2024-07-16 15:31:16 +00:00
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export const details = [{
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title: '柔灯之匣一阶伤害',
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params: { e: true },
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dmg: ({ talent }, dmg) => dmg(talent.e['柔灯之匣·一阶攻击伤害'], 'e')
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}, {
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title: '柔灯之匣二阶单枚伤害',
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params: { e: true },
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dmg: ({ talent }, dmg) => dmg(talent.e['柔灯之匣·二阶攻击伤害2'][0], 'e')
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2024-08-08 01:22:44 +00:00
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}, {
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title: '后台柔灯之匣二阶单枚',
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check: ({ weapon }) => weapon.name === '息灾',
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params: { e: true , off_field: true },
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dmg: ({ talent }, dmg) => dmg(talent.e['柔灯之匣·二阶攻击伤害2'][0], 'e')
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2024-07-16 15:31:16 +00:00
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}, {
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title: '天赋浸析伤害',
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params: { e: true },
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dmg: ({ attr }, { basic }) => basic(attr.atk * 600 / 100, '')
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}, {
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title: '柔灯之匣三阶(Q)伤害',
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dmg: ({ talent }, dmg) => dmg(talent.q['柔灯之匣·三阶攻击伤害'], 'q')
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}, {
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title: 'Q完整对单',
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dmg: ({ talent , cons }, dmg) => {
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let q1 = dmg(talent.q['柔灯之匣·三阶攻击伤害'], 'q')
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let cons4 = cons >= 4 ? 12 : 4
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return {
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dmg: q1.dmg * cons4,
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avg: q1.avg * cons4
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}
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}
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}, {
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check: ({ cons }) => cons >= 6,
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title: 'Q后重击伤害',
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dmg: ({ talent }, dmg) => dmg(talent.a['重击伤害'], 'a2')
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}, {
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title: '燃烧反应伤害',
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dmg: ({}, { reaction }) => reaction('burning')
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}]
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2024-07-25 11:19:47 +00:00
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export const defDmgIdx = 1
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2024-07-16 15:31:16 +00:00
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export const mainAttr = 'atk,cpct,cdmg,mastery'
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export const buffs = [{
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title: '艾梅莉埃天赋:基于攻击力,对处于燃烧状态下的敌人造成的伤害提升[dmg]%',
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data: {
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dmg: ({ attr }) => Math.min(36, attr.atk / 1000 * 15)
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}
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}, {
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check: ({ params }) => params.e === true,
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title: '艾梅莉埃1命:[淡香浸析] e与天赋造成的伤害提升[dmg]%',
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cons: 1,
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data: {
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dmg: 20
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}
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}, {
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title: '艾梅莉埃2命:EQ命中的敌人草元素抗性降低[kx]%',
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cons: 2,
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data: {
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kx: 30
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}
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}, {
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title: '艾梅莉埃6命:施放EQ时,普攻与重击造成的伤害提升[aPlus]',
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cons: 6,
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data: {
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aPlus: ({ attr }) => attr.atk * 300 / 100,
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a2Plus: ({ attr }) => attr.atk * 300 / 100
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}
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}]
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export const createdBy = 'liangshi'
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