2023-05-22 19:19:45 +00:00
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export const details = [{
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title: '普攻伤害',
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dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a')
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}, {
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2023-05-26 22:10:26 +00:00
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title: '战技主目标伤害',
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2023-05-22 19:19:45 +00:00
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dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'], 'e')
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}, {
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2023-05-26 22:10:26 +00:00
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title: '终结技伤害',
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2023-05-22 19:19:45 +00:00
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dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害'], 'q')
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}, {
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title: '天赋附加伤害',
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dmg: ({ talent }, dmg) => dmg(talent.t['附加伤害'], 't')
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}]
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export const mainAttr = 'atk,cpct,cdmg'
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export const buffs = [{
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title: '行迹-惩戒:施放终结技提高敌人受到伤害12%',
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tree: 1,
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data: {
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dmg: 12
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}
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},
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{
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title: '行迹-裁决:弱点击破的敌方目标造成的伤害提高20%',
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tree: 3,
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data: {
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dmg: 20
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}
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}]
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