2023-09-06 23:48:47 +00:00
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export const details = [{
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title: '普攻伤害',
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dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a')
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}, {
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title: '战技伤害',
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dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'], 'e')
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}, {
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title: '终结技伤害',
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dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害'], 'q')
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}, {
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title: '追加攻击',
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dmg: ({ talent }, dmg) => dmg(talent.t['技能伤害'], 't')
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}]
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export const defDmgIdx = 2
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export const mainAttr = 'atk,cpct,cdmg'
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export const buffs = [{
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title: '秘技:攻击力提高[atkPct]%',
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data: {
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atkPct: 40
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}
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}, {
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title: '行迹-效率:战技伤害提高25%',
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tree: 1,
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data: {
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eDmg: 25
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}
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}, {
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title: '行迹-冰结:施放终结技时,对冻结状态下的敌人造成的伤害提高20%',
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tree: 3,
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data: {
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qDmg: 20
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}
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}, {
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title: '战技:对生命值百分比大于等于50%的目标,战技造成的伤害提高20%',
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data: {
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eDmg: 20
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}
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}, {
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title: '黑塔2命:叠满5层时,暴击率提高15%',
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cons: 2,
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data: {
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cpct: 15
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}
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}, {
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title: '黑塔4命:天赋追加攻击造成的伤害提高10%',
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cons: 4,
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data: {
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tDmg: 10
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}
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}, {
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title: '黑塔6命:施放终结技后,攻击力提高25%',
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cons: 6,
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data: {
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atkPct: 25
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}
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}]
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2023-10-31 20:07:47 +00:00
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export const createdBy = 'Aluxes'
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