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https://github.com/PaiGramTeam/genshin-wiki.git
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🔥 remove some useless code
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@ -102,61 +102,25 @@ class FoodQuality(StrEnum):
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"""美味的"""
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# noinspection SpellCheckingInspection
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class MaterialType(StrEnum):
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Adsorbate = "ADSORBATE"
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FakeAbsorbate = "FAKE_ABSORBATE"
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Consume = "CONSUME"
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Talent = "TALENT"
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Avatar = "AVATAR"
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Chest = "CHEST"
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NoticeAddHp = "NOTICE_ADD_HP"
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Exchange = "EXCHANGE"
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Wood = "WOOD"
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Quest = "QUEST"
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Cricket = "CRICKET"
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Widget = "WIDGET"
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ElemCrystal = "ELEM_CRYSTAL"
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SpiceFood = "SPICE_FOOD"
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ActivityGear = "ACTIVITY_GEAR"
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ActivityRobot = "ACTIVITY_ROBOT"
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ActivityJigsaw = "ACTIVITY_JIGSAW"
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Food = "FOOD"
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ExpFruit = "EXP_FRUIT"
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WeaponExpStone = "WEAPON_EXP_STONE"
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AvatarMaterial = "AVATAR_MATERIAL"
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ReliquaryMaterial = "RELIQUARY_MATERIAL"
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ConsumeBatchUse = "CONSUME_BATCH_USE"
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FishBait = "FISH_BAIT"
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ChestBatchUse = "CHEST_BATCH_USE"
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SelectableChest = "SELECTABLE_CHEST"
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HomeSeed = "HOME_SEED"
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Flycloak = "FLYCLOAK"
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BGM = "BGM"
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SeaLamp = "SEA_LAMP"
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ChannellerSlabBuff = "CHANNELLER_SLAB_BUFF"
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FishRod = "FISH_ROD"
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Namecard = "NAMECARD"
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Aranara = "ARANARA"
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DeshretManual = "DESHRET_MANUAL"
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Fireworks = "FIREWORKS"
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Costume = "COSTUME"
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FurnitureSuiteFormula = "FURNITURE_SUITE_FORMULA"
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FurnitureFormula = "FURNITURE_FORMULA"
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class Association(StrEnum):
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Inazuma = "INAZUMA"
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"""稻妻"""
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Mondstadt = "MONDSTADT"
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"""蒙德"""
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Mainactor = "MAINACTOR"
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"""主角"""
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Liyue = "LIYUE"
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"""璃月"""
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Sumeru = "SUMERU"
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"""须弥"""
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Fontaine = "FONTAINE"
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"""枫丹"""
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Natlan = "NATLAN"
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"""纳塔"""
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Snezhnaya = "SNEZHNAYA"
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"""至冬"""
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Mainactor = "MAINACTOR"
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"""主角"""
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Fatui = "FATUI"
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"""愚人众"""
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Ranger = "RANGER"
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"""游侠"""
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Sumeru = "SUMERU"
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"""须弥"""
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@ -1,4 +1,4 @@
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from model.enums import FoodQuality, ItemType, MaterialType
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from model.enums import FoodQuality, ItemType
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from utils.model import BaseModel
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@ -22,8 +22,10 @@ class Item(BaseModel):
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class Material(Item):
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material_type: MaterialType
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material_type: str
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"""材料类型"""
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material_type_description: str
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"""材料类型描述"""
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class Food(Item):
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@ -1,3 +1,4 @@
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from functools import lru_cache
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from itertools import chain
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from typing import TypeVar
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@ -46,79 +47,6 @@ TalentType = TypeVar("TalentType", bound=Talent)
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OUT_DIR = PROJECT_ROOT.joinpath("out")
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elements_map = {
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(
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230082676,
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313529204,
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627825788,
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1247335084,
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1646245548,
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1740638908,
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3105283268,
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3112476852,
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3177381772,
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3847511308,
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): Element.Pyro,
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(
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321258364,
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483165900,
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756679372,
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1688473500,
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2480954540,
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3228108484,
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3400532572,
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3646588372,
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4022324356,
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): Element.Hydro,
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(
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126875444,
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467004516,
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550531300,
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898621369,
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1778251796,
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2075460644,
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2477900860,
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2648184060,
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): Element.Anemo,
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(
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122554396,
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608089036,
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689445588,
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1072755468,
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1821644548,
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1843086100,
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2085306033,
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2143937940,
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2480172868,
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2689029804,
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3352621156,
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4219874220,
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): Element.Electro,
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(2161032364, 4017448612): Element.Dendro,
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(
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98482612,
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766902996,
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862088588,
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1480674860,
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1695600284,
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2778487532,
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2809830820,
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3057990932,
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4127670180,
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4220569804,
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): Element.Cryo,
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(
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825986772,
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967031460,
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1016213980,
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1662907292,
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2507042785,
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3219124204,
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3617274620,
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3929787020,
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): Element.Geo,
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(471154292, 821712868, 1128382182, 3053155130, 4168416172): Element.Null,
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}
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prop_type_map = {
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"Hp": PropType.HP,
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"RockAddHurt": PropType.Geo,
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@ -240,6 +168,42 @@ def parse_passive_talent(
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)
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@lru_cache
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def get_element_data() -> dict[Element, set[int]]:
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_manager = ResourceManager("chs")
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_avatar_json_data = _manager.fetch("AvatarExcelConfigData")
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_fetter_info_json_data = manager.fetch("FetterInfoExcelConfigData")
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text_map = {
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"火": Element.Pyro,
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"水": Element.Hydro,
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"风": Element.Anemo,
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"雷": Element.Electro,
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"草": Element.Dendro,
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"冰": Element.Cryo,
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"岩": Element.Geo,
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"无": Element.Null,
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}
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result = {k: set() for k in text_map.values()}
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for data in _avatar_json_data:
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_id = data["id"]
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if (
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info_data := next(
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chain(
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filter(lambda x: x["avatarId"] == _id, _fetter_info_json_data),
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[None],
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)
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)
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) is None:
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continue
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if (
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vision := _manager.get_text(
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text_id := info_data["avatarVisionBeforTextMapHash"]
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)
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) is not None:
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result[text_map[vision]] = set(list(result[text_map[vision]]) + [text_id])
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return result
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# noinspection PyShadowingBuiltins,SpellCheckingInspection,PyGlobalUndefined
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async def parse_avatar_data(lang: Lang):
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global out_path, manager
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@ -259,6 +223,8 @@ async def parse_avatar_data(lang: Lang):
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proud_skill_json_data = manager.fetch("ProudSkillExcelConfigData")
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talent_json_data = manager.fetch("AvatarTalentExcelConfigData")
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element_data = get_element_data()
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avatar_list = []
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for data in avatar_json_data:
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id = data["id"]
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@ -273,10 +239,10 @@ async def parse_avatar_data(lang: Lang):
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name = manager.get_text(data["nameTextMapHash"])
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element = next(
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filter(
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lambda x: info_data["avatarVisionBeforTextMapHash"] in x[0],
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elements_map.items(),
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lambda x: info_data["avatarVisionBeforTextMapHash"] in x[1],
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element_data.items(),
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)
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)[1]
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)[0]
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quality = AvatarQuality(
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data["qualityType"].removeprefix("QUALITY_").replace("ORANGE_SP", "SPECIAL")
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)
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@ -3,7 +3,7 @@ from pathlib import Path
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import ujson as json
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from aiofiles import open as async_open
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from model.enums import FoodQuality, ItemType, MaterialType
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from model.enums import FoodQuality, ItemType
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from model.item import Food, Item, Material, Namecard
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from utils.const import PROJECT_ROOT
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from utils.manager import ResourceManager
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@ -51,10 +51,19 @@ async def parse_item_data(
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item = Namecard(pictures=pictures, **kwargs)
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elif "materialType" in data:
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material_type = MaterialType(
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data["materialType"].removeprefix("MATERIAL_")
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# material_type = MaterialType(
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# data["materialType"].removeprefix("MATERIAL_")
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# )
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# item = Material(material_type=material_type, **kwargs)
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material_type = data["materialType"].removeprefix("MATERIAL_")
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item = Material(
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material_type=material_type,
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material_type_description=manager.get_text(
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data["typeDescTextMapHash"]
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)
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or "",
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**kwargs,
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)
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item = Material(material_type=material_type, **kwargs)
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elif "foodQuality" in data:
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quality = FoodQuality(data["foodQuality"])
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effect = manager.get_text(data["effectDescTextMapHash"])
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@ -24,8 +24,7 @@ class ResourceManager:
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def __init__(self, base_url: str | None = None, lang: Lang | None = None):
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self._base_url = URL(
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base_url
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or "https://git.neeemooo.com/githubbackup/GenshinData/-/raw/master/"
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base_url or "https://gitlab.com/Dimbreath/AnimeGameData/-/raw/master/"
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)
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self._lang = lang or "chs"
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@ -35,8 +34,10 @@ class ResourceManager:
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@property
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def client(self) -> Client:
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from httpx import Timeout
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if self._client is None or self._client.is_closed:
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self._client = Client(verify=ssl_context)
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self._client = Client(verify=ssl_context, timeout=Timeout(timeout=30))
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return self._client
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def refresh(self) -> None:
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@ -65,8 +66,10 @@ class ResourceManager:
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file_path = DATA_DIR.joinpath(file_dir).joinpath(name).with_suffix(".json")
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file_path.parent.mkdir(exist_ok=True, parents=True)
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if not file_path.exists() or os.stat(file_path) == 0:
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response = self.client.get(str(self._base_url / file_dir / file_path.name))
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if not (file_path.exists() and os.stat(file_path)):
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response = self.client.get(
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str(self._base_url / file_dir / file_path.name)
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)
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response.raise_for_status()
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with open(file_path, encoding="utf-8", mode="w") as file:
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file.write(content := response.text)
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