2022-04-27 18:41:08 +00:00
|
|
|
|
export const details = [{
|
2022-08-07 18:26:25 +00:00
|
|
|
|
title: '开E后首段普攻',
|
2022-04-30 21:06:17 +00:00
|
|
|
|
params: { num: 1 },
|
2022-04-27 18:41:08 +00:00
|
|
|
|
dmg: ({ talent }, dmg) => dmg(talent.a['一段伤害'], 'a')
|
|
|
|
|
}, {
|
2022-08-07 18:26:25 +00:00
|
|
|
|
title: '开E满Buff普攻尾箭',
|
2022-04-27 18:41:08 +00:00
|
|
|
|
params: { num: 10 },
|
|
|
|
|
dmg: ({ talent }, dmg) => dmg(talent.a['五段伤害'], 'a')
|
|
|
|
|
}, {
|
2022-08-07 18:26:25 +00:00
|
|
|
|
title: '开E满Buff尾箭蒸发',
|
2022-04-30 21:06:17 +00:00
|
|
|
|
params: { num: 10 },
|
2022-11-05 11:31:07 +00:00
|
|
|
|
dmg: ({ talent }, dmg) => dmg(talent.a['五段伤害'], 'a', 'vaporize')
|
2022-08-07 18:26:25 +00:00
|
|
|
|
}]
|
2022-04-27 18:41:08 +00:00
|
|
|
|
|
2022-11-08 22:04:08 +00:00
|
|
|
|
export const defDmgIdx = 2
|
2022-08-07 18:26:25 +00:00
|
|
|
|
export const mainAttr = 'atk,cpct,cdmg,mastery'
|
2022-04-30 21:06:17 +00:00
|
|
|
|
|
2022-04-27 18:41:08 +00:00
|
|
|
|
export const buffs = [{
|
2022-08-07 18:26:25 +00:00
|
|
|
|
title: '焰硝庭火舞:开启E后额外提升普通[aMulti]%伤害',
|
2022-04-27 18:41:08 +00:00
|
|
|
|
data: {
|
2022-08-07 18:26:25 +00:00
|
|
|
|
aMulti: ({ talent }) => talent.e['炽焰箭伤害'] - 100
|
2022-04-27 18:41:08 +00:00
|
|
|
|
}
|
|
|
|
|
}, {
|
2022-08-07 18:26:25 +00:00
|
|
|
|
title: '宵宫被动:袖火百景图10层提高20%火伤加成',
|
2022-04-27 18:41:08 +00:00
|
|
|
|
data: {
|
|
|
|
|
dmg: ({ params }) => params.num ? params.num * 2 : 20
|
|
|
|
|
}
|
|
|
|
|
}, {
|
2022-08-07 18:26:25 +00:00
|
|
|
|
title: '宵宫2命:宵宫造成暴击后获得25%火伤加成',
|
2022-04-27 18:41:08 +00:00
|
|
|
|
cons: 2,
|
|
|
|
|
data: {
|
|
|
|
|
dmg: ({ params }) => params.num > 1 ? 25 : 0
|
|
|
|
|
}
|
2022-11-05 11:31:07 +00:00
|
|
|
|
}, 'vaporize']
|