miao-plugin/resources/common/tpl/avatar-profile.html

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{{set ds = $data[0]}}
{{set {_res_path, _char, _sys_res_path, uid} = $data[1]}}
{{set {attr} = ds}}
<div class="profile">
<div class="main-pic"
style="background-image:url({{_res_path}}/meta/character/{{ds.name}}/gacha_splash.png)"></div>
<div class="detail">
<div class="char-name">{{ds.name}}</div>
<div class="char-lv">
{{if uid}}UID {{uid}} - {{/if}}
{{if ds.lv}} Lv.{{ds.lv}}{{/if}}
</div>
<div class="char-talents">
{{each ds.talentMap tName key}}
<div class="talent-item">
<div class="talent-icon
{{talent[key].level_current > talent[key].level_original ? `talent-plus`:``}}
{{talent[key].level_original == 10 ? `talent-crown`:``}}">
<div class="talent-icon-img"
style="background-image:url({{_res_path}}/meta/character/{{ds.name}}/talent_{{key}}.png)"></div>
<span>{{talent[key].level_current}}</span>
</div>
</div>
{{/each}}
</div>
<ul class="attr">
<li><i class="i-hp"></i>生命值<strong>{{attr.hp}}</strong><span>(+{{attr.hpPlus}})</span></li>
<li><i class="i-atk"></i>攻击力<strong>{{attr.atk}}</strong><span>(+{{attr.atkPlus}})</span></li>
<li><i class="i-def"></i>防御力<strong>{{attr.def}}</strong><span>(+{{attr.defPlus}})</span></li>
<li><i class="i-mastery"></i>元素精通<strong>{{attr.mastery}}</strong></li>
<li><i class="i-cr"></i>暴击率<strong>{{attr.cRate}}</strong></li>
<li><i class="i-cd"></i>暴击伤害<strong>{{attr.cDmg}}</strong></li>
<li><i class="i-re"></i>元素充能<strong>{{attr.recharge}}</strong></li>
<li><i class="i-dmg"></i>伤害加成<strong>{{attr.dmgBonus}}</strong></li>
</ul>
</div>
<div class="char-cons">
{{each cons con idx}}
<div class="cons-item">
<div class="talent-icon {{idx * 1 > avatar.actived_constellation_num * 1 ? 'off' : '' }}">
<img src="{{_res_path}}/meta/character/{{name}}/cons_{{idx}}.png"/>
</div>
</div>
{{/each}}
</div>
</div>