miao-plugin/models/ProfileRank.js

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import lodash from 'lodash'
import moment from 'moment'
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import { Cfg, Common, Data, Version } from '#miao'
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export default class ProfileRank {
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constructor (data) {
this.groupId = data.groupId || data.groupId || ''
if (!this.groupId || this.groupId === 'undefined') {
return false
}
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this.qq = data.qq
this.uid = data.uid + ''
this.allowRank = false
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}
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static async create (data) {
let rank = new ProfileRank(data)
rank.allowRank = await ProfileRank.checkRankLimit(rank.uid)
return rank
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}
static async getCharacterFromKey(key, game = 'gs') {
if (game === 'gs') {
// 原神的角色id都是8位
return /^miao:rank:\d+:(?:mark|dmg|crit|valid):(\d{8})$/.exec(key)
} else {
// 星铁的角色id都是4位
return /^miao:rank:\d+:(?:mark|dmg|crit|valid):(\d{4})$/.exec(key)
}
}
/**
* 获取群排行UID
* @param groupId
* @param charId
* @param type
* @returns {Promise<string|boolean>}
*/
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static async getGroupMaxUid (groupId, charId, type = 'mark') {
let uids = await redis.zRange(`miao:rank:${groupId}:${type}:${charId}`, -1, -1)
return uids ? uids[0] : false
}
static async getGroupMaxUidList (groupId, type = 'mark', game = 'gs') {
let keys = await redis.keys(`miao:rank:${groupId}:${type}:*`)
let ret = []
for (let key of keys) {
let keyRet = await ProfileRank.getCharacterFromKey(key, game)
if (keyRet && keyRet[1]) {
let charId = keyRet[1]
let uid = await ProfileRank.getGroupMaxUid(groupId, charId, type)
if (uid) {
ret.push({
uid,
charId
})
}
}
}
return ret
}
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/**
* 获取排行榜
* @param groupId
* @param charId
* @param type
* @returns {Promise<ConvertArgumentType<ZMember, string>[]|boolean>}
*/
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static async getGroupUidList (groupId, charId, type = 'mark') {
let number = Cfg.get('rankNumber', 15)
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// 特殊处理开拓者的情况
let charIdMap = {
8002: 8001,
8004: 8003,
8006: 8005
}
let uids = charIdMap[charId] ? await redis.zRangeWithScores(`miao:rank:${groupId}:${type}:${charIdMap[charId]}`, -`${number}`, -1) : await redis.zRangeWithScores(`miao:rank:${groupId}:${type}:${charId}`, -`${number}`, -1)
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return uids ? uids.reverse() : false
}
/**
* 重置群排行
* @param groupId
* @param charId
* @returns {Promise<void>}
*/
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static async resetRank (groupId, charId = '', game = 'gs') {
let keys = await redis.keys(`miao:rank:${groupId}:*`)
for (let key of keys) {
let charRet = await ProfileRank.getCharacterFromKey(key, game)
if (charRet) {
if (charId === '' || charId * 1 === charRet[1] * 1) {
await redis.del(key)
}
}
}
if (charId === '') {
await redis.del(`miao:rank:${groupId}:cfg`)
}
}
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static async getGroupCfg (groupId) {
const rankLimitTxt = {
1: '无限制',
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2: '绑定有CK的用户',
3: '绑定CK或列表有16个角色数据',
4: '绑定CK或列表有安柏&凯亚&丽莎的数据',
5: '绑定CK或列表有16个角色数据且包含安柏&凯亚&丽莎'
}
let rankLimit = Common.cfg('groupRankLimit') * 1 || 1
let ret = await Data.redisGet(`miao:rank:${groupId}:cfg`, {
timestamp: (new Date()) * 1,
status: 0
})
await Data.redisSet(`miao:rank:${groupId}:cfg`, ret, 3600 * 24 * 365)
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ret.limitTxt = rankLimitTxt[rankLimit]
ret.time = moment(new Date(ret.timestamp)).format('MM-DD HH:mm')
ret.number = Cfg.get('rankNumber', 15)
return ret
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}
/**
* 设置群开关状态
* @param groupId
* @param status0开启1关闭
* @returns {Promise<void>}
*/
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static async setGroupStatus (groupId, status = 0) {
let cfg = await Data.redisGet(`miao:rank:${groupId}:cfg`, {
timestamp: (new Date()) * 1,
status
})
cfg.status = status
await Data.redisSet(`miao:rank:${groupId}:cfg`, cfg, 3600 * 24 * 365)
}
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static async setUidInfo ({ uid, qq, profiles, uidType = 'bind' }) {
if (!uid) {
return false
}
let basicCount = 0
let totalCount = 0
for (let charId in profiles) {
let profile = profiles[charId]
if (!profile || !profile.hasData) {
continue
}
if (['安柏', '凯亚', '丽莎'].includes(profile.name)) {
basicCount++
}
totalCount++
}
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let data = {}
try {
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let uData = await redis.get(`miao:rank:uid-info:${uid}`)
if (uData) {
data = JSON.parse(uData)
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}
} catch (e) {
data = {}
}
data.totalCount = totalCount
data.basicCount = basicCount
if (data.isSelfUid) {
delete data.isSelfUid
data.uidType = 'ck'
}
if (uidType === 'ck') {
data.uidType = 'ck'
data.qq = qq || data.qq || ''
} else {
data.uidType = data.uidType || 'bind'
if (data.uidType === 'bind') {
data.qq = data.qq || qq || ''
} else {
data.qq = qq || data.qq || ''
}
}
await redis.set(`miao:rank:uid-info:${uid}`, JSON.stringify(data), { EX: 3600 * 24 * 365 })
}
static async delUidInfo (uid, game = 'gs') {
let keys = await redis.keys('miao:rank:*')
uid = uid + ''
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if (!/\d{9,10}/.test(uid)) {
return false
}
for (let key of keys) {
let charRet = await ProfileRank.getCharacterFromKey(key, game)
if (charRet) {
await redis.zRem(key, uid)
}
}
}
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static async getUidInfo (uid) {
try {
let data = await redis.get(`miao:rank:uid-info:${uid}`)
return JSON.parse(data)
} catch (e) {
}
return false
}
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static async getUserUidMap (e, game = 'gs') {
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let rn = e.runtime
let groupMemMap = await e.group?.getMemberMap() || []
let users = {}
for (let [qq] of groupMemMap) {
users[qq] = true
}
let uidMap = {}
let qqMap = {}
let add = (qq, uid, type) => {
uidMap[uid] = { uid, qq, type: type === 'ck' ? 'ck' : 'bind' }
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qqMap[qq] = true
}
let keys = await redis.keys('miao:rank:uid-info:*')
for (let key of keys) {
let data = await Data.redisGet(key)
let { qq, uidType } = data
if (!users[qq]) continue
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let uidRet = /miao:rank:uid-info:(\d{9,10})/.exec(key)
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if (qq && uidType && uidRet?.[1]) {
add(qq, uidRet[1], uidType === 'ck' ? 'ck' : 'bind')
}
}
if (rn.NoteUser) {
// Miao-Yunzai
await rn.NoteUser.forEach(async (user) => {
if (!users[user.qq]) return true
let uids = user.getUidList(game)
lodash.forEach(uids, (ds) => {
let { uid, type } = ds
add(user.qq, uid, type)
})
})
} else {
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if (rn?.gsCfg?.getBingCk) {
// Yunzai-V3
let noteCks = await rn.gsCfg.getBingCk(game) || {}
lodash.forEach(noteCks.ck, (ck, _qq) => {
let qq = ck.qq || _qq
let uid = ck.uid
if (!users[qq]) return true
add(qq, uid, 'ck')
})
}
}
for (let qq in users) {
if (qqMap[qq]) continue
let uid = await redis.get(Version.isV3 ? `Yz:genshin:mys:qq-uid:${qq}` : `genshin:id-uid:${qq}`)
if (uid) {
add(qq, uid, 'bind')
}
}
return uidMap
}
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/**
* 1: '无限制',
* 2: '绑定有CK的用户',
* 3: '面板列表有16个角色数据或绑定CK',
* 4: '面板列表有安柏&凯亚&丽莎的数据或绑定CK',
* 5: '面板列表有16个角色数据且包含安柏&凯亚&丽莎或绑定CK'
* @param uid
* @returns {Promise<boolean>}
*/
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static async checkRankLimit (uid) {
if (!uid) {
return false
}
// 预设面板不参与排名
if (uid * 1 < 100000006) {
return false
}
try {
let rankLimit = Common.cfg('groupRankLimit') * 1 || 1
if (rankLimit === 1) {
return true
}
let data = await redis.get(`miao:rank:uid-info:${uid}`)
data = JSON.parse(data)
if (data.isSelfUid || data.uidType === 'ck') {
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return true
}
if (rankLimit === 2) {
return false
}
if ((data.totalCount || 0) < 16 && [3, 5].includes(rankLimit)) {
return false
}
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if ((data.basicCount || 0) < 3 && [4, 5].includes(rankLimit)) {
return false
}
return true
} catch (e) {
return false
}
}
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key (profile, type) {
// 特殊处理开拓者的情况
let profileIdMap = {
8002: 8001,
8004: 8003,
8006: 8005
}
if (profileIdMap[profile.id]) { return `miao:rank:${this.groupId}:${type}:${profileIdMap[profile.id]}` }
return `miao:rank:${this.groupId}:${type}:${profile.id}`
}
/**
* 获取排行信息
* @param profile
* @param force
* @returns {Promise<{}|boolean>}
*/
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async getRank (profile, force = false) {
if (!profile || !this.groupId || !this.allowRank || !profile.hasData) {
return false
}
let ret = {}
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for (let typeKey of ['mark', 'dmg', 'crit', 'valid']) {
let typeRank = await this.getTypeRank(profile, typeKey, force)
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if (['mark', 'dmg'].includes(typeKey)) {
ret[typeKey] = typeRank
if (!ret.rank || ret.rank >= typeRank.rank) {
ret.rank = typeRank.rank
ret.rankType = typeKey
}
}
}
return ret
}
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async getTypeRank (profile, type, force) {
if (!profile || !profile.hasData || !type) {
return false
}
if (type === 'dmg' && !profile.hasDmg) {
return false
}
const typeKey = this.key(profile, type)
let value
let rank
if (force) {
value = await this.getTypeValue(profile, type)
} else {
rank = await redis.zRevRank(typeKey, this.uid)
if (!lodash.isNumber(rank)) {
value = await this.getTypeValue(profile, type)
}
}
if (value && !lodash.isUndefined(value.score)) {
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let tmpScore = value.score.toString().replaceAll('%', '')
await redis.zAdd(typeKey, { score: tmpScore, value: this.uid })
}
if (!lodash.isNumber(rank)) {
rank = await redis.zRevRank(typeKey, this.uid)
}
if (rank === null) {
rank = 99
}
if (force) {
return {
rank: rank + 1,
value: value.score,
data: value.data
}
}
return {
rank: rank + 1
}
}
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async getTypeValue (profile, type) {
if (!profile || !profile.hasData) {
return false
}
if (type === 'mark') {
if (!profile?.artis?.hasArtis) {
return false
}
let mark = profile.getArtisMark(false)
if (mark && mark._mark) {
return {
score: mark.mark * 1,
data: mark
}
}
}
if (type === 'crit') {
if (!profile?.artis?.hasArtis) {
return false
}
let mark = profile.getArtisMark(false)
if (mark && mark._crit) {
return {
score: mark._crit * 1,
data: mark
}
}
}
if (type === 'valid') {
if (!profile?.artis?.hasArtis) {
return false
}
let mark = profile.getArtisMark(false)
if (mark && mark._valid) {
return {
score: mark._valid * 1,
data: mark
}
}
}
if (type === 'dmg' && profile.hasDmg) {
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let enemyLv = profile.game === 'gs' ? 103 : 80
let dmg = await profile.calcDmg({ enemyLv, mode: 'single' })
if (dmg && dmg.avg) {
return {
score: dmg.avg,
data: dmg
}
}
}
return false
}
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}