2023-02-05 18:16:08 +00:00
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export const details = [{
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title: 'E每跳治疗',
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dmg: ({ talent, calc, attr }, { heal }) =>
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heal(talent.e['白玉萝卜治疗量2'][0] * calc(attr.hp) / 100 + talent.e['白玉萝卜治疗量2'][1])
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}, {
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title: 'E每跳伤害',
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dmg: ({ talent }, dmg) => dmg(talent.e['白玉萝卜伤害'], 'e')
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}, {
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title: 'Q每跳治疗',
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dmg: ({ talent, calc, attr }, { heal }) =>
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heal(talent.q['桂子仙机白玉萝卜治疗量2'][0] * calc(attr.hp) / 100 + talent.q['桂子仙机白玉萝卜治疗量2'][1])
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}, {
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title: '萝卜炸裂天赋治疗',
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2023-10-06 23:44:15 +00:00
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dmg: ({ calc, attr }, { heal }) => heal(calc(attr.hp) * 0.8 / 100)
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2023-02-05 18:16:08 +00:00
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}, {
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title: '6命大萝卜治疗',
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cons: 6,
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2023-10-06 23:44:15 +00:00
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dmg: ({ calc, attr }, { heal }) => heal(calc(attr.hp) * 7.5 / 100)
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2023-02-05 18:16:08 +00:00
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}]
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export const mainAttr = 'atk,hp,cpct,cdmg'
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export const buffs = [{
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title: '瑶瑶1命:萝卜炸裂获得15%草伤加成',
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cons: 1,
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data: {
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dmg: 15
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}
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}, {
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title: '瑶瑶4命:释放E或Q后,提升元素精通[mastery]点',
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cons: 4,
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2023-10-06 23:44:15 +00:00
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sort: 5,
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2023-02-05 18:16:08 +00:00
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data: {
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mastery: ({ calc, attr }) => calc(attr.hp) * 0.3 / 100
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}
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}]
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