diff --git a/pyproject.toml b/pyproject.toml index 86025fe..9710819 100644 --- a/pyproject.toml +++ b/pyproject.toml @@ -1,6 +1,6 @@ [project] name = "starrail_damage_cal" -version = "1.0.7" +version = "1.0.8" description = "For StarRail Role Damage Cal" authors = [ {name = "qwerdvd", email = "105906879+qwerdvd@users.noreply.github.com"}, diff --git a/starrail_damage_cal/excel/AvatarPromotionConfig.json b/starrail_damage_cal/excel/AvatarPromotionConfig.json index 04b3822..d5fc170 100644 --- a/starrail_damage_cal/excel/AvatarPromotionConfig.json +++ b/starrail_damage_cal/excel/AvatarPromotionConfig.json @@ -1,14235 +1,14566 @@ -{ - "1001": { - "0": { - "AvatarID": 1001, - "Promotion": 0, - "PromotionCostList": [ - { - "ItemID": 2, - "ItemNum": 3200 - }, - { - "ItemID": 111011, - "ItemNum": 4 - } - ], - "MaxLevel": 20, - "PlayerLevelRequire": 15, - "AttackBase": { - "Value": 69.6000000005588 - }, - "AttackAdd": { - "Value": 3.480000000447035 - }, - "DefenceBase": { - "Value": 78 - }, - 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"Value": 0.05 + }, + "CriticalDamage": { + "Value": 0.5 + }, + "BaseAggro": { + "Value": 125 + } + } + } } \ No newline at end of file diff --git a/starrail_damage_cal/excel/EquipmentPromotionConfig.json b/starrail_damage_cal/excel/EquipmentPromotionConfig.json index e3f1f71..6ee447f 100644 --- a/starrail_damage_cal/excel/EquipmentPromotionConfig.json +++ b/starrail_damage_cal/excel/EquipmentPromotionConfig.json @@ -1,20835 +1,20835 @@ -{ - "20000": { - "0": { - "EquipmentID": 20000, - "Promotion": 0, - "PromotionCostList": [ - { - "ItemID": 2, - "ItemNum": 3000 - }, - { - "ItemID": 111011, - "ItemNum": 4 - } - ], - "PlayerLevelRequire": 15, - "MaxLevel": 20, - "BaseHP": { - "Value": 38.40000000037253 - }, - "BaseHPAdd": { - "Value": 5.760000000707805 - }, - "BaseAttack": { - "Value": 14.400000000372529 - }, - "BaseAttackAdd": { - "Value": 2.1600000001490116 - }, - "BaseDefence": { - "Value": 12 - }, - "BaseDefenceAdd": { - "Value": 1.800000000745058 - } - }, - "1": { - "EquipmentID": 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200000 + }, + { + "ItemID": 110123, + "ItemNum": 10 + }, + { + "ItemID": 111013, + "ItemNum": 8 + } + ], + "MaxLevel": 70, + "WorldLevelRequire": 5, + "BaseAttack": { + "Value": 227.04 + }, + "BaseAttackAdd": { + "Value": 3.96 + }, + "BaseDefence": { + "Value": 206.4 + }, + "BaseDefenceAdd": { + "Value": 3.6 + }, + "BaseHP": { + "Value": 371.52 + }, + "BaseHPAdd": { + "Value": 6.48 + } + }, + "6": { + "EquipmentID": 23020, + "Promotion": 6, + "PromotionCostList": [], + "MaxLevel": 80, + "WorldLevelRequire": 5, + "BaseAttack": { + "Value": 269.28 + }, + "BaseAttackAdd": { + "Value": 3.96 + }, + "BaseDefence": { + "Value": 244.8 + }, + "BaseDefenceAdd": { + "Value": 3.6 + }, + "BaseHP": { + "Value": 440.64 + }, + "BaseHPAdd": { + "Value": 6.48 + } + } + } } \ No newline at end of file diff --git a/starrail_damage_cal/excel/light_cone_ranks.json b/starrail_damage_cal/excel/light_cone_ranks.json index 3cf18a3..0a97b5a 100644 --- a/starrail_damage_cal/excel/light_cone_ranks.json +++ b/starrail_damage_cal/excel/light_cone_ranks.json @@ -1,4189 +1,4164 @@ -{ - "20000": { - "id": "20000", - "skill": "危机", - "desc": "战斗开始时,使装备者的暴击率提高#1[i]%,持续#2[i]回合。", - "params": [ - [ - 0.12, - 3 - ], - [ - 0.15, - 3 - ], - [ - 0.18, - 3 - ], - [ - 0.21, - 3 - ], - [ - 0.24, - 3 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20001": { - "id": "20001", - "skill": "繁盛", - "desc": "装备者施放战技和终结技时,治疗量提高#1[i]%。", - "params": [ - [ - 0.12 - ], - [ - 0.15 - ], - [ - 0.18 - ], - [ - 0.21 - ], - [ - 0.24 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20002": { - "id": "20002", - "skill": "破灭", - "desc": "使装备者普攻和战技造成的伤害提高#1[i]%。", - "params": [ - [ - 0.2 - ], - [ - 0.25 - ], - [ - 0.3 - ], - [ - 0.35 - ], - [ - 0.4 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20003": { - "id": "20003", - "skill": "静滞", - "desc": "使装备者的防御力提高#1[i]%。当装备者当前生命值百分比小于#2[i]%时,其防御力额外提高#3[i]%。", - "params": [ - [ - 0.16, - 0.5, - 0.16 - ], - [ - 0.2, - 0.5, - 0.2 - ], - [ - 0.24, - 0.5, - 0.24 - ], - [ - 0.28, - 0.5, - 0.28 - ], - [ - 0.32, - 0.5, - 0.32 - ] - ], - "properties": [ - [ - { - "type": "DefenceAddedRatio", - "value": 0.16 - } - ], - [ - { - "type": "DefenceAddedRatio", - "value": 0.2 - } - ], - [ - { - "type": "DefenceAddedRatio", - "value": 0.24 - } - ], - [ - { - "type": "DefenceAddedRatio", - "value": 0.28 - } - ], - [ - { - "type": "DefenceAddedRatio", - "value": 0.32 - } - ] - ] - }, - "20004": { - "id": "20004", - "skill": "沉沦", - "desc": "战斗开始时,使装备者的效果命中提高#1[i]%,持续#2[i]回合。", - "params": [ - [ - 0.2, - 3 - ], - [ - 0.25, - 3 - ], - [ - 0.3, - 3 - ], - [ - 0.35, - 3 - ], - [ - 0.4, - 3 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20005": { - "id": "20005", - "skill": "协力", - "desc": "进入战斗后,使我方全体的攻击力提高#1[i]%。同类技能无法重复生效。", - "params": [ - [ - 0.08 - ], - [ - 0.09 - ], - [ - 0.1 - ], - [ - 0.11 - ], - [ - 0.12 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20006": { - "id": "20006", - "skill": "博识", - "desc": "使装备者终结技造成的伤害提高#1[i]%。", - "params": [ - [ - 0.28 - ], - [ - 0.35 - ], - [ - 0.42 - ], - [ - 0.49 - ], - [ - 0.56 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20007": { - "id": "20007", - "skill": "鸣角", - "desc": "使装备者消灭敌方目标后,攻击力提高#1[i]%,持续#2[i]回合。", - "params": [ - [ - 0.24, - 3 - ], - [ - 0.3, - 3 - ], - [ - 0.36, - 3 - ], - [ - 0.42, - 3 - ], - [ - 0.48, - 3 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20008": { - "id": "20008", - "skill": "甘美", - "desc": "战斗开始时,立即为我方全体恢复#1[i]点能量。", - "params": [ - [ - 6 - ], - [ - 7.5 - ], - [ - 9 - ], - [ - 10.5 - ], - [ - 12 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20009": { - "id": "20009", - "skill": "诛讨", - "desc": "使装备者对当前生命值百分比大于#1[i]%的敌方目标造成的伤害提高#2[i]%。", - "params": [ - [ - 0.5, - 0.2 - ], - [ - 0.5, - 0.25 - ], - [ - 0.5, - 0.3 - ], - [ - 0.5, - 0.35 - ], - [ - 0.5, - 0.4 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20010": { - "id": "20010", - "skill": "兴复", - "desc": "使装备者施放终结技时,回复等同于自身生命上限#1[i]%的生命值。", - "params": [ - [ - 0.18 - ], - [ - 0.21 - ], - [ - 0.24 - ], - [ - 0.27 - ], - [ - 0.3 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20011": { - "id": "20011", - "skill": "追逼", - "desc": "使装备者对减速状态下的敌方目标造成的伤害提高#1[i]%。", - "params": [ - [ - 0.24 - ], - [ - 0.3 - ], - [ - 0.36 - ], - [ - 0.42 - ], - [ - 0.48 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20012": { - "id": "20012", - "skill": "速决", - "desc": "使装备者施放攻击或受到攻击后,额外恢复#1[i]点能量,该效果单个回合内不可重复触发。", - "params": [ - [ - 4 - ], - [ - 5 - ], - [ - 6 - ], - [ - 7 - ], - [ - 8 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20013": { - "id": "20013", - "skill": "顿悟", - "desc": "使装备者施放战技后额外恢复#1[i]点能量,该效果单个回合内不可重复触发。", - "params": [ - [ - 8 - ], - [ - 9 - ], - [ - 10 - ], - [ - 11 - ], - [ - 12 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20014": { - "id": "20014", - "skill": "联盟", - "desc": "使装备者在消灭敌方目标后,速度提高#1[i]%,持续#2[i]回合。", - "params": [ - [ - 0.1, - 2 - ], - [ - 0.12, - 2 - ], - [ - 0.14, - 2 - ], - [ - 0.16, - 2 - ], - [ - 0.18, - 2 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20015": { - "id": "20015", - "skill": "丰饶民", - "desc": "当装备者施放普攻后,使下一次行动提前#1[i]%。", - "params": [ - [ - 0.12 - ], - [ - 0.14 - ], - [ - 0.16 - ], - [ - 0.18 - ], - [ - 0.2 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20016": { - "id": "20016", - "skill": "军团", - "desc": "装备者当前生命值百分比小于#1[i]%时,暴击率提高#2[i]%。", - "params": [ - [ - 0.8, - 0.12 - ], - [ - 0.8, - 0.15 - ], - [ - 0.8, - 0.18 - ], - [ - 0.8, - 0.21 - ], - [ - 0.8, - 0.24 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20017": { - "id": "20017", - "skill": "公司", - "desc": "当装备者击破敌方目标的弱点时,回复等同于自身生命上限#1[i]%的生命值。", - "params": [ - [ - 0.12 - ], - [ - 0.14 - ], - [ - 0.16 - ], - [ - 0.18 - ], - [ - 0.2 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20018": { - "id": "20018", - "skill": "机关", - "desc": "施放战技后,使装备者的下一次普攻对敌方目标造成等同于自身#1[i]%攻击力的附加伤害。", - "params": [ - [ - 0.6 - ], - [ - 0.75 - ], - [ - 0.9 - ], - [ - 1.05 - ], - [ - 1.2 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20019": { - "id": "20019", - "skill": "家族", - "desc": "进入战斗时,我方全体速度提高#1[i]点,持续#2[i]回合。", - "params": [ - [ - 12, - 1 - ], - [ - 14, - 1 - ], - [ - 16, - 1 - ], - [ - 18, - 1 - ], - [ - 20, - 1 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "20020": { - "id": "20020", - "skill": "天才", - "desc": "当装备者施放终结技时,攻击力提高#1[i]%,持续#2[i]回合。", - "params": [ - [ - 0.24, - 2 - ], - [ - 0.3, - 2 - ], - [ - 0.36, - 2 - ], - [ - 0.42, - 2 - ], - [ - 0.48, - 2 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "21000": { - "id": "21000", - "skill": "互相治愈", - "desc": "使装备者的能量恢复效率提高#1[i]%,并在施放终结技时治疗量提高#2[i]%。", - "params": [ - [ - 0.08, - 0.12 - ], - [ - 0.1, - 0.15 - ], - [ - 0.12, - 0.18 - ], - [ - 0.14, - 0.21 - ], - [ - 0.16, - 0.24 - ] - ], - "properties": [ - [ - { - "type": "SPRatioBase", - "value": 0.08 - } - ], - [ - { - "type": "SPRatioBase", - "value": 0.1 - } - ], - [ - { - "type": "SPRatioBase", - "value": 0.12 - } - ], - [ - { - "type": "SPRatioBase", - "value": 0.14 - } - ], - [ - { - "type": "SPRatioBase", - "value": 0.16 - } - ] - ] - }, - "21001": { - "id": "21001", - "skill": "劳碌者", - "desc": "敌方目标每承受1个负面效果,装备者对其造成的伤害提高#1[i]%,最多叠加#2[i]层。该效果对持续伤害也会生效。", - "params": [ - [ - 0.12, - 3 - ], - [ - 0.15, - 3 - ], - [ - 0.18, - 3 - ], - [ - 0.21, - 3 - ], - [ - 0.24, - 3 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "21002": { - "id": "21002", - "skill": "此刻定格", - "desc": "使装备者的防御力提高#1[i]%。进入战斗后,使我方全体的全属性抗性提高#2[i]%。同类技能无法重复生效。", - "params": [ - [ - 0.16, - 0.08 - ], - [ - 0.18, - 0.09 - ], - [ - 0.2, - 0.1 - ], - [ - 0.22, - 0.11 - ], - [ - 0.24, - 0.12 - ] - ], - "properties": [ - [ - { - "type": "DefenceAddedRatio", - "value": 0.16 - } - ], - [ - { - "type": "DefenceAddedRatio", - "value": 0.18 - } - ], - [ - { - "type": "DefenceAddedRatio", - "value": 0.2 - } - ], - [ - { - "type": "DefenceAddedRatio", - "value": 0.22 - } - ], - [ - { - "type": "DefenceAddedRatio", - "value": 0.24 - } - ] - ] - }, - "21003": { - "id": "21003", - "skill": "记录", - "desc": "使装备者的攻击力提高#1[i]%。当场上的敌方目标数量小于等于2时,装备者的暴击率提高#2[i]%。", - "params": [ - [ - 0.16, - 0.12 - ], - [ - 0.2, - 0.15 - ], - [ - 0.24, - 0.18 - ], - [ - 0.28, - 0.21 - ], - [ - 0.32, - 0.24 - ] - ], - "properties": [ - [ - { - "type": "AttackAddedRatio", - "value": 0.16 - } - ], - [ - { - "type": "AttackAddedRatio", - "value": 0.2 - } - ], - [ - { - "type": "AttackAddedRatio", - "value": 0.24 - } - ], - [ - { - "type": "AttackAddedRatio", - "value": 0.28 - } - ], - [ - { - "type": "AttackAddedRatio", - "value": 0.32 - } - ] - ] - }, - "21004": { - "id": "21004", - "skill": "老相片", - "desc": "使装备者的击破特攻提高#1[i]%。装备者施放攻击后,额外恢复#2[i]点能量,该效果单个回合内不可重复触发。", - "params": [ - [ - 0.28, - 4 - ], - [ - 0.35, - 5 - ], - [ - 0.42, - 6 - ], - [ - 0.49, - 7 - ], - [ - 0.56, - 8 - ] - ], - "properties": [ - [ - { - "type": "BreakDamageAddedRatioBase", - "value": 0.28 - } - ], - [ - { - "type": "BreakDamageAddedRatioBase", - "value": 0.35 - } - ], - [ - { - "type": "BreakDamageAddedRatioBase", - "value": 0.42 - } - ], - [ - { - "type": "BreakDamageAddedRatioBase", - "value": 0.49 - } - ], - [ - { - "type": "BreakDamageAddedRatioBase", - "value": 0.56 - } - ] - ] - }, - "21005": { - "id": "21005", - "skill": "奇妙冒险", - "desc": "装备者施放普攻、战技或终结技攻击敌方目标后,分别获取一层【淘气值】。每层使装备者的攻击力提高#1[i]%。", - "params": [ - [ - 0.12 - ], - [ - 0.15 - ], - [ - 0.18 - ], - [ - 0.21 - ], - [ - 0.24 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "21006": { - "id": "21006", - "skill": "画像少女", - "desc": "使装备者追加攻击造成的伤害提高#1[i]%。若该敌方目标当前生命值百分比小于等于#2[i]%,则追加攻击造成的伤害额外提高#3[i]%。", - "params": [ - [ - 0.24, - 0.5, - 0.24 - ], - [ - 0.3, - 0.5, - 0.3 - ], - [ - 0.36, - 0.5, - 0.36 - ], - [ - 0.42, - 0.5, - 0.42 - ], - [ - 0.48, - 0.5, - 0.48 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "21007": { - "id": "21007", - "skill": "救治与维修", - "desc": "使装备者的治疗量提高#1[i]%,并在施放战技时为我方全体恢复#2[i]点能量。", - "params": [ - [ - 0.1, - 2 - ], - [ - 0.125, - 2.5 - ], - [ - 0.15, - 3 - ], - [ - 0.175, - 3.5 - ], - [ - 0.2, - 4 - ] - ], - "properties": [ - [ - { - "type": "HealRatioBase", - "value": 0.1 - } - ], - [ - { - "type": "HealRatioBase", - "value": 0.125 - } - ], - [ - { - "type": "HealRatioBase", - "value": 0.15 - } - ], - [ - { - "type": "HealRatioBase", - "value": 0.175 - } - ], - [ - { - "type": "HealRatioBase", - "value": 0.2 - } - ] - ] - }, - "21008": { - "id": "21008", - "skill": "自信", - "desc": "使装备者的效果命中提高#1[i]%,同时造成的持续伤害提高#2[i]%。", - "params": [ - [ - 0.2, - 0.24 - ], - [ - 0.25, - 0.3 - ], - [ - 0.3, - 0.36 - ], - [ - 0.35, - 0.42 - ], - [ - 0.4, - 0.48 - ] - ], - "properties": [ - [ - { - "type": "StatusProbabilityBase", - "value": 0.2 - } - ], - [ - { - "type": "StatusProbabilityBase", - "value": 0.25 - } - ], - [ - { - "type": "StatusProbabilityBase", - "value": 0.3 - } - ], - [ - { - "type": "StatusProbabilityBase", - "value": 0.35 - } - ], - [ - { - "type": "StatusProbabilityBase", - "value": 0.4 - } - ] - ] - }, - "21009": { - "id": "21009", - "skill": "时光如梭", - "desc": "使装备者受到攻击的概率提高,同时受到的伤害降低#2[i]%。", - "params": [ - [ - 2, - 0.16 - ], - [ - 2, - 0.18 - ], - [ - 2, - 0.2 - ], - [ - 2, - 0.22 - ], - [ - 2, - 0.24 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "21010": { - "id": "21010", - "skill": "各自的答案", - "desc": "当装备者多次击中同一敌方目标时,每次造成的伤害提高#1[i]%,该效果最多叠加#2[i]层。若攻击目标发生变化,立即解除当前的增益效果。", - "params": [ - [ - 0.08, - 5 - ], - [ - 0.1, - 5 - ], - [ - 0.12, - 5 - ], - [ - 0.14, - 5 - ], - [ - 0.16, - 5 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "21011": { - "id": "21011", - "skill": "启程", - "desc": "进入战斗后,当我方目标造成与装备者相同属性的伤害时,造成的伤害提高#1[i]%。", - "params": [ - [ - 0.12 - ], - [ - 0.15 - ], - [ - 0.18 - ], - [ - 0.21 - ], - [ - 0.24 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "21012": { - "id": "21012", - "skill": "竭力而为", - "desc": "使装备者造成的伤害提高#1[i]%,同时对当前生命值百分比大于等于装备者自身当前生命值百分比的敌方目标造成的伤害额外提高#2[i]%。", - "params": [ - [ - 0.2, - 0.2 - ], - [ - 0.25, - 0.25 - ], - [ - 0.3, - 0.3 - ], - [ - 0.35, - 0.35 - ], - [ - 0.4, - 0.4 - ] - ], - "properties": [ - [ - { - "type": "AllDamageTypeAddedRatio", - "value": 0.2 - } - ], - [ - { - "type": "AllDamageTypeAddedRatio", - "value": 0.25 - } - ], - [ - { - "type": "AllDamageTypeAddedRatio", - "value": 0.3 - } - ], - [ - { - "type": "AllDamageTypeAddedRatio", - "value": 0.35 - } - ], - [ - { - "type": "AllDamageTypeAddedRatio", - "value": 0.4 - } - ] - ] - }, - "21013": { - "id": "21013", - "skill": "声音的力量", - "desc": "使装备者进入战斗时立即恢复#2[i]点能量,同时使其终结技造成的伤害提高#1[i]%。", - "params": [ - [ - 0.32, - 20 - ], - [ - 0.4, - 23 - ], - [ - 0.48, - 26 - ], - [ - 0.56, - 29 - ], - [ - 0.64, - 32 - ] - ], - "properties": [ - [], - [], - [], 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"properties": [ - [], - [], - [], - [], - [] - ] - }, - "21018": { - "id": "21018", - "skill": "停不下来啦!", - "desc": "当装备者施放终结技后,我方全体行动提前#1[i]%。", - "params": [ - [ - 0.16 - ], - [ - 0.18 - ], - [ - 0.2 - ], - [ - 0.22 - ], - [ - 0.24 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "21019": { - "id": "21019", - "skill": "暖阳麦浪", - "desc": "使装备者攻击力提高#1[i]%,当装备者消灭敌方目标后,暴击率提高#2[i]%,持续#3[i]回合。", - "params": [ - [ - 0.16, - 0.12, - 3 - ], - [ - 0.2, - 0.15, - 3 - ], - [ - 0.24, - 0.18, - 3 - ], - [ - 0.28, - 0.21, - 3 - ], - [ - 0.32, - 0.24, - 3 - ] - ], - "properties": [ - [ - { - "type": "AttackAddedRatio", - "value": 0.16 - } - ], - [ - { - "type": "AttackAddedRatio", - "value": 0.2 - } - ], - [ - { - "type": "AttackAddedRatio", - "value": 0.24 - } - ], - [ - { - "type": "AttackAddedRatio", - "value": 0.28 - } - ], - [ - { - "type": "AttackAddedRatio", - "value": 0.32 - } - ] - ] - }, - "21020": { - "id": "21020", - "skill": "各得其所", - "desc": "使装备者攻击力提高#1[i]%,当装备者消灭敌方目标后,暴击伤害提高#2[i]%,持续#3[i]回合。", - "params": [ - [ - 0.16, - 0.24, - 3 - ], - [ - 0.2, - 0.3, - 3 - ], - [ - 0.24, - 0.36, - 3 - ], - [ - 0.28, - 0.42, - 3 - ], - [ - 0.32, - 0.48, - 3 - ] - ], - "properties": [ - [ - { - "type": "AttackAddedRatio", - "value": 0.16 - } - ], - [ - { - "type": "AttackAddedRatio", - "value": 0.2 - } - ], - [ - { - "type": "AttackAddedRatio", - "value": 0.24 - } - ], - [ - { - "type": "AttackAddedRatio", - "value": 0.28 - } - ], - [ - { - "type": "AttackAddedRatio", - "value": 0.32 - } - ] - ] - }, - "21021": { - "id": "21021", - "skill": "酣适", - "desc": "当装备者的回合开始时,随机为1个当前能量百分比小于#1[i]%的我方其他目标恢复#2[i]点能量。", - "params": [ - [ - 0.5, - 8 - ], - [ - 0.5, - 10 - ], - [ - 0.5, - 12 - ], - [ - 0.5, - 14 - ], - [ - 0.5, - 16 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "21022": { - "id": "21022", - "skill": "休止符", - "desc": "使装备者的击破特攻提高#1[i]%,对处于触电或风化状态的敌方目标造成的伤害提高#2[i]%,该效果对持续伤害也会生效。", - "params": [ - [ - 0.16, - 0.16 - ], - [ - 0.2, - 0.2 - ], - [ - 0.24, - 0.24 - ], - [ - 0.28, - 0.28 - ], - [ - 0.32, - 0.32 - ] - ], - "properties": [ - [ - { - "type": "BreakDamageAddedRatioBase", - "value": 0.16 - } - ], - [ - { - "type": "BreakDamageAddedRatioBase", - "value": 0.2 - } - ], - [ - { - "type": "BreakDamageAddedRatioBase", - "value": 0.24 - } - ], - [ - { - "type": "BreakDamageAddedRatioBase", - "value": 0.28 - } - ], - [ - { - "type": "BreakDamageAddedRatioBase", - "value": 0.32 - } - ] - ] - }, - "21023": { - "id": "21023", - "skill": "泪中人", - "desc": "战斗开始时,使我方全体受到的伤害降低#2[i]%,持续#3[i]回合。同时立即为我方全体回复等同于各自已损失生命值#1[i]%的生命值。", - "params": [ - [ - 0.3, - 0.08, - 5 - ], - [ - 0.35, - 0.1, - 5 - ], - [ - 0.4, - 0.12, - 5 - ], - [ - 0.45, - 0.14, - 5 - ], - [ - 0.5, - 0.16, - 5 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "21024": { - "id": "21024", - "skill": "驱散余寒", - "desc": "进入战斗后,使装备者速度提高#1[i]%,造成的伤害提高#2[i]%。当装备者受到伤害后该效果失效,下个回合结束时该效果恢复。", - "params": [ - [ - 0.08, - 0.12 - ], - [ - 0.09, - 0.15 - ], - [ - 0.1, - 0.18 - ], - [ - 0.11, - 0.21 - ], - [ - 0.12, - 0.24 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "21025": { - "id": "21025", - "skill": "旧日纸鸢", - "desc": "当装备者施放战技后,使下一个行动的我方其他目标造成的伤害提高#1[i]%,持续#2[i]回合。", - "params": [ - [ - 0.16, - 1 - ], - [ - 0.2, - 1 - ], - [ - 0.24, - 1 - ], - [ - 0.28, - 1 - ], - [ - 0.32, - 1 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "21026": { - "id": "21026", - "skill": "快溜", - "desc": "使装备者的攻击力提高#1[i]%,对处于灼烧或裂伤状态的敌方目标造成的伤害提高#2[i]%,该效果对持续伤害也会生效。", - "params": [ - [ - 0.1, - 0.16 - ], - [ - 0.125, - 0.2 - ], - [ - 0.15, - 0.24 - ], - [ - 0.175, - 0.28 - ], - [ - 0.2, - 0.32 - ] - ], - "properties": [ - [ - { - "type": "AttackAddedRatio", - "value": 0.1 - } - ], - [ - { - "type": "AttackAddedRatio", - "value": 0.125 - } - ], - [ - { - "type": "AttackAddedRatio", - "value": 0.15 - } - ], - [ - { - "type": "AttackAddedRatio", - "value": 0.175 - } - ], - [ - { - "type": "AttackAddedRatio", - "value": 0.2 - } - ] - ] - }, - "21027": { - "id": "21027", - "skill": "各就其位", - "desc": "使装备者造成伤害提高#1[i]%。每消灭1个敌方目标,装备者的攻击力提高#2[i]%,该效果最多叠加#3[i]层。", - "params": [ - [ - 0.12, - 0.04, - 3 - ], - [ - 0.15, - 0.05, - 3 - ], - [ - 0.18, - 0.06, - 3 - ], - [ - 0.21, - 0.07, - 3 - ], - [ - 0.24, - 0.08, - 3 - ] - ], - "properties": [ - [ - { - "type": "AllDamageTypeAddedRatio", - "value": 0.12 - } - ], - [ - { - "type": "AllDamageTypeAddedRatio", - "value": 0.15 - } - ], - [ - { - "type": "AllDamageTypeAddedRatio", - "value": 0.18 - } - ], - [ - { - "type": "AllDamageTypeAddedRatio", - "value": 0.21 - } - ], - [ - { - "type": "AllDamageTypeAddedRatio", - "value": 0.24 - } - ] - ] - }, - "21028": { - "id": "21028", - "skill": "小小灯火", - "desc": "使装备者的生命上限提高#1[i]%。施放普攻或战技后,为我方全体回复等同于各自生命上限#2[f1]%的生命值。", - "params": [ - [ - 0.16, - 0.02 - ], - [ - 0.2, - 0.025 - ], - [ - 0.24, - 0.03 - ], - [ - 0.28, - 0.035 - ], - [ - 0.32, - 0.04 - ] - ], - "properties": [ - [ - { - "type": "HPAddedRatio", - "value": 0.16 - } - ], - [ - { - "type": "HPAddedRatio", - "value": 0.2 - } - ], - [ - { - "type": "HPAddedRatio", - "value": 0.24 - } - ], - [ - { - "type": "HPAddedRatio", - "value": 0.28 - } - ], - [ - { - "type": "HPAddedRatio", - "value": 0.32 - } - ] - ] - }, - "21029": { - "id": "21029", - "skill": "交手如交谈", - "desc": "装备者施放普攻或战技后,对随机1个受到攻击的敌方目标造成等同于自身#1[i]%攻击力的附加伤害。", - "params": [ - [ - 0.48 - ], - [ - 0.6 - ], - [ - 0.72 - ], - [ - 0.84 - ], - [ - 0.96 - ] - ], - "properties": [ - [], - [], - [], - [], - [] - ] - }, - "21030": { - "id": "21030", - "skill": "新篇章", - "desc": "使装备者防御力提高#1[i]%。使装备者施放终结技时造成的伤害值提高,提高数值等同于装备者防御力的#2[i]%,该效果每次施放终结技时对每个敌方目标仅生效1次。", - "params": [ - [ - 0.16, - 0.6 - ], - [ - 0.2, - 0.75 - ], - [ - 0.24, - 0.9 - ], - [ - 0.28, - 1.05 - ], - [ - 0.32, - 1.2 - ] - ], - "properties": [ - [ - { - "type": "DefenceAddedRatio", - "value": 0.16 - } - ], - [ - { - "type": "DefenceAddedRatio", - "value": 0.2 - } - ], - [ - { - "type": "DefenceAddedRatio", - "value": 0.24 - } - ], - [ - { - "type": "DefenceAddedRatio", - "value": 0.28 - } - ], - [ - { - "type": "DefenceAddedRatio", - "value": 0.32 - } - ] - ] - }, - "21031": { - "id": "21031", - "skill": "汹涌", - "desc": "使装备者暴击率提高#1[i]%。暴击后有#2[i]%的固定概率解除被攻击敌方目标所持有的1个增益效果,该效果每次攻击只可触发1次。", - "params": [ - [ - 0.12, - 0.16 - ], - [ - 0.15, - 0.2 - ], - [ - 0.18, - 0.24 - ], - [ - 0.21, - 0.28 - ], - [ - 0.24, - 0.32 - ] - ], - "properties": [ - [ - { - "type": "CriticalChanceBase", - "value": 0.12 - } - ], - [ - { - "type": "CriticalChanceBase", - "value": 0.15 - } - ], - [ - { - "type": "CriticalChanceBase", - "value": 0.18 - } - ], - [ - { - "type": "CriticalChanceBase", - "value": 0.21 - } - ], - [ - { - "type": "CriticalChanceBase", - "value": 0.24 - } - ] - ] - }, - "21032": { - "id": "21032", - "skill": "秘密", - "desc": "在战斗开始时以及当装备者回合开始时,随机生效1个效果。该效果生效时,替换上次的效果且本次不会与上次重复。效果包含:使我方全体攻击力提高#1[i]%;使我方全体暴击伤害提高#2[i]%;使我方全体能量恢复效率提高#3[i]%。同类效果无法叠加,在装备者陷入无法战斗状态时解除。", - 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"CriticalDamageBase", + "value": 0.36 + } + ], + [ + { + "type": "CriticalDamageBase", + "value": 0.42 + } + ], + [ + { + "type": "CriticalDamageBase", + "value": 0.48 + } + ], + [ + { + "type": "CriticalDamageBase", + "value": 0.54 + } + ], + [ + { + "type": "CriticalDamageBase", + "value": 0.6 + } + ] + ] + }, + "23011": { + "id": "23011", + "skill": "视界", + "desc": "使装备者的生命上限提高#1[i]%,能量恢复效率提高#4[i]%。当装备者的生命值降低时,使我方全体造成的伤害提高#2[f1]%,持续#5[i]回合。\n每个波次开始时,为我方全体回复等同于各自已损失生命值#3[i]%的生命值。", + "params": [ + [ + 0.24, + 0.09, + 0.8, + 0.12, + 2 + ], + [ + 0.28, + 0.105, + 0.85, + 0.14, + 2 + ], + [ + 0.32, + 0.12, + 0.9, + 0.16, + 2 + ], + [ + 0.36, + 0.135, + 0.95, + 0.18, + 2 + ], + [ + 0.4, + 0.15, + 1, + 0.2, + 2 + ] + ], + "properties": [ + [ + { + "type": "HPAddedRatio", + "value": 0.24 + }, + { + "type": "SPRatioBase", + "value": 0.12 + } + ], + [ + { + "type": "HPAddedRatio", + "value": 0.28 + }, + { + "type": "SPRatioBase", + "value": 0.14 + } + ], + [ + { + "type": "HPAddedRatio", + "value": 0.32 + }, + { + "type": "SPRatioBase", + "value": 0.16 + } + ], + [ + { + "type": "HPAddedRatio", + "value": 0.36 + }, + { + "type": "SPRatioBase", + "value": 0.18 + } + ], + [ + { + "type": "HPAddedRatio", + "value": 0.4 + }, + { + "type": "SPRatioBase", + "value": 0.2 + } + ] + ] + }, + "23012": { + "id": "23012", + "skill": "美梦", + "desc": "使装备者的暴击伤害提高#1[i]%。当装备者的普攻或战技伤害未造成暴击时,使自身暴击率提高#2[i]%,持续#3[i]回合。该效果每#4[i]回合可以触发1次。", + "params": [ + [ + 0.3, + 0.36, + 1, + 3 + ], + [ + 0.35, + 0.42, + 1, + 3 + ], + [ + 0.4, + 0.48, + 1, + 3 + ], + [ + 0.45, + 0.54, + 1, + 3 + ], + [ + 0.5, + 0.6, + 1, + 3 + ] + ], + "properties": [ + [ + { + "type": "CriticalDamageBase", + "value": 0.3 + } + ], + [ + { + "type": "CriticalDamageBase", + "value": 0.35 + } + ], + [ + { + "type": "CriticalDamageBase", + "value": 0.4 + } + ], + [ + { + "type": "CriticalDamageBase", + "value": 0.45 + } + ], + [ + { + "type": "CriticalDamageBase", + "value": 0.5 + } + ] + ] + }, + "23013": { + "id": "23013", + "skill": "日有四时", + "desc": "使装备者生命上限提高#1[i]%,治疗量提高#2[i]%。当装备者对我方目标提供治疗时,记录治疗量。当任意我方目标施放攻击后,根据记录治疗量的#3[i]%,对随机1个受到攻击的敌方目标造成基于装备者属性的附加伤害。该伤害不受加成影响,每回合最多结算1次。", + "params": [ + [ + 0.18, + 0.12, + 0.36 + ], + [ + 0.21, + 0.14, + 0.42 + ], + [ + 0.24, + 0.16, + 0.48 + ], + [ + 0.27, + 0.18, + 0.54 + ], + [ + 0.3, + 0.2, + 0.6 + ] + ], + "properties": [ + [ + { + "type": "HPAddedRatio", + "value": 0.18 + }, + { + "type": "HealRatioBase", + "value": 0.12 + } + ], + [ + { + "type": "HPAddedRatio", + "value": 0.21 + }, + { + "type": "HealRatioBase", + "value": 0.14 + } + ], + [ + { + "type": "HPAddedRatio", + "value": 0.24 + }, + { + "type": "HealRatioBase", + "value": 0.16 + } + ], + [ + { + "type": "HPAddedRatio", + "value": 0.27 + }, + { + "type": "HealRatioBase", + "value": 0.18 + } + ], + [ + { + "type": "HPAddedRatio", + "value": 0.3 + }, + { + "type": "HealRatioBase", + "value": 0.2 + } + ] + ] + }, + "23014": { + "id": "23014", + "skill": "执此宵玉", + "desc": "使装备者的暴击伤害提高#1[i]%。当队友受到攻击或消耗生命值后,装备者获得1层【月蚀】,最多叠加#2[i]层。每层【月蚀】使装备者下一次攻击造成的伤害提高#3[f1]%。叠满#2[i]层时,额外使该次攻击无视目标#4[i]%的防御力。该效果在装备者施放攻击后解除。", + "params": [ + [ + 0.2, + 3, + 0.14, + 0.12 + ], + [ + 0.23, + 3, + 0.165, + 0.14 + ], + [ + 0.26, + 3, + 0.19, + 0.16 + ], + [ + 0.29, + 3, + 0.215, + 0.18 + ], + [ + 0.32, + 3, + 0.24, + 0.2 + ] + ], + "properties": [ + [ + { + "type": "CriticalDamageBase", + "value": 0.2 + } + ], + [ + { + "type": "CriticalDamageBase", + "value": 0.23 + } + ], + [ + { + "type": "CriticalDamageBase", + "value": 0.26 + } + ], + [ + { + "type": "CriticalDamageBase", + "value": 0.29 + } + ], + [ + { + "type": "CriticalDamageBase", + "value": 0.32 + } + ] + ] + }, + "23015": { + "id": "23015", + "skill": "抵死", + "desc": "使装备者的暴击率提高#1[i]%。当装备者施放普攻时,获得1层【龙吟】,持续#2[i]回合。每层【龙吟】使装备者的攻击力提高#4[i]%,能量恢复效率提高#5[f1]%。【龙吟】最多叠加#3[i]层。", + "params": [ + [ + 0.18, + 2, + 2, + 0.18, + 0.06 + ], + [ + 0.21, + 2, + 2, + 0.21, + 0.07 + ], + [ + 0.24, + 2, + 2, + 0.24, + 0.08 + ], + [ + 0.27, + 2, + 2, + 0.27, + 0.09 + ], + [ + 0.3, + 2, + 2, + 0.3, + 0.1 + ] + ], + "properties": [ + [ + { + "type": "CriticalChanceBase", + "value": 0.18 + } + ], + [ + { + "type": "CriticalChanceBase", + "value": 0.21 + } + ], + [ + { + "type": "CriticalChanceBase", + "value": 0.24 + } + ], + [ + { + "type": "CriticalChanceBase", + "value": 0.27 + } + ], + [ + { + "type": "CriticalChanceBase", + "value": 0.3 + } + ] + ] + }, + "23016": { + "id": "23016", + "skill": "一个一个来", + "desc": "使装备者暴击率提高#1[i]%,追加攻击造成的伤害提高#2[i]%。装备者施放追加攻击后,使目标陷入【温驯】状态,该效果最多叠加#4[i]层。我方目标击中【温驯】状态下的敌方目标时,每层【温驯】使造成的暴击伤害提高#3[i]%。", + "params": [ + [ + 0.18, + 0.3, + 0.12, + 2 + ], + [ + 0.21, + 0.35, + 0.14, + 2 + ], + [ + 0.24, + 0.4, + 0.16, + 2 + ], + [ + 0.27, + 0.45, + 0.18, + 2 + ], + [ + 0.3, + 0.5, + 0.2, + 2 + ] + ], + "properties": [ + [ + { + "type": "CriticalChanceBase", + "value": 0.18 + } + ], + [ + { + "type": "CriticalChanceBase", + "value": 0.21 + } + ], + [ + { + "type": "CriticalChanceBase", + "value": 0.24 + } + ], + [ + { + "type": "CriticalChanceBase", + "value": 0.27 + } + ], + [ + { + "type": "CriticalChanceBase", + "value": 0.3 + } + ] + ] + }, + "23017": { + "id": "23017", + "skill": "深度深呼吸", + "desc": "使装备者的能量恢复效率提高#1[i]%。我方目标施放终结技时,装备者为当前生命值百分比最低的我方目标回复等同于其#2[i]%生命上限的生命值。当装备者为我方目标提供治疗时,使该目标的攻击力提高#3[f1]%,该效果最多叠加#4[i]层,持续#5[i]回合。", + "params": [ + [ + 0.12, + 0.1, + 0.024, + 5, + 2 + ], + [ + 0.14, + 0.11, + 0.028, + 5, + 2 + ], + [ + 0.16, + 0.12, + 0.032, + 5, + 2 + ], + [ + 0.18, + 0.13, + 0.036, + 5, + 2 + ], + [ + 0.2, + 0.14, + 0.04, + 5, + 2 + ] + ], + "properties": [ + [ + { + "type": "SPRatioBase", + "value": 0.12 + } + ], + [ + { + "type": "SPRatioBase", + "value": 0.14 + } + ], + [ + { + "type": "SPRatioBase", + "value": 0.16 + } + ], + [ + { + "type": "SPRatioBase", + "value": 0.18 + } + ], + [ + { + "type": "SPRatioBase", + "value": 0.2 + } + ] + ] + }, + "23018": { + "id": "23018", + "skill": "骑士巡礼", + "desc": "使装备者的暴击伤害提高#1[i]%。当装备者施放终结技时,根据装备者的能量上限,提高装备者终结技造成的伤害:每点能量提高#2[f2]%,最多计入#3[i]点。", + "params": [ + [ + 0.36, + 0.0036, + 180 + ], + [ + 0.42, + 0.0042, + 180 + ], + [ + 0.48, + 0.0048, + 180 + ], + [ + 0.54, + 0.0054, + 180 + ], + [ + 0.6, + 0.006, + 180 + ] + ], + "properties": [ + [], + [], + [], + [], + [] + ] + }, + "24000": { + "id": "24000", + "skill": "扑火", + "desc": "当装备者施放攻击时,使装备者本场战斗中的攻击力提高#1[i]%,该效果最多叠加#2[i]层。当装备者击破敌方目标弱点后,造成的伤害提高#3[i]%,持续#4[i]回合。", + "params": [ + [ + 0.08, + 4, + 0.12, + 2 + ], + [ + 0.1, + 4, + 0.15, + 2 + ], + [ + 0.12, + 4, + 0.18, + 2 + ], + [ + 0.14, + 4, + 0.21, + 2 + ], + [ + 0.16, + 4, + 0.24, + 2 + ] + ], + "properties": [ + [], + [], + [], + [], + [] + ] + }, + "24001": { + "id": "24001", + "skill": "猎逐", + "desc": "使装备者的暴击率提高#1[i]%,装备者对生命值百分比小于等于#2[i]%的敌方目标暴击率额外提高#3[i]%。当装备者消灭敌方目标后,攻击力提高#4[i]%,持续#5[i]回合。", + "params": [ + [ + 0.08, + 0.5, + 0.08, + 0.2, + 2 + ], + [ + 0.1, + 0.5, + 0.1, + 0.25, + 2 + ], + [ + 0.12, + 0.5, + 0.12, + 0.3, + 2 + ], + [ + 0.14, + 0.5, + 0.14, + 0.35, + 2 + ], + [ + 0.16, + 0.5, + 0.16, + 0.4, + 2 + ] + ], + "properties": [ + [ + { + "type": "CriticalChanceBase", + "value": 0.08 + } + ], + [ + { + "type": "CriticalChanceBase", + "value": 0.1 + } + ], + [ + { + "type": "CriticalChanceBase", + "value": 0.12 + } + ], + [ + { + "type": "CriticalChanceBase", + "value": 0.14 + } + ], + [ + { + "type": "CriticalChanceBase", + "value": 0.16 + } + ] + ] + }, + "24002": { + "id": "24002", + "skill": "珍存", + "desc": "使装备者的效果抵抗提高#1[i]%,当装备者受到攻击后,如果自身未持有护盾,则获得1个等同于装备者#2[i]%生命上限的护盾,持续#3[i]回合。该效果每#4[i]回合只能触发1次。如果装备者持有护盾,则使自身受到的伤害降低#5[i]%。", + "params": [ + [ + 0.08, + 0.16, + 2, + 3, + 0.12 + ], + [ + 0.1, + 0.2, + 2, + 3, + 0.15 + ], + [ + 0.12, + 0.24, + 2, + 3, + 0.18 + ], + [ + 0.14, + 0.28, + 2, + 3, + 0.21 + ], + [ + 0.16, + 0.32, + 2, + 3, + 0.24 + ] + ], + "properties": [ + [ + { + "type": "StatusResistanceBase", + "value": 0.08 + } + ], + [ + { + "type": "StatusResistanceBase", + "value": 0.1 + } + ], + [ + { + "type": "StatusResistanceBase", + "value": 0.12 + } + ], + [ + { + "type": "StatusResistanceBase", + "value": 0.14 + } + ], + [ + { + "type": "StatusResistanceBase", + "value": 0.16 + } + ] + ] + }, + "24003": { + "id": "24003", + "skill": "混沌灵药", + "desc": "使装备者的击破特攻提高#1[i]%。当装备者施放终结技时,使装备者造成的持续伤害提高#2[i]%,持续#3[i]回合。陷入装备者施加的持续伤害效果的敌方目标被消灭时,装备者恢复#4[f1]点能量。", + "params": [ + [ + 0.2, + 0.24, + 2, + 4 + ], + [ + 0.25, + 0.3, + 2, + 4.5 + ], + [ + 0.3, + 0.36, + 2, + 5 + ], + [ + 0.35, + 0.42, + 2, + 5.5 + ], + [ + 0.4, + 0.48, + 2, + 6 + ] + ], + "properties": [ + [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.2 + } + ], + [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.25 + } + ], + [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.3 + } + ], + [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.35 + } + ], + [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.4 + } + ] + ] + }, + "23019": { + "id": "23019", + "skill": "彻骨梅香", + "desc": "每个波次开始时,装备者立即恢复#1[i]点能量。当装备者施放战技后,使我方全体造成的伤害提高#2[i]%,使处于加速状态的我方目标的全属性穿透提高#3[i]%,持续#4[i]回合。", + "params": [ + [ + 10, + 0.15, + 0.06, + 3 + ], + [ + 12.5, + 0.175, + 0.07, + 3 + ], + [ + 15, + 0.2, + 0.08, + 3 + ], + [ + 17.5, + 0.225, + 0.09, + 3 + ], + [ + 20, + 0.25, + 0.1, + 3 + ] + ], + "properties": [ + [], + [], + [], + [], + [] + ] + }, + "23020": { + "id": "23020", + "skill": "思想训练", + "desc": "使装备者的暴击伤害提高#1[i]%。敌方目标每承受1个负面效果,装备者对其造成的暴击伤害额外提高#2[i]%,最多叠加#3[i]层。施放终结技攻击敌方目标时,使装备者获得【论辩】效果,造成的伤害提高#4[i]%,追加攻击无视目标#5[i]%的防御力,该效果持续#6[i]回合。", + "params": [ + [ + 0.2, + 0.06, + 3, + 0.36, + 0.2, + 2 + ], + [ + 0.23, + 0.07, + 3, + 0.42, + 0.23, + 2 + ], + [ + 0.26, + 0.08, + 3, + 0.48, + 0.26, + 2 + ], + [ + 0.29, + 0.09, + 3, + 0.54, + 0.29, + 2 + ], + [ + 0.32, + 0.1, + 3, + 0.6, + 0.32, + 2 + ] + ], + "properties": [ + [ + { + "type": "CriticalDamageBase", + "value": 0.2 + } + ], + [ + { + "type": "CriticalDamageBase", + "value": 0.23 + } + ], + [ + { + "type": "CriticalDamageBase", + "value": 0.26 + } + ], + [ + { + "type": "CriticalDamageBase", + "value": 0.29 + } + ], + [ + { + "type": "CriticalDamageBase", + "value": 0.32 + } + ] + ] + } } \ No newline at end of file diff --git a/starrail_damage_cal/map/data/AvatarRelicScore.json b/starrail_damage_cal/map/data/AvatarRelicScore.json index 4a88c97..9a20398 100644 --- a/starrail_damage_cal/map/data/AvatarRelicScore.json +++ b/starrail_damage_cal/map/data/AvatarRelicScore.json @@ -1,704 +1,722 @@ -[ - { - "role": "景元", - "HPDelta": 0.0, - "HPAddedRatio": 0.0, - "AttackDelta": 0.75, - "AttackAddedRatio": 0.75, - "DefenceDelta": 0.0, - "DefenceAddedRatio": 0.0, - "SpeedDelta": 1.0, - "CriticalChanceBase": 1, - "CriticalDamageBase": 1, - "BreakDamageAddedRatioBase": 0.0, - "HealRatio": 0, - "SPRatio": 0.5, - "StatusProbabilityBase": 0.0, - "StatusResistanceBase": 0.0, - "AttributeAddedRatio": 1 - }, - { - "role": "希儿", - "HPDelta": 0.0, - "HPAddedRatio": 0.0, - "AttackDelta": 0.75, - "AttackAddedRatio": 0.75, - 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b/starrail_damage_cal/map/data/ItemId2Name_mapping_1.5.0.json new file mode 100644 index 0000000..714b420 --- /dev/null +++ b/starrail_damage_cal/map/data/ItemId2Name_mapping_1.5.0.json @@ -0,0 +1,360 @@ +{ + "31011": "过客的逢春木簪", + "31012": "过客的游龙臂鞲", + "31013": "过客的残绣风衣", + "31014": "过客的冥途游履", + "31021": "快枪手的野穗毡帽", + "31022": "快枪手的粗革手套", + "31023": "快枪手的猎风披肩", + "31024": "快枪手的铆钉马靴", + "31031": "圣骑的宽恕盔面", + "31032": "圣骑的沉默誓环", + "31033": "圣骑的肃穆胸甲", + "31034": "圣骑的秩序铁靴", + "31041": "雪猎的荒神兜帽", + "31042": "雪猎的巨蜥手套", + "31043": "雪猎的冰龙披风", + "31044": "雪猎的鹿皮软靴", + "31051": "拳王的冠军护头", + "31052": "拳王的重炮拳套", + "31053": "拳王的贴身护胸", + "31054": "拳王的弧步战靴", + "31061": "铁卫的铸铁面盔", + "31062": "铁卫的银鳞手甲", + "31063": "铁卫的旧制军服", + "31064": "铁卫的白银护胫", + "31071": "火匠的黑曜目镜", + "31072": "火匠的御火戒指", + "31073": "火匠的阻燃围裙", + "31074": "火匠的合金义肢", + "31081": "天才的超距遥感", + "31082": "天才的频变捕手", + "31083": "天才的元域深潜", + "31084": "天才的引力漫步", + "31091": "乐队的偏光墨镜", + "31092": "乐队的巡演手绳", + "31093": "乐队的钉刺皮衣", + "31094": "乐队的铆钉短靴", + "31101": "翔鹰的长喙头盔", + "31102": "翔鹰的鹰击指环", + "31103": "翔鹰的翼装束带", + "31104": "翔鹰的绒羽绑带", + "31111": "怪盗的千人假面", + "31112": "怪盗的绘纹手套", + "31113": "怪盗的纤钢爪钩", + "31114": "怪盗的流星快靴", + "31121": "废土客的呼吸面罩", + "31122": "废土客的荒漠终端", + "31123": "废土客的修士长袍", + "31124": "废土客的动力腿甲", + "31131": "莳者的复明义眼", + "31132": "莳者的机巧木手", + "31133": "莳者的承露羽衣", + "31134": "莳者的天人丝履", + "31141": "信使的全息目镜", + "31142": "信使的百变义手", + "31143": "信使的密信挎包", + "31144": "信使的酷跑板鞋", + "31151": "大公的冥焰冠冕", + "31152": "大公的绒火指套", + "31153": "大公的蒙恩长袍", + "31154": "大公的绅雅礼靴", + "31161": "系囚的合啮拘笼", + "31162": "系囚的铅石梏铐", + "31163": "系囚的幽闭缚束", + "31164": "系囚的绝足锁桎", + "33015": "「黑塔」的空间站点", + "33016": "「黑塔」的漫历轨迹", + "33025": "罗浮仙舟的天外楼船", + "33026": "罗浮仙舟的建木枝蔓", + "33035": "公司的巨构总部", + "33036": "公司的贸易航道", + "33045": "贝洛伯格的存护堡垒", + "33046": "贝洛伯格的铁卫防线", + "33055": "螺丝星的机械烈阳", + "33056": "螺丝星的环星孔带", + "33065": "萨尔索图的移动城市", + "33066": "萨尔索图的晨昏界线", + "33075": "塔利亚的钉壳小镇", + "33076": "塔利亚的裸皮电线", + "33085": "翁瓦克的诞生之岛", + "33086": "翁瓦克的环岛海岸", + "33095": "泰科铵的镭射球场", + "33096": "泰科铵的弧光赛道", + "33105": "伊须磨洲的残船鲸落", + "33106": "伊须磨洲的坼裂缆索", + "33115": "格拉默的铁骑兵团", + "33116": "格拉默的寂静坟碑", + "33125": "匹诺康尼的堂皇酒店", + "33126": "匹诺康尼的逐梦轨道", + "41011": "过客的逢春木簪", + "41012": "过客的游龙臂鞲", + "41013": "过客的残绣风衣", + "41014": "过客的冥途游履", + "41021": "快枪手的野穗毡帽", + "41022": "快枪手的粗革手套", + "41023": "快枪手的猎风披肩", + "41024": "快枪手的铆钉马靴", + "41031": "圣骑的宽恕盔面", + "41032": "圣骑的沉默誓环", + "41033": "圣骑的肃穆胸甲", + "41034": "圣骑的秩序铁靴", + "41041": "雪猎的荒神兜帽", + "41042": "雪猎的巨蜥手套", + "41043": "雪猎的冰龙披风", + "41044": "雪猎的鹿皮软靴", + "41051": "拳王的冠军护头", + "41052": "拳王的重炮拳套", + "41053": "拳王的贴身护胸", + "41054": "拳王的弧步战靴", + "41061": "铁卫的铸铁面盔", + "41062": "铁卫的银鳞手甲", + "41063": "铁卫的旧制军服", + "41064": "铁卫的白银护胫", + "41071": "火匠的黑曜目镜", + "41072": "火匠的御火戒指", + "41073": "火匠的阻燃围裙", + "41074": "火匠的合金义肢", + "41081": "天才的超距遥感", + "41082": "天才的频变捕手", + "41083": "天才的元域深潜", + "41084": "天才的引力漫步", + "41091": "乐队的偏光墨镜", + "41092": "乐队的巡演手绳", + "41093": "乐队的钉刺皮衣", + "41094": "乐队的铆钉短靴", + "41101": "翔鹰的长喙头盔", + "41102": "翔鹰的鹰击指环", + "41103": "翔鹰的翼装束带", + "41104": "翔鹰的绒羽绑带", + "41111": "怪盗的千人假面", + "41112": "怪盗的绘纹手套", + "41113": "怪盗的纤钢爪钩", + "41114": "怪盗的流星快靴", + "41121": "废土客的呼吸面罩", + "41122": "废土客的荒漠终端", + "41123": "废土客的修士长袍", + "41124": "废土客的动力腿甲", + "41131": "莳者的复明义眼", + "41132": "莳者的机巧木手", + "41133": "莳者的承露羽衣", + "41134": "莳者的天人丝履", + "41141": "信使的全息目镜", + "41142": "信使的百变义手", + "41143": "信使的密信挎包", + "41144": "信使的酷跑板鞋", + "41151": "大公的冥焰冠冕", + "41152": "大公的绒火指套", + "41153": "大公的蒙恩长袍", + "41154": "大公的绅雅礼靴", + "41161": "系囚的合啮拘笼", + "41162": "系囚的铅石梏铐", + "41163": "系囚的幽闭缚束", + "41164": "系囚的绝足锁桎", + "43015": "「黑塔」的空间站点", + "43016": "「黑塔」的漫历轨迹", + "43025": "罗浮仙舟的天外楼船", + "43026": "罗浮仙舟的建木枝蔓", + "43035": "公司的巨构总部", + "43036": "公司的贸易航道", + "43045": "贝洛伯格的存护堡垒", + "43046": "贝洛伯格的铁卫防线", + "43055": "螺丝星的机械烈阳", + "43056": "螺丝星的环星孔带", + "43065": "萨尔索图的移动城市", + "43066": "萨尔索图的晨昏界线", + "43075": "塔利亚的钉壳小镇", + "43076": "塔利亚的裸皮电线", + "43085": "翁瓦克的诞生之岛", + "43086": "翁瓦克的环岛海岸", + "43095": "泰科铵的镭射球场", + "43096": "泰科铵的弧光赛道", + "43105": "伊须磨洲的残船鲸落", + "43106": "伊须磨洲的坼裂缆索", + "43115": "格拉默的铁骑兵团", + "43116": "格拉默的寂静坟碑", + "43125": "匹诺康尼的堂皇酒店", + "43126": "匹诺康尼的逐梦轨道", + "51011": "过客的逢春木簪", + "51012": "过客的游龙臂鞲", + "51013": "过客的残绣风衣", + "51014": "过客的冥途游履", + "51021": "快枪手的野穗毡帽", + "51022": "快枪手的粗革手套", + "51023": "快枪手的猎风披肩", + "51024": "快枪手的铆钉马靴", + "51031": "圣骑的宽恕盔面", + "51032": "圣骑的沉默誓环", + "51033": "圣骑的肃穆胸甲", + "51034": "圣骑的秩序铁靴", + "51041": "雪猎的荒神兜帽", + "51042": "雪猎的巨蜥手套", + "51043": "雪猎的冰龙披风", + "51044": "雪猎的鹿皮软靴", + "51051": "拳王的冠军护头", + "51052": "拳王的重炮拳套", + "51053": "拳王的贴身护胸", + "51054": "拳王的弧步战靴", + "51061": "铁卫的铸铁面盔", + "51062": "铁卫的银鳞手甲", + "51063": "铁卫的旧制军服", + "51064": "铁卫的白银护胫", + "51071": "火匠的黑曜目镜", + "51072": "火匠的御火戒指", + "51073": "火匠的阻燃围裙", + "51074": "火匠的合金义肢", + "51081": "天才的超距遥感", + "51082": "天才的频变捕手", + "51083": "天才的元域深潜", + "51084": "天才的引力漫步", + "51091": "乐队的偏光墨镜", + "51092": "乐队的巡演手绳", + "51093": "乐队的钉刺皮衣", + "51094": "乐队的铆钉短靴", + "51101": "翔鹰的长喙头盔", + "51102": "翔鹰的鹰击指环", + "51103": "翔鹰的翼装束带", + "51104": "翔鹰的绒羽绑带", + "51111": "怪盗的千人假面", + "51112": "怪盗的绘纹手套", + "51113": "怪盗的纤钢爪钩", + "51114": "怪盗的流星快靴", + "51121": "废土客的呼吸面罩", + "51122": "废土客的荒漠终端", + "51123": "废土客的修士长袍", + "51124": "废土客的动力腿甲", + "51131": "莳者的复明义眼", + "51132": "莳者的机巧木手", + "51133": "莳者的承露羽衣", + "51134": "莳者的天人丝履", + "51141": "信使的全息目镜", + "51142": "信使的百变义手", + "51143": "信使的密信挎包", + "51144": "信使的酷跑板鞋", + "51151": "大公的冥焰冠冕", + "51152": "大公的绒火指套", + "51153": "大公的蒙恩长袍", + "51154": "大公的绅雅礼靴", + "51161": "系囚的合啮拘笼", + "51162": "系囚的铅石梏铐", + "51163": "系囚的幽闭缚束", + "51164": "系囚的绝足锁桎", + "53015": "「黑塔」的空间站点", + "53016": "「黑塔」的漫历轨迹", + "53025": "罗浮仙舟的天外楼船", + "53026": "罗浮仙舟的建木枝蔓", + "53035": "公司的巨构总部", + "53036": "公司的贸易航道", + "53045": "贝洛伯格的存护堡垒", + "53046": "贝洛伯格的铁卫防线", + "53055": "螺丝星的机械烈阳", + "53056": "螺丝星的环星孔带", + "53065": "萨尔索图的移动城市", + "53066": "萨尔索图的晨昏界线", + "53075": "塔利亚的钉壳小镇", + "53076": "塔利亚的裸皮电线", + "53085": "翁瓦克的诞生之岛", + "53086": "翁瓦克的环岛海岸", + "53095": "泰科铵的镭射球场", + "53096": "泰科铵的弧光赛道", + "53105": "伊须磨洲的残船鲸落", + "53106": "伊须磨洲的坼裂缆索", + "53115": "格拉默的铁骑兵团", + "53116": "格拉默的寂静坟碑", + "53125": "匹诺康尼的堂皇酒店", + "53126": "匹诺康尼的逐梦轨道", + "55001": "过客的残绣风衣", + "55002": "过客的冥途游履", + "55003": "快枪手的猎风披肩", + "55004": "圣骑的肃穆胸甲", + "55005": "圣骑的秩序铁靴", + "55006": "拳王的贴身护胸", + "61011": "过客的逢春木簪", + "61012": "过客的游龙臂鞲", + "61013": "过客的残绣风衣", + "61014": "过客的冥途游履", + "61021": "快枪手的野穗毡帽", + "61022": "快枪手的粗革手套", + "61023": "快枪手的猎风披肩", + "61024": "快枪手的铆钉马靴", + "61031": "圣骑的宽恕盔面", + "61032": "圣骑的沉默誓环", + "61033": "圣骑的肃穆胸甲", + "61034": "圣骑的秩序铁靴", + "61041": "雪猎的荒神兜帽", + "61042": "雪猎的巨蜥手套", + "61043": "雪猎的冰龙披风", + "61044": "雪猎的鹿皮软靴", + "61051": "拳王的冠军护头", + "61052": "拳王的重炮拳套", + "61053": "拳王的贴身护胸", + "61054": "拳王的弧步战靴", + "61061": "铁卫的铸铁面盔", + "61062": "铁卫的银鳞手甲", + "61063": "铁卫的旧制军服", + "61064": "铁卫的白银护胫", + "61071": "火匠的黑曜目镜", + "61072": "火匠的御火戒指", + "61073": "火匠的阻燃围裙", + "61074": "火匠的合金义肢", + "61081": "天才的超距遥感", + "61082": "天才的频变捕手", + "61083": "天才的元域深潜", + "61084": "天才的引力漫步", + "61091": "乐队的偏光墨镜", + "61092": "乐队的巡演手绳", + "61093": "乐队的钉刺皮衣", + "61094": "乐队的铆钉短靴", + "61101": "翔鹰的长喙头盔", + "61102": "翔鹰的鹰击指环", + "61103": "翔鹰的翼装束带", + "61104": "翔鹰的绒羽绑带", + "61111": "怪盗的千人假面", + "61112": "怪盗的绘纹手套", + "61113": "怪盗的纤钢爪钩", + "61114": "怪盗的流星快靴", + "61121": "废土客的呼吸面罩", + "61122": "废土客的荒漠终端", + "61123": "废土客的修士长袍", + "61124": "废土客的动力腿甲", + "61131": "莳者的复明义眼", + "61132": "莳者的机巧木手", + "61133": "莳者的承露羽衣", + "61134": "莳者的天人丝履", + "61141": "信使的全息目镜", + "61142": "信使的百变义手", + "61143": "信使的密信挎包", + "61144": "信使的酷跑板鞋", + "61151": "大公的冥焰冠冕", + "61152": "大公的绒火指套", + "61153": "大公的蒙恩长袍", + "61154": "大公的绅雅礼靴", + "61161": "系囚的合啮拘笼", + "61162": "系囚的铅石梏铐", + "61163": "系囚的幽闭缚束", + "61164": "系囚的绝足锁桎", + "63015": "「黑塔」的空间站点", + "63016": "「黑塔」的漫历轨迹", + "63025": "罗浮仙舟的天外楼船", + "63026": "罗浮仙舟的建木枝蔓", + "63035": "公司的巨构总部", + "63036": "公司的贸易航道", + "63045": "贝洛伯格的存护堡垒", + "63046": "贝洛伯格的铁卫防线", + "63055": "螺丝星的机械烈阳", + "63056": "螺丝星的环星孔带", + "63065": "萨尔索图的移动城市", + "63066": "萨尔索图的晨昏界线", + "63075": "塔利亚的钉壳小镇", + "63076": "塔利亚的裸皮电线", + "63085": "翁瓦克的诞生之岛", + "63086": "翁瓦克的环岛海岸", + "63095": "泰科铵的镭射球场", + "63096": "泰科铵的弧光赛道", + "63105": "伊须磨洲的残船鲸落", + "63106": "伊须磨洲的坼裂缆索", + "63115": "格拉默的铁骑兵团", + "63116": "格拉默的寂静坟碑", + "63125": "匹诺康尼的堂皇酒店", + "63126": "匹诺康尼的逐梦轨道" +} \ No newline at end of file diff --git a/starrail_damage_cal/map/data/Property2Name.json b/starrail_damage_cal/map/data/Property2Name.json index 92f0208..f0d8d21 100644 --- a/starrail_damage_cal/map/data/Property2Name.json +++ b/starrail_damage_cal/map/data/Property2Name.json @@ -1,55 +1,55 @@ -{ - "MaxHP": "生命值", - "Attack": "攻击力", - "Defence": "防御力", - "Speed": "速度", - "CriticalChance": "暴击率", - "CriticalDamage": "暴击伤害", - "BreakDamageAddedRatio": "击破特攻", - "BreakDamageAddedRatioBase": "击破特攻", - "HealRatio": "治疗量加成", - "MaxSP": "能量上限", - "SPRatio": "能量恢复效率", - "StatusProbability": "效果命中", - "StatusResistance": "效果抵抗", - "CriticalChanceBase": "暴击率", - "CriticalDamageBase": "暴击伤害", - "HealRatioBase": "治疗量加成", - "StanceBreakAddedRatio": "dev_失效字段", - "SPRatioBase": "能量恢复效率", - "StatusProbabilityBase": "效果命中", - "StatusResistanceBase": "效果抵抗", - "PhysicalAddedRatio": "物理属性伤害提高", - "PhysicalResistance": "物理属性抗性提高", - "FireAddedRatio": "火属性伤害提高", - "FireResistance": "火属性抗性提高", - "IceAddedRatio": "冰属性伤害提高", - "IceResistance": "冰属性抗性提高", - "ThunderAddedRatio": "雷属性伤害提高", - "ThunderResistance": "雷属性抗性提高", - "WindAddedRatio": "风属性伤害提高", - "WindResistance": "风属性抗性提高", - "QuantumAddedRatio": "量子属性伤害提高", - "QuantumResistance": "量子属性抗性提高", - "ImaginaryAddedRatio": "虚数属性伤害提高", - "ImaginaryResistance": "虚数属性抗性提高", - "BaseHP": "基础生命值提高#1[i]", - "HPDelta": "生命值", - "HPAddedRatio": "生命值百分比", - "BaseAttack": "基础攻击力提高#1[i]", - "AttackDelta": "攻击力", - "AttackAddedRatio": "攻击力百分比", - "BaseDefence": "基础防御力提高#1[i]", - "DefenceDelta": "防御力", - "DefenceAddedRatio": "防御力百分比", - "BaseSpeed": "速度", - "HealTakenRatio": "治疗量加成", - "PhysicalResistanceDelta": "物理属性抗性提高", - "FireResistanceDelta": "火属性抗性提高", - "IceResistanceDelta": "冰属性抗性提高", - "ThunderResistanceDelta": "雷属性抗性提高", - "WindResistanceDelta": "风属性抗性提高", - "QuantumResistanceDelta": "量子属性抗性提高", - "ImaginaryResistanceDelta": "虚数属性抗性提高", - "SpeedDelta": "速度" +{ + "MaxHP": "生命值", + "Attack": "攻击力", + "Defence": "防御力", + "Speed": "速度", + "CriticalChance": "暴击率", + "CriticalDamage": "暴击伤害", + "BreakDamageAddedRatio": "击破特攻", + "BreakDamageAddedRatioBase": "击破特攻", + "HealRatio": "治疗量加成", + "MaxSP": "能量上限", + "SPRatio": "能量恢复效率", + "StatusProbability": "效果命中", + "StatusResistance": "效果抵抗", + "CriticalChanceBase": "暴击率", + "CriticalDamageBase": "暴击伤害", + "HealRatioBase": "治疗量加成", + "StanceBreakAddedRatio": "dev_失效字段", + "SPRatioBase": "能量恢复效率", + "StatusProbabilityBase": "效果命中", + "StatusResistanceBase": "效果抵抗", + "PhysicalAddedRatio": "物理属性伤害提高", + "PhysicalResistance": "物理属性抗性提高", + "FireAddedRatio": "火属性伤害提高", + "FireResistance": "火属性抗性提高", + "IceAddedRatio": "冰属性伤害提高", + "IceResistance": "冰属性抗性提高", + "ThunderAddedRatio": "雷属性伤害提高", + "ThunderResistance": "雷属性抗性提高", + "WindAddedRatio": "风属性伤害提高", + "WindResistance": "风属性抗性提高", + "QuantumAddedRatio": "量子属性伤害提高", + "QuantumResistance": "量子属性抗性提高", + "ImaginaryAddedRatio": "虚数属性伤害提高", + "ImaginaryResistance": "虚数属性抗性提高", + "BaseHP": "基础生命值提高#1[i]", + "HPDelta": "生命值", + "HPAddedRatio": "生命值百分比", + "BaseAttack": "基础攻击力提高#1[i]", + "AttackDelta": "攻击力", + "AttackAddedRatio": "攻击力百分比", + "BaseDefence": "基础防御力提高#1[i]", + "DefenceDelta": "防御力", + "DefenceAddedRatio": "防御力百分比", + "BaseSpeed": "速度", + "HealTakenRatio": "治疗量加成", + "PhysicalResistanceDelta": "物理属性抗性提高", + "FireResistanceDelta": "火属性抗性提高", + "IceResistanceDelta": "冰属性抗性提高", + "ThunderResistanceDelta": "雷属性抗性提高", + "WindResistanceDelta": "风属性抗性提高", + "QuantumResistanceDelta": "量子属性抗性提高", + "ImaginaryResistanceDelta": "虚数属性抗性提高", + "SpeedDelta": "速度" } \ No newline at end of file diff --git a/starrail_damage_cal/map/data/Property2Name_mapping_1.5.0.json b/starrail_damage_cal/map/data/Property2Name_mapping_1.5.0.json new file mode 100644 index 0000000..f0d8d21 --- /dev/null +++ b/starrail_damage_cal/map/data/Property2Name_mapping_1.5.0.json @@ -0,0 +1,55 @@ +{ + "MaxHP": "生命值", + "Attack": "攻击力", + "Defence": "防御力", + "Speed": "速度", + "CriticalChance": "暴击率", + "CriticalDamage": "暴击伤害", + "BreakDamageAddedRatio": "击破特攻", + "BreakDamageAddedRatioBase": "击破特攻", + "HealRatio": "治疗量加成", + "MaxSP": "能量上限", + "SPRatio": "能量恢复效率", + "StatusProbability": "效果命中", + "StatusResistance": "效果抵抗", + "CriticalChanceBase": "暴击率", + "CriticalDamageBase": "暴击伤害", + "HealRatioBase": "治疗量加成", + "StanceBreakAddedRatio": "dev_失效字段", + "SPRatioBase": "能量恢复效率", + "StatusProbabilityBase": "效果命中", + "StatusResistanceBase": "效果抵抗", + "PhysicalAddedRatio": "物理属性伤害提高", + "PhysicalResistance": "物理属性抗性提高", + "FireAddedRatio": "火属性伤害提高", + "FireResistance": "火属性抗性提高", + "IceAddedRatio": "冰属性伤害提高", + "IceResistance": "冰属性抗性提高", + "ThunderAddedRatio": "雷属性伤害提高", + "ThunderResistance": "雷属性抗性提高", + "WindAddedRatio": "风属性伤害提高", + "WindResistance": "风属性抗性提高", + "QuantumAddedRatio": "量子属性伤害提高", + "QuantumResistance": "量子属性抗性提高", + "ImaginaryAddedRatio": "虚数属性伤害提高", + "ImaginaryResistance": "虚数属性抗性提高", + "BaseHP": "基础生命值提高#1[i]", + "HPDelta": "生命值", + "HPAddedRatio": "生命值百分比", + "BaseAttack": "基础攻击力提高#1[i]", + "AttackDelta": "攻击力", + "AttackAddedRatio": "攻击力百分比", + "BaseDefence": "基础防御力提高#1[i]", + "DefenceDelta": "防御力", + "DefenceAddedRatio": "防御力百分比", + "BaseSpeed": "速度", + "HealTakenRatio": "治疗量加成", + "PhysicalResistanceDelta": "物理属性抗性提高", + "FireResistanceDelta": "火属性抗性提高", + "IceResistanceDelta": "冰属性抗性提高", + "ThunderResistanceDelta": "雷属性抗性提高", + "WindResistanceDelta": "风属性抗性提高", + "QuantumResistanceDelta": "量子属性抗性提高", + "ImaginaryResistanceDelta": "虚数属性抗性提高", + "SpeedDelta": "速度" +} \ No newline at end of file diff --git a/starrail_damage_cal/map/data/RelicId2MainAffixGroup_mapping_1.5.0.json b/starrail_damage_cal/map/data/RelicId2MainAffixGroup_mapping_1.5.0.json new file mode 100644 index 0000000..1a01535 --- /dev/null +++ b/starrail_damage_cal/map/data/RelicId2MainAffixGroup_mapping_1.5.0.json @@ -0,0 +1,360 @@ +{ + "31011": 21, + "41011": 31, + "51011": 41, + "61011": 51, + "31012": 22, + "41012": 32, + "51012": 42, + "61012": 52, + "31013": 23, + "41013": 33, + "51013": 43, + "61013": 53, + "31014": 24, + "41014": 34, + "51014": 44, + "61014": 54, + "31021": 21, + "41021": 31, + "51021": 41, + "61021": 51, + "31022": 22, + "41022": 32, + "51022": 42, + "61022": 52, + "31023": 23, + "41023": 33, + "51023": 43, + "61023": 53, + "31024": 24, + "41024": 34, + "51024": 44, + "61024": 54, + "31031": 21, + "41031": 31, + "51031": 41, + "61031": 51, + "31032": 22, + "41032": 32, + "51032": 42, + "61032": 52, + "31033": 23, + "41033": 33, + "51033": 43, + "61033": 53, + "31034": 24, + "41034": 34, + "51034": 44, + "61034": 54, + "31041": 21, + "41041": 31, + "51041": 41, + 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"苍穹战线格拉默", + "312": "梦想之地匹诺康尼" +} \ No newline at end of file diff --git a/starrail_damage_cal/map/data/avatarId2DamageType_mapping_1.5.0.json b/starrail_damage_cal/map/data/avatarId2DamageType_mapping_1.5.0.json new file mode 100644 index 0000000..a38f723 --- /dev/null +++ b/starrail_damage_cal/map/data/avatarId2DamageType_mapping_1.5.0.json @@ -0,0 +1,46 @@ +{ + "1001": "Ice", + "1002": "Wind", + "1003": "Fire", + "1004": "Imaginary", + "1005": "Thunder", + "1006": "Quantum", + "1008": "Thunder", + "1009": "Fire", + "1013": "Ice", + "1101": "Wind", + "1102": "Quantum", + "1103": "Thunder", + "1104": "Ice", + "1105": "Physical", + "1106": "Ice", + "1107": "Physical", + "1108": "Wind", + "1109": "Fire", + "1110": "Quantum", + "1111": "Physical", + "1112": "Fire", + "1201": "Quantum", + "1202": "Thunder", + "1203": "Imaginary", + "1204": "Thunder", + "1205": "Wind", + "1206": "Physical", + "1207": "Imaginary", + "1208": "Quantum", + "1209": "Ice", + "1210": "Fire", + "1211": "Thunder", 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"130501": [], + "130502": [], + "130503": [ + { + "id": "130501", + "num": 1 + }, + { + "id": "130503", + "num": 2 + } + ], + "130504": [], + "130505": [ + { + "id": "130502", + "num": 2 + }, + { + "id": "130504", + "num": 2 + } + ], + "130506": [], + "121401": [], + "121402": [], + "121403": [ + { + "id": "121401", + "num": 1 + }, + { + "id": "121402", + "num": 2 + } + ], + "121404": [], + "121405": [ + { + "id": "121403", + "num": 2 + }, + { + "id": "121404", + "num": 2 + } + ], + "121406": [] +} \ No newline at end of file diff --git a/starrail_damage_cal/map/data/char_alias.json b/starrail_damage_cal/map/data/char_alias.json index 21c18f3..f43ed4f 100644 --- a/starrail_damage_cal/map/data/char_alias.json +++ b/starrail_damage_cal/map/data/char_alias.json @@ -1,617 +1,623 @@ -{ - "characters": { - "1001": [ - "三月七", - "三月", - "小三月", - "阿七", - "冷面小粉龙", - "纠缠之缘", - "小仓唯", - "xcw" - ], - "1002": [ - "丹恒", - "冷面小青龙", - "闷葫芦" - ], - "1003": [ - "姬子", - "姬子阿姐" - ], - "1004": [ - "瓦尔特", - "瓦尔特杨", - "杨叔", - "牧月忍冬", - "约阿希姆诺基安维塔宁" - ], - "1005": [ - "卡芙卡", - "妈", - "妈妈" - ], - "1006": [ - "银狼", - "小板鸭", - "酷鸭", - "超级骇客" - ], - "1008": [ - "阿兰" - ], - "1009": [ - "艾丝妲", - "富婆", - "代理站长", - "知名不具" - ], - "1013": [ - "黑塔", - "天才俱乐部#83", - "天才俱乐部第83席", - "天才俱乐部第八十三席", - "黑塔女士" - ], - "1101": [ - "布洛妮娅", - "布洛妮娅兰德", - "兰德鸭", - "大板鸭", - "三涡轮增鸭" - ], - "1102": [ - "希儿", - "蝴蝶", - "希尔" - ], - "1103": [ - "希露瓦", - "希露瓦朗道", - "朗道家长女", - "贝洛伯格机械师" - ], - "1104": [ - "杰帕德", - "杰帕德朗道", - "杰哥", - "小杰杰" - ], - "1105": [ - "娜塔莎", - "娜塔", - "娜塔莎姐姐", - "老巫婆" - ], - "1106": [ - "佩拉", - "佩拉格娅谢尔盖耶夫娜", - "佩拉格娅", - "谢尔盖耶夫娜" - ], - "1107": [ - "克拉拉", - "猩红兔子", - "天才侦探少女", - "史瓦罗", - "史瓦罗发射器" - ], - "1108": [ - "桑博", - "桑博科斯基", - "深蓝帅哥", - "布鲁海尔波桑" - ], - "1109": [ - "虎克", - "漆黑的虎克大人" - ], - "1110": [ - "玲可" - ], - "1111": [ - "卢卡", - "铁臂卢卡", - "熔锤镇的卢卡" - ], - "1112": [ - "托帕&账账", - "托帕", - "账账", - "账账启动器" - ], - "1201": [ - "青雀", - "QQ" - ], - "1202": [ - "停云", - "屑狐狸", - "骚狐狸" - ], - "1203": [ - "罗刹", - "主教" - ], - "1204": [ - "景元", - "云骑将军", - "闭目将军" - ], - "1205": [ - "刃", - "应星", - "阿刃", - "点刀哥", - "笑面小黑龙" - ], - "1206": [ - "素裳", - "李素裳", - "李大枕头" - ], - "1207": [ - "驭空", - "星火之狐", - "司舵" - ], - "1208": [ - "符玄" - ], - "1209": [ - "彦卿", - "马彦卿", - "老马" - ], - "1211": [ - "白露", - "衔药龙女" - ], - "1212": [ - "镜流" - ], - "1213": [ - "丹恒•饮月", - "饮月君", - "饮月", - "龙丹" - ], - "1217": [ - "藿藿" - ], - "1302": [ - "银枝" - ], - "1305": [ - "真理医生" - ], - "1303": [ - "阮•梅", - "阮梅" - ], - "8000": [ - "开拓者", - "爷", - "星爷", - "恩公", - "复读机", - "脸接大招", - "银河球棒侠", - "机巧鸟捕手", - "天才少女侦探的助手" - ], - "8001": [ - "物理开拓者", - "毁灭开拓者", - "物主", - "物理主", - "毁灭主", - "开拓者物理", - "开拓者毁灭" - ], - "8002": [ - "物理女开拓者", - "毁灭女开拓者", - "物女主", - "物理女主", - "毁灭女主" - ], - "8003": [ - "火开拓者", - "存护开拓者", - "火主", - "存护主", - "开拓者火", - "开拓者存护" - ], - "8004": [ - "火女开拓者", - "存护女开拓者", - "火女主", - "存护女主" - ] - }, - "light_cones": { - "20000": [ - "锋镝" - ], - "20001": [ - "物穰" - ], - "20002": [ - "天倾" - ], - "20003": [ - "琥珀" - ], - "20004": [ - "幽邃" - ], - "20005": [ - "齐颂" - ], - "20006": [ - "智库" - ], - "20007": [ - "离弦" - ], - "20008": [ - "嘉果" - ], - "20009": [ - "乐圮" - ], - "20010": [ - "戍御" - ], - "20011": [ - "渊环" - ], - "20012": [ - "轮契" - ], - "20013": [ - "灵钥" - ], - "20014": [ - "相抗" - ], - "20015": [ - "蕃息" - ], - "20016": [ - "俱殁" - ], - "20017": [ - "开疆" - ], - "20018": [ - "匿影" - ], - "20019": [ - "调和" - ], - "20020": [ - "睿见" - ], - "21000": [ - "一场术后对话" - ], - "21001": [ - "晚安与睡颜", - "晚安睡颜" - ], - "21002": [ - "余生的第一天" - ], - "21003": [ - "唯有沉默" - ], - "21004": [ - "记忆中的模样" - ], - "21005": [ - "鼹鼠党欢迎你", - "鼹鼠党" - ], - "21006": [ - "「我」的诞生", - "我的诞生" - ], - "21007": [ - "同一种心情" - ], - "21008": [ - "猎物的视线" - ], - "21009": [ - "朗道的选择" - ], - "21010": [ - "论剑" - ], - "21011": [ - "与行星相会" - ], - "21012": [ - "秘密誓心" - ], - "21013": [ - "别让世界静下来" - ], - "21014": [ - "此时恰好" - ], - "21015": [ - "决心如汗珠般闪耀" - ], - "21016": [ - "宇宙市场趋势" - ], - "21017": [ - "点个关注吧!", - "点个关注吧", - "点个关注" - ], - "21018": [ - "舞!舞!舞!", - "舞舞舞" - ], - "21019": [ - "在蓝天下" - ], - "21020": [ - "天才们的休憩" - ], - "21021": [ - "等价交换" - ], - "21022": [ - "延长记号" - ], - "21023": [ - "我们是地火" - ], - "21024": [ - "春水初生" - ], - "21025": [ - "过往未来" - ], - "21026": [ - "汪!散步时间!", - "汪散步时间", - "散步时间" - ], - "21027": [ - "早餐的仪式感" - ], - "21028": [ - "暖夜不会漫长" - ], - "21029": [ - "后会有期" - ], - "21030": [ - "这就是我啦!", - "这就是我啦" - ], - "21031": [ - "重返幽冥" - ], - "21032": [ - "镂月裁云之意", - "镂月裁云" - ], - "21033": [ - "无处可逃" - ], - "21034": [ - "今日亦是和平的一日", - "和平的一日" - ], - "22000": [ - "新手任务开始前" - ], - "23000": [ - "银河铁道之夜" - ], - "23001": [ - "于夜色中", - "希儿专武" - ], - "23002": [ - "无可取代的东西" - ], - "23003": [ - "但战斗还未结束" - ], - "23004": [ - "以世界之名" - ], - "23005": [ - "制胜的瞬间" - ], - "23006": [ - "只需等待" - ], - "23007": [ - "雨一直下" - ], - "23016": [ - "烦恼着,幸福着", - "烦恼着幸福着" - ], - "23008": [ - "棺的回响" - ], - "23009": [ - "到不了的彼岸" - ], - "23010": [ - "拂晓之前", - "景元专武" - ], - "23011": [ - "她已闭上双眼" - ], - "23012": [ - "如泥酣眠" - ], - "23013": [ - "时节不居" - ], - "23015": [ - "比阳光更明亮的" - ], - "23017": [ - "惊魂夜" - ], - "23018": [ - "片刻,留在眼底", - "片刻留在眼底", - "留在眼底" - ], - "23019": [ - "镜中故我" - ], - "23020": [ - "纯粹思维的洗礼", - "思维的洗礼" - ], - "24000": [ - "记一位星神的陨落", - "星神陨落", - "星神的陨落" - ], - "24001": [ - "星海巡航" - ], - "24002": [ - "记忆的质料" - ], - "24003": [ - "孤独的疗愈" - ] - }, - "relic_sets": { - "101": [ - "云无留迹的过客", - "治疗套", - "过客" - ], - "102": [ - "野穗伴行的快枪手", - "攻击套", - "快枪手" - ], - "103": [ - "净庭教宗的圣骑士", - "防御套", - "圣骑士" - ], - "104": [ - "密林卧雪的猎人", - "冰套", - "猎人" - ], - "105": [ - "街头出身的拳王", - "物理套", - "拳王" - ], - "106": [ - "戍卫风雪的铁卫", - "减伤套", - "铁卫" - ], - "107": [ - "熔岩锻铸的火匠", - "火套", - "火匠" - ], - "108": [ - "繁星璀璨的天才", - "量子套", - "天才" - ], - "109": [ - "激奏雷电的乐队", - "雷套", - "乐队" - ], - "110": [ - "晨昏交界的翔鹰", - "风套", - "翔鹰" - ], - "111": [ - "流星追迹的怪盗", - "破盾套", - "怪盗" - ], - "112": [ - "盗匪荒漠的废土客", - "虚数套", - "废土客" - ], - "113": [ - "宝命长存的莳者", - "生命套", - "莳者" - ], - "114": [ - "骇域漫游的信使", - "速度套", - "信使" - ], - "301": [ - "太空封印站", - "太空站" - ], - "302": [ - "不老者的仙舟", - "不老者仙舟", - "不老仙舟", - "仙舟" - ], - "303": [ - "泛银河商业公司", - "银河商业公司", - "商业公司", - "公司" - ], - "304": [ - "筑城者的贝洛伯格", - "贝洛伯格", - "筑城者" - ], - "305": [ - "星体差分机", - "差分机" - ], - "306": [ - "停转的萨尔索图", - "萨尔索图", - "停转" - ], - "307": [ - "盗贼公国塔利亚", - "盗贼公国", - "塔利亚" - ], - "308": [ - "生命的翁瓦克", - "翁瓦克" - ], - "309": [ - "繁星竞技场", - "竞技场" - ], - "310": [ - "折断的龙骨", - "龙骨" - ] - } +{ + "characters": { + "1001": [ + "三月七", + "三月", + "小三月", + "阿七", + "冷面小粉龙", + "纠缠之缘", + "小仓唯", + "xcw" + ], + "1002": [ + "丹恒", + "冷面小青龙", + "闷葫芦" + ], + "1003": [ + "姬子", + "姬子阿姐" + ], + "1004": [ + "瓦尔特", + "瓦尔特杨", + "杨叔", + "牧月忍冬", + "约阿希姆诺基安维塔宁" + ], + "1005": [ + "卡芙卡", + "妈", + "妈妈" + ], + "1006": [ + "银狼", + "小板鸭", + "酷鸭", + "超级骇客" + ], + "1008": [ + "阿兰" + ], + "1009": [ + "艾丝妲", + "富婆", + "代理站长", + "知名不具" + ], + "1013": [ + "黑塔", + "天才俱乐部#83", + "天才俱乐部第83席", + "天才俱乐部第八十三席", + "黑塔女士" + ], + "1101": [ + "布洛妮娅", + "布洛妮娅兰德", + "兰德鸭", + "大板鸭", + "三涡轮增鸭" + ], + "1102": [ + "希儿", + "蝴蝶", + "希尔" + ], + "1103": [ + "希露瓦", + "希露瓦朗道", + "朗道家长女", + "贝洛伯格机械师" + ], + "1104": [ + "杰帕德", + "杰帕德朗道", + "杰哥", + "小杰杰" + ], + "1105": [ + "娜塔莎", + "娜塔", + "娜塔莎姐姐", + "老巫婆" + ], + "1106": [ + "佩拉", + "佩拉格娅谢尔盖耶夫娜", + "佩拉格娅", + "谢尔盖耶夫娜" + ], + "1107": [ + "克拉拉", + "猩红兔子", + "天才侦探少女", + "史瓦罗", + "史瓦罗发射器" + ], + "1108": [ + "桑博", + "桑博科斯基", + "深蓝帅哥", + "布鲁海尔波桑" + ], + "1109": [ + "虎克", + "漆黑的虎克大人" + ], + "1110": [ + "玲可" + ], + "1111": [ + "卢卡", + "铁臂卢卡", + "熔锤镇的卢卡" + ], + "1112": [ + "托帕&账账", + "托帕", + "账账", + "账账启动器" + ], + "1201": [ + "青雀", + "QQ" + ], + "1202": [ + "停云", + "屑狐狸", + "骚狐狸" + ], + "1203": [ + "罗刹", + "主教" + ], + "1204": [ + "景元", + "云骑将军", + "闭目将军" + ], + "1205": [ + "刃", + "应星", + "阿刃", + "点刀哥", + "笑面小黑龙" + ], + "1206": [ + "素裳", + "李素裳", + "李大枕头" + ], + "1207": [ + "驭空", + "星火之狐", + "司舵" + ], + "1208": [ + "符玄" + ], + "1209": [ + "彦卿", + "马彦卿", + "老马" + ], + "1211": [ + "白露", + "衔药龙女" + ], + "1212": [ + "镜流" + ], + "1213": [ + "丹恒•饮月", + "饮月君", + "饮月", + "龙丹" + ], + "1214": [ + "雪衣" + ], + "1215": [ + "寒鸦" + ], + "1217": [ + "藿藿" + ], + "1302": [ + "银枝" + ], + "1305": [ + "真理医生" + ], + "1303": [ + "阮•梅", + "阮梅" + ], + "8000": [ + "开拓者", + "爷", + "星爷", + "恩公", + "复读机", + "脸接大招", + "银河球棒侠", + "机巧鸟捕手", + "天才少女侦探的助手" + ], + "8001": [ + "物理开拓者", + "毁灭开拓者", + "物主", + "物理主", + "毁灭主", + "开拓者物理", + "开拓者毁灭" + ], + "8002": [ + "物理女开拓者", + "毁灭女开拓者", + "物女主", + "物理女主", + "毁灭女主" + ], + "8003": [ + "火开拓者", + "存护开拓者", + "火主", + "存护主", + "开拓者火", + "开拓者存护" + ], + "8004": [ + "火女开拓者", + "存护女开拓者", + "火女主", + "存护女主" + ] + }, + "light_cones": { + "20000": [ + "锋镝" + ], + "20001": [ + "物穰" + ], + "20002": [ + "天倾" + ], + "20003": [ + "琥珀" + ], + "20004": [ + "幽邃" + ], + "20005": [ + "齐颂" + ], + "20006": [ + "智库" + ], + "20007": [ + "离弦" + ], + "20008": [ + "嘉果" + ], + "20009": [ + "乐圮" + ], + "20010": [ + "戍御" + ], + "20011": [ + "渊环" + ], + "20012": [ + "轮契" + ], + "20013": [ + "灵钥" + ], + "20014": [ + "相抗" + ], + "20015": [ + "蕃息" + ], + "20016": [ + "俱殁" + ], + "20017": [ + "开疆" + ], + "20018": [ + "匿影" + ], + "20019": [ + "调和" + ], + "20020": [ + "睿见" + ], + "21000": [ + "一场术后对话" + ], + "21001": [ + "晚安与睡颜", + "晚安睡颜" + ], + "21002": [ + "余生的第一天" + ], + "21003": [ + "唯有沉默" + ], + "21004": [ + "记忆中的模样" + ], + "21005": [ + "鼹鼠党欢迎你", + "鼹鼠党" + ], + "21006": [ + "「我」的诞生", + "我的诞生" + ], + "21007": [ + "同一种心情" + ], + "21008": [ + "猎物的视线" + ], + "21009": [ + "朗道的选择" + ], + "21010": [ + "论剑" + ], + "21011": [ + "与行星相会" + ], + "21012": [ + "秘密誓心" + ], + "21013": [ + "别让世界静下来" + ], + "21014": [ + "此时恰好" + ], + "21015": [ + "决心如汗珠般闪耀" + ], + "21016": [ + "宇宙市场趋势" + ], + "21017": [ + "点个关注吧!", + "点个关注吧", + "点个关注" + ], + "21018": [ + "舞!舞!舞!", + "舞舞舞" + ], + "21019": [ + "在蓝天下" + ], + "21020": [ + "天才们的休憩" + ], + "21021": [ + "等价交换" + ], + "21022": [ + "延长记号" + ], + "21023": [ + "我们是地火" + ], + "21024": [ + "春水初生" + ], + "21025": [ + "过往未来" + ], + "21026": [ + "汪!散步时间!", + "汪散步时间", + "散步时间" + ], + "21027": [ + "早餐的仪式感" + ], + "21028": [ + "暖夜不会漫长" + ], + "21029": [ + "后会有期" + ], + "21030": [ + "这就是我啦!", + "这就是我啦" + ], + "21031": [ + "重返幽冥" + ], + "21032": [ + "镂月裁云之意", + "镂月裁云" + ], + "21033": [ + "无处可逃" + ], + "21034": [ + "今日亦是和平的一日", + "和平的一日" + ], + "22000": [ + "新手任务开始前" + ], + "23000": [ + "银河铁道之夜" + ], + "23001": [ + "于夜色中", + "希儿专武" + ], + "23002": [ + "无可取代的东西" + ], + "23003": [ + "但战斗还未结束" + ], + "23004": [ + "以世界之名" + ], + "23005": [ + "制胜的瞬间" + ], + "23006": [ + "只需等待" + ], + "23007": [ + "雨一直下" + ], + "23016": [ + "烦恼着,幸福着", + "烦恼着幸福着" + ], + "23008": [ + "棺的回响" + ], + "23009": [ + "到不了的彼岸" + ], + "23010": [ + "拂晓之前", + "景元专武" + ], + "23011": [ + "她已闭上双眼" + ], + "23012": [ + "如泥酣眠" + ], + "23013": [ + "时节不居" + ], + "23015": [ + "比阳光更明亮的" + ], + "23017": [ + "惊魂夜" + ], + "23018": [ + "片刻,留在眼底", + "片刻留在眼底", + "留在眼底" + ], + "23019": [ + "镜中故我" + ], + "23020": [ + "纯粹思维的洗礼", + "思维的洗礼" + ], + "24000": [ + "记一位星神的陨落", + "星神陨落", + "星神的陨落" + ], + "24001": [ + "星海巡航" + ], + "24002": [ + "记忆的质料" + ], + "24003": [ + "孤独的疗愈" + ] + }, + "relic_sets": { + "101": [ + "云无留迹的过客", + "治疗套", + "过客" + ], + "102": [ + "野穗伴行的快枪手", + "攻击套", + "快枪手" + ], + "103": [ + "净庭教宗的圣骑士", + "防御套", + "圣骑士" + ], + "104": [ + "密林卧雪的猎人", + "冰套", + "猎人" + ], + "105": [ + "街头出身的拳王", + "物理套", + "拳王" + ], + "106": [ + "戍卫风雪的铁卫", + "减伤套", + "铁卫" + ], + "107": [ + "熔岩锻铸的火匠", + "火套", + "火匠" + ], + "108": [ + "繁星璀璨的天才", + "量子套", + "天才" + ], + "109": [ + "激奏雷电的乐队", + "雷套", + "乐队" + ], + "110": [ + "晨昏交界的翔鹰", + "风套", + "翔鹰" + ], + "111": [ + "流星追迹的怪盗", + "破盾套", + "怪盗" + ], + "112": [ + "盗匪荒漠的废土客", + "虚数套", + "废土客" + ], + "113": [ + "宝命长存的莳者", + "生命套", + "莳者" + ], + "114": [ + "骇域漫游的信使", + "速度套", + "信使" + ], + "301": [ + "太空封印站", + "太空站" + ], + "302": [ + "不老者的仙舟", + "不老者仙舟", + "不老仙舟", + "仙舟" + ], + "303": [ + "泛银河商业公司", + "银河商业公司", + "商业公司", + "公司" + ], + "304": [ + "筑城者的贝洛伯格", + "贝洛伯格", + "筑城者" + ], + "305": [ + "星体差分机", + "差分机" + ], + "306": [ + "停转的萨尔索图", + "萨尔索图", + "停转" + ], + "307": [ + "盗贼公国塔利亚", + "盗贼公国", + "塔利亚" + ], + "308": [ + 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+1,266 @@ +{ + "100101": "记忆中的你", + "100102": "记忆中的它", + "100103": "记忆中的一切", + "100104": "不愿再失去", + "100105": "不想再忘却", + "100106": "就这样,一直…", + "100201": "穷高极天,亢盈难久", + "100202": "威制八毒,灭却炎烟", + "100203": "幽明变化,自在蟠跃", + "100204": "奋迅三昧,如日空居", + "100205": "一渧天水,六虚洪流", + "100206": "须绳缚身,沉潜勿用", + "100301": "童年", + "100302": "邂逅", + "100303": "自我", + "100304": "投入", + "100305": "梦想", + "100306": "开拓!", + "100401": "名的传承", + "100402": "星的凝聚", + "100403": "和平的祈愿", + "100404": "义的名号", + "100405": "善的力量", + "100406": "光明的未来", + "100501": "无穷动!无穷", + "100502": "狂想者,呜咽", + "100503": "我赞美,即兴", + "100504": "把宣叙呈献给", + "100505": "只有今晚奏鸣", + "100506": "回旋,悄悄地", + "100601": "社会工程", + "100602": "僵尸网络", + "100603": "攻击载荷", + "100604": "反弹端口", + "100605": "暴力破解", + "100606": "重叠网络", + "100801": "万死不辞", + "100802": "除制去缚", + "100803": "重剑强攻", + "100804": "绝处反击", + "100805": "全力倾注", + "100806": "以身作引", + "100901": "星有无言之歌", + "100902": "月见圆缺之意", + "100903": "黄道陨石之变", + "100904": "极光显现之时", + "100905": 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"长久的陪伴", + "110801": "加码的爱", + "110802": "热情会传染", + "110803": "大数字!", + "110804": "爱之深,恨之切", + "110805": "超大数字!", + "110806": "消费升级", + "110901": "早睡早起很健康", + "110902": "吃好喝好长身体", + "110903": "不挑不选全都要", + "110904": "稀里糊涂没关系", + "110905": "好事留名鼹鼠党", + "110906": "随时准备打坏人", + "111001": "远行雪杖的清晨", + "111002": "便携炉具的正午", + "111003": "雪崩信标的午后", + "111004": "露营篝火的薄暮", + "111005": "极光红茶的新夜", + "111006": "测绘图纸的黎明", + "111101": "争斗不休", + "111102": "敌弱,我强", + "111103": "为擂台而生", + "111104": "百折不回", + "111105": "地火之魂", + "111106": "冠军应得的喝彩", + "111201": "未来市场", + "111202": "善意收购", + "111203": "抓大放小", + "111204": "敏捷处理", + "111205": "需求膨胀", + "111206": "激励机制", + "120101": "散勇化骁摸幺鱼", + "120102": "棋枰作枕好入眠", + "120103": "观琼视茕门前清", + "120104": "帝垣翔鳞和绝张", + "120105": "七星流离全不靠", + "120106": "虚心平意候枭卢", + "120201": "春风得意,时运驰骋", + "120202": "君子惠渥,晏笑承之", + "120203": "青丘遗泽", + "120204": "鸣火机变,度时察势", + "120205": "绥绥狐魅", + "120206": "和气生财,泽盈四方", + "120301": "濯洗生者", + "120302": "净庭赐礼", + "120303": "愚人试探", + "120304": "荆冠审判", + "120305": "受难之痕", + "120306": "皆归尘土", + "120401": "星流霆击碎昆冈", + "120402": "戎戈动地开天阵", + "120403": "移锋惊电冲霄汉", + "120404": "刃卷横云落玉沙", + "120405": "百战弃躯轻死生", + "120406": "威灵有应破敌雠", + "120501": "剑录大限,地狱变相", + "120502": "支离旧梦,万端遗恨", + "120503": "冶炼玄钢,铣淬寒芒", + "120504": "泉台歧路,百骸回春", + "120505": "十王判死,业镜悬照", + "120506": "命留魂销,复返此身", + "120601": "游刃有余", + "120602": "其身百炼", + "120603": "传古剑流", + "120604": "其心百辟", + "120605": "太虚神意", + "120606": "上善若水", + "120701": "天舶飞将,枕弧待战", + "120702": "青霄驰骋,驱驭苍穹", + "120703": "危弓未辍,执射不宁", + "120704": "百里闻风,九曲响镝", + "120705": "井仪贯侯,疾羽参连", + "120706": "弦栝如雷,铣珧激荡", + "120801": "司危", + "120802": "柔兆", + "120803": "直符", + "120804": "格泽", + "120805": "计神", + "120806": "种陵", + "120901": "素刃", + "120902": "空明", + "120903": "剑胎", + "120904": "霜厉", + "120905": "武骨", + "120906": "自在", + "121001": "倒立吃面条", + "121002": "刷牙吹口哨", + "121003": "胸口碎大石", + "121004": "金枪锁咽喉", + "121005": "吞剑通脊背", + "121006": "徒手接子弹", + "121101": "百脉甘津宁神久", + "121102": "壶中洞天云螭眠", + "121103": "掌间乾坤便通玄", + "121104": "肘后备急除外障", + "121105": "方定一倾浣俗尘", + "121106": "龙漦吐哺胜金丹", + "121201": "月犯天关", + "121202": "朔晕七星", + "121203": "半璧迫望", + "121204": "持秉玄烛", + "121205": "晦入三台", + "121206": "蚀变于娄", + "121301": "萦天", + "121302": "九斿", + "121303": "云旂", + "121304": "嘲风", + "121305": "偃蹇", + "121306": "见谯", + "121501": "一心", + "121502": "二观", + "121503": "三尘", + "121504": "四谛", + "121505": "五阴", + "121506": "六正", + "121701": "岁阳寄体,妖邪依凭", + "121702": "判官书符,镇尾锁灵", + "121703": "贞凶体质,烛火招萤", + "121704": "坐卧不离,争拗难宁", + "121705": "降妖捉鬼,十王敕令", + "121706": "同休共戚,相须而行", + "130201": "审美王国的缺口", + "130202": "玛瑙石的谦卑", + "130203": "荆棘路的荣光", + "130204": "号角的奉献", + "130205": "宇宙某处的雪", + "130206": "「你」的光芒", + "800101": "坠临万界的星芒", + "800102": "因缘假合的人身", + "800103": "揭示前路的言灵", + "800104": "凝眸毁灭的瞬间", + "800105": "劫余重生的希望", + "800106": "拓宇行天的意志", + "800201": "坠临万界的星芒", + "800202": "因缘假合的人身", + "800203": "揭示前路的言灵", + "800204": "凝眸毁灭的瞬间", + "800205": "劫余重生的希望", + "800206": "拓宇行天的意志", + "800301": "大地芯髓的鸣动", + "800302": "古老寒铁的坚守", + "800303": "砌造未来的蓝图", + "800304": "驻留文明的誓言", + "800305": "点燃光焰的勇气", + "800306": "永屹城垣的壁垒", + "800401": "大地芯髓的鸣动", + "800402": "古老寒铁的坚守", + "800403": "砌造未来的蓝图", + "800404": "驻留文明的誓言", + "800405": "点燃光焰的勇气", + "800406": "永屹城垣的壁垒", + "130301": "神经仿绣图", + "130302": "芦前漫步", + "130303": "彩缎烟衫绿婆娑", + "130304": "寻神铜镜前", + "130305": "手弄慵鬟玲珑钗", + "130306": "半脱纱巾落团扇", + "130501": "倨傲生祸患", + "130502": "显微而阐幽", + "130503": "认识你自己", + "130504": "盲目造痴愚", + "130505": "海阔舟无楫", + "130506": "永恒唯真理", + "121401": "缚心魔", + "121402": "破五尘", + "121403": "止苦谛", + "121404": "断业根", + "121405": "勾灵神", + "121406": "司死生" +} \ No newline at end of file diff --git a/starrail_damage_cal/map/data/skillId2AttackType_mapping_1.5.0.json b/starrail_damage_cal/map/data/skillId2AttackType_mapping_1.5.0.json new file mode 100644 index 0000000..ce83da9 --- /dev/null +++ b/starrail_damage_cal/map/data/skillId2AttackType_mapping_1.5.0.json @@ -0,0 +1,280 @@ +{ + "100101": "Normal", + "100103": "Ultra", + "100104": "", + "100106": "MazeNormal", + "100107": "Maze", + "100201": "Normal", + "100202": "BPSkill", + "100203": "Ultra", + "100206": "MazeNormal", + "100207": "Maze", + "100301": "Normal", + "100302": "BPSkill", + "100303": "Ultra", + "100304": "", + "100306": "MazeNormal", + "100307": "Maze", + "100401": "Normal", + "100402": "BPSkill", + "100404": "", + "100406": "MazeNormal", + "100407": "Maze", + "100501": "Normal", + "100502": "BPSkill", + "100503": "Ultra", + "100504": "", + "100506": "MazeNormal", + "100507": "Maze", + "100801": "Normal", + "100802": "BPSkill", + "100803": "Ultra", + "100806": "MazeNormal", + "100807": "Maze", + "100901": "Normal", + "100902": "BPSkill", + "100903": "Ultra", + "100904": "", + "100906": "MazeNormal", + "100907": "Maze", + "101301": "Normal", + "101302": "BPSkill", + "101303": "Ultra", + "101304": "", + "101306": "MazeNormal", + "101307": "Maze", + "110101": "Normal", + "110102": "BPSkill", + "110103": "Ultra", + "110104": "", + "110106": "MazeNormal", + "110107": "Maze", + "110201": "Normal", + "110202": "BPSkill", + "110203": "Ultra", + "110204": "", + "110206": "MazeNormal", + "110207": "Maze", + "110301": "Normal", + "110303": "Ultra", + "110306": "MazeNormal", + "110401": "Normal", + "110402": "BPSkill", + "110403": "Ultra", + "110404": "", + "110406": "MazeNormal", + "110407": "Maze", + "110501": "Normal", + "110502": "BPSkill", + "110503": "Ultra", + "110504": "", + "110506": "MazeNormal", + "110601": "Normal", + "110602": "BPSkill", + "110604": "", + "110606": "MazeNormal", + "110607": "Maze", + "110701": "Normal", + "110702": "BPSkill", + "110703": "Ultra", + "110704": "", + "110706": "MazeNormal", + "110707": "Maze", + "110801": "Normal", + "110802": "BPSkill", + "110803": "Ultra", + "110804": "", + "110806": "MazeNormal", + "110807": "Maze", + "110901": "Normal", + "110902": "BPSkill", + "110903": "Ultra", + "110904": "", + "110906": "MazeNormal", + "110907": "Maze", + "110909": "BPSkill", + "111001": "Normal", + "111002": "BPSkill", + "111003": "Ultra", + "111004": "", + "111006": "MazeNormal", + "111007": "Maze", + "111101": "Normal", + "111108": "Normal", + "111102": "BPSkill", + "111103": "Ultra", + "111104": "", + "111106": "MazeNormal", + "111107": "Maze", + "120101": "Normal", + "120108": "Normal", + "120102": "BPSkill", + "120103": "Ultra", + "120104": "", + "120106": "MazeNormal", + "120107": "Maze", + "120201": "Normal", + "120203": "Ultra", + "120204": "", + "120206": "MazeNormal", + "120207": "Maze", + "120301": "Normal", + "120306": "MazeNormal", + "120307": "Maze", + "120501": "Normal", + "120508": "Normal", + "120502": "BPSkill", + "120503": "Ultra", + "120504": "", + "120506": "MazeNormal", + "120507": "Maze", + "120601": "Normal", + "120602": "BPSkill", + "120603": "Ultra", + "120604": "", + "120606": "MazeNormal", + "120607": "Maze", + "120701": "Normal", + "120702": "BPSkill", + "120704": "", + "120706": "MazeNormal", + "120707": "Maze", + "120801": "Normal", + "120802": "BPSkill", + "120803": "Ultra", + "120804": "", + "120806": "MazeNormal", + "120807": "Maze", + "120901": "Normal", + "120902": "BPSkill", + "120903": "Ultra", + "120904": "", + "120906": "MazeNormal", + "120907": "Maze", + "121001": "Normal", + "121002": "BPSkill", + "121003": "Ultra", + "121004": "", + "121006": "MazeNormal", + "121007": "Maze", + "121101": "Normal", + "121102": "BPSkill", + "121103": "Ultra", + "121106": "MazeNormal", + "121107": "Maze", + "121301": "Normal", + "121308": "Normal", + "121310": "Normal", + "121312": "Normal", + "121302": "BPSkill", + "121303": "Ultra", + "121304": "", + "121306": "MazeNormal", + "121307": "Maze", + "121501": "Normal", + "121502": "BPSkill", + "121503": "Ultra", + "121504": "", + "121506": "MazeNormal", + "121507": "Maze", + "800101": "Normal", + "800102": "BPSkill", + "800103": "Ultra", + "800104": "", + "800106": "MazeNormal", + "800107": "Maze", + "800108": "Ultra", + "800109": "Ultra", + "800201": "Normal", + "800202": "BPSkill", + "800203": "Ultra", + "800204": "", + "800206": "MazeNormal", + "800207": "Maze", + "800208": "Ultra", + "800209": "Ultra", + "800301": "Normal", + "800308": "Normal", + "800302": "BPSkill", + "800303": "Ultra", + "800304": "", + "800306": "MazeNormal", + "800307": "Maze", + "800401": "Normal", + "800408": "Normal", + "800402": "BPSkill", + "800403": "Ultra", + "800404": "", + "800406": "MazeNormal", + "800407": "Maze", + "100601": "Normal", + "100606": "MazeNormal", + "100607": "Maze", + "120401": "Normal", + "120402": "BPSkill", + "120403": "Ultra", + "120404": "", + "120406": "MazeNormal", + "120407": "Maze", + "909807": "Maze", + "110603": "Ultra", + "120202": "BPSkill", + "110507": "Maze", + "130201": "Normal", + "130202": "BPSkill", + "130203": "Ultra", + "130204": "", + "130206": "MazeNormal", + "130207": "Maze", + "121201": "Normal", + "121209": "BPSkill", + "121202": "BPSkill", + "121203": "Ultra", + "121204": "", + "121206": "MazeNormal", + "121207": "Maze", + "120302": "BPSkill", + "111201": "Normal", + "111202": "BPSkill", + "111203": "Ultra", + "111204": "", + "111206": "MazeNormal", + "111207": "Maze", + "121701": "Normal", + "121702": "BPSkill", + "121706": "MazeNormal", + "120303": "Ultra", + "120304": "", + "100102": "BPSkill", + "121309": "BPSkill", + "100403": "Ultra", + "120703": "Ultra", + "121104": "", + "130214": "Ultra", + "100204": "", + "100804": "", + "110302": "BPSkill", + "110304": "", + "110307": "Maze", + "121703": "Ultra", + "121704": "", + "121707": "Maze", + "100602": "BPSkill", + "100603": "Ultra", + "100604": "", + "130301": "Normal", + "130302": "BPSkill", + "130303": "Ultra", + "130304": "", + "130307": "Maze", + "130501": "Normal", + "130502": "BPSkill", + "130503": "Ultra", + "130504": "", + "130507": "Maze", + "121401": "Normal", + "121402": "BPSkill", + "121403": "Ultra", + "121404": "", + "121407": "Maze" +} \ No newline at end of file diff --git a/starrail_damage_cal/map/data/skillId2Name_mapping_1.5.0.json b/starrail_damage_cal/map/data/skillId2Name_mapping_1.5.0.json new file mode 100644 index 0000000..0bfa2b3 --- /dev/null +++ b/starrail_damage_cal/map/data/skillId2Name_mapping_1.5.0.json @@ -0,0 +1,280 @@ +{ + "100101": "极寒的弓矢", + "100103": "冰刻箭雨之时", + "100104": "少女的特权", + "100106": "攻击", + "100107": "冻人的瞬间", + "100201": "云骑枪术•朔风", + "100202": "云骑枪术•疾雨", + "100203": "洞天幻化,长梦一觉", + "100206": "攻击", + "100207": "破敌锋芒", + "100301": "武装调律", + "100302": "熔核爆裂", + "100303": "天坠之火", + "100304": "乘胜追击", + "100306": "攻击", + "100307": "不完全燃烧", + "100401": "重力压制", + "100402": "虚空断界", + "100404": "时空扭曲", + "100406": "攻击", + "100407": "画地为牢", + "100501": "夜间喧嚣不止", + "100502": "月光摩挲连绵", + "100503": "悲剧尽头的颤音", + "100504": "温柔亦同残酷", + "100506": "攻击", + "100507": "宽恕无关慈悲", + "100801": "如雷疾行", + "100802": "禁锢解除", + "100803": "狂者制裁", + "100806": "攻击", + "100807": "极速收割", + "100901": "光谱射线", + "100902": "流星群落", + "100903": "星空祝言", + "100904": "天象学", + "100906": "攻击", + "100907": "灵光一现", + "101301": "看什么看", + "101302": "一锤子买卖", + "101303": "是魔法,我加了魔法", + "101304": "还是我来吧", + "101306": "攻击", + "101307": "可以优化一下", + "110101": "驭风的子弹", + "110102": "作战再部署", + "110103": "贝洛伯格进行曲", + "110104": "先人一步", + "110106": "攻击", + "110107": "在旗帜下", + "110201": "强袭", + "110202": "归刃", + "110203": "乱蝶", + "110204": "再现", + "110206": "攻击", + "110207": "幻身", + "110301": "雷鸣音阶", + "110303": "机械热潮登场!", + "110306": "攻击", + "110401": "一意之拳", + "110402": "震慑之击", + "110403": "永屹之壁", + "110404": "不屈之身", + "110406": "攻击", + "110407": "有情之证", + "110501": "仁慈的背面", + "110502": "爱,救护与抉择", + "110503": "新生之礼", + "110504": "生机焕发", + "110506": "攻击", + "110601": "冰点射击", + "110602": "低温妨害", + "110604": "数据采集", + "110606": "攻击", + "110607": "先发制人", + "110701": "我也想帮上忙", + "110702": "史瓦罗在看着你", + "110703": "是约定不是命令", + "110704": "因为我们是家人", + "110706": "攻击", + "110707": "胜利的小小代价", + "110801": "酷炫的刀花", + "110802": "反复横跳的爱", + "110803": "惊喜礼盒", + "110804": "撕风的匕首", + "110806": "攻击", + "110807": "你最闪亮", + "110901": "喂!小心火烛", + "110902": "嘿!记得虎克吗", + "110903": "轰!飞来焰火", + "110904": "哈!火上浇油", + "110906": "攻击", + "110907": "哎!瞧这一团糟", + "110909": "嘿!记得虎克吗", + "111001": "冰攀前齿技术", + "111002": "盐渍野营罐头", + "111003": "雪原急救方案", + "111004": "户外生存经验", + "111006": "攻击", + "111007": "巧克力能量棒", + "111101": "直冲拳", + "111108": "直冲碎天拳", + "111102": "裂伤拳", + "111103": "制胜一击", + "111104": "火花四溅", + "111106": "攻击", + "111107": "抢先者", + "120101": "门前清", + "120108": "杠上开花!", + "120102": "海底捞月", + "120103": "四幺暗刻?和!", + "120104": "帝垣琼玉", + "120106": "攻击", + "120107": "独弈之乐", + "120201": "逐客令", + "120203": "庆云光覆仪祷", + "120204": "紫电扶摇", + "120206": "攻击", + "120207": "惠风和畅", + "120301": "黑渊的棘刺", + "120306": "攻击", + "120307": "愚者的悲悯", + "120501": "支离剑", + "120508": "无间剑树", + "120502": "地狱变", + "120503": "大辟万死", + "120504": "倏忽恩赐", + "120506": "攻击", + "120507": "业途风", + "120601": "云骑剑经 • 素霓", + "120602": "云骑剑经 • 山倾", + "120603": "太虚形蕴 • 烛夜", + "120604": "游刃若水", + "120606": "攻击", + "120607": "云骑剑经 • 叩阵", + "120701": "流镝", + "120702": "天阙鸣弦", + "120704": "箭彻七札", + "120706": "攻击", + "120707": "云鸢逐风", + "120801": "始击岁星", + "120802": "太微行棋,灵台示影", + "120803": "天律大衍,历劫归一", + "120804": "乾清坤夷,否极泰来", + "120806": "攻击", + "120807": "岁记否泰,固守四郭", + "120901": "霜锋点寒芒", + "120902": "遥击三尺水", + "120903": "快雨燕相逐", + "120904": "呼剑如影", + "120906": "攻击", + "120907": "御剑真诀", + "121001": "劈头满堂彩", + "121002": "迎面开门红", + "121003": "给您来段看家戏", + "121004": "古来君子养艺人", + "121006": "攻击", + "121007": "耍耍把式卖卖艺", + "121101": "望 、闻、问…蹴!", + "121102": "云吟乍涌坠珠露", + "121103": "匏蛟跃渊先雷音", + "121106": "攻击", + "121107": "徜徉灵泽病恙短", + "121301": "泽芝", + "121308": "瞬华", + "121310": "天矢阴", + "121312": "盘拏耀跃", + "121302": "龙力自在", + "121303": "苍龙傲睨,劫水濯世", + "121304": "亢心", + "121306": "攻击", + "121307": "掣空如虹", + "121501": "冥谶天笔", + "121502": "生灭系缚", + "121503": "十王敕令,遍土遵行", + "121504": "罚恶", + "121506": "攻击", + "121507": "判冥", + "800101": "再见安打", + "800102": "安息全垒打", + "800103": "星尘王牌", + "800104": "牵制盗垒", + "800106": "攻击", + "800107": "不灭三振", + "800108": "全胜•再见安打", + "800109": "全胜•安息全垒打", + "800201": "再见安打", + "800202": "安息全垒打", + "800203": "星尘王牌", + "800204": "牵制盗垒", + "800206": "攻击", + "800207": "不灭三振", + "800208": "全胜•再见安打", + "800209": "全胜•安息全垒打", + "800301": "穿彻坚冰的烈芒", + "800308": "穿彻坚冰的烈芒", + "800302": "炽燃不灭的琥珀", + "800303": "陷阵无回的炎枪", + "800304": "筑城者遗宝", + "800306": "攻击", + "800307": "守护者召令", + "800401": "穿彻坚冰的烈芒", + "800408": "穿彻坚冰的烈芒", + "800402": "炽燃不灭的琥珀", + "800403": "陷阵无回的炎枪", + "800404": "筑城者遗宝", + "800406": "攻击", + "800407": "守护者召令", + "100601": "|系统警告|", + "100606": "攻击", + "100607": "|强制结束进程|", + "120401": "石火流光", + "120402": "紫霄震曜", + "120403": "吾身光明", + "120404": "斩勘神形", + "120406": "攻击", + "120407": "摄召威灵", + "909807": "dev_秘技", + "110603": "领域压制", + "120202": "祥音和韵", + "110507": "催眠研习", + "130201": "芬芳一现", + "130202": "公正,此处盛放", + "130203": "驻于花庭,赐与尽美", + "130204": "崇高的客体", + "130206": "攻击", + "130207": "纯粹高洁宣言", + "121201": "流影方晖", + "121209": "寒川映月", + "121202": "无罅飞光", + "121203": "昙华生灭,天河泻梦", + "121204": "澹月转魄", + "121206": "攻击", + "121207": "古镜照神", + "120302": "白花的祈望", + "111201": "赤字…", + "111202": "支付困难?", + "111203": "扭亏为盈!", + "111204": "猪市?!", + "111206": "攻击", + "111207": "明补", + "121701": "令旗•征风召雨", + "121702": "灵符•保命护身", + "121706": "攻击", + "120303": "归葬的遂愿", + "120304": "生息的轮转", + "100102": "可爱即是正义", + "121309": "取消", + "100403": "拟似黑洞", + "120703": "贯云饮羽", + "121104": "奔走悬壶济世长", + "130214": "驻「我」华庭,授予至勋", + "100204": "寸长寸强", + "100804": "至痛至怒", + "110302": "电光石火间", + "110304": "燃情和弦", + "110307": "晚安,贝洛伯格", + "121703": "尾巴•遣神役鬼", + "121704": "凭附•气通天真", + "121707": "凶煞•劾压鬼物", + "100602": "是否允许更改?", + "100603": "|账号已封禁|", + "100604": "等待程序响应…", + "130301": "一针幽兰", + "130302": "慢捻抹复挑", + "130303": "摇花缎水,沾衣不摘", + "130304": "分型的螺旋", + "130307": "拭琴抚罗袂", + "130501": "知识就是力量", + "130502": "精神助产术", + "130503": "三段悖论", + "130504": "我思故我在", + "130507": "偶像塑造", + "121401": "破魔锥", + "121402": "摄伏诸恶", + "121403": "天罚贯身", + "121404": "十王圣断,业报恒常", + "121407": "斩立决" +} \ No newline at end of file diff --git a/starrail_damage_cal/map/data/skillId2Type_mapping_1.5.0.json b/starrail_damage_cal/map/data/skillId2Type_mapping_1.5.0.json new file mode 100644 index 0000000..19b8a99 --- /dev/null +++ b/starrail_damage_cal/map/data/skillId2Type_mapping_1.5.0.json @@ -0,0 +1,280 @@ +{ + "100101": "单攻", + "100103": "群攻", + "100104": "单攻", + "100106": "", + "100107": "", + "100201": "单攻", + "100202": "单攻", + "100203": "单攻", + "100206": "", + "100207": "强化", + "100301": "单攻", + "100302": "扩散", + "100303": "群攻", + "100304": "群攻", + "100306": "", + "100307": "妨害", + "100401": "单攻", + "100402": "弹射", + "100404": "强化", + "100406": "", + "100407": "妨害", + "100501": "单攻", + "100502": "扩散", + "100503": "群攻", + "100504": "单攻", + "100506": "", + "100507": "", + "100801": "单攻", + "100802": "单攻", + "100803": "扩散", + "100806": "", + "100807": "", + "100901": "单攻", + "100902": "弹射", + "100903": "辅助", + "100904": "辅助", + "100906": "", + "100907": "", + "101301": "单攻", + "101302": "群攻", + "101303": "群攻", + "101304": "群攻", + "101306": "", + "101307": "强化", + "110101": "单攻", + "110102": "辅助", + "110103": "辅助", + "110104": "强化", + "110106": "", + "110107": "辅助", + "110201": "单攻", + "110202": "单攻", + "110203": "单攻", + "110204": "强化", + "110206": "", + "110207": "强化", + "110301": "单攻", + "110303": "群攻", + "110306": "", + "110401": "单攻", + "110402": "妨害", + "110403": "防御", + "110404": "回复", + "110406": "", + "110407": "防御", + "110501": "单攻", + "110502": "回复", + "110503": "回复", + "110504": "强化", + "110506": "", + "110601": "单攻", + "110602": "妨害", + "110604": "辅助", + "110606": "", + "110607": "", + "110701": "单攻", + "110702": "群攻", + "110703": "强化", + "110704": "单攻", + "110706": "", + "110707": "", + "110801": "单攻", + "110802": "弹射", + "110803": "妨害", + "110804": "强化", + "110806": "", + "110807": "妨害", + "110901": "单攻", + "110902": "单攻", + "110903": "单攻", + "110904": "强化", + "110906": "", + "110907": "", + "110909": "扩散", + "111001": "单攻", + "111002": "回复", + "111003": "回复", + "111004": "回复", + "111006": "单攻", + "111007": "回复", + "111101": "单攻", + "111108": "单攻", + "111102": "单攻", + "111103": "单攻", + "111104": "强化", + "111106": "", + "111107": "", + "120101": "单攻", + "120108": "扩散", + "120102": "强化", + "120103": "群攻", + "120104": "强化", + "120106": "", + "120107": "强化", + "120201": "单攻", + "120203": "辅助", + "120204": "强化", + "120206": "", + "120207": "辅助", + "120301": "单攻", + "120306": "", + "120307": "回复", + "120501": "单攻", + "120508": "扩散", + "120502": "强化", + "120503": "扩散", + "120504": "群攻", + "120506": "", + "120507": "", + "120601": "单攻", + "120602": "单攻", + "120603": "单攻", + "120604": "强化", + "120606": "", + "120607": "", + "120701": "单攻", + "120702": "辅助", + "120704": "强化", + "120706": "", + "120707": "强化", + "120801": "单攻", + "120802": "防御", + "120803": "群攻", + "120804": "回复", + "120806": "", + "120807": "防御", + "120901": "单攻", + "120902": "单攻", + "120903": "单攻", + "120904": "单攻", + "120906": "", + "120907": "强化", + "121001": "单攻", + "121002": "扩散", + "121003": "群攻", + "121004": "妨害", + "121006": "", + "121007": "", + "121101": "单攻", + "121102": "回复", + "121103": "回复", + "121106": "", + "121107": "回复", + "121301": "单攻", + "121308": "单攻", + "121310": "扩散", + "121312": "扩散", + "121302": "强化", + "121303": "扩散", + "121304": "强化", + "121306": "", + "121307": "强化", + "121501": "单攻", + "121502": "单攻", + "121503": "强化", + "121504": "辅助", + "121506": "", + "121507": "", + "800101": "单攻", + "800102": "扩散", + "800103": "强化", + "800104": "强化", + "800106": "", + "800107": "回复", + "800108": "单攻", + "800109": "扩散", + "800201": "单攻", + "800202": "扩散", + "800203": "强化", + "800204": "强化", + "800206": "", + "800207": "回复", + "800208": "单攻", + "800209": "扩散", + "800301": "单攻", + "800308": "扩散", + "800302": "防御", + "800303": "群攻", + "800304": "强化", + "800306": "", + "800307": "防御", + "800401": "单攻", + "800408": "扩散", + "800402": "防御", + "800403": "群攻", + "800404": "强化", + "800406": "", + "800407": "防御", + "100601": "单攻", + "100606": "", + "100607": "", + "120401": "单攻", + "120402": "群攻", + "120403": "群攻", + "120404": "弹射", + "120406": "", + "120407": "强化", + "909807": "回复", + "110603": "妨害", + "120202": "辅助", + "110507": "", + "130201": "单攻", + "130202": "群攻", + "130203": "群攻", + "130204": "强化", + "130206": "", + "130207": "妨害", + "121201": "单攻", + "121209": "扩散", + "121202": "单攻", + "121203": "扩散", + "121204": "强化", + "121206": "", + "121207": "妨害", + "120302": "回复", + "111201": "单攻", + "111202": "单攻", + "111203": "强化", + "111204": "单攻", + "111206": "", + "111207": "强化", + "121701": "单攻", + "121702": "回复", + "121706": "", + "120303": "群攻", + "120304": "回复", + "100102": "防御", + "121309": "取消", + "100403": "群攻", + "120703": "单攻", + "121104": "回复", + "130214": "群攻", + "100204": "强化", + "100804": "强化", + "110302": "扩散", + "110304": "强化", + "110307": "", + "121703": "辅助", + "121704": "回复", + "121707": "妨害", + "100602": "妨害", + "100603": "妨害", + "100604": "妨害", + "130301": "单攻", + "130302": "辅助", + "130303": "辅助", + "130304": "辅助", + "130307": "强化", + "130501": "单攻", + "130502": "单攻", + "130503": "单攻", + "130504": "强化", + "130507": "妨害", + "121401": "单攻", + "121402": "扩散", + "121403": "单攻", + "121404": "弹射", + "121407": "" +} \ No newline at end of file