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export const details = [{
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title: '开E后首段普攻',
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params: { pyro: false, cryo: false },
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dmg: ({ talent }, dmg) => dmg(talent.a['一段伤害'], 'a')
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}, {
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title: '开E后重击',
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params: { pyro: false, cryo: false },
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dmg: ({ talent }, dmg) => dmg(talent.a['重击伤害'], 'a2')
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}, {
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title: '开E满染火首段普攻',
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params: { pyro: true, cryo: false },
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dmg: ({ talent }, dmg) => dmg(talent.a['一段伤害'], 'a')
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}, {
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title: '开E满染火染冰首段普攻',
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params: { pyro: true, cryo: true },
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dmg: ({ talent }, dmg) => dmg(talent.a['一段伤害'], 'a')
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}, {
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title: 'Q伤害',
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params: { pyro: true, cryo: true },
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dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害'], 'q')
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}]
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export const defDmgIdx = 3
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export const mainAttr = 'atk,cpct,cdmg'
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export const buffs = [{
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title: '羽画·风姿华歌:开启E后额外提升普通[aMulti]%伤害,重击[a2Multi]%伤害',
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data: {
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aMulti: ({ talent }) => talent.e['空居·不生断伤害'] - 100,
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a2Multi: ({ talent }) => talent.e['空居·刀风界伤害'] - 100
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}
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}, {
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title: '天赋拾玉得花:火元素攻击力提升30%,冰元素暴击率提升20%',
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data: {
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atkPct: ({ params }) => params.pyro ? 30 : 0,
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cpct: ({ params }) => params.cryo ? 20 : 0
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}
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}, {
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title: '二番·箙岛月白浪:至多使狂言·式乐五番造成的伤害提升200%',
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cons: 2,
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data: {
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qDmg: 200
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}
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}]
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