806": "消费升级",
+ "110901": "早睡早起很健康",
+ "110902": "吃好喝好长身体",
+ "110903": "不挑不选全都要",
+ "110904": "稀里糊涂没关系",
+ "110905": "好事留名鼹鼠党",
+ "110906": "随时准备打坏人",
+ "111001": "远行雪杖的清晨",
+ "111002": "便携炉具的正午",
+ "111003": "雪崩信标的午后",
+ "111004": "露营篝火的薄暮",
+ "111005": "极光红茶的新夜",
+ "111006": "测绘图纸的黎明",
+ "111101": "争斗不休",
+ "111102": "敌弱,我强",
+ "111103": "为擂台而生",
+ "111104": "百折不回",
+ "111105": "地火之魂",
+ "111106": "冠军应得的喝彩",
+ "111201": "未来市场",
+ "111202": "善意收购",
+ "111203": "抓大放小",
+ "111204": "敏捷处理",
+ "111205": "需求膨胀",
+ "111206": "激励机制",
+ "120101": "散勇化骁摸幺鱼",
+ "120102": "棋枰作枕好入眠",
+ "120103": "观琼视茕门前清",
+ "120104": "帝垣翔鳞和绝张",
+ "120105": "七星流离全不靠",
+ "120106": "虚心平意候枭卢",
+ "120201": "春风得意,时运驰骋",
+ "120202": "君子惠渥,晏笑承之",
+ "120203": "青丘遗泽",
+ "120204": "鸣火机变,度时察势",
+ "120205": "绥绥狐魅",
+ "120206": "和气生财,泽盈四方",
+ "120301": "濯洗生者",
+ "120302": "净庭赐礼",
+ "120303": "愚人试探",
+ "120304": "荆冠审判",
+ "120305": "受难之痕",
+ "120306": "皆归尘土",
+ "120401": "星流霆击碎昆冈",
+ "120402": "戎戈动地开天阵",
+ "120403": "移锋惊电冲霄汉",
+ "120404": "刃卷横云落玉沙",
+ "120405": "百战弃躯轻死生",
+ "120406": "威灵有应破敌雠",
+ "120501": "剑录大限,地狱变相",
+ "120502": "支离旧梦,万端遗恨",
+ "120503": "冶炼玄钢,铣淬寒芒",
+ "120504": "泉台歧路,百骸回春",
+ "120505": "十王判死,业镜悬照",
+ "120506": "命留魂销,复返此身",
+ "120601": "游刃有余",
+ "120602": "其身百炼",
+ "120603": "传古剑流",
+ "120604": "其心百辟",
+ "120605": "太虚神意",
+ "120606": "上善若水",
+ "120701": "天舶飞将,枕弧待战",
+ "120702": "青霄驰骋,驱驭苍穹",
+ "120703": "危弓未辍,执射不宁",
+ "120704": "百里闻风,九曲响镝",
+ "120705": "井仪贯侯,疾羽参连",
+ "120706": "弦栝如雷,铣珧激荡",
+ "120801": "司危",
+ "120802": "柔兆",
+ "120803": "直符",
+ "120804": "格泽",
+ "120805": "计神",
+ "120806": "种陵",
+ "120901": "素刃",
+ "120902": "空明",
+ "120903": "剑胎",
+ "120904": "霜厉",
+ "120905": "武骨",
+ "120906": "自在",
+ "121001": "倒立吃面条",
+ "121002": "刷牙吹口哨",
+ "121003": "胸口碎大石",
+ "121004": "金枪锁咽喉",
+ "121005": "吞剑通脊背",
+ "121006": "徒手接子弹",
+ "121101": "百脉甘津宁神久",
+ "121102": "壶中洞天云螭眠",
+ "121103": "掌间乾坤便通玄",
+ "121104": "肘后备急除外障",
+ "121105": "方定一倾浣俗尘",
+ "121106": "龙漦吐哺胜金丹",
+ "121201": "月犯天关",
+ "121202": "朔晕七星",
+ "121203": "半璧迫望",
+ "121204": "持秉玄烛",
+ "121205": "晦入三台",
+ "121206": "蚀变于娄",
+ "121301": "萦天",
+ "121302": "九斿",
+ "121303": "云旂",
+ "121304": "嘲风",
+ "121305": "偃蹇",
+ "121306": "见谯",
+ "121501": "一心",
+ "121502": "二观",
+ "121503": "三尘",
+ "121504": "四谛",
+ "121505": "五阴",
+ "121506": "六正",
+ "121701": "岁阳寄体,妖邪依凭",
+ "121702": "判官书符,镇尾锁灵",
+ "121703": "贞凶体质,烛火招萤",
+ "121704": "坐卧不离,争拗难宁",
+ "121705": "降妖捉鬼,十王敕令",
+ "121706": "同休共戚,相须而行",
+ "130201": "审美王国的缺口",
+ "130202": "玛瑙石的谦卑",
+ "130203": "荆棘路的荣光",
+ "130204": "号角的奉献",
+ "130205": "宇宙某处的雪",
+ "130206": "「你」的光芒",
+ "800101": "坠临万界的星芒",
+ "800102": "因缘假合的人身",
+ "800103": "揭示前路的言灵",
+ "800104": "凝眸毁灭的瞬间",
+ "800105": "劫余重生的希望",
+ "800106": "拓宇行天的意志",
+ "800201": "坠临万界的星芒",
+ "800202": "因缘假合的人身",
+ "800203": "揭示前路的言灵",
+ "800204": "凝眸毁灭的瞬间",
+ "800205": "劫余重生的希望",
+ "800206": "拓宇行天的意志",
+ "800301": "大地芯髓的鸣动",
+ "800302": "古老寒铁的坚守",
+ "800303": "砌造未来的蓝图",
+ "800304": "驻留文明的誓言",
+ "800305": "点燃光焰的勇气",
+ "800306": "永屹城垣的壁垒",
+ "800401": "大地芯髓的鸣动",
+ "800402": "古老寒铁的坚守",
+ "800403": "砌造未来的蓝图",
+ "800404": "驻留文明的誓言",
+ "800405": "点燃光焰的勇气",
+ "800406": "永屹城垣的壁垒",
+ "130301": "神经仿绣图",
+ "130302": "芦前漫步",
+ "130303": "彩缎烟衫绿婆娑",
+ "130304": "寻神铜镜前",
+ "130305": "手弄慵鬟玲珑钗",
+ "130306": "半脱纱巾落团扇",
+ "130501": "倨傲生祸患",
+ "130502": "显微而阐幽",
+ "130503": "认识你自己",
+ "130504": "盲目造痴愚",
+ "130505": "海阔舟无楫",
+ "130506": "永恒唯真理",
+ "121401": "缚心魔",
+ "121402": "破五尘",
+ "121403": "止苦谛",
+ "121404": "断业根",
+ "121405": "勾灵神",
+ "121406": "司死生"
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/skillId2AttackType_mapping_1.5.0.json b/starrail_damage_cal/map/data/skillId2AttackType_mapping_1.5.0.json
new file mode 100644
index 0000000..ce83da9
--- /dev/null
+++ b/starrail_damage_cal/map/data/skillId2AttackType_mapping_1.5.0.json
@@ -0,0 +1,280 @@
+{
+ "100101": "Normal",
+ "100103": "Ultra",
+ "100104": "",
+ "100106": "MazeNormal",
+ "100107": "Maze",
+ "100201": "Normal",
+ "100202": "BPSkill",
+ "100203": "Ultra",
+ "100206": "MazeNormal",
+ "100207": "Maze",
+ "100301": "Normal",
+ "100302": "BPSkill",
+ "100303": "Ultra",
+ "100304": "",
+ "100306": "MazeNormal",
+ "100307": "Maze",
+ "100401": "Normal",
+ "100402": "BPSkill",
+ "100404": "",
+ "100406": "MazeNormal",
+ "100407": "Maze",
+ "100501": "Normal",
+ "100502": "BPSkill",
+ "100503": "Ultra",
+ "100504": "",
+ "100506": "MazeNormal",
+ "100507": "Maze",
+ "100801": "Normal",
+ "100802": "BPSkill",
+ "100803": "Ultra",
+ "100806": "MazeNormal",
+ "100807": "Maze",
+ "100901": "Normal",
+ "100902": "BPSkill",
+ "100903": "Ultra",
+ "100904": "",
+ "100906": "MazeNormal",
+ "100907": "Maze",
+ "101301": "Normal",
+ "101302": "BPSkill",
+ "101303": "Ultra",
+ "101304": "",
+ "101306": "MazeNormal",
+ "101307": "Maze",
+ "110101": "Normal",
+ "110102": "BPSkill",
+ "110103": "Ultra",
+ "110104": "",
+ "110106": "MazeNormal",
+ "110107": "Maze",
+ "110201": "Normal",
+ "110202": "BPSkill",
+ "110203": "Ultra",
+ "110204": "",
+ "110206": "MazeNormal",
+ "110207": "Maze",
+ "110301": "Normal",
+ "110303": "Ultra",
+ "110306": "MazeNormal",
+ "110401": "Normal",
+ "110402": "BPSkill",
+ "110403": "Ultra",
+ "110404": "",
+ "110406": "MazeNormal",
+ "110407": "Maze",
+ "110501": "Normal",
+ "110502": "BPSkill",
+ "110503": "Ultra",
+ "110504": "",
+ "110506": "MazeNormal",
+ "110601": "Normal",
+ "110602": "BPSkill",
+ "110604": "",
+ "110606": "MazeNormal",
+ "110607": "Maze",
+ "110701": "Normal",
+ "110702": "BPSkill",
+ "110703": "Ultra",
+ "110704": "",
+ "110706": "MazeNormal",
+ "110707": "Maze",
+ "110801": "Normal",
+ "110802": "BPSkill",
+ "110803": "Ultra",
+ "110804": "",
+ "110806": "MazeNormal",
+ "110807": "Maze",
+ "110901": "Normal",
+ "110902": "BPSkill",
+ "110903": "Ultra",
+ "110904": "",
+ "110906": "MazeNormal",
+ "110907": "Maze",
+ "110909": "BPSkill",
+ "111001": "Normal",
+ "111002": "BPSkill",
+ "111003": "Ultra",
+ "111004": "",
+ "111006": "MazeNormal",
+ "111007": "Maze",
+ "111101": "Normal",
+ "111108": "Normal",
+ "111102": "BPSkill",
+ "111103": "Ultra",
+ "111104": "",
+ "111106": "MazeNormal",
+ "111107": "Maze",
+ "120101": "Normal",
+ "120108": "Normal",
+ "120102": "BPSkill",
+ "120103": "Ultra",
+ "120104": "",
+ "120106": "MazeNormal",
+ "120107": "Maze",
+ "120201": "Normal",
+ "120203": "Ultra",
+ "120204": "",
+ "120206": "MazeNormal",
+ "120207": "Maze",
+ "120301": "Normal",
+ "120306": "MazeNormal",
+ "120307": "Maze",
+ "120501": "Normal",
+ "120508": "Normal",
+ "120502": "BPSkill",
+ "120503": "Ultra",
+ "120504": "",
+ "120506": "MazeNormal",
+ "120507": "Maze",
+ "120601": "Normal",
+ "120602": "BPSkill",
+ "120603": "Ultra",
+ "120604": "",
+ "120606": "MazeNormal",
+ "120607": "Maze",
+ "120701": "Normal",
+ "120702": "BPSkill",
+ "120704": "",
+ "120706": "MazeNormal",
+ "120707": "Maze",
+ "120801": "Normal",
+ "120802": "BPSkill",
+ "120803": "Ultra",
+ "120804": "",
+ "120806": "MazeNormal",
+ "120807": "Maze",
+ "120901": "Normal",
+ "120902": "BPSkill",
+ "120903": "Ultra",
+ "120904": "",
+ "120906": "MazeNormal",
+ "120907": "Maze",
+ "121001": "Normal",
+ "121002": "BPSkill",
+ "121003": "Ultra",
+ "121004": "",
+ "121006": "MazeNormal",
+ "121007": "Maze",
+ "121101": "Normal",
+ "121102": "BPSkill",
+ "121103": "Ultra",
+ "121106": "MazeNormal",
+ "121107": "Maze",
+ "121301": "Normal",
+ "121308": "Normal",
+ "121310": "Normal",
+ "121312": "Normal",
+ "121302": "BPSkill",
+ "121303": "Ultra",
+ "121304": "",
+ "121306": "MazeNormal",
+ "121307": "Maze",
+ "121501": "Normal",
+ "121502": "BPSkill",
+ "121503": "Ultra",
+ "121504": "",
+ "121506": "MazeNormal",
+ "121507": "Maze",
+ "800101": "Normal",
+ "800102": "BPSkill",
+ "800103": "Ultra",
+ "800104": "",
+ "800106": "MazeNormal",
+ "800107": "Maze",
+ "800108": "Ultra",
+ "800109": "Ultra",
+ "800201": "Normal",
+ "800202": "BPSkill",
+ "800203": "Ultra",
+ "800204": "",
+ "800206": "MazeNormal",
+ "800207": "Maze",
+ "800208": "Ultra",
+ "800209": "Ultra",
+ "800301": "Normal",
+ "800308": "Normal",
+ "800302": "BPSkill",
+ "800303": "Ultra",
+ "800304": "",
+ "800306": "MazeNormal",
+ "800307": "Maze",
+ "800401": "Normal",
+ "800408": "Normal",
+ "800402": "BPSkill",
+ "800403": "Ultra",
+ "800404": "",
+ "800406": "MazeNormal",
+ "800407": "Maze",
+ "100601": "Normal",
+ "100606": "MazeNormal",
+ "100607": "Maze",
+ "120401": "Normal",
+ "120402": "BPSkill",
+ "120403": "Ultra",
+ "120404": "",
+ "120406": "MazeNormal",
+ "120407": "Maze",
+ "909807": "Maze",
+ "110603": "Ultra",
+ "120202": "BPSkill",
+ "110507": "Maze",
+ "130201": "Normal",
+ "130202": "BPSkill",
+ "130203": "Ultra",
+ "130204": "",
+ "130206": "MazeNormal",
+ "130207": "Maze",
+ "121201": "Normal",
+ "121209": "BPSkill",
+ "121202": "BPSkill",
+ "121203": "Ultra",
+ "121204": "",
+ "121206": "MazeNormal",
+ "121207": "Maze",
+ "120302": "BPSkill",
+ "111201": "Normal",
+ "111202": "BPSkill",
+ "111203": "Ultra",
+ "111204": "",
+ "111206": "MazeNormal",
+ "111207": "Maze",
+ "121701": "Normal",
+ "121702": "BPSkill",
+ "121706": "MazeNormal",
+ "120303": "Ultra",
+ "120304": "",
+ "100102": "BPSkill",
+ "121309": "BPSkill",
+ "100403": "Ultra",
+ "120703": "Ultra",
+ "121104": "",
+ "130214": "Ultra",
+ "100204": "",
+ "100804": "",
+ "110302": "BPSkill",
+ "110304": "",
+ "110307": "Maze",
+ "121703": "Ultra",
+ "121704": "",
+ "121707": "Maze",
+ "100602": "BPSkill",
+ "100603": "Ultra",
+ "100604": "",
+ "130301": "Normal",
+ "130302": "BPSkill",
+ "130303": "Ultra",
+ "130304": "",
+ "130307": "Maze",
+ "130501": "Normal",
+ "130502": "BPSkill",
+ "130503": "Ultra",
+ "130504": "",
+ "130507": "Maze",
+ "121401": "Normal",
+ "121402": "BPSkill",
+ "121403": "Ultra",
+ "121404": "",
+ "121407": "Maze"
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/skillId2Name_mapping_1.5.0.json b/starrail_damage_cal/map/data/skillId2Name_mapping_1.5.0.json
new file mode 100644
index 0000000..0bfa2b3
--- /dev/null
+++ b/starrail_damage_cal/map/data/skillId2Name_mapping_1.5.0.json
@@ -0,0 +1,280 @@
+{
+ "100101": "极寒的弓矢",
+ "100103": "冰刻箭雨之时",
+ "100104": "少女的特权",
+ "100106": "攻击",
+ "100107": "冻人的瞬间",
+ "100201": "云骑枪术•朔风",
+ "100202": "云骑枪术•疾雨",
+ "100203": "洞天幻化,长梦一觉",
+ "100206": "攻击",
+ "100207": "破敌锋芒",
+ "100301": "武装调律",
+ "100302": "熔核爆裂",
+ "100303": "天坠之火",
+ "100304": "乘胜追击",
+ "100306": "攻击",
+ "100307": "不完全燃烧",
+ "100401": "重力压制",
+ "100402": "虚空断界",
+ "100404": "时空扭曲",
+ "100406": "攻击",
+ "100407": "画地为牢",
+ "100501": "夜间喧嚣不止",
+ "100502": "月光摩挲连绵",
+ "100503": "悲剧尽头的颤音",
+ "100504": "温柔亦同残酷",
+ "100506": "攻击",
+ "100507": "宽恕无关慈悲",
+ "100801": "如雷疾行",
+ "100802": "禁锢解除",
+ "100803": "狂者制裁",
+ "100806": "攻击",
+ "100807": "极速收割",
+ "100901": "光谱射线",
+ "100902": "流星群落",
+ "100903": "星空祝言",
+ "100904": "天象学",
+ "100906": "攻击",
+ "100907": "灵光一现",
+ "101301": "看什么看",
+ "101302": "一锤子买卖",
+ "101303": "是魔法,我加了魔法",
+ "101304": "还是我来吧",
+ "101306": "攻击",
+ "101307": "可以优化一下",
+ "110101": "驭风的子弹",
+ "110102": "作战再部署",
+ "110103": "贝洛伯格进行曲",
+ "110104": "先人一步",
+ "110106": "攻击",
+ "110107": "在旗帜下",
+ "110201": "强袭",
+ "110202": "归刃",
+ "110203": "乱蝶",
+ "110204": "再现",
+ "110206": "攻击",
+ "110207": "幻身",
+ "110301": "雷鸣音阶",
+ "110303": "机械热潮登场!",
+ "110306": "攻击",
+ "110401": "一意之拳",
+ "110402": "震慑之击",
+ "110403": "永屹之壁",
+ "110404": "不屈之身",
+ "110406": "攻击",
+ "110407": "有情之证",
+ "110501": "仁慈的背面",
+ "110502": "爱,救护与抉择",
+ "110503": "新生之礼",
+ "110504": "生机焕发",
+ "110506": "攻击",
+ "110601": "冰点射击",
+ "110602": "低温妨害",
+ "110604": "数据采集",
+ "110606": "攻击",
+ "110607": "先发制人",
+ "110701": "我也想帮上忙",
+ "110702": "史瓦罗在看着你",
+ "110703": "是约定不是命令",
+ "110704": "因为我们是家人",
+ "110706": "攻击",
+ "110707": "胜利的小小代价",
+ "110801": "酷炫的刀花",
+ "110802": "反复横跳的爱",
+ "110803": "惊喜礼盒",
+ "110804": "撕风的匕首",
+ "110806": "攻击",
+ "110807": "你最闪亮",
+ "110901": "喂!小心火烛",
+ "110902": "嘿!记得虎克吗",
+ "110903": "轰!飞来焰火",
+ "110904": "哈!火上浇油",
+ "110906": "攻击",
+ "110907": "哎!瞧这一团糟",
+ "110909": "嘿!记得虎克吗",
+ "111001": "冰攀前齿技术",
+ "111002": "盐渍野营罐头",
+ "111003": "雪原急救方案",
+ "111004": "户外生存经验",
+ "111006": "攻击",
+ "111007": "巧克力能量棒",
+ "111101": "直冲拳",
+ "111108": "直冲碎天拳",
+ "111102": "裂伤拳",
+ "111103": "制胜一击",
+ "111104": "火花四溅",
+ "111106": "攻击",
+ "111107": "抢先者",
+ "120101": "门前清",
+ "120108": "杠上开花!",
+ "120102": "海底捞月",
+ "120103": "四幺暗刻?和!",
+ "120104": "帝垣琼玉",
+ "120106": "攻击",
+ "120107": "独弈之乐",
+ "120201": "逐客令",
+ "120203": "庆云光覆仪祷",
+ "120204": "紫电扶摇",
+ "120206": "攻击",
+ "120207": "惠风和畅",
+ "120301": "黑渊的棘刺",
+ "120306": "攻击",
+ "120307": "愚者的悲悯",
+ "120501": "支离剑",
+ "120508": "无间剑树",
+ "120502": "地狱变",
+ "120503": "大辟万死",
+ "120504": "倏忽恩赐",
+ "120506": "攻击",
+ "120507": "业途风",
+ "120601": "云骑剑经 • 素霓",
+ "120602": "云骑剑经 • 山倾",
+ "120603": "太虚形蕴 • 烛夜",
+ "120604": "游刃若水",
+ "120606": "攻击",
+ "120607": "云骑剑经 • 叩阵",
+ "120701": "流镝",
+ "120702": "天阙鸣弦",
+ "120704": "箭彻七札",
+ "120706": "攻击",
+ "120707": "云鸢逐风",
+ "120801": "始击岁星",
+ "120802": "太微行棋,灵台示影",
+ "120803": "天律大衍,历劫归一",
+ "120804": "乾清坤夷,否极泰来",
+ "120806": "攻击",
+ "120807": "岁记否泰,固守四郭",
+ "120901": "霜锋点寒芒",
+ "120902": "遥击三尺水",
+ "120903": "快雨燕相逐",
+ "120904": "呼剑如影",
+ "120906": "攻击",
+ "120907": "御剑真诀",
+ "121001": "劈头满堂彩",
+ "121002": "迎面开门红",
+ "121003": "给您来段看家戏",
+ "121004": "古来君子养艺人",
+ "121006": "攻击",
+ "121007": "耍耍把式卖卖艺",
+ "121101": "望 、闻、问…蹴!",
+ "121102": "云吟乍涌坠珠露",
+ "121103": "匏蛟跃渊先雷音",
+ "121106": "攻击",
+ "121107": "徜徉灵泽病恙短",
+ "121301": "泽芝",
+ "121308": "瞬华",
+ "121310": "天矢阴",
+ "121312": "盘拏耀跃",
+ "121302": "龙力自在",
+ "121303": "苍龙傲睨,劫水濯世",
+ "121304": "亢心",
+ "121306": "攻击",
+ "121307": "掣空如虹",
+ "121501": "冥谶天笔",
+ "121502": "生灭系缚",
+ "121503": "十王敕令,遍土遵行",
+ "121504": "罚恶",
+ "121506": "攻击",
+ "121507": "判冥",
+ "800101": "再见安打",
+ "800102": "安息全垒打",
+ "800103": "星尘王牌",
+ "800104": "牵制盗垒",
+ "800106": "攻击",
+ "800107": "不灭三振",
+ "800108": "全胜•再见安打",
+ "800109": "全胜•安息全垒打",
+ "800201": "再见安打",
+ "800202": "安息全垒打",
+ "800203": "星尘王牌",
+ "800204": "牵制盗垒",
+ "800206": "攻击",
+ "800207": "不灭三振",
+ "800208": "全胜•再见安打",
+ "800209": "全胜•安息全垒打",
+ "800301": "穿彻坚冰的烈芒",
+ "800308": "穿彻坚冰的烈芒",
+ "800302": "炽燃不灭的琥珀",
+ "800303": "陷阵无回的炎枪",
+ "800304": "筑城者遗宝",
+ "800306": "攻击",
+ "800307": "守护者召令",
+ "800401": "穿彻坚冰的烈芒",
+ "800408": "穿彻坚冰的烈芒",
+ "800402": "炽燃不灭的琥珀",
+ "800403": "陷阵无回的炎枪",
+ "800404": "筑城者遗宝",
+ "800406": "攻击",
+ "800407": "守护者召令",
+ "100601": "|系统警告|",
+ "100606": "攻击",
+ "100607": "|强制结束进程|",
+ "120401": "石火流光",
+ "120402": "紫霄震曜",
+ "120403": "吾身光明",
+ "120404": "斩勘神形",
+ "120406": "攻击",
+ "120407": "摄召威灵",
+ "909807": "dev_秘技",
+ "110603": "领域压制",
+ "120202": "祥音和韵",
+ "110507": "催眠研习",
+ "130201": "芬芳一现",
+ "130202": "公正,此处盛放",
+ "130203": "驻于花庭,赐与尽美",
+ "130204": "崇高的客体",
+ "130206": "攻击",
+ "130207": "纯粹高洁宣言",
+ "121201": "流影方晖",
+ "121209": "寒川映月",
+ "121202": "无罅飞光",
+ "121203": "昙华生灭,天河泻梦",
+ "121204": "澹月转魄",
+ "121206": "攻击",
+ "121207": "古镜照神",
+ "120302": "白花的祈望",
+ "111201": "赤字…",
+ "111202": "支付困难?",
+ "111203": "扭亏为盈!",
+ "111204": "猪市?!",
+ "111206": "攻击",
+ "111207": "明补",
+ "121701": "令旗•征风召雨",
+ "121702": "灵符•保命护身",
+ "121706": "攻击",
+ "120303": "归葬的遂愿",
+ "120304": "生息的轮转",
+ "100102": "可爱即是正义",
+ "121309": "取消",
+ "100403": "拟似黑洞",
+ "120703": "贯云饮羽",
+ "121104": "奔走悬壶济世长",
+ "130214": "驻「我」华庭,授予至勋",
+ "100204": "寸长寸强",
+ "100804": "至痛至怒",
+ "110302": "电光石火间",
+ "110304": "燃情和弦",
+ "110307": "晚安,贝洛伯格",
+ "121703": "尾巴•遣神役鬼",
+ "121704": "凭附•气通天真",
+ "121707": "凶煞•劾压鬼物",
+ "100602": "是否允许更改?",
+ "100603": "|账号已封禁|",
+ "100604": "等待程序响应…",
+ "130301": "一针幽兰",
+ "130302": "慢捻抹复挑",
+ "130303": "摇花缎水,沾衣不摘",
+ "130304": "分型的螺旋",
+ "130307": "拭琴抚罗袂",
+ "130501": "知识就是力量",
+ "130502": "精神助产术",
+ "130503": "三段悖论",
+ "130504": "我思故我在",
+ "130507": "偶像塑造",
+ "121401": "破魔锥",
+ "121402": "摄伏诸恶",
+ "121403": "天罚贯身",
+ "121404": "十王圣断,业报恒常",
+ "121407": "斩立决"
+}
\ No newline at end of file
diff --git a/starrail_damage_cal/map/data/skillId2Type_mapping_1.5.0.json b/starrail_damage_cal/map/data/skillId2Type_mapping_1.5.0.json
new file mode 100644
index 0000000..19b8a99
--- /dev/null
+++ b/starrail_damage_cal/map/data/skillId2Type_mapping_1.5.0.json
@@ -0,0 +1,280 @@
+{
+ "100101": "单攻",
+ "100103": "群攻",
+ "100104": "单攻",
+ "100106": "",
+ "100107": "",
+ "100201": "单攻",
+ "100202": "单攻",
+ "100203": "单攻",
+ "100206": "",
+ "100207": "强化",
+ "100301": "单攻",
+ "100302": "扩散",
+ "100303": "群攻",
+ "100304": "群攻",
+ "100306": "",
+ "100307": "妨害",
+ "100401": "单攻",
+ "100402": "弹射",
+ "100404": "强化",
+ "100406": "",
+ "100407": "妨害",
+ "100501": "单攻",
+ "100502": "扩散",
+ "100503": "群攻",
+ "100504": "单攻",
+ "100506": "",
+ "100507": "",
+ "100801": "单攻",
+ "100802": "单攻",
+ "100803": "扩散",
+ "100806": "",
+ "100807": "",
+ "100901": "单攻",
+ "100902": "弹射",
+ "100903": "辅助",
+ "100904": "辅助",
+ "100906": "",
+ "100907": "",
+ "101301": "单攻",
+ "101302": "群攻",
+ "101303": "群攻",
+ "101304": "群攻",
+ "101306": "",
+ "101307": "强化",
+ "110101": "单攻",
+ "110102": "辅助",
+ "110103": "辅助",
+ "110104": "强化",
+ "110106": "",
+ "110107": "辅助",
+ "110201": "单攻",
+ "110202": "单攻",
+ "110203": "单攻",
+ "110204": "强化",
+ "110206": "",
+ "110207": "强化",
+ "110301": "单攻",
+ "110303": "群攻",
+ "110306": "",
+ "110401": "单攻",
+ "110402": "妨害",
+ "110403": "防御",
+ "110404": "回复",
+ "110406": "",
+ "110407": "防御",
+ "110501": "单攻",
+ "110502": "回复",
+ "110503": "回复",
+ "110504": "强化",
+ "110506": "",
+ "110601": "单攻",
+ "110602": "妨害",
+ "110604": "辅助",
+ "110606": "",
+ "110607": "",
+ "110701": "单攻",
+ "110702": "群攻",
+ "110703": "强化",
+ "110704": "单攻",
+ "110706": "",
+ "110707": "",
+ "110801": "单攻",
+ "110802": "弹射",
+ "110803": "妨害",
+ "110804": "强化",
+ "110806": "",
+ "110807": "妨害",
+ "110901": "单攻",
+ "110902": "单攻",
+ "110903": "单攻",
+ "110904": "强化",
+ "110906": "",
+ "110907": "",
+ "110909": "扩散",
+ "111001": "单攻",
+ "111002": "回复",
+ "111003": "回复",
+ "111004": "回复",
+ "111006": "单攻",
+ "111007": "回复",
+ "111101": "单攻",
+ "111108": "单攻",
+ "111102": "单攻",
+ "111103": "单攻",
+ "111104": "强化",
+ "111106": "",
+ "111107": "",
+ "120101": "单攻",
+ "120108": "扩散",
+ "120102": "强化",
+ "120103": "群攻",
+ "120104": "强化",
+ "120106": "",
+ "120107": "强化",
+ "120201": "单攻",
+ "120203": "辅助",
+ "120204": "强化",
+ "120206": "",
+ "120207": "辅助",
+ "120301": "单攻",
+ "120306": "",
+ "120307": "回复",
+ "120501": "单攻",
+ "120508": "扩散",
+ "120502": "强化",
+ "120503": "扩散",
+ "120504": "群攻",
+ "120506": "",
+ "120507": "",
+ "120601": "单攻",
+ "120602": "单攻",
+ "120603": "单攻",
+ "120604": "强化",
+ "120606": "",
+ "120607": "",
+ "120701": "单攻",
+ "120702": "辅助",
+ "120704": "强化",
+ "120706": "",
+ "120707": "强化",
+ "120801": "单攻",
+ "120802": "防御",
+ "120803": "群攻",
+ "120804": "回复",
+ "120806": "",
+ "120807": "防御",
+ "120901": "单攻",
+ "120902": "单攻",
+ "120903": "单攻",
+ "120904": "单攻",
+ "120906": "",
+ "120907": "强化",
+ "121001": "单攻",
+ "121002": "扩散",
+ "121003": "群攻",
+ "121004": "妨害",
+ "121006": "",
+ "121007": "",
+ "121101": "单攻",
+ "121102": "回复",
+ "121103": "回复",
+ "121106": "",
+ "121107": "回复",
+ "121301": "单攻",
+ "121308": "单攻",
+ "121310": "扩散",
+ "121312": "扩散",
+ "121302": "强化",
+ "121303": "扩散",
+ "121304": "强化",
+ "121306": "",
+ "121307": "强化",
+ "121501": "单攻",
+ "121502": "单攻",
+ "121503": "强化",
+ "121504": "辅助",
+ "121506": "",
+ "121507": "",
+ "800101": "单攻",
+ "800102": "扩散",
+ "800103": "强化",
+ "800104": "强化",
+ "800106": "",
+ "800107": "回复",
+ "800108": "单攻",
+ "800109": "扩散",
+ "800201": "单攻",
+ "800202": "扩散",
+ "800203": "强化",
+ "800204": "强化",
+ "800206": "",
+ "800207": "回复",
+ "800208": "单攻",
+ "800209": "扩散",
+ "800301": "单攻",
+ "800308": "扩散",
+ "800302": "防御",
+ "800303": "群攻",
+ "800304": "强化",
+ "800306": "",
+ "800307": "防御",
+ "800401": "单攻",
+ "800408": "扩散",
+ "800402": "防御",
+ "800403": "群攻",
+ "800404": "强化",
+ "800406": "",
+ "800407": "防御",
+ "100601": "单攻",
+ "100606": "",
+ "100607": "",
+ "120401": "单攻",
+ "120402": "群攻",
+ "120403": "群攻",
+ "120404": "弹射",
+ "120406": "",
+ "120407": "强化",
+ "909807": "回复",
+ "110603": "妨害",
+ "120202": "辅助",
+ "110507": "",
+ "130201": "单攻",
+ "130202": "群攻",
+ "130203": "群攻",
+ "130204": "强化",
+ "130206": "",
+ "130207": "妨害",
+ "121201": "单攻",
+ "121209": "扩散",
+ "121202": "单攻",
+ "121203": "扩散",
+ "121204": "强化",
+ "121206": "",
+ "121207": "妨害",
+ "120302": "回复",
+ "111201": "单攻",
+ "111202": "单攻",
+ "111203": "强化",
+ "111204": "单攻",
+ "111206": "",
+ "111207": "强化",
+ "121701": "单攻",
+ "121702": "回复",
+ "121706": "",
+ "120303": "群攻",
+ "120304": "回复",
+ "100102": "防御",
+ "121309": "取消",
+ "100403": "群攻",
+ "120703": "单攻",
+ "121104": "回复",
+ "130214": "群攻",
+ "100204": "强化",
+ "100804": "强化",
+ "110302": "扩散",
+ "110304": "强化",
+ "110307": "",
+ "121703": "辅助",
+ "121704": "回复",
+ "121707": "妨害",
+ "100602": "妨害",
+ "100603": "妨害",
+ "100604": "妨害",
+ "130301": "单攻",
+ "130302": "辅助",
+ "130303": "辅助",
+ "130304": "辅助",
+ "130307": "强化",
+ "130501": "单攻",
+ "130502": "单攻",
+ "130503": "单攻",
+ "130504": "强化",
+ "130507": "妨害",
+ "121401": "单攻",
+ "121402": "扩散",
+ "121403": "单攻",
+ "121404": "弹射",
+ "121407": ""
+}
\ No newline at end of file