2024-04-30 12:10:36 +00:00
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import { Format } from '#miao'
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2022-08-18 21:04:31 +00:00
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export const details = [{
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title: 'E伤害',
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dmg: ({ talent }, dmg) => dmg(talent.e['基础伤害'], 'e')
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}, {
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title: '2层E伤害',
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dmg: ({ talent }, dmg) => dmg(talent.e['基础伤害'] + talent.e['受击时伤害提升'] * 2, 'e')
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}, {
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title: 'Q每跳伤害',
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params: { q: true },
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dmg: ({ talent }, dmg) => dmg(talent.q['闪雷伤害'], 'q')
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2024-04-30 12:10:36 +00:00
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}, {
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title: 'E弹反护盾量',
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dmg: ({ talent, attr }, { shield }) => shield(talent.e['护盾吸收量2'][0] / 100 * attr.hp + talent.e['护盾吸收量2'][1])
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}, {
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title: 'Q护盾量',
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check: ({ cons }) => cons >= 1,
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dmg: ({ attr }, { shield }) => shield(0.16 * attr.hp)
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}, {
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title: 'Q伤害减免',
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dmg: ({ talent }) => {
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return {
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avg: Format.percent(talent.q['伤害减免'] / 100),
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type: 'text'
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}
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}
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2022-08-18 21:04:31 +00:00
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}]
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export const mainAttr = 'atk,cpct,cdmg'
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export const buffs = [{
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title: '北斗6命:Q持续期间,周围敌人的雷元素抗性降低15%',
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cons: 6,
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data: {
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kx: ({ params }) => params.q ? 15 : 0
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}
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}]
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