miao-plugin/resources/meta/character/班尼特/calc.js

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export const details = [{
title: "点赞攻击力提升",
dmg: ({ attr, talent, cons }) => {
let baseAtk = attr.atk.base;
let pct = talent.q['攻击力加成比例'];
if (cons >= 1) {
pct += 20;
}
return {
avg: baseAtk * pct / 100
}
}
}, {
title: "Q+点E总伤害",
dmg: ({ attr, talent, cons }, dmg) => {
let eDmg = dmg(talent.e['点按伤害'], 'e'),
qDmg = dmg(talent.q['技能伤害'], 'q');
return {
avg: eDmg.avg + qDmg.avg,
dmg: eDmg.dmg + qDmg.dmg
}
}
}, {
title: "点赞每跳治疗",
dmg: ({ attr, calc, talent }, { heal }) => heal(talent.q['持续治疗2'][0] * calc(attr.hp) / 100 + talent.q['持续治疗2'][1] * 1)
}];
export const defDmgIdx = 1;
export const mainAttr = "atk,hp,cpct,cdmg";
export const buffs = [{
cons: 1,
title: "班尼特1命Q攻击力提升比例提高20%",
}, {
cons: 6,
title: "班尼特6命获得15%火伤加成",
data: {
dmg: 15
}
}];