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export const details = [{
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title: '重击伤害',
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dmg: ({ talent }, dmg) => dmg(talent.a['满蓄力瞄准射击'], 'a2')
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}, {
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title: '兔兔伯爵爆炸',
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dmg: ({ talent }, dmg) => dmg(talent.e['爆炸伤害'], 'e')
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}, {
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title: '兔兔伯爵蒸发',
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check: ({ cons }) => cons < 2,
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dmg: ({ talent }, dmg) => dmg(talent.e['爆炸伤害'], 'e', 'zf')
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}, {
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title: '引爆兔兔伯爵蒸发',
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cons: 2,
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dmg: ({ talent }, dmg) => dmg(talent.e['爆炸伤害'] * 3, 'e', 'zf')
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}, {
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title: 'Q箭雨总伤害',
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params: { q: true },
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dmg: ({ talent }, dmg) => dmg(talent.q['箭雨总伤害'], 'q')
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}]
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export const mainAttr = 'atk,cpct,cdmg,mastery'
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export const buffs = [{
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title: '安柏天赋:命中弱点后攻击力提升15%',
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data: {
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atkPct: 15
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}
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}, {
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title: '安柏被动:Q暴击率提高10%',
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data: {
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qCpct: 10
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}
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}, {
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title: '元素精通:蒸发融化伤害提高[zf]%',
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mastery: 'zf,rh'
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}, {
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title: '安柏2命:瞄准引爆兔兔伯爵伤害提高200%',
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cons: 2
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}]
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