miao-plugin/resources/meta-gs/character/神里绫人/calc.js

43 lines
1.2 KiB
JavaScript
Raw Normal View History

export const details = [{
2022-08-07 18:26:25 +00:00
title: 'E后瞬水剑三段伤害',
dmg: ({ talent }, dmg) => dmg(talent.e['三段瞬水剑伤害'], 'a')
}, {
2022-08-07 18:26:25 +00:00
title: 'E后瞬水剑三段蒸发',
dmg: ({ talent }, dmg) => dmg(talent.e['三段瞬水剑伤害'], 'a', 'vaporize')
}, {
2022-08-07 18:26:25 +00:00
title: '神里流·水囿每段伤害',
params: { q: 1 },
dmg: ({ talent }, dmg) => dmg(talent.q['水花剑伤害'], 'q')
2022-08-07 18:26:25 +00:00
}]
2022-08-07 18:26:25 +00:00
export const defDmgIdx = 1
export const mainAttr = 'hp,atk,cpct,cdmg,mastery'
export const buffs = [{
cons: 2,
2022-08-07 18:26:25 +00:00
title: '绫人2命3层浪闪以上时提高50%生命值',
data: {
hpPct: ({ params }) => params.q ? 0 : 50
}
}, {
cons: 1,
title: '绫人1命对于生命值低于或等于50%的敌人瞬水剑造成的伤害提升40%',
data: {
aDmg: 40
}
}, {
check: ({ cons }) => cons < 2,
sort: 9,
2022-08-07 18:26:25 +00:00
title: '4层浪闪提高瞬水剑伤害[aPlus]',
data: {
aPlus: ({ attr, calc, talent }) => calc(attr.hp) * talent.e['浪闪伤害值提高'] / 100 * 4
}
}, {
cons: 2,
sort: 9,
2022-08-07 18:26:25 +00:00
title: '绫人2命5层浪闪提高瞬水剑伤害[aPlus]',
data: {
aPlus: ({ attr, calc, talent }) => calc(attr.hp) * talent.e['浪闪伤害值提高'] / 100 * 5
}
}, 'vaporize']