miao-plugin/resources/meta-gs/character/旅行者/anemo/data.json

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{
"id": 7,
"name": "旅行者",
"abbr": "旅行者",
"title": "异界的旅人",
"star": 5,
"elem": "anemo",
"allegiance": "——",
"weapon": "sword",
"birth": "-",
"astro": "旅人座",
"desc": "从世界之外漂流而来的旅行者,被神带走血亲,自此踏上寻找七神之路。",
"cncv": "宴宁/鹿喑",
"jpcv": "悠木碧/堀江瞬",
"costume": false,
"ver": 1,
"baseAttr": {
"hp": 10875,
"atk": 212.4,
"def": 682.52
},
"growAttr": {
"key": "atkPct",
"value": 24
},
"talentId": {
"10067": "e",
"10068": "q"
},
"talentElem": {
"10067": "anemo",
"10068": "anemo"
},
"talentCons": {
"e": 5,
"q": 3
},
"materials": {
"gem": "璀璨原钻",
"specialty": "风车菊",
"normal": "不祥的面具",
"talent": "「诗文」的哲学",
"weekly": "东风的吐息"
},
"talent": {
"a": {
"id": 731,
"name": "普通攻击·异邦铁风",
"desc": [
"<h3>普通攻击</h3>",
"进行至多五段的连续剑击。",
"<h3>重击</h3>",
"消耗一定体力,瞬间向前方挥出两剑。",
"<h3>下落攻击</h3>",
"从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
],
"tables": [
{
"name": "一段伤害",
"unit": "",
"isSame": false,
"values": [
"44.46%",
"48.08%",
"51.7%",
"56.87%",
"60.49%",
"64.63%",
"70.31%",
"76%",
"81.69%",
"87.89%",
"94.09%",
"100.3%",
"106.5%",
"112.71%",
"118.91%"
]
},
{
"name": "二段伤害",
"unit": "",
"isSame": false,
"values": [
"43.43%",
"46.97%",
"50.5%",
"55.55%",
"59.08%",
"63.13%",
"68.68%",
"74.23%",
"79.79%",
"85.85%",
"91.91%",
"97.97%",
"104.03%",
"110.09%",
"116.15%"
]
},
{
"name": "三段伤害",
"unit": "",
"isSame": false,
"values": [
"52.98%",
"57.29%",
"61.6%",
"67.76%",
"72.07%",
"77%",
"83.78%",
"90.55%",
"97.33%",
"104.72%",
"112.11%",
"119.5%",
"126.9%",
"134.29%",
"141.68%"
]
},
{
"name": "四段伤害",
"unit": "",
"isSame": false,
"values": [
"58.31%",
"63.05%",
"67.8%",
"74.58%",
"79.33%",
"84.75%",
"92.21%",
"99.67%",
"107.12%",
"115.26%",
"123.4%",
"131.53%",
"139.67%",
"147.8%",
"155.94%"
]
},
{
"name": "五段伤害",
"unit": "",
"isSame": false,
"values": [
"70.78%",
"76.54%",
"82.3%",
"90.53%",
"96.29%",
"102.87%",
"111.93%",
"120.98%",
"130.03%",
"139.91%",
"149.79%",
"159.66%",
"169.54%",
"179.41%",
"189.29%"
]
},
{
"name": "重击伤害",
"unit": "",
"isSame": false,
"values": [
"55.9% + 72.24%",
"60.45% + 78.12%",
"65% + 84%",
"71.5% + 92.4%",
"76.05% + 98.28%",
"81.25% + 105%",
"88.4% + 114.24%",
"95.55% + 123.48%",
"102.7% + 132.72%",
"110.5% + 142.8%",
"118.3% + 152.88%",
"126.1% + 162.96%",
"133.9% + 173.04%",
"141.7% + 183.12%",
"149.5% + 193.2%"
]
},
{
"name": "重击体力消耗",
"unit": "",
"isSame": true,
"values": [
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点"
]
},
{
"name": "下坠期间伤害",
"unit": "",
"isSame": false,
"values": [
"63.93%",
"69.14%",
"74.34%",
"81.77%",
"86.98%",
"92.93%",
"101.1%",
"109.28%",
"117.46%",
"126.38%",
"135.3%",
"144.22%",
"153.14%",
"162.06%",
"170.98%"
]
},
{
"name": "低空/高空坠地冲击伤害",
"unit": "",
"isSame": false,
"values": [
"127.84% / 159.68%",
"138.24% / 172.67%",
"148.65% / 185.67%",
"163.51% / 204.24%",
"173.92% / 217.23%",
"185.81% / 232.09%",
"202.16% / 252.51%",
"218.51% / 272.93%",
"234.86% / 293.36%",
"252.7% / 315.64%",
"270.54% / 337.92%",
"288.38% / 360.2%",
"306.22% / 382.48%",
"324.05% / 404.76%",
"341.89% / 427.04%"
]
}
]
},
"e": {
"id": 732,
"name": "风涡剑",
"desc": [
"紧握风的力量,在掌中汇聚真空涡流,对前方的敌人持续造成风元素伤害。",
"技能结束时真空涡流会炸裂,造成范围更大、威力更强的风元素伤害。",
"<h3>长按</h3>",
"伤害与影响范围会逐渐提升。",
"<h3>元素转化</h3>",
"若真空涡流在技能持续期间接触了水元素/火元素/冰元素/雷元素,则会获得对应元素属性,额外造成该元素的附加伤害。",
"元素转化在技能持续期间仅会发生一次。",
"<i>和派蒙讨论过如何握住无形的风。</i>"
],
"tables": [
{
"name": "初始切割伤害",
"unit": "",
"isSame": false,
"values": [
"12%",
"12.9%",
"13.8%",
"15%",
"15.9%",
"16.8%",
"18%",
"19.2%",
"20.4%",
"21.6%",
"22.8%",
"24%",
"25.5%",
"27%",
"28.5%"
]
},
{
"name": "最大切割伤害",
"unit": "",
"isSame": false,
"values": [
"16.8%",
"18.06%",
"19.32%",
"21%",
"22.26%",
"23.52%",
"25.2%",
"26.88%",
"28.56%",
"30.24%",
"31.92%",
"33.6%",
"35.7%",
"37.8%",
"39.9%"
]
},
{
"name": "初始爆风伤害",
"unit": "",
"isSame": false,
"values": [
"176%",
"189.2%",
"202.4%",
"220%",
"233.2%",
"246.4%",
"264%",
"281.6%",
"299.2%",
"316.8%",
"334.4%",
"352%",
"374%",
"396%",
"418%"
]
},
{
"name": "最大爆风伤害",
"unit": "",
"isSame": false,
"values": [
"192%",
"206.4%",
"220.8%",
"240%",
"254.4%",
"268.8%",
"288%",
"307.2%",
"326.4%",
"345.6%",
"364.8%",
"384%",
"408%",
"432%",
"456%"
]
},
{
"name": "基础冷却时间",
"unit": "",
"isSame": true,
"values": [
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒"
]
},
{
"name": "最大蓄力冷却时间",
"unit": "",
"isSame": true,
"values": [
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒"
]
}
]
},
"q": {
"id": 739,
"name": "风息激荡",
"desc": [
"导引风行进的路途,唤出持续前进的龙卷风,将沿途的物体与敌人卷入,持续造成风元素伤害。",
"<h3>元素转化</h3>",
"若龙卷风在技能持续期间接触了水元素/火元素/冰元素/雷元素,则会获得对应元素属性,额外造成该元素附加伤害。",
"这种转化在技能持续期间仅会发生一次。",
"<i>和派蒙一起研究过蝴蝶的振翅。</i>"
],
"tables": [
{
"name": "龙卷风伤害",
"unit": "",
"isSame": false,
"values": [
"80.8%",
"86.86%",
"92.92%",
"101%",
"107.06%",
"113.12%",
"121.2%",
"129.28%",
"137.36%",
"145.44%",
"153.52%",
"161.6%",
"171.7%",
"181.8%",
"191.9%"
]
},
{
"name": "附加元素伤害",
"unit": "",
"isSame": false,
"values": [
"24.8%",
"26.66%",
"28.52%",
"31%",
"32.86%",
"34.72%",
"37.2%",
"39.68%",
"42.16%",
"44.64%",
"47.12%",
"49.6%",
"52.7%",
"55.8%",
"58.9%"
]
},
{
"name": "持续时间",
"unit": "",
"isSame": true,
"values": [
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒"
]
},
{
"name": "元素能量",
"unit": "",
"isSame": true,
"values": [
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60"
]
}
]
}
},
"talentData": {
"a": {
"一段伤害": [
44.46,
48.08,
51.7,
56.87,
60.49,
64.63,
70.31,
76,
81.69,
87.89,
94.09,
100.3,
106.5,
112.71,
118.91
],
"二段伤害": [
43.43,
46.97,
50.5,
55.55,
59.08,
63.13,
68.68,
74.23,
79.79,
85.85,
91.91,
97.97,
104.03,
110.09,
116.15
],
"三段伤害": [
52.98,
57.29,
61.6,
67.76,
72.07,
77,
83.78,
90.55,
97.33,
104.72,
112.11,
119.5,
126.9,
134.29,
141.68
],
"四段伤害": [
58.31,
63.05,
67.8,
74.58,
79.33,
84.75,
92.21,
99.67,
107.12,
115.26,
123.4,
131.53,
139.67,
147.8,
155.94
],
"五段伤害": [
70.78,
76.54,
82.3,
90.53,
96.29,
102.87,
111.93,
120.98,
130.03,
139.91,
149.79,
159.66,
169.54,
179.41,
189.29
],
"重击伤害": [
128.14,
138.57,
149,
163.9,
174.32999999999998,
186.25,
202.64,
219.03,
235.42000000000002,
253.3,
271.18,
289.06,
306.94,
324.82,
342.7
],
"重击伤害2": [
[
55.9,
72.24
],
[
60.45,
78.12
],
[
65,
84
],
[
71.5,
92.4
],
[
76.05,
98.28
],
[
81.25,
105
],
[
88.4,
114.24
],
[
95.55,
123.48
],
[
102.7,
132.72
],
[
110.5,
142.8
],
[
118.3,
152.88
],
[
126.1,
162.96
],
[
133.9,
173.04
],
[
141.7,
183.12
],
[
149.5,
193.2
]
],
"下坠期间伤害": [
63.93,
69.14,
74.34,
81.77,
86.98,
92.93,
101.1,
109.28,
117.46,
126.38,
135.3,
144.22,
153.14,
162.06,
170.98
],
"低空/高空坠地冲击伤害": [
[
127.84,
159.68
],
[
138.24,
172.67
],
[
148.65,
185.67
],
[
163.51,
204.24
],
[
173.92,
217.23
],
[
185.81,
232.09
],
[
202.16,
252.51
],
[
218.51,
272.93
],
[
234.86,
293.36
],
[
252.7,
315.64
],
[
270.54,
337.92
],
[
288.38,
360.2
],
[
306.22,
382.48
],
[
324.05,
404.76
],
[
341.89,
427.04
]
],
"低空/高空坠地冲击伤害2": [
[
127.84,
159.68
],
[
138.24,
172.67
],
[
148.65,
185.67
],
[
163.51,
204.24
],
[
173.92,
217.23
],
[
185.81,
232.09
],
[
202.16,
252.51
],
[
218.51,
272.93
],
[
234.86,
293.36
],
[
252.7,
315.64
],
[
270.54,
337.92
],
[
288.38,
360.2
],
[
306.22,
382.48
],
[
324.05,
404.76
],
[
341.89,
427.04
]
]
},
"e": {
"初始切割伤害": [
12,
12.9,
13.8,
15,
15.9,
16.8,
18,
19.2,
20.4,
21.6,
22.8,
24,
25.5,
27,
28.5
],
"最大切割伤害": [
16.8,
18.06,
19.32,
21,
22.26,
23.52,
25.2,
26.88,
28.56,
30.24,
31.92,
33.6,
35.7,
37.8,
39.9
],
"初始爆风伤害": [
176,
189.2,
202.4,
220,
233.2,
246.4,
264,
281.6,
299.2,
316.8,
334.4,
352,
374,
396,
418
],
"最大爆风伤害": [
192,
206.4,
220.8,
240,
254.4,
268.8,
288,
307.2,
326.4,
345.6,
364.8,
384,
408,
432,
456
]
},
"q": {
"龙卷风伤害": [
80.8,
86.86,
92.92,
101,
107.06,
113.12,
121.2,
129.28,
137.36,
145.44,
153.52,
161.6,
171.7,
181.8,
191.9
],
"附加元素伤害": [
24.8,
26.66,
28.52,
31,
32.86,
34.72,
37.2,
39.68,
42.16,
44.64,
47.12,
49.6,
52.7,
55.8,
58.9
]
}
},
"cons": {
"1": {
"name": "回转的怒风",
"desc": [
"风涡剑可将周围5米内的敌人与物体缓慢牵引到角色面前。"
]
},
"2": {
"name": "革新的旋风",
"desc": [
"元素充能效率提升16%。"
2023-10-22 17:41:40 +00:00
]
},
"3": {
"name": "天地的刚风",
"desc": [
"风息激荡的技能等级提高3级。",
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"至多提升至15级。"
]
},
"4": {
"name": "眷护的和风",
"desc": [
"风涡剑持续期间受到的伤害降低10%。"
]
},
"5": {
"name": "群星的涡风",
"desc": [
"风涡剑的技能等级提高3级。",
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"至多提升至15级。"
]
},
"6": {
"name": "纠缠的信风",
"desc": [
"受到风息激荡伤害的目标风元素抗性下降20%。",
"如果产生了元素转化那么对应元素抗性也下降20%。"
]
}
},
"passive": [
{
"name": "裂空之风",
"desc": [
"普通攻击的最后一击会打出一道风刃对沿途敌人造成60%攻击力的风元素伤害。"
]
},
{
"name": "复苏之风",
"desc": [
"用风涡剑打败敌人后的5秒内每秒恢复2%生命值。",
"该效果每5秒只能触发一次。"
]
}
],
"attr": {
"keys": [
"hpBase",
"atkBase",
"defBase",
"atkPct"
],
"details": {
"1": [
912,
17.81,
57.22,
0
],
"20": [
2342,
45.75,
147.01,
0
],
"40": [
4529,
88.45,
284.24,
0
],
"50": [
5766,
112.62,
361.88,
6
],
"60": [
7164,
139.93,
449.65,
12
],
"70": [
8401,
164.07,
527.24,
12
],
"80": [
9638,
188.24,
604.88,
18
],
"90": [
10875,
212.4,
682.52,
24
],
"20+": [
3024,
59.05,
189.76,
0
],
"40+": [
5013,
97.91,
314.61,
6
],
"50+": [
6411,
125.22,
402.38,
12
],
"60+": [
7648,
149.38,
480.03,
12
],
"70+": [
8885,
173.53,
557.61,
18
],
"80+": [
10122,
197.69,
635.25,
24
]
}
}
}