2022-09-03 21:08:57 +00:00
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{
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"id": "43",
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"name": "砂糖",
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"talent": {
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"a": {
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"id": 4331,
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"name": "普通攻击·简式风灵作成",
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"desc": [
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"<h3>普通攻击</h3>",
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"进行至多四段的风灵攻击,造成风元素伤害。",
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"<h3>重击</h3>",
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"消耗一定体力,短暂咏唱后,造成风元素范围伤害。",
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"<h3>下落攻击</h3>",
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"凝聚风灵的力量,从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成风元素范围伤害。"
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],
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"tables": [
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{
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"name": "一段伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"33.46%",
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"35.97%",
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"38.48%",
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"41.83%",
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"44.34%",
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"46.85%",
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"50.2%",
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"53.54%",
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"56.89%",
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"60.24%",
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"63.58%",
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"66.93%",
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"71.11%",
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"75.29%",
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"79.48%"
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]
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},
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{
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"name": "二段伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"30.62%",
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"32.91%",
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"35.21%",
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"38.27%",
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"40.57%",
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"42.86%",
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"45.92%",
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"48.99%",
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"52.05%",
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"55.11%",
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"58.17%",
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"61.23%",
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"65.06%",
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"68.89%",
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"72.71%"
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]
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},
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{
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"name": "三段伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"38.45%",
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"41.33%",
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"44.22%",
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"48.06%",
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"50.94%",
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"53.83%",
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"57.67%",
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"61.52%",
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"65.36%",
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"69.21%",
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"73.05%",
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"76.9%",
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"81.7%",
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"86.51%",
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"91.31%"
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]
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},
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{
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"name": "四段伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"47.92%",
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"51.51%",
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"55.11%",
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"59.9%",
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"63.49%",
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"67.08%",
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"71.88%",
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"76.67%",
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"81.46%",
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"86.25%",
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"91.04%",
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"95.84%",
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"101.82%",
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"107.81%",
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"113.8%"
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]
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},
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{
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"name": "重击伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"120.16%",
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"129.17%",
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"138.18%",
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"150.2%",
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"159.21%",
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"168.22%",
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"180.24%",
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"192.26%",
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"204.27%",
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"216.29%",
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"228.3%",
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"240.32%",
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"255.34%",
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"270.36%",
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"285.38%"
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]
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},
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{
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"name": "重击体力消耗",
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"unit": "",
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"isSame": true,
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"values": [
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点"
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]
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},
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{
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"name": "下坠期间伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"56.83%",
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"61.45%",
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"66.08%",
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"72.69%",
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"77.31%",
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"82.6%",
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"89.87%",
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"97.14%",
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"104.41%",
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"112.34%",
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"120.27%",
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"128.2%",
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"136.12%",
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"144.05%",
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"151.98%"
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]
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},
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{
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"name": "低空/高空坠地冲击伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"113.63% / 141.93%",
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"122.88% / 153.49%",
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"132.13% / 165.04%",
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"145.35% / 181.54%",
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"154.59% / 193.1%",
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"165.16% / 206.3%",
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"179.7% / 224.45%",
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"194.23% / 242.61%",
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"208.77% / 260.76%",
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"224.62% / 280.57%",
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"240.48% / 300.37%",
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"256.34% / 320.18%",
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"272.19% / 339.98%",
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"288.05% / 359.79%",
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"303.9% / 379.59%"
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]
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}
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]
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},
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"e": {
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"id": 4332,
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"name": "风灵作成·陆叁零捌",
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"desc": [
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"召唤出小型风灵,将敌人与物体牵引至风灵所在位置,击飞范围内的敌人,并造成风元素伤害。",
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"<i>说来很不好意思,虽然术式里诞生的元素生命迅速就消散了,但是在冒险里真的很好用。失败的实验也会诞生实用技术。</i>"
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],
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"tables": [
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{
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"name": "技能伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"211.2%",
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"227.04%",
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"242.88%",
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"264%",
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"279.84%",
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"295.68%",
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"316.8%",
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"337.92%",
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"359.04%",
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"380.16%",
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"401.28%",
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"422.4%",
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"448.8%",
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"475.2%",
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"501.6%"
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]
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},
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{
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"name": "冷却时间",
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"unit": "",
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"isSame": true,
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"values": [
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"15秒",
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"15秒",
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"15秒",
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"15秒",
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"15秒",
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"15秒",
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"15秒",
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"15秒",
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"15秒",
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"15秒",
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"15秒",
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"15秒",
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"15秒",
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"15秒",
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"15秒"
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]
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}
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]
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},
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"q": {
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"id": 4339,
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"name": "禁·风灵作成·柒伍同构贰型",
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"desc": [
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"砂糖抛出不稳定的烧瓶,生成大型风灵。",
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"存在期间,大型风灵会持续牵引附近的敌人与物体,击飞附近的敌人,并造成风元素伤害。",
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"<h3>元素转化</h3>",
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"若风灵在技能持续期间接触了水元素/火元素/冰元素/雷元素,则会获得对应元素属性,额外造成该元素的附加伤害。",
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"元素转化在技能持续期间仅会发生一次。",
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"<i>砂糖也曾经想给每一个不稳态无相之风取名字。但是其世系迅速超过了兔兔伯爵的八百九十三世。</i>"
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],
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"tables": [
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{
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"name": "持续伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"148%",
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"159.1%",
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"170.2%",
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"185%",
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"196.1%",
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"207.2%",
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"222%",
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"236.8%",
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"251.6%",
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"266.4%",
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"281.2%",
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"296%",
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"314.5%",
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"333%",
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"351.5%"
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]
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},
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{
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"name": "附加元素伤害",
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"unit": "",
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|
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"isSame": false,
|
|
|
|
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"values": [
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|
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"44%",
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|
|
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"47.3%",
|
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"50.6%",
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"55%",
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"58.3%",
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"61.6%",
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"66%",
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|
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"70.4%",
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|
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"74.8%",
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|
|
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"79.2%",
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|
|
|
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"83.6%",
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"88%",
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|
|
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"93.5%",
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"99%",
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|
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"104.5%"
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]
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},
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{
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"name": "持续时间",
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"unit": "",
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"isSame": true,
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"values": [
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|
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"6秒",
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"6秒",
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"6秒",
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"6秒",
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"6秒",
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"6秒",
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"6秒",
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"6秒",
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"6秒",
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"6秒",
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"6秒",
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"6秒",
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"6秒",
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"6秒",
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"6秒"
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]
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},
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{
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"name": "冷却时间",
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"unit": "",
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|
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"isSame": true,
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|
|
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"values": [
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|
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|
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"20秒",
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|
|
|
|
"20秒",
|
|
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"20秒",
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"20秒",
|
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"20秒",
|
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|
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"20秒",
|
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|
|
"20秒",
|
|
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|
|
"20秒",
|
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"20秒",
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"20秒",
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|
|
"20秒",
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "元素能量",
|
|
|
|
|
"unit": "",
|
|
|
|
|
"isSame": true,
|
|
|
|
|
"values": [
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80"
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
},
|
2022-11-21 21:36:12 +00:00
|
|
|
|
"talentData": {
|
|
|
|
|
"a": {
|
|
|
|
|
"一段伤害": [
|
|
|
|
|
33.46,
|
|
|
|
|
35.97,
|
|
|
|
|
38.48,
|
|
|
|
|
41.83,
|
|
|
|
|
44.34,
|
|
|
|
|
46.85,
|
|
|
|
|
50.2,
|
|
|
|
|
53.54,
|
|
|
|
|
56.89,
|
|
|
|
|
60.24,
|
|
|
|
|
63.58,
|
|
|
|
|
66.93,
|
|
|
|
|
71.11,
|
|
|
|
|
75.29,
|
|
|
|
|
79.48
|
|
|
|
|
],
|
|
|
|
|
"二段伤害": [
|
|
|
|
|
30.62,
|
|
|
|
|
32.91,
|
|
|
|
|
35.21,
|
|
|
|
|
38.27,
|
|
|
|
|
40.57,
|
|
|
|
|
42.86,
|
|
|
|
|
45.92,
|
|
|
|
|
48.99,
|
|
|
|
|
52.05,
|
|
|
|
|
55.11,
|
|
|
|
|
58.17,
|
|
|
|
|
61.23,
|
|
|
|
|
65.06,
|
|
|
|
|
68.89,
|
|
|
|
|
72.71
|
|
|
|
|
],
|
|
|
|
|
"三段伤害": [
|
|
|
|
|
38.45,
|
|
|
|
|
41.33,
|
|
|
|
|
44.22,
|
|
|
|
|
48.06,
|
|
|
|
|
50.94,
|
|
|
|
|
53.83,
|
|
|
|
|
57.67,
|
|
|
|
|
61.52,
|
|
|
|
|
65.36,
|
|
|
|
|
69.21,
|
|
|
|
|
73.05,
|
|
|
|
|
76.9,
|
|
|
|
|
81.7,
|
|
|
|
|
86.51,
|
|
|
|
|
91.31
|
|
|
|
|
],
|
|
|
|
|
"四段伤害": [
|
|
|
|
|
47.92,
|
|
|
|
|
51.51,
|
|
|
|
|
55.11,
|
|
|
|
|
59.9,
|
|
|
|
|
63.49,
|
|
|
|
|
67.08,
|
|
|
|
|
71.88,
|
|
|
|
|
76.67,
|
|
|
|
|
81.46,
|
|
|
|
|
86.25,
|
|
|
|
|
91.04,
|
|
|
|
|
95.84,
|
|
|
|
|
101.82,
|
|
|
|
|
107.81,
|
|
|
|
|
113.8
|
|
|
|
|
],
|
|
|
|
|
"重击伤害": [
|
|
|
|
|
120.16,
|
|
|
|
|
129.17,
|
|
|
|
|
138.18,
|
|
|
|
|
150.2,
|
|
|
|
|
159.21,
|
|
|
|
|
168.22,
|
|
|
|
|
180.24,
|
|
|
|
|
192.26,
|
|
|
|
|
204.27,
|
|
|
|
|
216.29,
|
|
|
|
|
228.3,
|
|
|
|
|
240.32,
|
|
|
|
|
255.34,
|
|
|
|
|
270.36,
|
|
|
|
|
285.38
|
|
|
|
|
],
|
|
|
|
|
"下坠期间伤害": [
|
|
|
|
|
56.83,
|
|
|
|
|
61.45,
|
|
|
|
|
66.08,
|
|
|
|
|
72.69,
|
|
|
|
|
77.31,
|
|
|
|
|
82.6,
|
|
|
|
|
89.87,
|
|
|
|
|
97.14,
|
|
|
|
|
104.41,
|
|
|
|
|
112.34,
|
|
|
|
|
120.27,
|
|
|
|
|
128.2,
|
|
|
|
|
136.12,
|
|
|
|
|
144.05,
|
|
|
|
|
151.98
|
|
|
|
|
],
|
|
|
|
|
"低空/高空坠地冲击伤害": [
|
|
|
|
|
[
|
|
|
|
|
113.63,
|
|
|
|
|
141.93
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
122.88,
|
|
|
|
|
153.49
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
132.13,
|
|
|
|
|
165.04
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
145.35,
|
|
|
|
|
181.54
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
154.59,
|
|
|
|
|
193.1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
165.16,
|
|
|
|
|
206.3
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
179.7,
|
|
|
|
|
224.45
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
194.23,
|
|
|
|
|
242.61
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
208.77,
|
|
|
|
|
260.76
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
224.62,
|
|
|
|
|
280.57
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
240.48,
|
|
|
|
|
300.37
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
256.34,
|
|
|
|
|
320.18
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
272.19,
|
|
|
|
|
339.98
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
288.05,
|
|
|
|
|
359.79
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
303.9,
|
|
|
|
|
379.59
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"低空/高空坠地冲击伤害2": [
|
|
|
|
|
[
|
|
|
|
|
113.63,
|
|
|
|
|
141.93
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
122.88,
|
|
|
|
|
153.49
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
132.13,
|
|
|
|
|
165.04
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
145.35,
|
|
|
|
|
181.54
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
154.59,
|
|
|
|
|
193.1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
165.16,
|
|
|
|
|
206.3
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
179.7,
|
|
|
|
|
224.45
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
194.23,
|
|
|
|
|
242.61
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
208.77,
|
|
|
|
|
260.76
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
224.62,
|
|
|
|
|
280.57
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
240.48,
|
|
|
|
|
300.37
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
256.34,
|
|
|
|
|
320.18
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
272.19,
|
|
|
|
|
339.98
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
288.05,
|
|
|
|
|
359.79
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
303.9,
|
|
|
|
|
379.59
|
|
|
|
|
]
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"e": {
|
|
|
|
|
"技能伤害": [
|
|
|
|
|
211.2,
|
|
|
|
|
227.04,
|
|
|
|
|
242.88,
|
|
|
|
|
264,
|
|
|
|
|
279.84,
|
|
|
|
|
295.68,
|
|
|
|
|
316.8,
|
|
|
|
|
337.92,
|
|
|
|
|
359.04,
|
|
|
|
|
380.16,
|
|
|
|
|
401.28,
|
|
|
|
|
422.4,
|
|
|
|
|
448.8,
|
|
|
|
|
475.2,
|
|
|
|
|
501.6
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"q": {
|
|
|
|
|
"持续伤害": [
|
|
|
|
|
148,
|
|
|
|
|
159.1,
|
|
|
|
|
170.2,
|
|
|
|
|
185,
|
|
|
|
|
196.1,
|
|
|
|
|
207.2,
|
|
|
|
|
222,
|
|
|
|
|
236.8,
|
|
|
|
|
251.6,
|
|
|
|
|
266.4,
|
|
|
|
|
281.2,
|
|
|
|
|
296,
|
|
|
|
|
314.5,
|
|
|
|
|
333,
|
|
|
|
|
351.5
|
|
|
|
|
],
|
|
|
|
|
"附加元素伤害": [
|
|
|
|
|
44,
|
|
|
|
|
47.3,
|
|
|
|
|
50.6,
|
|
|
|
|
55,
|
|
|
|
|
58.3,
|
|
|
|
|
61.6,
|
|
|
|
|
66,
|
|
|
|
|
70.4,
|
|
|
|
|
74.8,
|
|
|
|
|
79.2,
|
|
|
|
|
83.6,
|
|
|
|
|
88,
|
|
|
|
|
93.5,
|
|
|
|
|
99,
|
|
|
|
|
104.5
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
},
|
2022-09-03 21:08:57 +00:00
|
|
|
|
"cons": {
|
|
|
|
|
"1": {
|
|
|
|
|
"name": "堆叠真空域",
|
|
|
|
|
"desc": [
|
|
|
|
|
"风灵作成·陆叁零捌的可使用次数增加1次。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"2": {
|
|
|
|
|
"name": "不羁型贝特",
|
|
|
|
|
"desc": [
|
|
|
|
|
"禁·风灵作成·柒伍同构贰型的技能持续时间延长2秒。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"3": {
|
|
|
|
|
"name": "零失误少女",
|
|
|
|
|
"desc": [
|
|
|
|
|
"风灵作成·陆叁零捌的技能等级提高3级。",
|
|
|
|
|
"至多提升至15级。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"4": {
|
|
|
|
|
"name": "炼金的偏执",
|
|
|
|
|
"desc": [
|
|
|
|
|
"砂糖的普通攻击或者重击累计命中敌人7次,风灵作成·陆叁零捌的冷却时间就会随机减少1-7秒。",
|
|
|
|
|
"每0.1秒至多计数一次。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"5": {
|
|
|
|
|
"name": "认真普通瓶",
|
|
|
|
|
"desc": [
|
|
|
|
|
"禁·风灵作成·柒伍同构贰型的技能等级提高3级。",
|
|
|
|
|
"至多提升至15级。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"6": {
|
|
|
|
|
"name": "混元熵增论",
|
|
|
|
|
"desc": [
|
|
|
|
|
"禁·风灵作成·柒伍同构贰型如果发生了元素转化,则使队伍中所有角色在技能持续时间内获得20%的对应元素伤害加成。"
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
"passive": [
|
|
|
|
|
{
|
|
|
|
|
"name": "不稳定发现",
|
|
|
|
|
"desc": [
|
|
|
|
|
"合成角色与武器培养素材时,有10%概率获得2倍产出。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "触媒置换术",
|
|
|
|
|
"desc": [
|
|
|
|
|
"砂糖触发扩散反应时,使队伍中所有对应元素类型的角色(不包括砂糖自己)元素精通提升50,持续8秒。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "小小的慧风",
|
|
|
|
|
"desc": [
|
|
|
|
|
"风灵作成·陆叁零捌或禁·风灵作成·柒伍同构贰型命中敌人时,基于砂糖元素精通的20%,为队伍中所有角色(不包括砂糖自己)提供元素精通加成,持续8秒。"
|
|
|
|
|
]
|
|
|
|
|
}
|
2022-11-21 21:36:12 +00:00
|
|
|
|
],
|
|
|
|
|
"attr": {
|
|
|
|
|
"keys": [
|
|
|
|
|
"hpBase",
|
|
|
|
|
"atkBase",
|
|
|
|
|
"defBase",
|
|
|
|
|
"dmg"
|
|
|
|
|
],
|
|
|
|
|
"details": {
|
|
|
|
|
"1": [
|
|
|
|
|
775,
|
|
|
|
|
14.25,
|
|
|
|
|
58.94,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
"20": [
|
|
|
|
|
1991,
|
|
|
|
|
36.6,
|
|
|
|
|
151.42,
|
|
|
|
|
0
|
|
|
|
|
],
|
2022-11-22 20:25:36 +00:00
|
|
|
|
"40": [
|
|
|
|
|
3850,
|
|
|
|
|
70.76,
|
|
|
|
|
292.77,
|
|
|
|
|
0
|
|
|
|
|
],
|
2022-11-21 21:36:12 +00:00
|
|
|
|
"50": [
|
|
|
|
|
4901,
|
|
|
|
|
90.09,
|
|
|
|
|
372.74,
|
|
|
|
|
6
|
|
|
|
|
],
|
|
|
|
|
"60": [
|
|
|
|
|
6090,
|
|
|
|
|
111.94,
|
|
|
|
|
463.14,
|
|
|
|
|
12
|
|
|
|
|
],
|
|
|
|
|
"70": [
|
|
|
|
|
7141,
|
|
|
|
|
131.26,
|
|
|
|
|
543.05,
|
|
|
|
|
12
|
|
|
|
|
],
|
|
|
|
|
"80": [
|
|
|
|
|
8192,
|
|
|
|
|
150.59,
|
|
|
|
|
623.03,
|
|
|
|
|
18
|
|
|
|
|
],
|
|
|
|
|
"90": [
|
|
|
|
|
9244,
|
|
|
|
|
169.92,
|
|
|
|
|
703,
|
|
|
|
|
24
|
|
|
|
|
],
|
|
|
|
|
"20+": [
|
|
|
|
|
2570,
|
|
|
|
|
47.24,
|
|
|
|
|
195.45,
|
|
|
|
|
0
|
|
|
|
|
],
|
2022-11-22 20:25:36 +00:00
|
|
|
|
"40+": [
|
|
|
|
|
4261,
|
|
|
|
|
78.33,
|
|
|
|
|
324.05,
|
|
|
|
|
6
|
|
|
|
|
],
|
2022-11-21 21:36:12 +00:00
|
|
|
|
"50+": [
|
|
|
|
|
5450,
|
|
|
|
|
100.18,
|
|
|
|
|
414.45,
|
|
|
|
|
12
|
|
|
|
|
],
|
|
|
|
|
"60+": [
|
|
|
|
|
6501,
|
|
|
|
|
119.51,
|
|
|
|
|
494.43,
|
|
|
|
|
12
|
|
|
|
|
],
|
|
|
|
|
"70+": [
|
|
|
|
|
7552,
|
|
|
|
|
138.82,
|
|
|
|
|
574.34,
|
|
|
|
|
18
|
|
|
|
|
],
|
|
|
|
|
"80+": [
|
|
|
|
|
8604,
|
|
|
|
|
158.15,
|
|
|
|
|
654.31,
|
|
|
|
|
24
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
}
|
2022-09-03 21:08:57 +00:00
|
|
|
|
}
|