miao-plugin/resources/meta-sr/character/丹恒•饮月/data.json

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{
"id": 1213,
"key": "danhengil",
"name": "丹恒•饮月",
"name2": "丹恒•饮月",
"abbr": "饮月君",
"star": 5,
"elem": "虚数",
"allegiance": "仙舟「罗浮」",
"weapon": "毁灭",
"sp": 140,
"desc": "丹恒身为持明族的本相,其上一世「饮月君」所遗存的力量。 接受了额顶的峥嵘角冠,就要接受那罪人所立的一切功过。",
"cncv": "李春胤",
"jpcv": "伊東健人",
"baseAttr": {
"atk": 698.544,
"hp": 1241.8560000000002,
"def": 363.82500000000005,
"speed": 102,
"cpct": 5,
"cdmg": 50,
"aggro": 125
},
"growAttr": {
"atk": 4.752,
"hp": 8.448,
"def": 2.475,
"speed": 0
},
"talentId": {
"107176": "q",
"421477": "t",
"559585": "a2",
"676230": "e2",
"706004": "z",
"822648": "a2",
"906590": "a",
"990530": "a2",
"990531": "e"
},
"talentCons": {
"3": "e",
"5": "q",
"a": 3,
"e": 3,
"q": 5,
"t": 5
},
"talent": {
"a": {
"id": 906590,
"name": "泽芝",
"type": "普攻",
"tag": "单攻",
"desc": "施放2段攻击对指定敌方单体造成等同于丹恒•饮月<nobr>$1[i]%</nobr>攻击力的<span>虚数</span>属性伤害。",
"tables": {
"1": {
"name": "技能伤害",
"isSame": false,
"values": [
0.5,
0.6,
0.7,
0.8,
0.9,
1,
1.1,
1.2,
1.3
]
}
}
},
"e": {
"id": 990531,
"name": "龙力自在",
"type": "战技",
"tag": "强化",
"desc": "使普攻的效果得到强化最多可连续强化3次施放本技能不消耗战技点且不视为使用战技。<br />强化1次【泽芝】变为【瞬华】。<br />强化2次【泽芝】变为【天矢阴】。<br />强化3次【泽芝】变为【盘拏耀跃】。<br />施放【天矢阴】或【盘拏耀跃】时从第4段攻击开始每段攻击前获得1层【叱咤】使丹恒•饮月的暴击伤害提高<nobr>$1[i]%</nobr>,该效果最多叠加<nobr>4</nobr>层,持续至自身回合结束。",
"tables": {
"1": {
"name": "暴击伤害提高",
"isSame": false,
"values": [
0.06,
0.066,
0.072,
0.078,
0.084,
0.09,
0.0975,
0.105,
0.1125,
0.12,
0.126,
0.132,
0.138,
0.144,
0.15
]
}
}
},
"q": {
"id": 107176,
"name": "苍龙傲睨,劫水濯世",
"type": "终结技",
"tag": "扩散",
"desc": "施放3段攻击对指定敌方单体造成等同于丹恒•饮月<nobr>$1[i]%</nobr>攻击力的<span>虚数</span>属性伤害,同时对其相邻目标造成等同于丹恒•饮月<nobr>$2[i]%</nobr>攻击力的<span>虚数</span>属性伤害。并使自身获得<nobr>2</nobr>个【逆鳞】。<br />【逆鳞】最多持有<nobr>3</nobr>个,可用来抵扣丹恒•饮月的战技点消耗。消耗【逆鳞】视为消耗战技点。",
"tables": {
"1": {
"name": "目标伤害",
"isSame": false,
"values": [
1.8,
1.92,
2.04,
2.16,
2.28,
2.4,
2.55,
2.7,
2.85,
3,
3.12,
3.24,
3.36,
3.48,
3.6
]
},
"2": {
"name": "相邻目标伤害",
"isSame": false,
"values": [
0.84,
0.896,
0.952,
1.008,
1.064,
1.12,
1.19,
1.26,
1.33,
1.4,
1.456,
1.512,
1.568,
1.624,
1.68
]
}
}
},
"t": {
"id": 421477,
"name": "亢心",
"type": "天赋",
"tag": "强化",
"desc": "丹恒•饮月施放每段攻击后获得1层【亢心】使自身造成的伤害提高<nobr>$1[i]%</nobr>,该效果可以叠加<nobr>6</nobr>层,持续至自身回合结束。",
"tables": {
"1": {
"name": "伤害提高",
"isSame": false,
"values": [
0.05,
0.055,
0.06,
0.065,
0.07,
0.075,
0.08125,
0.0875,
0.09375,
0.1,
0.105,
0.11,
0.115,
0.12,
0.125
]
}
}
},
"z": {
"id": 706004,
"name": "掣空如虹",
"type": "秘技",
"tag": "强化",
"desc": "使用秘技后进入持续<nobr>20</nobr>秒的【蟠跃】状态。【蟠跃】状态下使用攻击会快速向前移动一段距离并攻击接触到的敌人,在快速移动的过程中可抵挡敌人的所有攻击。【蟠跃】状态下主动攻击敌人进入战斗后,对敌方全体造成等同于丹恒•饮月<nobr>120.0%</nobr>攻击力的<span>虚数</span>属性伤害,并使自身获得<nobr>1</nobr>个【逆鳞】。",
"tables": {}
},
"a2": {
"id": 990530,
"name": "强化普攻",
"type": "普攻",
"tag": "扩散",
"desc": "<h3>瞬华</h3>施放3段攻击对指定敌方单体造成等同于丹恒•饮月<nobr>$1[i]%</nobr>攻击力的<span>虚数</span>属性伤害。<h3>天矢阴</h3>施放5段攻击对指定敌方单体造成等同于丹恒•饮月<nobr>$2[i]%</nobr>攻击力的<span>虚数</span>属性伤害。从第4段攻击开始同时对其相邻目标造成等同于丹恒•饮月<nobr>$3[i]%</nobr>攻击力的<span>虚数</span>属性伤害。<i>施放5段攻击对敌方单体造成大量虚数属性伤害对相邻目标造成少量虚数属性伤害。后2段每段攻击前获得1层【叱咤】提高暴击伤害。</i><h3>盘拏耀跃</h3>施放7段攻击对指定敌方单体造成等同于丹恒•饮月<nobr>$4[i]%</nobr>攻击力的<span>虚数</span>属性伤害。从第4段攻击开始同时对其相邻目标造成等同于丹恒•饮月<nobr>$5[i]%</nobr>攻击力的<span>虚数</span>属性伤害。<i>施放7段攻击对敌方单体造成大量虚数属性伤害对相邻目标造成虚数属性伤害。后4段每段攻击前获得1层【叱咤】提高暴击伤害。</i>",
"tables": {
"1":{
"name":"瞬华·单体伤害",
"isSame":false,
"values":[
1.3,
1.56,
1.82,
2.08,
2.34,
2.6,
2.86,
3.12,
3.38
]
},
"2":{
"name":"天矢阴·单体伤害",
"isSame":false,
"values":[
1.9,
2.28,
2.66,
3.04,
3.42,
3.8,
4.18,
4.56,
4.94
]
},
"3":{
"name":"天矢阴·相邻目标伤害",
"isSame":false,
"values":[
0.3,
0.36,
0.42,
0.48,
0.54,
0.6,
0.66,
0.72,
0.78
]
},
"4": {
"name": "盘拏耀跃·单体伤害",
"isSame": false,
"values": [
2.5,
3,
3.5,
4,
4.5,
5,
5.5,
6,
6.5
]
},
"5": {
"name": "盘拏耀跃·相邻目标伤害",
"isSame": false,
"values": [
0.9,
1.08,
1.26,
1.44,
1.62,
1.8,
1.98,
2.16,
2.34
]
}
}
},
"e2": {
"id": 676230,
"name": "取消",
"type": "战技",
"tag": "取消",
"desc": "取消强化。",
"tables": {}
}
},
"cons": {
"1": {
"name": "萦天",
"desc": "使【亢心】的可叠加层数增加<nobr>4</nobr>层。且每段攻击额外获得1层【亢心】。"
},
"2": {
"name": "九斿",
"desc": "施放终结技后丹恒•饮月行动提前<nobr>100%</nobr>并且会额外获得1个【逆鳞】。"
},
"3": {
"name": "云旂",
"desc": "战技等级+2最多不超过<nobr>15</nobr>级;普攻等级+1最多不超过<nobr>10</nobr>级。"
},
"4": {
"name": "嘲风",
"desc": "【叱咤】的增益效果会持续到下一个自身回合结束。"
},
"5": {
"name": "偃蹇",
"desc": "终结技等级+2最多不超过<nobr>15</nobr>级;天赋等级+2最多不超过<nobr>15</nobr>级。"
},
"6": {
"name": "见谯",
"desc": "我方其他角色施放终结技后,丹恒•饮月下一次施放【盘拏耀跃】时虚数属性抗性穿透提高<nobr>20.0%</nobr>,该效果最多叠加<nobr>3</nobr>层。"
}
},
"attr": {
"0": {
"promote": 0,
"maxLevel": 20,
"cost": {
"29328": 4000,
"549504": 5
},
"grow": {
"atk": 4.752,
"hp": 8.448,
"def": 2.475,
"speed": 0
},
"attrs": {
"atk": 95.04,
"hp": 168.96,
"def": 49.5,
"speed": 102,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"1": {
"promote": 1,
"maxLevel": 30,
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},
"grow": {
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"hp": 8.448,
"def": 2.475,
"speed": 0
},
"attrs": {
"atk": 133.056,
"hp": 236.544,
"def": 69.3,
"speed": 102,
"cpct": 5,
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"aggro": 125
}
},
"2": {
"promote": 2,
"maxLevel": 40,
"cost": {
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},
"grow": {
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"hp": 8.448,
"def": 2.475,
"speed": 0
},
"attrs": {
"atk": 171.072,
"hp": 304.128,
"def": 89.1,
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"cpct": 5,
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"aggro": 125
}
},
"3": {
"promote": 3,
"maxLevel": 50,
"cost": {
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"grow": {
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"hp": 8.448,
"def": 2.475,
"speed": 0
},
"attrs": {
"atk": 209.088,
"hp": 371.712,
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"aggro": 125
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},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
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"468392": 20,
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"grow": {
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"hp": 8.448,
"def": 2.475,
"speed": 0
},
"attrs": {
"atk": 247.104,
"hp": 439.296,
"def": 128.7,
"speed": 102,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
"29328": 160000,
"468392": 35,
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"grow": {
"atk": 4.752,
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"def": 2.475,
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},
"attrs": {
"atk": 285.12,
"hp": 506.88,
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"aggro": 125
}
},
"6": {
"promote": 6,
"maxLevel": 80,
"cost": {},
"grow": {
"atk": 4.752,
"hp": 8.448,
"def": 2.475,
"speed": 0
},
"attrs": {
"atk": 323.136,
"hp": 574.464,
"def": 168.3,
"speed": 102,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
}
},
"tree": {
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"value": 3.1999999890103936
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"1213202": {
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"1213203": {
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"1213204": {
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},
"treeData": {
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"type": "skill",
"root": true,
"name": "伏辰",
"levelReq": 0,
"desc": "战斗开始时,立即恢复<nobr>15</nobr>点能量。",
"cost": {
"29328": 5000,
"186254": 1,
"635673": 3
},
"idx": 1,
"children": [
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},
"346250": {
"id": 346250,
"type": "skill",
"root": true,
"name": "修禹",
"levelReq": 0,
"desc": "抵抗控制类负面状态的概率提高<nobr>35.0%</nobr>。",
"cost": {
"29328": 20000,
"125435": 1,
"186254": 1,
"920200": 5
},
"idx": 2,
"children": [
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]
},
"346251": {
"id": 346251,
"type": "skill",
"root": true,
"name": "起蛰",
"levelReq": 0,
"desc": "对拥有<span>虚数</span>属性弱点的敌方目标造成伤害时,暴击伤害提高<nobr>24.0%</nobr>。",
"cost": {
"29328": 160000,
"125435": 1,
"186254": 1,
"836259": 8
},
"idx": 3,
"children": [
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]
},
"346404": {
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"type": "buff",
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"name": "伤害强化•虚数",
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"data": {
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},
"346405": {
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"name": "暴击率强化",
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"data": {
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"name": "伤害强化•虚数",
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},
"346407": {
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"type": "buff",
"root": false,
"name": "生命强化",
"levelReq": 0,
"cost": {
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"data": {
"hpPct": 4
}
},
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"name": "伤害强化•虚数",
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"type": "buff",
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"name": "暴击率强化",
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"data": {
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"children": [
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},
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"name": "伤害强化•虚数",
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},
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"name": "伤害强化•虚数",
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}