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export const details = [{
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title: '开E后首段普攻',
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params: { num: 1 },
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dmg: ({ talent }, dmg) => dmg(talent.a['一段伤害'], 'a')
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}, {
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title: '开E满Buff普攻尾箭',
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params: { num: 10 },
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dmg: ({ talent }, dmg) => dmg(talent.a['五段伤害'], 'a')
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}, {
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title: '开E满Buff尾箭蒸发',
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params: { num: 10 },
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dmg: ({ talent }, dmg) => dmg(talent.a['五段伤害'], 'a', 'zf')
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}]
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export const mainAttr = 'atk,cpct,cdmg,mastery'
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export const buffs = [{
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title: '焰硝庭火舞:开启E后额外提升普通[aMulti]%伤害',
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data: {
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aMulti: ({ talent }) => talent.e['炽焰箭伤害'] - 100
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}
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}, {
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title: '宵宫被动:袖火百景图10层提高20%火伤加成',
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data: {
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dmg: ({ params }) => params.num ? params.num * 2 : 20
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}
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}, {
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title: '宵宫2命:宵宫造成暴击后获得25%火伤加成',
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cons: 2,
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data: {
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dmg: ({ params }) => params.num > 1 ? 25 : 0
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}
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}, {
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title: '元素精通:蒸发融化伤害提高[zf]%',
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mastery: 'zf,rh'
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}]
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