miao-plugin/tools/trans.js

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import { Data } from '#miao'
import lodash from 'lodash'
import fs from 'node:fs'
let Trans = {
init () {
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Data.createDir('temp/UserDataBAK')
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let uids = fs.readdirSync('./data/UserData')
uids = uids.filter((uid) => /\.(json)/i.test(uid))
let success = 0
let count = 0
if (uids.length === 0) {
return
}
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console.log('miao-plugin: 准备将面板数据迁移至data/PlayerData/gs...')
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lodash.forEach(uids, (uid) => {
uid = uid.replace('.json', '')
let ret = Trans.trans(uid)
count++
if (ret) {
success++
}
if (count % 100 === 0) {
console.log(`迁移成功: ${success}...`)
}
try {
let src = `./data/UserData/${uid}.json`
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let dst = `./temp/UserDataBAK/${uid}.json`
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fs.existsSync(dst) && fs.unlinkSync(dst)
fs.copyFileSync(src, dst)
fs.unlinkSync(src)
} catch (err) {
console.log(err)
}
})
console.log('Trans UID', success)
},
trans (uid) {
let data = Trans.getData(uid)
if (data) {
Data.writeJSON(`data/PlayerData/gs/${uid}.json`, data, 'root', 0)
return true
}
return false
},
getData (uid) {
let ds = Data.readJSON(`data/UserData/${uid}.json`)
let dst = Data.readJSON(`data/PlayerData/gs/${uid}.json`)
if (!ds.uid || (lodash.isEmpty(ds.avatars) && lodash.isEmpty(ds.chars))) {
return false
}
let ret = Data.getData(ds, 'uid,name,level,word,face,card,sign,_profile')
ret.game = 'gs'
let info = ds.info || dst.info
if (info) {
if (info?.stats?.fieldExtMap) {
delete info.stats.fieldExtMap
}
ret.info = info
}
ret.avatars = {
...(dst.avatars || {}),
...Trans.getAvatars({ ...ds.chars, ...ds.avatars })
}
return ret
},
getAvatars (ds) {
let ret = {}
lodash.forEach(ds || {}, (avatar, id) => {
avatar = Trans.getAvatar(avatar)
if (avatar) {
ret[id] = avatar
}
})
return ret
},
getAvatar (ds) {
if (!ds.id || !ds.name || !ds.level || !ds.weapon || !ds.promote) {
return false
}
return {
...Data.getData(ds, 'id,name,elem,level,promote,fetter,costume,cons,talent,weapon'),
...Trans.getArtis(ds.artis),
...Data.getData(ds, '_source,_time,_talent')
}
},
getArtis (artis) {
let profile = {}
let mys = {}
lodash.forEach(artis, (ds, idx) => {
if (ds.mainId && ds.attrIds) {
profile[idx] = {
level: ds._level || ds.level || 1,
star: ds._star || ds.star || 1,
name: ds._name || ds.name || '',
mainId: ds.mainId,
attrIds: ds.attrIds
}
}
mys[idx] = {
level: ds.level || 1,
star: ds.star || 1,
name: ds.name || '',
}
})
let ret = {}
if (lodash.isEmpty(profile)) {
if (!lodash.isEmpty(mys)) {
ret.mysArtis = mys
}
} else {
ret.artis = profile
let hasDiff = false
let getKey = (d) => {
return [d?.name || '', d?.level || '', d?.star || ''].join('|')
}
for (let idx = 1; idx <= 5; idx++) {
if (getKey(profile[idx]) !== getKey(mys[idx])) {
hasDiff = true
}
}
if (hasDiff) {
ret.mysArtis = mys
}
}
return ret
}
}
export default Trans