miao-plugin/apps/profile/ProfileCommon.js

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/*
* 面板公共方法及处理
* */
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import { Version } from '#miao'
import { Character, MysApi, Player } from '#miao.models'
/*
* 获取面板查询的 目标uid
* */
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const _getTargetUid = async function (e) {
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let uidReg = /[1-9][0-9]{8}/
if (e.uid && uidReg.test(e.uid)) {
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return e.uid
}
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let uidRet = uidReg.exec(e.msg)
if (uidRet) {
return uidRet[0]
}
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let uid = false
let getUid = async function (qq) {
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let nCookie = global.NoteCookie || false
if (nCookie && nCookie[qq]) {
let nc = nCookie[qq]
if (nc.uid && uidReg.test(nc.uid)) {
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return nc.uid
}
}
uid = await redis.get(`genshin:id-uid:${qq}`) || await redis.get(`Yz:genshin:mys:qq-uid:${qq}`)
if (uid && uidReg.test(uid)) {
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return uid
}
}
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if (!Version.isV3) {
let botQQ = global?.Bot?.uin || global?.BotConfig?.account?.qq
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if (e.at && e.at !== botQQ) {
uid = await getUid(e.at)
if (uid) {
return uid
}
}
uid = await getUid(e.user_id)
if (uid) {
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return uid
}
}
try {
let user = await MysApi.initUser(e)
if (!user || !user.uid) {
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return false
}
uid = user.uid
if ((!uid || !uidReg.test(uid)) && !e._replyNeedUid) {
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e.reply('请先发送【#绑定+你的UID】来绑定查询目标')
e._replyNeedUid = true
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return false
}
} catch (err) {
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console.log(err)
}
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return uid || false
}
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export async function getTargetUid (e) {
let uid = await _getTargetUid(e)
if (uid) {
e.uid = uid
}
return uid
}
export async function getProfileRefresh (e, avatar) {
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let char = Character.get(avatar)
if (!char) {
return false
}
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let player = Player.create(e)
let profile = player.getProfile(char.id)
if (!profile || !profile.hasData) {
logger.mark(`本地无UID:${player.uid}${char.name}面板数据,尝试自动请求...`)
await player.refresh({ profile: true })
profile = player.getProfile(char.id)
}
if (!profile || !profile.hasData) {
if (!e._isReplyed) {
e.reply(`请确认${char.name}已展示在【游戏内】的角色展柜中,并打开了“显示角色详情”。然后请使用 #更新面板\n命令来获取${char.name}的面板详情`)
}
return false
}
return profile
}
/*
* 面板帮助
* */
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export async function profileHelp (e) {
e.reply(segment.image(`file://${process.cwd()}/plugins/miao-plugin/resources/character/imgs/help.jpg`))
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return true
}