mirror of
https://github.com/PaiGramTeam/StarRailDamageCal.git
synced 2024-11-28 18:19:25 +00:00
94 lines
3.1 KiB
Python
94 lines
3.1 KiB
Python
from abc import abstractmethod
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from typing import Dict
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from starrail_damage_cal.damage.Base.model import DamageInstanceRelic
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from starrail_damage_cal.logger import logger
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from starrail_damage_cal.map.model.RelicSetSkill import RelicSetStatusAdd
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from starrail_damage_cal.map.SR_MAP_PATH import RelicSetSkill
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class SingleRelic:
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def __init__(self, relic: DamageInstanceRelic):
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self.raw_relic = relic
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self.relic_id = relic.relicId
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self.set_id = relic.SetId
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self.relic_type = relic.Type
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self.relic_level = relic.Level
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self.relic_attribute_bonus: Dict[str, float] = {}
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def get_attribute_(self):
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# MainAffix
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if self.raw_relic.MainAffix.Property in self.relic_attribute_bonus:
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self.relic_attribute_bonus[
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self.raw_relic.MainAffix.Property
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] += self.raw_relic.MainAffix.Value
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else:
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self.relic_attribute_bonus[
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self.raw_relic.MainAffix.Property
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] = self.raw_relic.MainAffix.Value
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# SubAffix
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if self.raw_relic.SubAffixList:
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for sub_affix in self.raw_relic.SubAffixList:
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sub_affix_property = sub_affix.Property
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value = sub_affix.Value
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if sub_affix_property in self.relic_attribute_bonus:
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self.relic_attribute_bonus[sub_affix_property] += value
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else:
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self.relic_attribute_bonus[sub_affix_property] = value
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class BaseRelicSetSkill:
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setId: int
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pieces2: bool = False
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pieces4: bool = False
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def __init__(self, set_id: int, count: int):
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self.setId = set_id
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if count >= 2:
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self.pieces2 = True
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logger.info(f"Relic {set_id} 2 pieces set activated")
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if count == 4:
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self.pieces4 = True
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logger.info(f"Relic {set_id} 4 pieces set activated")
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self.relicSetAttribute = self.set_skill_property_ability()
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@abstractmethod
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async def check(
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self,
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base_attr: Dict[str, float],
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attribute_bonus: Dict[str, float],
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):
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...
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@abstractmethod
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async def set_skill_ability(
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self,
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base_attr: Dict[str, float],
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attribute_bonus: Dict[str, float],
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):
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"""战斗加成属性, 与 set_skill_property() 互斥"""
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...
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def set_skill_property_ability(self):
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def add_relic_set_attribute(status_add: RelicSetStatusAdd):
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set_property = status_add.Property
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set_value = status_add.Value
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if set_property != "":
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relic_set_attribute[set_property] = (
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relic_set_attribute.get(set_property, 0) + set_value
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)
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relic_set_attribute: Dict[str, float] = {}
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if self.pieces2:
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status_add = RelicSetSkill.RelicSet[str(self.setId)]["2"]
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if status_add:
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add_relic_set_attribute(status_add)
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if self.pieces4:
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status_add = RelicSetSkill.RelicSet[str(self.setId)]["4"]
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if status_add:
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add_relic_set_attribute(status_add)
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return relic_set_attribute
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