miao-plugin/resources/meta/character/辛焱/data.json

770 lines
14 KiB
JSON
Raw Normal View History

2022-04-05 14:24:02 +00:00
{
"name": "辛焱",
"abbr": "辛焱",
2022-04-07 20:51:47 +00:00
"id": "10000044",
2022-04-05 14:24:02 +00:00
"title": "燥热旋律",
"star": 4,
"elem": "pyro",
2022-04-07 20:51:47 +00:00
"allegiance": "「红弦」",
"weapon": "Claymore",
"britydah": "16 October",
"astro": "红檀四弦座",
"cncv": "王雅欣",
"jpcv": "高桥智秋",
"desc": "璃月港唯一的摇滚乐手,以音乐和热情歌颂着对「成见」的反抗。",
"lvStat": {
"lvs": [
"1",
"20",
"20+",
"40",
"40+",
"50",
"50+",
"60",
"60+",
"70",
"70+",
"80",
"80+",
"90"
],
"stat": [
"基础生命值",
"基础攻击力",
"基础防御力",
"攻击力",
"暴击率",
"暴击伤害"
],
"detail": {
"1": [
"939",
"21",
"67",
"0%",
"5%",
"50%"
],
"20": [
"2413",
"54",
"172",
"0%",
"5%",
"50%"
],
"40": [
"4665",
"103",
"333",
"0%",
"5%",
"50%"
],
"50": [
"5939",
"132",
"423",
"6%",
"5%",
"50%"
],
"60": [
"7379",
"164",
"526",
"12%",
"5%",
"50%"
],
"70": [
"8653",
"192",
"617",
"12%",
"5%",
"50%"
],
"80": [
"9927",
"220",
"708",
"18%",
"5%",
"50%"
],
"90": [
"11201",
"249",
"799",
"24%",
"5%",
"50%"
],
"20+": [
"3114",
"69",
"222",
"0%",
"5%",
"50%"
],
"40+": [
"5163",
"115",
"368",
"6%",
"5%",
"50%"
],
"50+": [
"6604",
"147",
"471",
"12%",
"5%",
"50%"
],
"60+": [
"7878",
"175",
"562",
"12%",
"5%",
"50%"
],
"70+": [
"9151",
"203",
"652",
"18%",
"5%",
"50%"
],
"80+": [
"10425",
"231",
"743",
"24%",
"5%",
"50%"
]
2022-04-05 14:24:02 +00:00
}
},
"talent": {
"a": {
2022-04-07 21:06:06 +00:00
"name": "普通攻击·炎舞",
2022-04-07 20:51:47 +00:00
"icon": "/img/skills/s_443101.png",
"desc": [
"<strong>普通攻击</strong>",
"进行至多四段的连续挥砍。",
"<strong>重击</strong>",
"持续消耗体力,旋转大剑攻击周围的敌人。",
"停止旋转时,会进行一次格外有力的挥砍。",
"<strong>下落攻击</strong>",
"从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
2022-04-05 14:24:02 +00:00
],
2022-04-07 21:06:06 +00:00
"tables": [
2022-04-05 14:24:02 +00:00
{
2022-04-07 21:06:06 +00:00
"name": "一段伤害",
2022-04-07 20:51:47 +00:00
"isSame": false,
"values": [
2022-04-05 14:24:02 +00:00
"76.54%",
"82.77%",
"89%",
"97.9%",
"104.13%",
"111.25%",
"121.04%",
"130.83%",
"140.62%",
"151.3%",
"161.98%",
"172.66%",
"183.34%",
"194.02%",
"204.7%"
]
},
{
2022-04-07 21:06:06 +00:00
"name": "二段伤害",
2022-04-07 20:51:47 +00:00
"isSame": false,
"values": [
2022-04-05 14:24:02 +00:00
"73.96%",
"79.98%",
"86%",
"94.6%",
"100.62%",
"107.5%",
"116.96%",
"126.42%",
"135.88%",
"146.2%",
"156.52%",
"166.84%",
"177.16%",
"187.48%",
"197.8%"
]
},
{
2022-04-07 21:06:06 +00:00
"name": "三段伤害",
2022-04-07 20:51:47 +00:00
"isSame": false,
"values": [
2022-04-05 14:24:02 +00:00
"95.46%",
"103.23%",
"111%",
"122.1%",
"129.87%",
"138.75%",
"150.96%",
"163.17%",
"175.38%",
"188.7%",
"202.02%",
"215.34%",
"228.66%",
"241.98%",
"255.3%"
]
},
{
2022-04-07 21:06:06 +00:00
"name": "四段伤害",
2022-04-07 20:51:47 +00:00
"isSame": false,
"values": [
2022-04-05 14:24:02 +00:00
"115.84%",
"125.27%",
"134.7%",
"148.17%",
"157.6%",
"168.38%",
"183.19%",
"198.01%",
"212.83%",
"228.99%",
"245.15%",
"261.32%",
"277.48%",
"293.65%",
"309.81%"
]
},
{
2022-04-07 21:06:06 +00:00
"name": "重击循环伤害",
2022-04-07 20:51:47 +00:00
"isSame": false,
"values": [
2022-04-05 14:24:02 +00:00
"62.55%",
"67.64%",
"72.73%",
"80%",
"85.09%",
"90.91%",
"98.91%",
"106.91%",
"114.91%",
"123.64%",
"132.36%",
"141.09%",
"149.82%",
"158.55%",
"167.27%"
]
},
{
2022-04-07 21:06:06 +00:00
"name": "重击终结伤害",
2022-04-07 20:51:47 +00:00
"isSame": false,
"values": [
2022-04-05 14:24:02 +00:00
"113.09%",
"122.3%",
"131.5%",
"144.65%",
"153.86%",
"164.38%",
"178.84%",
"193.31%",
"207.77%",
"223.55%",
"239.33%",
"255.11%",
"270.89%",
"286.67%",
"302.45%"
]
},
{
2022-04-07 21:06:06 +00:00
"name": "重击体力消耗",
2022-04-07 20:51:47 +00:00
"isSame": true,
"values": [
"每秒 40 点",
"每秒 40 点",
"每秒 40 点",
"每秒 40 点",
"每秒 40 点",
"每秒 40 点",
"每秒 40 点",
"每秒 40 点",
"每秒 40 点",
"每秒 40 点",
"每秒 40 点",
"每秒 40 点",
"每秒 40 点",
"每秒 40 点",
"每秒 40 点"
]
},
{
2022-04-07 21:06:06 +00:00
"name": "最大持续时间",
2022-04-07 20:51:47 +00:00
"isSame": true,
"values": [
"5 秒",
"5 秒",
"5 秒",
"5 秒",
"5 秒",
"5 秒",
"5 秒",
"5 秒",
"5 秒",
"5 秒",
"5 秒",
"5 秒",
"5 秒",
"5 秒",
"5 秒"
]
},
{
2022-04-07 21:06:06 +00:00
"name": "下坠期间伤害",
2022-04-07 20:51:47 +00:00
"isSame": false,
"values": [
2022-04-05 14:24:02 +00:00
"74.59%",
"80.66%",
"86.73%",
"95.4%",
"101.47%",
"108.41%",
"117.95%",
"127.49%",
"137.03%",
"147.44%",
"157.85%",
"168.26%",
"178.66%",
"189.07%",
"199.48%"
]
},
{
2022-04-07 21:06:06 +00:00
"name": "低空/高空坠地冲击伤害",
2022-04-07 20:51:47 +00:00
"isSame": false,
"values": [
2022-04-05 14:24:02 +00:00
"149.14% / 186.29%",
"161.28% / 201.45%",
"173.42% / 216.62%",
"190.77% / 238.28%",
"202.91% / 253.44%",
"216.78% / 270.77%",
"235.86% / 294.6%",
"254.93% / 318.42%",
"274.01% / 342.25%",
"294.82% / 368.25%",
"315.63% / 394.24%",
"336.44% / 420.23%",
"357.25% / 446.23%",
"378.06% / 472.22%",
"398.87% / 498.21%"
]
}
],
2022-04-07 20:51:47 +00:00
"lvs": [
2022-04-05 14:24:02 +00:00
"Lv1",
"Lv2",
"Lv3",
"Lv4",
"Lv5",
"Lv6",
"Lv7",
"Lv8",
"Lv9",
"Lv10",
"Lv11",
"Lv12",
"Lv13",
"Lv14",
"Lv15"
]
},
"e": {
2022-04-07 21:06:06 +00:00
"name": "热情拂扫",
2022-04-07 20:51:47 +00:00
"icon": "/img/skills/s_443201.png",
"desc": [
"辛焱挥动乐器,对周围的敌人造成火元素伤害,并借由「观众」的「热情」,形成护盾。",
"护盾的伤害吸收量受益于辛焱的防御力,并基于命中敌人的数目:",
"• 未命中或命中一名敌人:一级护盾 • 散序节拍;",
"• 命中二名敌人:二级护盾 • 歌头节拍;",
"• 命中三名或更多敌人时,将产生三级护盾 • 舞遍节拍。除了吸收伤害,还会间歇性对周围的敌人造成火元素伤害。",
"护盾具有如下特性:",
"• 施放的瞬间,为辛焱施加火元素附着;",
"• 对火元素伤害有250%的吸收效果。",
""
2022-04-05 14:24:02 +00:00
],
2022-04-07 21:06:06 +00:00
"tables": [
2022-04-05 14:24:02 +00:00
{
2022-04-07 21:06:06 +00:00
"name": "挥舞伤害",
2022-04-07 20:51:47 +00:00
"isSame": false,
"values": [
2022-04-05 14:24:02 +00:00
"169.6%",
"182.32%",
"195.04%",
"212%",
"224.72%",
"237.44%",
"254.4%",
"271.36%",
"288.32%",
"305.28%",
"322.24%",
"339.2%",
"360.4%",
"381.6%",
"402.8%"
]
},
{
2022-04-07 21:06:06 +00:00
"name": "一级护盾吸收量",
2022-04-07 20:51:47 +00:00
"isSame": false,
"values": [
"104.04% 防御力+ 501",
"111.84% 防御力+ 551",
"119.65% 防御力+ 605",
"130.05% 防御力+ 663",
"137.85% 防御力+ 726",
"145.66% 防御力+ 793",
"156.06% 防御力+ 864",
"166.46% 防御力+ 939",
"176.87% 防御力+ 1018",
"187.27% 防御力+ 1101",
"197.68% 防御力+ 1189",
"208.08% 防御力+ 1281",
"221.09% 防御力+ 1377",
"234.09% 防御力+ 1477",
"247.1% 防御力+ 1581"
2022-04-05 14:24:02 +00:00
]
},
{
2022-04-07 21:06:06 +00:00
"name": "二级护盾吸收量",
2022-04-07 20:51:47 +00:00
"isSame": false,
"values": [
"122.4% 防御力+ 589",
"131.58% 防御力+ 648",
"140.76% 防御力+ 712",
"153% 防御力+ 780",
"162.18% 防御力+ 854",
"171.36% 防御力+ 932",
"183.6% 防御力+ 1016",
"195.84% 防御力+ 1104",
"208.08% 防御力+ 1197",
"220.32% 防御力+ 1296",
"232.56% 防御力+ 1399",
"244.8% 防御力+ 1507",
"260.1% 防御力+ 1620",
"275.4% 防御力+ 1737",
"290.7% 防御力+ 1860"
2022-04-05 14:24:02 +00:00
]
},
{
2022-04-07 21:06:06 +00:00
"name": "三级护盾吸收量",
2022-04-07 20:51:47 +00:00
"isSame": false,
"values": [
"144% 防御力+ 693",
"154.8% 防御力+ 762",
"165.6% 防御力+ 837",
"180% 防御力+ 918",
"190.8% 防御力+ 1005",
"201.6% 防御力+ 1097",
"216% 防御力+ 1195",
"230.4% 防御力+ 1299",
"244.8% 防御力+ 1409",
"259.2% 防御力+ 1524",
"273.6% 防御力+ 1646",
"288% 防御力+ 1773",
"306% 防御力+ 1905",
"324% 防御力+ 2044",
"342% 防御力+ 2188"
2022-04-05 14:24:02 +00:00
]
},
{
2022-04-07 21:06:06 +00:00
"name": "持续伤害",
2022-04-07 20:51:47 +00:00
"isSame": false,
"values": [
2022-04-05 14:24:02 +00:00
"33.6%",
"36.12%",
"38.64%",
"42%",
"44.52%",
"47.04%",
"50.4%",
"53.76%",
"57.12%",
"60.48%",
"63.84%",
"67.2%",
"71.4%",
"75.6%",
"79.8%"
]
2022-04-07 20:51:47 +00:00
},
{
2022-04-07 21:06:06 +00:00
"name": "护盾持续时间",
2022-04-07 20:51:47 +00:00
"isSame": true,
"values": [
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒"
]
},
{
2022-04-07 21:06:06 +00:00
"name": "冷却时间",
2022-04-07 20:51:47 +00:00
"isSame": true,
"values": [
"18 秒",
"18 秒",
"18 秒",
"18 秒",
"18 秒",
"18 秒",
"18 秒",
"18 秒",
"18 秒",
"18 秒",
"18 秒",
"18 秒",
"18 秒",
"18 秒",
"18 秒"
]
2022-04-05 14:24:02 +00:00
}
],
2022-04-07 20:51:47 +00:00
"lvs": [
2022-04-05 14:24:02 +00:00
"Lv1",
"Lv2",
"Lv3",
"Lv4",
"Lv5",
"Lv6",
"Lv7",
"Lv8",
"Lv9",
"Lv10",
"Lv11",
"Lv12",
"Lv13",
"Lv14",
"Lv15"
]
},
"q": {
2022-04-07 21:06:06 +00:00
"name": "叛逆刮弦",
2022-04-07 20:51:47 +00:00
"icon": "/img/skills/s_443901.png",
"desc": [
"迅速扫弦引发音波,击退敌人,对周围的敌人造成物理伤害,激起「舞台」上的氛围。",
"因为氛围实在太过炙烈,所以会引起烈焰,对周围的敌人持续造成火元素伤害。",
""
2022-04-05 14:24:02 +00:00
],
2022-04-07 21:06:06 +00:00
"tables": [
2022-04-05 14:24:02 +00:00
{
2022-04-07 21:06:06 +00:00
"name": "技能伤害",
2022-04-07 20:51:47 +00:00
"isSame": false,
"values": [
2022-04-05 14:24:02 +00:00
"340.8%",
"366.36%",
"391.92%",
"426%",
"451.56%",
"477.12%",
"511.2%",
"545.28%",
"579.36%",
"613.44%",
"647.52%",
"681.6%",
"724.2%",
"766.8%",
"809.4%"
]
},
{
2022-04-07 21:06:06 +00:00
"name": "火元素持续伤害",
2022-04-07 20:51:47 +00:00
"isSame": false,
"values": [
2022-04-05 14:24:02 +00:00
"40%",
"43%",
"46%",
"50%",
"53%",
"56%",
"60%",
"64%",
"68%",
"72%",
"76%",
"80%",
"85%",
"90%",
"95%"
]
2022-04-07 20:51:47 +00:00
},
{
2022-04-07 21:06:06 +00:00
"name": "持续时间",
2022-04-07 20:51:47 +00:00
"isSame": true,
"values": [
"2 秒",
"2 秒",
"2 秒",
"2 秒",
"2 秒",
"2 秒",
"2 秒",
"2 秒",
"2 秒",
"2 秒",
"2 秒",
"2 秒",
"2 秒",
"2 秒",
"2 秒"
]
},
{
2022-04-07 21:06:06 +00:00
"name": "冷却时间",
2022-04-07 20:51:47 +00:00
"isSame": true,
"values": [
"15 秒",
"15 秒",
"15 秒",
"15 秒",
"15 秒",
"15 秒",
"15 秒",
"15 秒",
"15 秒",
"15 秒",
"15 秒",
"15 秒",
"15 秒",
"15 秒",
"15 秒"
]
},
{
2022-04-07 21:06:06 +00:00
"name": "元素能量",
2022-04-07 20:51:47 +00:00
"isSame": true,
"values": [
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60"
]
2022-04-05 14:24:02 +00:00
}
],
2022-04-07 20:51:47 +00:00
"lvs": [
2022-04-05 14:24:02 +00:00
"Lv1",
"Lv2",
"Lv3",
"Lv4",
"Lv5",
"Lv6",
"Lv7",
"Lv8",
"Lv9",
"Lv10",
"Lv11",
"Lv12",
"Lv13",
"Lv14",
"Lv15"
]
}
},
"passive": [
{
2022-04-07 20:51:47 +00:00
"icon": "/img/skills/p_442301.png",
2022-04-07 21:06:06 +00:00
"name": "摇滚的食谱",
"desc": "完美烹饪防御类食物时有12%概率获得2倍产出。"
2022-04-05 14:24:02 +00:00
},
{
2022-04-07 20:51:47 +00:00
"icon": "/img/skills/p_442101.png",
2022-04-07 21:06:06 +00:00
"name": "「没听众也要演奏…」",
"desc": "减少热情拂扫的护盾所需的命中敌人数量: • 二级护盾 • 歌头节拍:命中一名敌人; • 三级护盾 • 舞遍节拍:命中二名或更多敌人。"
2022-04-05 14:24:02 +00:00
},
{
2022-04-07 20:51:47 +00:00
"icon": "/img/skills/p_442201.png",
2022-04-07 21:06:06 +00:00
"name": "「…这才是摇滚!」",
"desc": "处于热情拂扫的护盾保护下的角色造成的物理伤害提高15%。"
2022-04-05 14:24:02 +00:00
}
],
"cons": {
"1": {
2022-04-07 20:51:47 +00:00
"icon": "/img/skills/c_441.png",
2022-04-07 21:06:06 +00:00
"name": "绝命的加速",
2022-04-05 14:24:02 +00:00
"desc": "辛焱造成暴击后的5秒内普通攻击和重击的攻击速度提升12%。 该效果每5秒只能触发一次。"
},
"2": {
2022-04-07 20:51:47 +00:00
"icon": "/img/skills/c_442.png",
2022-04-07 21:06:06 +00:00
"name": "开场即兴段",
2022-04-05 14:24:02 +00:00
"desc": "叛逆刮弦造成的物理伤害暴击率提升100%,并会在施放时形成三级护盾 • 舞遍节拍。"
},
"3": {
2022-04-07 20:51:47 +00:00
"icon": "/img/skills/c_443.png",
2022-04-07 21:06:06 +00:00
"name": "摭分的指法",
2022-04-05 14:24:02 +00:00
"desc": "热情拂扫的技能等级提高3级。 至多提升至15级。"
},
"4": {
2022-04-07 20:51:47 +00:00
"icon": "/img/skills/c_444.png",
2022-04-07 21:06:06 +00:00
"name": "节奏的传染",
2022-04-05 14:24:02 +00:00
"desc": "热情拂扫的挥舞伤害会使敌人的物理抗性降低15%持续12秒。"
},
"5": {
2022-04-07 20:51:47 +00:00
"icon": "/img/skills/c_445.png",
2022-04-07 21:06:06 +00:00
"name": "返场的高呼",
2022-04-05 14:24:02 +00:00
"desc": "叛逆刮弦的技能等级提高3级。 至多提升至15级。"
},
"6": {
2022-04-07 20:51:47 +00:00
"icon": "/img/skills/c_446.png",
2022-04-07 21:06:06 +00:00
"name": "地狱里摇摆",
2022-04-05 14:24:02 +00:00
"desc": "辛焱的重击的体力消耗降低30%此外进行重击时将基于防御力的50%获得攻击力加成。"
}
2022-04-07 20:51:47 +00:00
},
"imgs": {
"face": "/img/char/xinyan_face.png",
"side": "/img/char/xinyan_side.png",
"gacha_card": "/img/char/xinyan_gacha_card.png",
"gacha_splash": "/img/char/xinyan_gacha_splash.png",
"profile": "/img/cardicon/i_7041_profile.png",
"party": "/img/cardicon/i_7041_party.png"
2022-04-05 14:24:02 +00:00
}
}