miao-plugin/resources/meta-gs/character/迪希雅/calc_auto.js

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export const details = [{
title: '单人E释放伤害',
params: { team: false, e2: false },
dmg: ({ talent }, dmg) => dmg(talent.e['净焰昂藏伤害'], 'e')
}, {
title: '单人E协同伤害',
params: { team: false, e2: true },
dmg: ({ talent, calc, attr, cons }, { basic }) => {
const td = talent.e['领域伤害2']
const hp = calc(attr.hp)
const atk = calc(attr.atk)
return basic(td[0] * atk / 100 + td[1] * hp / 100, 'e')
}
}, {
title: '单人Q炽鬃拳伤害',
params: { team: false },
dmg: ({ talent, calc, attr, cons }, { basic }) => {
const td = talent.q['炽鬃拳伤害2']
const hp = calc(attr.hp)
const atk = calc(attr.atk)
return basic(td[0] * atk / 100 + td[1] * hp / 100, 'q')
}
}, {
title: '组队E释放伤害',
params: { team: true, e2: false },
dmg: ({ talent }, dmg) => dmg(talent.e['净焰昂藏伤害'], 'e')
}, {
title: '组队E协同伤害',
params: { team: true, e2: true },
dmg: ({ talent, calc, attr, cons }, { basic }) => {
const td = talent.e['领域伤害2']
const hp = calc(attr.hp)
const atk = calc(attr.atk)
return basic(td[0] * atk / 100 + td[1] * hp / 100, 'e')
}
}, {
title: '组队Q炽鬃拳伤害',
params: { team: true },
dmg: ({ talent, calc, attr, cons }, { basic }) => {
const td = talent.q['炽鬃拳伤害2']
const hp = calc(attr.hp)
const atk = calc(attr.atk)
return basic(td[0] * atk / 100 + td[1] * hp / 100, 'q')
}
}, {
title: '组队Q炽鬃拳蒸发伤害',
params: { team: true },
dmg: ({ talent, calc, attr, cons }, { basic }) => {
const td = talent.q['炽鬃拳伤害2']
const hp = calc(attr.hp)
const atk = calc(attr.atk)
return basic(td[0] * atk / 100 + td[1] * hp / 100, 'q', '蒸发')
}
}]
export const defDmgIdx = 5
export const mainAttr = 'hp,atk,cpct,cdmg'
export const defParams = {
team: true,
e2: true
}
export const buffs = [{
title: '迪希雅1命生命值上限提升20%',
cons: 1,
data: {
hpPct: 20
}
}, {
title: '迪希雅1命基于生命值上限e伤害提高[ePlus]q伤害提高[qPlus]',
cons: 1,
sort: 9,
data: {
ePlus: ({ attr, calc }) => calc(attr.hp) * 0.036,
qPlus: ({ attr, calc }) => calc(attr.hp) * 0.06
}
}, {
check: ({ params }) => params.e2 === true,
title: '迪希雅2命净焰剑狱下次协同攻击造成的伤害提升50%',
cons: 2,
data: {
eDmg: 50
}
}, {
title: '迪希雅6命暴击率增加10%暴击伤害增加60%(默认叠满)',
cons: 6,
data: {
cpct: 10,
cdmg: 60
}
}, {
check: ({ params }) => params.team === true,
title: '风鹰宗室班+双火:增加[atkPlus]点攻击力与[atkPct]%攻击力,获得[dmg]%增伤',
data: {
atkPct: 45,
dmg: 15,
atkPlus: 1202.35
}
}, {
check: ({ cons, params }) => cons <= 1 && params.team === true,
title: '精1苍古0命万叶获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
data: {
aDmg: 16,
a2Dmg: 16,
a3Dmg: 16,
dmg: 40,
atkPct: 20,
kx: 40
}
}, {
check: ({ cons, params }) => ((cons < 6 && cons > 1) && params.team === true),
title: '精1苍古2命万叶获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
data: {
aDmg: 16,
a2Dmg: 16,
a3Dmg: 16,
dmg: 48,
atkPct: 20,
kx: 40,
mastery: 200
}
}, {
check: ({ cons, params }) => (cons >= 6 && params.team === true),
title: '精5苍古6命万叶获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
data: {
aDmg: 32,
a2Dmg: 32,
a3Dmg: 32,
dmg: 48,
atkPct: 40,
kx: 40,
mastery: 200
}
}, {
check: ({ cons, params }) => (cons >= 2 && params.team === true),
title: '讨龙千岩满命莫娜:获得[dmg]%增伤,暴击[cpct]%,攻击[atkPct]%',
data: {
dmg: 60,
vaporize: 15,
cpct: 15,
atkPct: 68
}
}, {
check: ({ cons, params }) => (cons < 2 && params.team === true),
title: '讨龙千岩0命莫娜获得[dmg]%增伤,攻击[atkPct]%',
data: {
dmg: 60,
atkPct: 68
}
}, 'vaporize']