diff --git a/CHANGELOG.md b/CHANGELOG.md
index 22ac930b..e197b32b 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,8 +1,8 @@
-# 2.5.6
+# 2.5.7
* 更新原神4.4相关资源与数据
-# 2.5.1 ~ 2.5.5
+# 2.5.1 ~ 2.5.6
* 面板功能升级
* 角色面板展示圣遗物副词缀统计
diff --git a/resources/meta-gs/character/data.json b/resources/meta-gs/character/data.json
index 96b74439..712400df 100644
--- a/resources/meta-gs/character/data.json
+++ b/resources/meta-gs/character/data.json
@@ -1384,7 +1384,11 @@
"star": 4,
"elem": "pyro",
"weapon": "claymore",
- "talentId": {},
+ "talentId": {
+ "10921": "a",
+ "10922": "e",
+ "10925": "q"
+ },
"talentCons": {
"a": 0,
"e": 3,
@@ -1399,7 +1403,11 @@
"star": 5,
"elem": "anemo",
"weapon": "catalyst",
- "talentId": {},
+ "talentId": {
+ "10931": "a",
+ "10932": "e",
+ "10935": "q"
+ },
"talentCons": {
"a": 0,
"e": 5,
diff --git a/resources/meta-gs/character/嘉明/data.json b/resources/meta-gs/character/嘉明/data.json
index 28e000ca..615e3e12 100644
--- a/resources/meta-gs/character/嘉明/data.json
+++ b/resources/meta-gs/character/嘉明/data.json
@@ -2,16 +2,16 @@
"id": 10000092,
"name": "嘉明",
"abbr": "嘉明",
- "title": "???",
+ "title": "骏猊頕首",
"star": 4,
"elem": "pyro",
- "allegiance": "???",
+ "allegiance": "剑匣镖局",
"weapon": "claymore",
- "birth": "1-1",
+ "birth": "12-22",
"astro": "醒狮座",
- "desc": "测试角色",
- "cncv": "???",
- "jpcv": "???",
+ "desc": "剑匣镖局的镖师,威水舞兽队的话事人。",
+ "cncv": "谢莹",
+ "jpcv": "小松昌平",
"costume": false,
"ver": 1,
"baseAttr": {
@@ -23,7 +23,11 @@
"key": "atkPct",
"value": 24
},
- "talentId": {},
+ "talentId": {
+ "10921": "a",
+ "10922": "e",
+ "10925": "q"
+ },
"talentCons": {
"a": 0,
"e": 3,
@@ -278,7 +282,7 @@
"id": 9232,
"name": "瑞兽登高楼",
"desc": [
- "以舞兽之法向前扑击,命中后高高腾跃至空中。",
+ "以舞兽之法向前扑击,接触目标或地形后高高腾跃至空中。",
"嘉明因元素战技·瑞兽登高楼而升空后,若进行下落攻击,则会施展格外强劲的下落攻击·踏云献瑞。",
"
下落攻击·踏云献瑞
",
"通过元素战技·瑞兽登高楼施放的下落攻击,造成的伤害将转化为无法被附魔覆盖的火元素伤害,并在落地时使嘉明消耗一定的生命值,至多通过这种方式使嘉明的生命值降低至10%。",
@@ -360,8 +364,9 @@
"desc": [
"嘉明进入舞兽态势,为嘉明施加短暂的火元素附着,恢复一定的生命值,并召唤可靠的伙伴猊兽·文仔砸击目标,造成火元素范围伤害。",
"猊兽·文仔完成砸击后将向附近滚落,随后向嘉明的位置移动,成功与嘉明会合时,猊兽·文仔将退场,并刷新嘉明的元素战技「瑞兽登高楼」的冷却时间。",
- "舞兽态势持续期间,进行下落攻击·踏云献瑞或在瑞兽登高楼的扑击结束时,若嘉明的生命值高于50%,将再次唤出猊兽·文仔。",
+ "舞兽态势持续期间,提高嘉明的抗打断能力,下落攻击·踏云献瑞落地时,或瑞兽登高楼的向前扑击结束时,若嘉明的生命值高于50%,将再次唤出猊兽·文仔。",
"场上至多同时存在一位嘉明自己的猊兽·文仔。",
+ "效果将在嘉明退场时解除。",
"「金猊吐祥,火树银花,嗱,这个就叫红红火火,常赚常有咯。」"
],
"tables": [
@@ -848,7 +853,7 @@
{
"name": "舞起升平",
"desc": [
- "瑞兽登高楼的下落攻击·踏云献瑞命中敌人后的1秒内,嘉明将恢复6%生命值。"
+ "瑞兽登高楼的下落攻击·踏云献瑞命中敌人后,嘉明每0.2秒恢复一次生命值,回复量基于嘉明生命值上限的1.5%,持续0.8秒。"
]
},
{
diff --git a/resources/meta-gs/character/闲云/data.json b/resources/meta-gs/character/闲云/data.json
index 63345f9e..bcb501a3 100644
--- a/resources/meta-gs/character/闲云/data.json
+++ b/resources/meta-gs/character/闲云/data.json
@@ -2,16 +2,16 @@
"id": 10000093,
"name": "闲云",
"abbr": "闲云",
- "title": "???",
+ "title": "鸾音鹤信",
"star": 5,
"elem": "anemo",
- "allegiance": "???",
+ "allegiance": "奥藏山",
"weapon": "catalyst",
- "birth": "1-1",
+ "birth": "4-11",
"astro": "闲鹤座",
- "desc": "测试角色",
- "cncv": "???",
- "jpcv": "???",
+ "desc": "绝云仙众「三眼五显仙人」之一,雅号「留云借风真君」。擅使机关奇术,心向红尘烟火,正以「闲云」之名行走人间。",
+ "cncv": "秦紫翼",
+ "jpcv": "中臣真菜",
"costume": false,
"ver": 1,
"baseAttr": {
@@ -23,7 +23,11 @@
"key": "atkPct",
"value": 28.8
},
- "talentId": {},
+ "talentId": {
+ "10931": "a",
+ "10932": "e",
+ "10935": "q"
+ },
"talentCons": {
"a": 0,
"e": 5,
@@ -48,7 +52,7 @@
"重击
",
"消耗一定体力,挥出一枚直线飞掠的清风之环,对路径上的敌人造成风元素伤害。",
"下落攻击
",
- "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成风元素范围伤害。"
+ "凝聚风元素的力量,从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成风元素范围伤害。"
],
"tables": [
{
@@ -233,20 +237,19 @@
"id": 9332,
"name": "朝起鹤云",
"desc": [
- "闲云进入鹤云幻化状态,并施展一次步天梯。在鹤云幻化状态下,后续至多再施展两次步天梯。",
- "处于鹤云幻化状态下的闲云进行普通攻击或下落攻击时,将转而施放闲云冲击波:化形为清风云鹤,对附近的敌人进行俯冲攻击,造成风元素范围伤害,并结束鹤云幻化状态。通过这种方式造成的伤害视为下落攻击伤害。",
+ "闲云进入鹤云幻化状态,不会承受坠落伤害,并施放一次步天梯。",
+ "在此状态下,闲云的下落攻击将转化为闲云冲击波,造成风元素范围伤害,并结束鹤云幻化状态。该伤害视为下落攻击伤害。",
+ "此状态下每次施放步天梯,都将提升下一次闲云冲击波的伤害和范围。",
"步天梯
",
- "闲云将短暂向前方的空中跃升,对路径上的目标造成风元素伤害。",
- "可以在空中施放;在地面施放时,步天梯的移动距离大幅提升。",
- "在一次鹤云幻化状态中,至多通过步天梯对同一名敌人造成一次伤害。",
- "在一次鹤云幻化状态中施展步天梯的次数越多,闲云冲击波造成的伤害越高,伤害范围越大;施展三次步天梯(包含施放朝起鹤云时施展的步天梯)后,将施放最强的闲云冲击波——闲云冲击波·天威压众。",
- "朝起鹤云仅能在地面施放。
",
- "若在短时间内没有施展步天梯,鹤云幻化状态将结束,并使技能进入冷却;若此次鹤云幻化状态持续期间未施展闲云冲击波,冷却时间将减少3秒。",
+ "可以在空中施放。闲云向前方跳跃,并对路径上的目标造成风元素伤害。",
+ "一次鹤云幻化状态下最多施放3次步天梯,且只能对同一名敌人造成一次步天梯伤害。",
+ "若短时间内没有施放步天梯,鹤云幻化状态将解除。",
+ "若鹤云幻化状态期间没有释放闲云冲击波,朝起鹤云的冷却时间将减少3秒。",
"不敢握留云借风真君的手,因为那是仙人掌。"
],
"tables": [
{
- "name": "仙人姿态路径伤害",
+ "name": "技能伤害",
"unit": "",
"isSame": false,
"values": [
@@ -268,47 +271,47 @@
]
},
{
- "name": "一段跳 · 鹤形追击伤害",
+ "name": "闲云冲击波伤害",
"unit": "",
"isSame": false,
"values": [
- "116%",
- "124.7%",
- "133.4%",
- "145%",
- "153.7%",
- "162.4%",
- "174%",
- "185.6%",
- "197.2%",
- "208.8%",
- "220.4%",
- "232%",
- "246.5%",
- "261%",
- "275.5%"
+ "116% / 148% / 337.6%",
+ "124.7% / 159.1% / 362.92%",
+ "133.4% / 170.2% / 388.24%",
+ "145% / 185% / 422%",
+ "153.7% / 196.1% / 447.32%",
+ "162.4% / 207.2% / 472.64%",
+ "174% / 222% / 506.4%",
+ "185.6% / 236.8% / 540.16%",
+ "197.2% / 251.6% / 573.92%",
+ "208.8% / 266.4% / 607.68%",
+ "220.4% / 281.2% / 641.44%",
+ "232% / 296% / 675.2%",
+ "246.5% / 314.5% / 717.4%",
+ "261% / 333% / 759.6%",
+ "275.5% / 351.5% / 801.8%"
]
},
{
- "name": "二段跳 · 鹤形追击伤害",
+ "name": "冷却时间",
"unit": "",
- "isSame": false,
+ "isSame": true,
"values": [
- "148%",
- "159.1%",
- "170.2%",
- "185%",
- "196.1%",
- "207.2%",
- "222%",
- "236.8%",
- "251.6%",
- "266.4%",
- "281.2%",
- "296%",
- "314.5%",
- "333%",
- "351.5%"
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒"
]
},
{
@@ -316,21 +319,21 @@
"unit": "",
"isSame": false,
"values": [
- "304%",
- "326.8%",
- "349.6%",
- "380%",
- "402.8%",
- "425.6%",
- "456%",
- "486.4%",
- "516.8%",
- "547.2%",
- "577.6%",
- "608%",
- "646%",
- "684%",
- "722%"
+ "337.6%",
+ "362.92%",
+ "388.24%",
+ "422%",
+ "447.32%",
+ "472.64%",
+ "506.4%",
+ "540.16%",
+ "573.92%",
+ "607.68%",
+ "641.44%",
+ "675.2%",
+ "717.4%",
+ "759.6%",
+ "801.8%"
]
},
{
@@ -366,12 +369,13 @@
"·持续跟随当前场上的角色,并间歇性为队伍中附近的所有角色恢复生命值,回复量受益于闲云的攻击力;",
"·初始拥有8层仙力助推。拥有仙力助推时,将提升队伍中附近的当前场上角色的跳跃高度。",
"·当前场上角色完成下落攻击时,竹星将消耗一层仙力助推,造成风元素范围伤害。",
- "这是继机关烹饪神机、流木运物神机、奇物搜觅神机、碧泉煎茶神机、追风滑雪神机、杂务扫理神机、传波扩声神机之后的新发明,属于「星月造化」系列。该系列是用来送给欣赏的人类小辈的,所以并没有某位半仙的份。只可惜面对这件竹星时,某女徒弟面无表情地说了:「不要。」",
+ "场上至多存在一个竹星。",
+ "这是继机关烹饪神机、追风滑雪神机、杂务扫理神机、流木运物神机、花羽叶月神机之后的新发明,属于「星月造化」系列。该系列是用来送给欣赏的人类小辈的,所以并没有某位半仙的份。只可惜面对这件竹星时,某女徒弟面无表情地说了:「不要。」",
"留云只好把竹星留在身边。"
],
"tables": [
{
- "name": "施放瞬间伤害",
+ "name": "技能伤害",
"unit": "",
"isSame": false,
"values": [
@@ -393,7 +397,7 @@
]
},
{
- "name": "机关协同伤害",
+ "name": "竹星伤害",
"unit": "",
"isSame": false,
"values": [
@@ -415,73 +419,51 @@
]
},
{
- "name": "施放瞬间治疗",
+ "name": "治疗量",
"unit": "",
"isSame": false,
"values": [
- "122.88%攻击 + 770.38",
- "132.1%攻击 + 847.42",
- "141.31%攻击 + 930.89",
- "153.6%攻击 + 1020.78",
- "162.82%攻击 + 1117.09",
- "172.03%攻击 + 1219.82",
- "184.32%攻击 + 1328.97",
- "196.61%攻击 + 1444.55",
- "208.9%攻击 + 1566.54",
- "221.18%攻击 + 1694.95",
- "233.47%攻击 + 1829.79",
- "245.76%攻击 + 1971.04",
- "261.12%攻击 + 2118.72",
- "276.48%攻击 + 2272.82",
- "291.84%攻击 + 2433.33"
+ "92.16%攻击 + 577.78",
+ "99.07%攻击 + 635.57",
+ "105.98%攻击 + 698.17",
+ "115.2%攻击 + 765.59",
+ "122.11%攻击 + 837.82",
+ "129.02%攻击 + 914.87",
+ "138.24%攻击 + 996.73",
+ "147.46%攻击 + 1083.41",
+ "156.67%攻击 + 1174.91",
+ "165.89%攻击 + 1271.22",
+ "175.1%攻击 + 1372.34",
+ "184.32%攻击 + 1478.28",
+ "195.84%攻击 + 1589.04",
+ "207.36%攻击 + 1704.61",
+ "218.88%攻击 + 1825"
]
},
{
- "name": "机关持续治疗",
+ "name": "持续治疗量",
"unit": "",
"isSame": false,
"values": [
- "36.86%攻击 + 231.11",
- "39.63%攻击 + 254.23",
- "42.39%攻击 + 279.27",
- "46.08%攻击 + 306.23",
- "48.84%攻击 + 335.13",
- "51.61%攻击 + 365.95",
- "55.3%攻击 + 398.69",
- "58.98%攻击 + 433.36",
- "62.67%攻击 + 469.96",
- "66.36%攻击 + 508.49",
- "70.04%攻击 + 548.94",
- "73.73%攻击 + 591.31",
- "78.34%攻击 + 635.62",
- "82.94%攻击 + 681.84",
- "87.55%攻击 + 730"
+ "43.01%攻击 + 269.63",
+ "46.23%攻击 + 296.6",
+ "49.46%攻击 + 325.81",
+ "53.76%攻击 + 357.27",
+ "56.99%攻击 + 390.98",
+ "60.21%攻击 + 426.94",
+ "64.51%攻击 + 465.14",
+ "68.81%攻击 + 505.59",
+ "73.11%攻击 + 548.29",
+ "77.41%攻击 + 593.23",
+ "81.72%攻击 + 640.43",
+ "86.02%攻击 + 689.87",
+ "91.39%攻击 + 741.55",
+ "96.77%攻击 + 795.49",
+ "102.14%攻击 + 851.67"
]
},
{
- "name": "机关治疗触发间隔",
- "unit": "",
- "isSame": true,
- "values": [
- "2.5秒",
- "2.5秒",
- "2.5秒",
- "2.5秒",
- "2.5秒",
- "2.5秒",
- "2.5秒",
- "2.5秒",
- "2.5秒",
- "2.5秒",
- "2.5秒",
- "2.5秒",
- "2.5秒",
- "2.5秒",
- "2.5秒"
- ]
- },
- {
- "name": "机关持续时间",
+ "name": "持续时间",
"unit": "",
"isSame": true,
"values": [
@@ -524,6 +506,28 @@
"18秒"
]
},
+ {
+ "name": "元素能量",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "70",
+ "70",
+ "70",
+ "70",
+ "70",
+ "70",
+ "70",
+ "70",
+ "70",
+ "70",
+ "70",
+ "70",
+ "70",
+ "70",
+ "70"
+ ]
+ },
{
"name": "元素能量",
"unit": "",
@@ -779,7 +783,7 @@
]
},
"e": {
- "仙人姿态路径伤害": [
+ "技能伤害": [
24.8,
26.66,
28.52,
@@ -796,60 +800,180 @@
55.8,
58.9
],
- "一段跳 · 鹤形追击伤害": [
- 116,
- 124.7,
- 133.4,
- 145,
- 153.7,
- 162.4,
- 174,
- 185.6,
- 197.2,
- 208.8,
- 220.4,
- 232,
- 246.5,
- 261,
- 275.5
+ "闲云冲击波伤害": [
+ [
+ 116,
+ 148,
+ 337.6
+ ],
+ [
+ 124.7,
+ 159.1,
+ 362.92
+ ],
+ [
+ 133.4,
+ 170.2,
+ 388.24
+ ],
+ [
+ 145,
+ 185,
+ 422
+ ],
+ [
+ 153.7,
+ 196.1,
+ 447.32
+ ],
+ [
+ 162.4,
+ 207.2,
+ 472.64
+ ],
+ [
+ 174,
+ 222,
+ 506.4
+ ],
+ [
+ 185.6,
+ 236.8,
+ 540.16
+ ],
+ [
+ 197.2,
+ 251.6,
+ 573.92
+ ],
+ [
+ 208.8,
+ 266.4,
+ 607.68
+ ],
+ [
+ 220.4,
+ 281.2,
+ 641.44
+ ],
+ [
+ 232,
+ 296,
+ 675.2
+ ],
+ [
+ 246.5,
+ 314.5,
+ 717.4
+ ],
+ [
+ 261,
+ 333,
+ 759.6
+ ],
+ [
+ 275.5,
+ 351.5,
+ 801.8
+ ]
],
- "二段跳 · 鹤形追击伤害": [
- 148,
- 159.1,
- 170.2,
- 185,
- 196.1,
- 207.2,
- 222,
- 236.8,
- 251.6,
- 266.4,
- 281.2,
- 296,
- 314.5,
- 333,
- 351.5
+ "闲云冲击波伤害2": [
+ [
+ 116,
+ 148,
+ 337.6
+ ],
+ [
+ 124.7,
+ 159.1,
+ 362.92
+ ],
+ [
+ 133.4,
+ 170.2,
+ 388.24
+ ],
+ [
+ 145,
+ 185,
+ 422
+ ],
+ [
+ 153.7,
+ 196.1,
+ 447.32
+ ],
+ [
+ 162.4,
+ 207.2,
+ 472.64
+ ],
+ [
+ 174,
+ 222,
+ 506.4
+ ],
+ [
+ 185.6,
+ 236.8,
+ 540.16
+ ],
+ [
+ 197.2,
+ 251.6,
+ 573.92
+ ],
+ [
+ 208.8,
+ 266.4,
+ 607.68
+ ],
+ [
+ 220.4,
+ 281.2,
+ 641.44
+ ],
+ [
+ 232,
+ 296,
+ 675.2
+ ],
+ [
+ 246.5,
+ 314.5,
+ 717.4
+ ],
+ [
+ 261,
+ 333,
+ 759.6
+ ],
+ [
+ 275.5,
+ 351.5,
+ 801.8
+ ]
],
"三段跳 · 鹤形追击伤害": [
- 304,
- 326.8,
- 349.6,
- 380,
- 402.8,
- 425.6,
- 456,
- 486.4,
- 516.8,
- 547.2,
- 577.6,
- 608,
- 646,
- 684,
- 722
+ 337.6,
+ 362.92,
+ 388.24,
+ 422,
+ 447.32,
+ 472.64,
+ 506.4,
+ 540.16,
+ 573.92,
+ 607.68,
+ 641.44,
+ 675.2,
+ 717.4,
+ 759.6,
+ 801.8
]
},
"q": {
- "施放瞬间伤害": [
+ "技能伤害": [
108,
116.1,
124.2,
@@ -866,7 +990,7 @@
243,
256.5
],
- "机关协同伤害": [
+ "竹星伤害": [
39.2,
42.14,
45.08,
@@ -883,162 +1007,162 @@
88.2,
93.1
],
- "施放瞬间治疗": [
- 893.26,
- 979.52,
- 1072.2,
- 1174.3799999999999,
- 1279.9099999999999,
- 1391.85,
- 1513.29,
- 1641.1599999999999,
- 1775.44,
- 1916.13,
- 2063.2599999999998,
- 2216.8,
- 2379.8399999999997,
- 2549.3,
- 2725.17
+ "治疗量": [
+ 669.9399999999999,
+ 734.6400000000001,
+ 804.15,
+ 880.7900000000001,
+ 959.9300000000001,
+ 1043.89,
+ 1134.97,
+ 1230.8700000000001,
+ 1331.5800000000002,
+ 1437.1100000000001,
+ 1547.4399999999998,
+ 1662.6,
+ 1784.8799999999999,
+ 1911.9699999999998,
+ 2043.88
],
- "施放瞬间治疗2": [
+ "治疗量2": [
[
- 122.88,
- 770.38
+ 92.16,
+ 577.78
],
[
- 132.1,
- 847.42
+ 99.07,
+ 635.57
],
[
- 141.31,
- 930.89
+ 105.98,
+ 698.17
],
[
- 153.6,
- 1020.78
+ 115.2,
+ 765.59
],
[
- 162.82,
- 1117.09
+ 122.11,
+ 837.82
],
[
- 172.03,
- 1219.82
+ 129.02,
+ 914.87
+ ],
+ [
+ 138.24,
+ 996.73
+ ],
+ [
+ 147.46,
+ 1083.41
+ ],
+ [
+ 156.67,
+ 1174.91
+ ],
+ [
+ 165.89,
+ 1271.22
+ ],
+ [
+ 175.1,
+ 1372.34
],
[
184.32,
- 1328.97
+ 1478.28
],
[
- 196.61,
- 1444.55
+ 195.84,
+ 1589.04
],
[
- 208.9,
- 1566.54
+ 207.36,
+ 1704.61
],
[
- 221.18,
- 1694.95
- ],
- [
- 233.47,
- 1829.79
- ],
- [
- 245.76,
- 1971.04
- ],
- [
- 261.12,
- 2118.72
- ],
- [
- 276.48,
- 2272.82
- ],
- [
- 291.84,
- 2433.33
+ 218.88,
+ 1825
]
],
- "机关持续治疗": [
- 267.97,
- 293.86,
- 321.65999999999997,
- 352.31,
- 383.97,
- 417.56,
- 453.99,
- 492.34000000000003,
- 532.63,
- 574.85,
- 618.98,
- 665.04,
- 713.96,
- 764.78,
- 817.55
+ "持续治疗量": [
+ 312.64,
+ 342.83000000000004,
+ 375.27,
+ 411.03,
+ 447.97,
+ 487.15,
+ 529.65,
+ 574.4,
+ 621.4,
+ 670.64,
+ 722.15,
+ 775.89,
+ 832.9399999999999,
+ 892.26,
+ 953.81
],
- "机关持续治疗2": [
+ "持续治疗量2": [
[
- 36.86,
- 231.11
+ 43.01,
+ 269.63
],
[
- 39.63,
- 254.23
+ 46.23,
+ 296.6
],
[
- 42.39,
- 279.27
+ 49.46,
+ 325.81
],
[
- 46.08,
- 306.23
+ 53.76,
+ 357.27
],
[
- 48.84,
- 335.13
+ 56.99,
+ 390.98
],
[
- 51.61,
- 365.95
+ 60.21,
+ 426.94
],
[
- 55.3,
- 398.69
+ 64.51,
+ 465.14
],
[
- 58.98,
- 433.36
+ 68.81,
+ 505.59
],
[
- 62.67,
- 469.96
+ 73.11,
+ 548.29
],
[
- 66.36,
- 508.49
+ 77.41,
+ 593.23
],
[
- 70.04,
- 548.94
+ 81.72,
+ 640.43
],
[
- 73.73,
- 591.31
+ 86.02,
+ 689.87
],
[
- 78.34,
- 635.62
+ 91.39,
+ 741.55
],
[
- 82.94,
- 681.84
+ 96.77,
+ 795.49
],
[
- 87.55,
- 730
+ 102.14,
+ 851.67
]
]
}
@@ -1053,8 +1177,8 @@
"2": {
"name": "鹤唳远人间",
"desc": [
- "施放朝起鹤云后,闲云的攻击力提升20%,持续15秒。",
- "此外,固有天赋「细想应是洞中仙」的效果获得提升:暮集竹星的竹星拥有仙力助推时,附近的当前场上角色的下落攻击坠地冲击造成的伤害提升,提升值相当于闲云的攻击力的306%。通过这种方式,至多使附近的当前场上角色的下落攻击坠地冲击伤害提升15300。",
+ "施放朝起鹤云的步天梯后,闲云的攻击力提升20%,持续15秒。",
+ "此外,固有天赋「细想应是洞中仙」的效果获得提升:暮集竹星的竹星拥有仙力助推时,附近的当前场上角色的下落攻击坠地冲击造成的伤害提升,提升值相当于闲云的攻击力的400%。通过这种方式,至多使附近的当前场上角色的下落攻击坠地冲击伤害提升18000。",
"一次下落攻击坠地冲击伤害中,只会对一名敌人造成上述伤害提升效果,每个角色每0.4秒至多触发一次。",
"该效果需要解锁固有天赋「细想应是洞中仙」。"
]
@@ -1082,9 +1206,8 @@
"6": {
"name": "知是留云僊",
"desc": [
- "在一次朝起鹤云的鹤云幻化期间施展了1/2/3次步天梯后,该次鹤云幻化期间的闲云冲击波的暴击伤害提升15%/35%/70%。",
- "闲云施放朝起鹤云时,若暮集竹星的竹星拥有仙力助推,则消耗一层仙力助推,使这次朝起鹤云不进入冷却,且这次鹤云幻化期间的闲云冲击波触发竹星的攻击时,不消耗仙力助推。",
- "此外,闲云冲击波·天威压众命中敌人时,竹星将获得一层仙力助推,该效果每8秒至多触发一次。"
+ "在一次朝起鹤云的鹤云幻化期间施放了1/2/3次步天梯后,该次鹤云幻化期间的闲云冲击波的暴击伤害提升15%/35%/70%。",
+ "闲云施放暮集竹星后的16秒内,朝起鹤云将不再进入冷却,该效果将在闲云施放8次朝起鹤云后移除。"
]
}
},
@@ -1099,13 +1222,14 @@
{
"name": "霜翎高逐祥风势",
"desc": [
- "朝起鹤云的闲云冲击波·天威压众命中后,将在前方生成风涡,牵引附近的敌人与物体。"
+ "朝起鹤云的闲云冲击波每命中一个敌人,都将为队伍中附近的所有角色产生一层持续20秒,至多叠加4层的「风翎」效果,使角色的下落攻击的暴击率提升4%/6%/8%/10%。",
+ "每次命中敌人产生的「风翎」的持续时间独立计算。"
]
},
{
"name": "细想应是洞中仙",
"desc": [
- "暮集竹星的竹星拥有仙力助推时,附近的当前场上角色的下落攻击坠地冲击造成的伤害提升,提升值相当于闲云的攻击力的170%。通过这种方式,至多使附近的当前场上角色的下落攻击坠地冲击伤害提升8500。",
+ "暮集竹星的竹星拥有仙力助推时,附近的当前场上角色的下落攻击坠地冲击造成的伤害提升,提升值相当于闲云的攻击力的200%。通过这种方式,至多使附近的当前场上角色的下落攻击坠地冲击伤害提升9000。",
"一次下落攻击坠地冲击伤害中,只会对一名敌人造成上述伤害提升效果,每个角色每0.4秒至多触发一次。"
]
}
diff --git a/resources/meta-gs/weapon/catalyst/data.json b/resources/meta-gs/weapon/catalyst/data.json
index a2b227e0..9d22f0a1 100644
--- a/resources/meta-gs/weapon/catalyst/data.json
+++ b/resources/meta-gs/weapon/catalyst/data.json
@@ -186,9 +186,8 @@
"star": 5
},
"14515": {
- "id": "14515",
+ "id": 14515,
"name": "鹤鸣余音",
- "star": 5,
- "wid": "n14515"
+ "star": 5
}
}
\ No newline at end of file
diff --git a/resources/meta-gs/weapon/catalyst/鹤鸣余音/data.json b/resources/meta-gs/weapon/catalyst/鹤鸣余音/data.json
index 9521918e..7d358610 100644
--- a/resources/meta-gs/weapon/catalyst/鹤鸣余音/data.json
+++ b/resources/meta-gs/weapon/catalyst/鹤鸣余音/data.json
@@ -1,9 +1,9 @@
{
- "id": "14515",
+ "id": 14515,
"name": "鹤鸣余音",
"affixTitle": "云笈降真要诀",
"star": 5,
- "desc": "装备者下落攻击命中敌人后,队伍中附近的所有角色下落攻击造成的伤害提高28%,持续20秒;队伍中附近的其他角色的下落攻击命中敌人时,为装备者恢复2.5点元素能量,每0.7秒至多通过这种方式恢复一次元素能量。",
+ "desc": "由纯净的翡玉琢刻而成的宝扇,萦绕着古老的仙力气息。",
"attr": {
"atk": {
"1": 49.14,
@@ -45,7 +45,7 @@
"normal": "禁咒绘卷"
},
"affixData": {
- "text": "装备者下落攻击命中敌人后,队伍中附近的所有角色下落攻击造成的伤害提高$[0],持续20秒;队伍中附近的其他角色的下落攻击命中敌人时,为装备者恢复$[1]点元素能量,每0.7秒至多通过这种方式恢复一次元素能量。",
+ "text": "装备者下落攻击命中敌人后,队伍中附近的所有角色下落攻击造成的伤害提高$[0],持续20秒;队伍中附近的角色的下落攻击命中敌人时,为装备者恢复$[1]点元素能量,每0.7秒至多通过这种方式恢复一次元素能量,装备者处于队伍后台时依然能通过这种方式恢复元素能量。",
"datas": {
"0": [
"28%",