2024-02-17 14:25:42 +00:00
|
|
|
|
import { Format } from '#miao'
|
|
|
|
|
|
|
|
|
|
export const details = [{
|
|
|
|
|
title: '普攻伤害',
|
|
|
|
|
dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a')
|
|
|
|
|
}, {
|
|
|
|
|
title: '战技提高暴击伤害',
|
|
|
|
|
dmg: ({ talent, attr, cons }) => {
|
|
|
|
|
let extraCdmg = cons >= 6 ? 0.3 * attr.cdmg / 100 : 0
|
|
|
|
|
return {
|
|
|
|
|
avg: Format.percent(talent.e['百分比爆伤'] * attr.cdmg / 100 + talent.e['额外爆伤'] + extraCdmg),
|
|
|
|
|
type: 'text'
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}, {
|
|
|
|
|
title: '天赋满层Buff无视目标防御力',
|
|
|
|
|
check: ({ cons }) => cons >= 2,
|
|
|
|
|
dmg: ({ talent }) => {
|
|
|
|
|
return {
|
|
|
|
|
avg: Format.percent(0.24),
|
|
|
|
|
type: 'text'
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}, {
|
|
|
|
|
title: '终结技满层Buff提高伤害',
|
|
|
|
|
dmg: ({ talent }) => {
|
|
|
|
|
let dmgNum = (talent.q['天赋增伤每层额外提高'] + talent.t['伤害提高']) * 3
|
|
|
|
|
return {
|
|
|
|
|
avg: Format.percent(dmgNum),
|
|
|
|
|
type: 'text'
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}]
|
|
|
|
|
|
2024-03-01 14:09:34 +00:00
|
|
|
|
export const defDmgIdx = 1
|
2024-02-17 14:25:42 +00:00
|
|
|
|
export const mainAttr = 'atk,cpct,cdmg'
|
|
|
|
|
|
|
|
|
|
export const buffs = [{
|
|
|
|
|
title: '行迹-夜想曲:攻击力提高[atkPct]%',
|
|
|
|
|
data: {
|
|
|
|
|
atkPct: 20
|
|
|
|
|
}
|
|
|
|
|
}, {
|
|
|
|
|
title: '花火6命:战技的暴击伤害提高效果额外提高[_cdmg]%',
|
|
|
|
|
sort: 9,
|
|
|
|
|
cons: 6,
|
|
|
|
|
data: {
|
|
|
|
|
_cdmg: ({ attr }) => attr.cdmg * 0.3
|
|
|
|
|
}
|
|
|
|
|
}]
|
|
|
|
|
|
|
|
|
|
export const createdBy = 'Aluxes'
|