2022-11-19 12:54:11 +00:00
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export const details = [{
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title: 'E护盾吸收',
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dmg: ({ attr, calc, talent }, { shield }) =>
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shield(calc(attr.hp) * talent.e['护盾吸收量2'][0] / 100 + talent.e['护盾吸收量2'][1])
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}, {
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title: '蓄力E伤害',
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dmg: ({ calc, attr, talent }, { basic }) => basic(calc(attr.hp) * talent.e['蓄力完成伤害'] / 100)
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}, {
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title: 'Q提升普攻伤害',
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dmg: ({ attr, calc }) => {
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return {
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avg: 20 + Math.floor(calc(attr.hp) / 1000) * 0.5,
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unit: '%'
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}
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}
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}]
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export const mainAttr = 'hp,atk,cpct,cdmg'
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export const buffs = [{
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title: '坎蒂丝2命:E命中敌人提升20%生命值',
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cons: 2,
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data: {
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hpPct: 20
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}
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}, {
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title: '坎蒂丝被动:Q伤害加成基于生命值上限提升[_a]%',
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2023-10-06 23:44:15 +00:00
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sort: 9,
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2022-11-19 12:54:11 +00:00
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data: {
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_a: ({ attr, calc }) => Math.floor(calc(attr.hp) / 1000) * 0.5
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}
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}]
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