miao-plugin/resources/meta-sr/character/雪衣/calc.js

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export const details = [{
title: '普攻伤害',
dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a')
}, {
title: '战技伤害·主目标',
dmg: ({ talent }, dmg) => dmg(talent.e['单体伤害'], 'e')
}, {
title: '战技伤害·副目标',
dmg: ({ talent }, dmg) => dmg(talent.e['相邻目标伤害'], 'e')
}, {
title: '终结技伤害',
dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害'], 'q')
}, {
title: '追击伤害',
dmg: ({ talent }, dmg) => dmg(talent.t['追加攻击单次伤害'] * 3, 't')
}]
export const mainAttr = 'atk,cpct,cdmg,stance'
export const defDmgIdx = 4
export const buffs = [{
title: '终结技-天罚贯身:终结技伤害提高[qDmg]%',
data: {
qDmg: ({ talent }) => talent.q['伤害提高上限'] * 100
}
}, {
title: '行迹-预兆机杼:基于击破特攻,提高造成的伤害[dmg]%',
tree: 1,
sort: 9,
data: {
dmg: ({ attr }) => Math.min(attr.stance, 240)
}
}, {
title: '行迹-摧锋轴承对韧性大于等于其自身上限50%的敌人,释放终结技造成的伤害提高[qDmg]%',
tree: 2,
data: {
qDmg: 10
}
}, {
title: '雪衣1命天赋的追加攻击造成的伤害提高[tDmg]%',
cons: 1,
data: {
tDmg: 40
}
}, {
title: '雪衣4命施放终结技时击破特攻提高[stance]%,持续多个回合',
cons: 4,
data: {
stance: 40
}
}]
export const createdBy = 'Aluxes'