miao-plugin/resources/meta-sr/character/花火/calc.js

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import { Format } from '#miao'
export const details = [{
title: '普攻伤害',
dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a')
}, {
title: '战技提高暴击伤害',
dmg: ({ talent, attr, cons }) => {
let extraCdmg = cons >= 6 ? 0.3 * attr.cdmg / 100 : 0
return {
avg: Format.percent(talent.e['百分比爆伤'] * attr.cdmg / 100 + talent.e['额外爆伤'] + extraCdmg),
type: 'text'
}
}
}, {
title: '天赋满层Buff无视目标防御力',
check: ({ cons }) => cons >= 2,
dmg: ({ talent }) => {
return {
avg: Format.percent(0.24),
type: 'text'
}
}
}, {
title: '终结技满层Buff提高伤害',
dmg: ({ talent }) => {
let dmgNum = (talent.q['天赋增伤每层额外提高'] + talent.t['伤害提高']) * 3
return {
avg: Format.percent(dmgNum),
type: 'text'
}
}
}]
2024-03-01 14:09:34 +00:00
export const defDmgIdx = 1
export const mainAttr = 'atk,cpct,cdmg'
export const buffs = [{
title: '行迹-夜想曲:攻击力提高[atkPct]%',
data: {
atkPct: 20
}
}, {
title: '花火6命战技的暴击伤害提高效果额外提高[_cdmg]%',
sort: 9,
cons: 6,
data: {
_cdmg: ({ attr }) => attr.cdmg * 0.3
}
}]
export const createdBy = 'Aluxes'