miao-plugin/resources/meta/character/八重神子/calc.js

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export const details = [{
check: ({ cons }) => cons < 2,
title: "叄阶杀生樱伤害",
dmg: ({ talent, attr }, dmg) => dmg(talent.e["杀生樱伤害·叁阶"], "e")
}, {
check: ({ cons }) => cons >= 2,
title: "肆阶杀生樱伤害",
dmg: ({ talent, attr }, dmg) => dmg(talent.e["杀生樱伤害·肆阶"], "e")
}, {
title: "Q天狐霆雷伤害",
dmg: ({ talent }, dmg) => dmg(talent.q['天狐霆雷伤害'], "q")
}, {
title: "四段Q总伤害",
dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害'] + talent.q['天狐霆雷伤害'] * 3, 'q')
}];
export const buffs = [{
title: `被动天赋:基于元素精通提高杀生樱伤害[eDmg]%`,
data: {
"eDmg": ({ attr, calc }) => {
console.log(attr.mastery, calc(attr.mastery))
return calc(attr.mastery) * 0.15
}
}
}, {
check: ({ cons }) => cons >= 4,
title: "4命效果杀生樱命中敌人后提高雷伤[dmg]%",
data: {
dmg: 20
}
}, {
cons: 6,
title: "6命效果杀生樱无视敌人[eDef]%防御",
data: {
eDef: 60
}
}];