2022-04-05 14:24:02 +00:00
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{
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"id": "10000032",
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"key": "Bennett",
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"name": "班尼特",
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"abbr": "班尼特",
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"title": "命运试金石",
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"desc": "蒙德的冒险家少年,拥有与他的善良毫不相称的霉运。",
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"astro": "险路座",
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"star": 4,
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2022-04-05 19:49:37 +00:00
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"weapon": "单手剑",
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"elem": "pyro",
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"element": "火",
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2022-04-05 14:24:02 +00:00
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"stat": {
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2022-04-05 19:49:37 +00:00
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"hp": "12397",
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"atk": "191",
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"def": "771",
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"growStat": "元素充能效率",
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"growValue": "26.7%"
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2022-04-05 14:24:02 +00:00
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},
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"lvStat": [
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{
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"name": "基础生命值",
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"values": {
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"1": "1039",
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"20": "2670",
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"40": "5163",
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"50": "6573",
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"60": "8168",
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"70": "9577",
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"80": "10987",
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"90": "12397",
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"20+": "3447",
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"40+": "5715",
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"50+": "7309",
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"60+": "8719",
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"70+": "10129",
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"80+": "11539"
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}
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},
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{
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"name": "基础攻击力",
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"values": {
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"1": "16",
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"20": "41",
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"40": "80",
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"50": "101",
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"60": "126",
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"70": "148",
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"80": "169",
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"90": "191",
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"20+": "53",
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"40+": "88",
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"50+": "113",
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"60+": "134",
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"70+": "156",
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"80+": "178"
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}
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},
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{
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"name": "基础防御力",
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"values": {
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"1": "65",
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"20": "166",
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"40": "321",
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"50": "409",
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"60": "508",
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"70": "596",
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"80": "684",
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"90": "771",
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"20+": "214",
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"40+": "356",
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"50+": "455",
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"60+": "542",
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"70+": "630",
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"80+": "718"
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}
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},
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{
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"name": "元素充能效率",
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"values": {
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"1": "0%",
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"20": "0%",
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"40": "0%",
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"50": "6.7%",
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"60": "13.3%",
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"70": "13.3%",
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"80": "20%",
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"90": "26.7%",
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"20+": "0%",
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"40+": "6.7%",
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"50+": "13.3%",
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"60+": "13.3%",
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"70+": "20%",
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"80+": "26.7%"
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}
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},
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{
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"name": "暴击率",
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"values": {
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"1": "5%",
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"20": "5%",
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"40": "5%",
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"50": "5%",
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"60": "5%",
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"70": "5%",
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"80": "5%",
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"90": "5%",
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"20+": "5%",
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"40+": "5%",
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"50+": "5%",
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"60+": "5%",
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"70+": "5%",
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"80+": "5%"
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}
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}
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],
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"item": {
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"talent": "诗文",
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"boss": "常燃火种",
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"gemStone": "燃愿玛瑙",
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"local": "风车菊",
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"monster": "鸦印",
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"weekly": "东风之翎"
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},
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"talent": {
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"a": {
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"name": "普通攻击·好运剑",
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"desc": "普通攻击\n进行至多五段的连续剑击。\n重击\n消耗一定体力,瞬间向前方挥出两剑。\n下落攻击\n从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。",
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"attr": [
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{
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"name": "重击体力消耗",
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"value": "20"
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}
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],
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"table": [
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{
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"name": "一段伤害",
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"value": [
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"44.55%",
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"48.17%",
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"51.8%",
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"56.98%",
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"60.61%",
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"64.75%",
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"70.45%",
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"76.15%",
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"81.84%",
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"88.06%",
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"94.28%",
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"100.49%",
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"106.71%",
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"112.92%",
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"119.14%"
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]
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},
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{
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"name": "二段伤害",
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"value": [
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"42.74%",
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"46.22%",
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"49.7%",
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"54.67%",
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"58.15%",
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"62.13%",
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"67.59%",
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"73.06%",
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"78.53%",
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"84.49%",
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"90.45%",
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"96.42%",
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"102.38%",
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"108.35%",
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"114.31%"
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]
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},
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{
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"name": "三段伤害",
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"value": [
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"54.61%",
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"59.06%",
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"63.5%",
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"69.85%",
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"74.3%",
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"79.38%",
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"86.36%",
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"93.35%",
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"100.33%",
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"107.95%",
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"115.57%",
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"123.19%",
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"130.81%",
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"138.43%",
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"146.05%"
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]
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},
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{
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"name": "四段伤害",
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"value": [
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"59.68%",
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"64.54%",
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"69.4%",
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"76.34%",
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"81.2%",
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"86.75%",
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"94.38%",
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"102.02%",
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"109.65%",
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"117.98%",
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"126.31%",
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"134.64%",
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"142.96%",
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"151.29%",
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"159.62%"
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]
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},
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{
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"name": "五段伤害",
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"value": [
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"71.9%",
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"77.75%",
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"83.6%",
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"91.96%",
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"97.81%",
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"104.5%",
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"113.7%",
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"122.89%",
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"132.09%",
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"142.12%",
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"152.15%",
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"162.18%",
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"172.22%",
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"182.25%",
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"192.28%"
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]
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},
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{
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"name": "重击伤害",
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"value": [
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"55.9% + 60.72%",
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"60.45% + 65.66%",
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"65% + 70.6%",
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"71.5% + 77.66%",
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"76.05% + 82.6%",
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"81.25% + 88.25%",
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"88.4% + 96.02%",
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"95.55% + 103.78%",
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"102.7% + 111.55%",
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"110.5% + 120.02%",
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"118.3% + 128.49%",
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"126.1% + 136.96%",
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"133.9% + 145.44%",
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"141.7% + 153.91%",
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"149.5% + 162.38%"
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]
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},
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{
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"name": "下坠期间伤害",
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"value": [
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"63.93%",
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"69.14%",
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"74.34%",
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"81.77%",
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"86.98%",
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"92.93%",
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"101.1%",
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"109.28%",
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"117.46%",
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"126.38%",
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"135.3%",
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"144.22%",
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"153.14%",
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"162.06%",
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"170.98%"
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]
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},
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{
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"name": "低空/高空坠地冲击伤害",
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"value": [
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"127.84% / 159.68%",
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"138.24% / 172.67%",
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"148.65% / 185.67%",
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"163.51% / 204.24%",
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"173.92% / 217.23%",
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"185.81% / 232.09%",
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"202.16% / 252.51%",
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"218.51% / 272.93%",
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"234.86% / 293.36%",
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"252.7% / 315.64%",
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"270.54% / 337.92%",
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"288.38% / 360.2%",
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"306.22% / 382.48%",
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"324.05% / 404.76%",
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"341.89% / 427.04%"
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]
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}
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],
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"tableKeys": [
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"Lv1",
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"Lv2",
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"Lv3",
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"Lv4",
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"Lv5",
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"Lv6",
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"Lv7",
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"Lv8",
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"Lv9",
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"Lv10",
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"Lv11",
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"Lv12",
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"Lv13",
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"Lv14",
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"Lv15"
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]
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},
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"e": {
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"name": "热情过载",
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"desc": "班尼特将火元素与冒险的热情凝聚在剑上。根据热情凝聚的程度,可能会发生不同的事情…\n点按\n快速向前挥出火焰一击,造成火元素伤害。\n长按\n根据长按时间进行蓄力,释放时依照蓄力段数造成不同的效果。\n•\n一段蓄力:发动二段攻击,造成火元素伤害并将敌人击飞;\n•\n二段蓄力:发动三段连续攻击,造成可观的火元素伤害。最后一击会发生爆炸,将班尼特与敌人同时击飞。被击飞时,班尼特不会受到伤害。",
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"attr": [
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{
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"name": "冷却时间",
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"value": "5 / 7.5 / 10s"
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}
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],
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"table": [
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{
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"name": "点按伤害",
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"value": [
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"137.6%",
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|
|
|
|
"147.92%",
|
|
|
|
|
"158.24%",
|
|
|
|
|
"172%",
|
|
|
|
|
"182.32%",
|
|
|
|
|
"192.64%",
|
|
|
|
|
"206.4%",
|
|
|
|
|
"220.16%",
|
|
|
|
|
"233.92%",
|
|
|
|
|
"247.68%",
|
|
|
|
|
"261.44%",
|
|
|
|
|
"275.2%",
|
|
|
|
|
"292.4%",
|
|
|
|
|
"309.6%",
|
|
|
|
|
"326.8%"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "一段蓄力伤害",
|
|
|
|
|
"value": [
|
|
|
|
|
"84% + 92%",
|
|
|
|
|
"90.3% + 98.9%",
|
|
|
|
|
"96.6% + 105.8%",
|
|
|
|
|
"105% + 115%",
|
|
|
|
|
"111.3% + 121.9%",
|
|
|
|
|
"117.6% + 128.8%",
|
|
|
|
|
"126% + 138%",
|
|
|
|
|
"134.4% + 147.2%",
|
|
|
|
|
"142.8% + 156.4%",
|
|
|
|
|
"151.2% + 165.6%",
|
|
|
|
|
"159.6% + 174.8%",
|
|
|
|
|
"168% + 184%",
|
|
|
|
|
"178.5% + 195.5%",
|
|
|
|
|
"189% + 207%",
|
|
|
|
|
"199.5% + 218.5%"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "二段蓄力伤害",
|
|
|
|
|
"value": [
|
|
|
|
|
"88% + 96%",
|
|
|
|
|
"94.6% + 103.2%",
|
|
|
|
|
"101.2% + 110.4%",
|
|
|
|
|
"110% + 120%",
|
|
|
|
|
"116.6% + 127.2%",
|
|
|
|
|
"123.2% + 134.4%",
|
|
|
|
|
"132% + 144%",
|
|
|
|
|
"140.8% + 153.6%",
|
|
|
|
|
"149.6% + 163.2%",
|
|
|
|
|
"158.4% + 172.8%",
|
|
|
|
|
"167.2% + 182.4%",
|
|
|
|
|
"176% + 192%",
|
|
|
|
|
"187% + 204%",
|
|
|
|
|
"198% + 216%",
|
|
|
|
|
"209% + 228%"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "爆炸伤害",
|
|
|
|
|
"value": [
|
|
|
|
|
"132%",
|
|
|
|
|
"141.9%",
|
|
|
|
|
"151.8%",
|
|
|
|
|
"165%",
|
|
|
|
|
"174.9%",
|
|
|
|
|
"184.8%",
|
|
|
|
|
"198%",
|
|
|
|
|
"211.2%",
|
|
|
|
|
"224.4%",
|
|
|
|
|
"237.6%",
|
|
|
|
|
"250.8%",
|
|
|
|
|
"264%",
|
|
|
|
|
"280.5%",
|
|
|
|
|
"297%",
|
|
|
|
|
"313.5%"
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"tableKeys": [
|
|
|
|
|
"Lv1",
|
|
|
|
|
"Lv2",
|
|
|
|
|
"Lv3",
|
|
|
|
|
"Lv4",
|
|
|
|
|
"Lv5",
|
|
|
|
|
"Lv6",
|
|
|
|
|
"Lv7",
|
|
|
|
|
"Lv8",
|
|
|
|
|
"Lv9",
|
|
|
|
|
"Lv10",
|
|
|
|
|
"Lv11",
|
|
|
|
|
"Lv12",
|
|
|
|
|
"Lv13",
|
|
|
|
|
"Lv14",
|
|
|
|
|
"Lv15"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"q": {
|
|
|
|
|
"name": "美妙旅程",
|
|
|
|
|
"desc": "班尼特进行腾跃轰击,造成火元素伤害,并生成鼓舞领域。\n鼓舞领域\n•\n领域内的角色如果生命值低于或等于70%,会持续恢复生命值,回复量受益于班尼特的最大生命值;\n•\n领域内的角色如果生命值高于70%,会基于班尼特的基础攻击力,以一定比例获得攻击力加成;\n•\n为其中的角色施加火元素附着。",
|
|
|
|
|
"attr": [
|
|
|
|
|
{
|
|
|
|
|
"name": "持续时间",
|
|
|
|
|
"value": "12s"
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "冷却时间",
|
|
|
|
|
"value": "15s"
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "元素能量",
|
|
|
|
|
"value": "60"
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"table": [
|
|
|
|
|
{
|
|
|
|
|
"name": "技能伤害",
|
|
|
|
|
"value": [
|
|
|
|
|
"232.8%",
|
|
|
|
|
"250.26%",
|
|
|
|
|
"267.72%",
|
|
|
|
|
"291%",
|
|
|
|
|
"308.46%",
|
|
|
|
|
"325.92%",
|
|
|
|
|
"349.2%",
|
|
|
|
|
"372.48%",
|
|
|
|
|
"395.76%",
|
|
|
|
|
"419.04%",
|
|
|
|
|
"442.32%",
|
|
|
|
|
"465.6%",
|
|
|
|
|
"494.7%",
|
|
|
|
|
"523.8%",
|
|
|
|
|
"552.9%"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "持续治疗",
|
|
|
|
|
"value": [
|
|
|
|
|
"6% Max HP + 577",
|
|
|
|
|
"6.45% Max HP + 635",
|
|
|
|
|
"6.9% Max HP + 698",
|
|
|
|
|
"7.5% Max HP + 765",
|
|
|
|
|
"7.95% Max HP + 837",
|
|
|
|
|
"8.4% Max HP + 914",
|
|
|
|
|
"9% Max HP + 996",
|
|
|
|
|
"9.6% Max HP + 1083",
|
|
|
|
|
"10.2% Max HP + 1174",
|
|
|
|
|
"10.8% Max HP + 1270",
|
|
|
|
|
"11.4% Max HP + 1371",
|
|
|
|
|
"12% Max HP + 1477",
|
|
|
|
|
"12.75% Max HP + 1588",
|
|
|
|
|
"13.5% Max HP + 1703",
|
|
|
|
|
"14.25% Max HP + 1824"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "攻击力加成比例",
|
|
|
|
|
"value": [
|
|
|
|
|
"56%",
|
|
|
|
|
"60.2%",
|
|
|
|
|
"64.4%",
|
|
|
|
|
"70%",
|
|
|
|
|
"74.2%",
|
|
|
|
|
"78.4%",
|
|
|
|
|
"84%",
|
|
|
|
|
"89.6%",
|
|
|
|
|
"95.2%",
|
|
|
|
|
"100.8%",
|
|
|
|
|
"106.4%",
|
|
|
|
|
"112%",
|
|
|
|
|
"119%",
|
|
|
|
|
"126%",
|
|
|
|
|
"133%"
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"tableKeys": [
|
|
|
|
|
"Lv1",
|
|
|
|
|
"Lv2",
|
|
|
|
|
"Lv3",
|
|
|
|
|
"Lv4",
|
|
|
|
|
"Lv5",
|
|
|
|
|
"Lv6",
|
|
|
|
|
"Lv7",
|
|
|
|
|
"Lv8",
|
|
|
|
|
"Lv9",
|
|
|
|
|
"Lv10",
|
|
|
|
|
"Lv11",
|
|
|
|
|
"Lv12",
|
|
|
|
|
"Lv13",
|
|
|
|
|
"Lv14",
|
|
|
|
|
"Lv15"
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
"passive": [
|
|
|
|
|
{
|
|
|
|
|
"name": "应该安全",
|
2022-04-05 19:49:37 +00:00
|
|
|
|
"desc": "在蒙德执行探索派遣任务时,消耗的时间缩短25%。"
|
2022-04-05 14:24:02 +00:00
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "热情复燃",
|
2022-04-05 19:49:37 +00:00
|
|
|
|
"desc": "热情过载的冷却时间减少20%。"
|
2022-04-05 14:24:02 +00:00
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "无畏的热血",
|
2022-04-05 19:49:37 +00:00
|
|
|
|
"desc": "在美妙旅程领域内,热情过载具有如下效果: • 冷却时间减少50%; • 二段蓄力不会将班尼特自身击飞。"
|
2022-04-05 14:24:02 +00:00
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"cons": {
|
|
|
|
|
"1": {
|
|
|
|
|
"name": "冒险憧憬",
|
|
|
|
|
"desc": "美妙旅程的攻击力提升效果不再有生命值限制,数值上追加班尼特基础攻击力的20%。"
|
|
|
|
|
},
|
|
|
|
|
"2": {
|
|
|
|
|
"name": "踏破绝境",
|
|
|
|
|
"desc": "班尼特的生命值低于70%时,元素充能效率提高30%。"
|
|
|
|
|
},
|
|
|
|
|
"3": {
|
|
|
|
|
"name": "火热激情",
|
|
|
|
|
"desc": "热情过载的技能等级提高3级。 至多提升至15级。"
|
|
|
|
|
},
|
|
|
|
|
"4": {
|
|
|
|
|
"name": "热情不灭",
|
|
|
|
|
"desc": "施放一段蓄力的热情过载时,在技能第二段攻击中进行普通攻击,可以施放额外的追击。 追击的伤害等同于第二段攻击的135%。"
|
|
|
|
|
},
|
|
|
|
|
"5": {
|
|
|
|
|
"name": "开拓的心魂",
|
|
|
|
|
"desc": "美妙旅程的技能等级提高3级。 至多提升至15级。"
|
|
|
|
|
},
|
|
|
|
|
"6": {
|
|
|
|
|
"name": "烈火与勇气",
|
|
|
|
|
"desc": "处在美妙旅程领域内的队伍中当前场上单手剑、双手剑、长柄武器角色获得15%火元素伤害加成,并获得火元素附魔。"
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|