miao-plugin/resources/meta-sr/weapon/同谐/calc.js

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export default function (staticIdx, keyIdx) {
return {
与行星相会: [],
但战斗还未结束: [
staticIdx(1, 'recharge')
],
'舞!舞!舞!': [],
记忆中的模样: [
staticIdx(1, 'stance')
],
调和: [
keyIdx('进入战斗提高速度[speed]', 'speed', 1)
],
轮契: [],
过往未来: [],
镂月裁云之意: [
keyIdx('攻击Buff下提高攻击力[atkPct]%', 'atkPct', 1)
],
齐颂: [
keyIdx('进入战斗后,攻击力提高[atkPct]%', 'atkPct', 1)
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],
镜中故我: [
staticIdx(1, 'stance'),
keyIdx('装备者释放终结技后,我方全体造成伤害提高[dmg]%', 'dmg', 2)
],
游戏尘寰: [
staticIdx(1, 'cdmg')
],
美梦小镇大冒险: [
(tables) => {
return {
title: '普攻、战技、终结技造成的伤害提高[_dmg]%',
data: {
_dmg: tables[1],
aDmg: tables[1],
eDmg: tables[1],
qDmg: tables[1]
}
}
}
],
为了明日的旅途: [
staticIdx(1, 'atkPct'),
keyIdx('装备者释放终结技后,造成的伤害提高[dmg]%', 'dmg', 2)
],
夜色流光溢彩: [
(tables) => {
return {
title: '5层【歌咏】使装备者能量恢复效率提高[recharge]%,释放终结技后,装备者攻击力提高[atkPct]%,我方全体造成伤害提高[dmg]%',
data: {
recharge: tables[1] * 5,
atkPct: tables[2],
dmg: tables[3]
}
}
}
]
}
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}