2023-08-16 18:05:05 +00:00
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export const details = [{
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title: '满蓄力重击伤害',
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params: { a2: true },
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dmg: ({ talent }, dmg) => dmg(talent.a['隐具魔术箭伤害'], 'a2')
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}, {
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title: '礼花术弹伤害',
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2023-09-04 03:17:27 +00:00
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params: { catcathat: true },
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dmg: ({ talent, attr, calc }, { basic }) => {
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const atk = calc(attr.atk)
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const a2dmg = atk * 0.8 + atk * talent.a['礼花术弹伤害'] / 100
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return basic(a2dmg, 'a2')
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}
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2023-08-16 18:05:05 +00:00
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}, {
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title: '满层E伤害',
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dmg: ({ talent }, dmg) => {
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let eDmg = dmg(talent.e['技能伤害'], 'e')
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let ePlusDmg = dmg(talent.e['技能伤害加成'] * 5, 'e')
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return {
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dmg: eDmg.dmg + ePlusDmg.dmg,
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avg: eDmg.avg + ePlusDmg.avg
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}
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}
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}, {
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title: 'Q总伤害',
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dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害'] + talent.q['引爆礼花伤害'], 'q')
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}]
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export const defDmgIdx = 0
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export const mainAttr = 'atk,cpct,cdmg'
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export const buffs = [{
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2023-09-04 03:17:27 +00:00
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check: ({ params }) => params.catcathat === true,
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title: '天赋-惊险演出:基于攻击力的80%,提高怪笑猫猫帽造成的伤害'
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2023-08-16 18:05:05 +00:00
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}, {
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title: '天赋-完场喝彩:队伍有三名火元素角色时,对处于火元素影响下的敌人造成的伤害提升[dmg]%',
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data: {
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dmg: 100
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}
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2023-09-04 03:17:27 +00:00
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}, {
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title: '双火共鸣:攻击力提高[atkPct]%',
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data: {
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atkPct: 25
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}
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2023-08-16 18:05:05 +00:00
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}, {
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title: '林尼2命:在场6秒后,暴击伤害提高60%',
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cons: 2,
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data: {
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cdmg: 60
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}
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}, {
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title: '林尼4命:重击命中敌人后,降低敌人火元素抗性20%',
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cons: 4,
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data: {
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kx: 20
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}
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}, {
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check: ({ params }) => params.a2 === true,
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title: '林尼6命:发射隐具魔术箭时,额外发射一枚礼花术弹·重奏,造成礼花术弹80%的伤害',
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2023-10-06 23:44:15 +00:00
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sort: 9,
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2023-08-16 18:05:05 +00:00
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cons: 6,
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data: {
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a2Plus: ({ talent, attr, calc }) => talent.a['礼花术弹伤害'] / 100 * calc(attr.atk) * 0.8
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}
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}]
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2023-11-13 08:37:07 +00:00
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export const createdBy = 'Aluxes'
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