mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
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57 lines
1.9 KiB
JavaScript
57 lines
1.9 KiB
JavaScript
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export const details = [{
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title: '普攻伤害',
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dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a')
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}, {
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title: '战技治疗量',
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dmg: ({ talent, calc, attr }, { heal }) => heal(calc(attr.hp) * talent.e['治疗·百分比生命'] + talent.e['治疗·固定值'])
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}, {
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title: '战技治疗量(目标生命<=30%)',
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params: { tBuff: true },
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dmg: ({ talent, calc, attr }, { heal }) => heal(calc(attr.hp) * talent.e['治疗·百分比生命'] + talent.e['治疗·固定值'])
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}, {
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title: '战技持续治疗量',
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dmg: ({ talent, calc, attr }, { heal }) => heal(calc(attr.hp) * talent.e['复活·百分比生命'] + talent.e['复活·固定值'])
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}, {
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title: '战技持续治疗量(目标生命<=30%)',
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params: { tBuff: true },
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dmg: ({ talent, calc, attr }, { heal }) => heal(calc(attr.hp) * talent.e['复活·百分比生命'] + talent.e['复活·固定值'])
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}, {
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title: '终结技治疗量',
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dmg: ({ talent, calc, attr }, { heal }) => heal(calc(attr.hp) * talent.e['百分比生命'] + talent.e['固定值'])
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}, {
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title: '终结技治疗量(目标生命<=30%)',
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params: { tBuff: true },
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dmg: ({ talent, calc, attr }, { heal }) => heal(calc(attr.hp) * talent.e['百分比生命'] + talent.e['固定值'])
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}, {
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title: '1命治疗量',
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params: { tBuff: true },
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dmg: ({ calc, attr }, { heal }) => heal(calc(attr.hp) * 0.15 + 400)
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}, {
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title: '2命持续治疗量',
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params: { tBuff: true },
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dmg: ({ calc, attr }, { heal }) => heal(calc(attr.hp) * 0.06 + 160)
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}]
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export const defDmgIdx = 1
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export const mainAttr = 'atk,cpct,cdmg,hp'
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export const buffs = [{
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title: '娜塔莎6命',
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cons: 6,
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data: {
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aPlus: ({ calc, attr }) => calc(attr.hp) * 0.4
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}
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}, {
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title: '天赋-生机焕发:对生命值小于等于30%的目标提供治疗时,治疗量提高50%',
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check: ({ params }) => params.tBuff === true,
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data: {
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heal: 50
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}
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}, {
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title: '行迹-医者:治疗量提高10%',
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tree: 2,
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data: {
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heal: 10
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}
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}]
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