miao-plugin/resources/meta-gs/character/砂糖/data.json

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2022-04-05 14:24:02 +00:00
{
"id": "43",
"name": "砂糖",
"abbr": "砂糖",
"title": "无害甜度",
"star": 4,
"elem": "anemo",
"allegiance": "西风骑士团",
"weapon": "catalyst",
"birth": "11-26",
"astro": "烧瓶座",
"desc": "对万物充满好奇的炼金术士,「生物炼金」学派的研究者。",
"cncv": "小敢",
"jpcv": "藤田茜",
"costume": false,
"ver": 1,
"baseAttr": {
"hp": 9244,
"atk": 169.92,
"def": 703
},
"growAttr": {
"key": "dmg",
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"value": 24
},
"talentId": {
"10431": "a",
"10432": "e",
"10435": "q"
},
"talentCons": {
"e": 3,
"q": 5
},
"materials": {
"gem": "自在松石",
"boss": "飓风之种",
"specialty": "风车菊",
"normal": "原素花蜜",
"talent": "「自由」的哲学",
"weekly": "北风的魂匣"
},
"talent": {
"a": {
"id": 4331,
"name": "普通攻击·简式风灵作成",
"desc": [
"<h3>普通攻击</h3>",
"进行至多四段的风灵攻击,造成风元素伤害。",
"<h3>重击</h3>",
"消耗一定体力,短暂咏唱后,造成风元素范围伤害。",
"<h3>下落攻击</h3>",
"凝聚风灵的力量,从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成风元素范围伤害。"
],
"tables": [
{
"name": "一段伤害",
"unit": "",
"isSame": false,
"values": [
"33.46%",
"35.97%",
"38.48%",
"41.83%",
"44.34%",
"46.85%",
"50.2%",
"53.54%",
"56.89%",
"60.24%",
"63.58%",
"66.93%",
"71.11%",
"75.29%",
"79.48%"
]
},
{
"name": "二段伤害",
"unit": "",
"isSame": false,
"values": [
"30.62%",
"32.91%",
"35.21%",
"38.27%",
"40.57%",
"42.86%",
"45.92%",
"48.99%",
"52.05%",
"55.11%",
"58.17%",
"61.23%",
"65.06%",
"68.89%",
"72.71%"
]
},
{
"name": "三段伤害",
"unit": "",
"isSame": false,
"values": [
"38.45%",
"41.33%",
"44.22%",
"48.06%",
"50.94%",
"53.83%",
"57.67%",
"61.52%",
"65.36%",
"69.21%",
"73.05%",
"76.9%",
"81.7%",
"86.51%",
"91.31%"
]
},
{
"name": "四段伤害",
"unit": "",
"isSame": false,
"values": [
"47.92%",
"51.51%",
"55.11%",
"59.9%",
"63.49%",
"67.08%",
"71.88%",
"76.67%",
"81.46%",
"86.25%",
"91.04%",
"95.84%",
"101.82%",
"107.81%",
"113.8%"
]
},
{
"name": "重击伤害",
"unit": "",
"isSame": false,
"values": [
"120.16%",
"129.17%",
"138.18%",
"150.2%",
"159.21%",
"168.22%",
"180.24%",
"192.26%",
"204.27%",
"216.29%",
"228.3%",
"240.32%",
"255.34%",
"270.36%",
"285.38%"
]
},
{
"name": "重击体力消耗",
"unit": "",
"isSame": true,
"values": [
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点"
]
},
{
"name": "下坠期间伤害",
"unit": "",
"isSame": false,
"values": [
"56.83%",
"61.45%",
"66.08%",
"72.69%",
"77.31%",
"82.6%",
"89.87%",
"97.14%",
"104.41%",
"112.34%",
"120.27%",
"128.2%",
"136.12%",
"144.05%",
"151.98%"
]
},
{
"name": "低空/高空坠地冲击伤害",
"unit": "",
"isSame": false,
"values": [
"113.63% / 141.93%",
"122.88% / 153.49%",
"132.13% / 165.04%",
"145.35% / 181.54%",
"154.59% / 193.1%",
"165.16% / 206.3%",
"179.7% / 224.45%",
"194.23% / 242.61%",
"208.77% / 260.76%",
"224.62% / 280.57%",
"240.48% / 300.37%",
"256.34% / 320.18%",
"272.19% / 339.98%",
"288.05% / 359.79%",
"303.9% / 379.59%"
]
}
]
},
"e": {
"id": 4332,
"name": "风灵作成·陆叁零捌",
"desc": [
"召唤出小型风灵,将敌人与物体牵引至风灵所在位置,击飞范围内的敌人,并造成风元素伤害。",
"<i>说来很不好意思,虽然术式里诞生的元素生命迅速就消散了,但是在冒险里真的很好用。失败的实验也会诞生实用技术。</i>"
],
"tables": [
{
"name": "技能伤害",
"unit": "",
"isSame": false,
"values": [
"211.2%",
"227.04%",
"242.88%",
"264%",
"279.84%",
"295.68%",
"316.8%",
"337.92%",
"359.04%",
"380.16%",
"401.28%",
"422.4%",
"448.8%",
"475.2%",
"501.6%"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒"
]
}
]
},
"q": {
"id": 4339,
"name": "禁·风灵作成·柒伍同构贰型",
"desc": [
"砂糖抛出不稳定的烧瓶,生成大型风灵。",
"存在期间,大型风灵会持续牵引附近的敌人与物体,击飞附近的敌人,并造成风元素伤害。",
"<h3>元素转化</h3>",
"若风灵在技能持续期间接触了水元素/火元素/冰元素/雷元素,则会获得对应元素属性,额外造成该元素的附加伤害。",
"元素转化在技能持续期间仅会发生一次。",
"<i>砂糖也曾经想给每一个不稳态无相之风取名字。但是其世系迅速超过了兔兔伯爵的八百九十三世。</i>"
],
"tables": [
{
"name": "持续伤害",
"unit": "",
"isSame": false,
"values": [
"148%",
"159.1%",
"170.2%",
"185%",
"196.1%",
"207.2%",
"222%",
"236.8%",
"251.6%",
"266.4%",
"281.2%",
"296%",
"314.5%",
"333%",
"351.5%"
]
},
{
"name": "附加元素伤害",
"unit": "",
"isSame": false,
"values": [
"44%",
"47.3%",
"50.6%",
"55%",
"58.3%",
"61.6%",
"66%",
"70.4%",
"74.8%",
"79.2%",
"83.6%",
"88%",
"93.5%",
"99%",
"104.5%"
]
},
{
"name": "持续时间",
"unit": "",
"isSame": true,
"values": [
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒"
]
},
{
"name": "元素能量",
"unit": "",
"isSame": true,
"values": [
"80",
"80",
"80",
"80",
"80",
"80",
"80",
"80",
"80",
"80",
"80",
"80",
"80",
"80",
"80"
]
}
]
}
},
"talentData": {
"a": {
"一段伤害": [
33.46,
35.97,
38.48,
41.83,
44.34,
46.85,
50.2,
53.54,
56.89,
60.24,
63.58,
66.93,
71.11,
75.29,
79.48
],
"二段伤害": [
30.62,
32.91,
35.21,
38.27,
40.57,
42.86,
45.92,
48.99,
52.05,
55.11,
58.17,
61.23,
65.06,
68.89,
72.71
],
"三段伤害": [
38.45,
41.33,
44.22,
48.06,
50.94,
53.83,
57.67,
61.52,
65.36,
69.21,
73.05,
76.9,
81.7,
86.51,
91.31
],
"四段伤害": [
47.92,
51.51,
55.11,
59.9,
63.49,
67.08,
71.88,
76.67,
81.46,
86.25,
91.04,
95.84,
101.82,
107.81,
113.8
],
"重击伤害": [
120.16,
129.17,
138.18,
150.2,
159.21,
168.22,
180.24,
192.26,
204.27,
216.29,
228.3,
240.32,
255.34,
270.36,
285.38
],
"下坠期间伤害": [
56.83,
61.45,
66.08,
72.69,
77.31,
82.6,
89.87,
97.14,
104.41,
112.34,
120.27,
128.2,
136.12,
144.05,
151.98
],
"低空/高空坠地冲击伤害": [
[
113.63,
141.93
],
[
122.88,
153.49
],
[
132.13,
165.04
],
[
145.35,
181.54
],
[
154.59,
193.1
],
[
165.16,
206.3
],
[
179.7,
224.45
],
[
194.23,
242.61
],
[
208.77,
260.76
],
[
224.62,
280.57
],
[
240.48,
300.37
],
[
256.34,
320.18
],
[
272.19,
339.98
],
[
288.05,
359.79
],
[
303.9,
379.59
]
],
"低空/高空坠地冲击伤害2": [
[
113.63,
141.93
],
[
122.88,
153.49
],
[
132.13,
165.04
],
[
145.35,
181.54
],
[
154.59,
193.1
],
[
165.16,
206.3
],
[
179.7,
224.45
],
[
194.23,
242.61
],
[
208.77,
260.76
],
[
224.62,
280.57
],
[
240.48,
300.37
],
[
256.34,
320.18
],
[
272.19,
339.98
],
[
288.05,
359.79
],
[
303.9,
379.59
]
]
},
"e": {
"技能伤害": [
211.2,
227.04,
242.88,
264,
279.84,
295.68,
316.8,
337.92,
359.04,
380.16,
401.28,
422.4,
448.8,
475.2,
501.6
]
},
"q": {
"持续伤害": [
148,
159.1,
170.2,
185,
196.1,
207.2,
222,
236.8,
251.6,
266.4,
281.2,
296,
314.5,
333,
351.5
],
"附加元素伤害": [
44,
47.3,
50.6,
55,
58.3,
61.6,
66,
70.4,
74.8,
79.2,
83.6,
88,
93.5,
99,
104.5
]
}
},
"cons": {
"1": {
"name": "堆叠真空域",
"desc": [
"风灵作成·陆叁零捌的可使用次数增加1次。"
]
},
"2": {
"name": "不羁型贝特",
"desc": [
"禁·风灵作成·柒伍同构贰型的技能持续时间延长2秒。"
]
},
"3": {
"name": "零失误少女",
"desc": [
"风灵作成·陆叁零捌的技能等级提高3级。",
"至多提升至15级。"
]
},
"4": {
"name": "炼金的偏执",
"desc": [
"砂糖的普通攻击或者重击累计命中敌人7次风灵作成·陆叁零捌的冷却时间就会随机减少1-7秒。",
"每0.1秒至多计数一次。"
]
},
"5": {
"name": "认真普通瓶",
"desc": [
"禁·风灵作成·柒伍同构贰型的技能等级提高3级。",
"至多提升至15级。"
]
},
"6": {
"name": "混元熵增论",
"desc": [
"禁·风灵作成·柒伍同构贰型如果发生了元素转化则使队伍中所有角色在技能持续时间内获得20%的对应元素伤害加成。"
]
}
},
"passive": [
{
"name": "不稳定发现",
"desc": [
"合成角色与武器培养素材时有10%概率获得2倍产出。"
]
},
{
"name": "触媒置换术",
"desc": [
"砂糖触发扩散反应时使队伍中所有对应元素类型的角色不包括砂糖自己元素精通提升50持续8秒。"
]
},
{
"name": "小小的慧风",
"desc": [
"风灵作成·陆叁零捌或禁·风灵作成·柒伍同构贰型命中敌人时基于砂糖元素精通的20%为队伍中所有角色不包括砂糖自己提供元素精通加成持续8秒。"
]
}
],
"attr": {
"keys": [
"hpBase",
"atkBase",
"defBase",
"dmg"
],
"details": {
"1": [
775,
14.25,
58.94,
0
],
"20": [
1991,
36.6,
151.42,
0
],
"40": [
3850,
70.76,
292.77,
0
],
"50": [
4901,
90.09,
372.74,
6
],
"60": [
6090,
111.94,
463.14,
12
],
"70": [
7141,
131.26,
543.05,
12
],
"80": [
8192,
150.59,
623.03,
18
],
"90": [
9244,
169.92,
703,
24
],
"20+": [
2570,
47.24,
195.45,
0
],
"40+": [
4261,
78.33,
324.05,
6
],
"50+": [
5450,
100.18,
414.45,
12
],
"60+": [
6501,
119.51,
494.43,
12
],
"70+": [
7552,
138.82,
574.34,
18
],
"80+": [
8604,
158.15,
654.31,
24
]
}
}
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}