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export const details = [{
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title: '普攻伤害',
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dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a')
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}, {
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title: '战技伤害',
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dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'], 'e')
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}, {
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title: '战技伤害(含标记)',
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dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'] * 2, 'e')
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}, {
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title: '反击伤害',
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dmg: ({ talent }, dmg) => dmg(talent.t['反击伤害'], 't')
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}, {
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title: '强化反击伤害',
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dmg: ({ talent }, dmg) => dmg(talent.q['伤害倍率提高'] + talent.t['反击伤害'], 't')
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}]
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export const defDmgIdx = 4
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export const mainAttr = 'atk,cpct,cdmg'
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export const buffs = [{
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title: '克拉拉2命:施放终结技后攻击力提高30%',
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cons: 2,
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data: {
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atkPct: 30
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}
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}, {
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title: '行迹-复仇:史瓦罗的反击造成的伤害提高30%',
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tree: 3,
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data: {
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tDmg: 30
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}
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}]
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