miao-plugin/resources/meta-sr/character/知更鸟/calc.js

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import { Format } from '#miao'
export const details = [{
title: '普攻伤害',
dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a')
}, {
title: '战技提升全体伤害',
dmg: ({ talent }, dmg) => {
return {
avg: Format.percent(talent.e['伤害提高']),
type: 'text'
}
}
}, {
title: '终结技提升全体攻击力',
dmg: ({ talent, attr }, dmg) => {
return {
avg: talent.q['攻击力提高百分比'] * attr.atk + talent.q['攻击力提高固定值']
}
}
}, {
title: '终结技附加伤害',
params: { q: true },
dmg: ({ talent, cons }, dmg) => {
// 暴击伤害固定为150%6命时为600%),且伤害必定暴击
let cdmgNum = cons < 6 ? 1.5 : 6
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let { avg } = dmg(talent.q['附加伤害'], '', 'skillDot') // 无双爆区近似
return {
avg: avg * (1 + cdmgNum)
}
}
}]
export const mainAttr = 'atk,cpct,cdmg'
export const defDmgIdx = 3
export const buffs = [{
title: '天赋-调性合颂:我方全体暴击伤害提高[cdmg]%',
data: {
cdmg: ({ talent }) => talent.t['暴伤提高'] * 100
}
}, {
title: '战技Buff我方全体伤害提高[dmg]%',
data: {
dmg: ({ talent }) => talent.e['伤害提高'] * 100
}
}, {
title: '终结技Buff我方全体攻击力提高[atkPlus]',
check: ({ params }) => params.q === true,
sort: 9,
data: {
atkPlus: ({ talent, attr }) => talent.q['攻击力提高百分比'] * attr.atk + talent.q['攻击力提高固定值']
}
}, {
title: '知更鸟1命我方全体全属性抗性穿透提高[kx]%',
check: ({ params }) => params.q === true,
cons: 1,
data: {
kx: 24
}
}, {
title: '知更鸟2命我方全体速度提高[speedPct]%',
check: ({ params }) => params.q === true,
cons: 2,
data: {
speedPct: 16
}
}, {
title: '知更鸟4命我方全体效果抵抗提高[effDef]%',
cons: 4,
data: {
effDef: 50
}
}, {
title: '知更鸟6命终结技造成的附加伤害的暴击伤害额外提高450%',
check: ({ params }) => params.q === true,
cons: 6
}]
export const createdBy = 'Aluxes'