diff --git a/CHANGELOG.md b/CHANGELOG.md index 22ac930b..e197b32b 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,8 +1,8 @@ -# 2.5.6 +# 2.5.7 * 更新原神4.4相关资源与数据 -# 2.5.1 ~ 2.5.5 +# 2.5.1 ~ 2.5.6 * 面板功能升级 * 角色面板展示圣遗物副词缀统计 diff --git a/resources/meta-gs/character/data.json b/resources/meta-gs/character/data.json index 96b74439..712400df 100644 --- a/resources/meta-gs/character/data.json +++ b/resources/meta-gs/character/data.json @@ -1384,7 +1384,11 @@ "star": 4, "elem": "pyro", "weapon": "claymore", - "talentId": {}, + "talentId": { + "10921": "a", + "10922": "e", + "10925": "q" + }, "talentCons": { "a": 0, "e": 3, @@ -1399,7 +1403,11 @@ "star": 5, "elem": "anemo", "weapon": "catalyst", - "talentId": {}, + "talentId": { + "10931": "a", + "10932": "e", + "10935": "q" + }, "talentCons": { "a": 0, "e": 5, diff --git a/resources/meta-gs/character/嘉明/data.json b/resources/meta-gs/character/嘉明/data.json index 28e000ca..615e3e12 100644 --- a/resources/meta-gs/character/嘉明/data.json +++ b/resources/meta-gs/character/嘉明/data.json @@ -2,16 +2,16 @@ "id": 10000092, "name": "嘉明", "abbr": "嘉明", - "title": "???", + "title": "骏猊頕首", "star": 4, "elem": "pyro", - "allegiance": "???", + "allegiance": "剑匣镖局", "weapon": "claymore", - "birth": "1-1", + "birth": "12-22", "astro": "醒狮座", - "desc": "测试角色", - "cncv": "???", - "jpcv": "???", + "desc": "剑匣镖局的镖师,威水舞兽队的话事人。", + "cncv": "谢莹", + "jpcv": "小松昌平", "costume": false, "ver": 1, "baseAttr": { @@ -23,7 +23,11 @@ "key": "atkPct", "value": 24 }, - "talentId": {}, + "talentId": { + "10921": "a", + "10922": "e", + "10925": "q" + }, "talentCons": { "a": 0, "e": 3, @@ -278,7 +282,7 @@ "id": 9232, "name": "瑞兽登高楼", "desc": [ - "以舞兽之法向前扑击,命中后高高腾跃至空中。", + "以舞兽之法向前扑击,接触目标或地形后高高腾跃至空中。", "嘉明因元素战技·瑞兽登高楼而升空后,若进行下落攻击,则会施展格外强劲的下落攻击·踏云献瑞。", "

下落攻击·踏云献瑞

", "通过元素战技·瑞兽登高楼施放的下落攻击,造成的伤害将转化为无法被附魔覆盖的火元素伤害,并在落地时使嘉明消耗一定的生命值,至多通过这种方式使嘉明的生命值降低至10%。", @@ -360,8 +364,9 @@ "desc": [ "嘉明进入舞兽态势,为嘉明施加短暂的火元素附着,恢复一定的生命值,并召唤可靠的伙伴猊兽·文仔砸击目标,造成火元素范围伤害。", "猊兽·文仔完成砸击后将向附近滚落,随后向嘉明的位置移动,成功与嘉明会合时,猊兽·文仔将退场,并刷新嘉明的元素战技「瑞兽登高楼」的冷却时间。", - "舞兽态势持续期间,进行下落攻击·踏云献瑞或在瑞兽登高楼的扑击结束时,若嘉明的生命值高于50%,将再次唤出猊兽·文仔。", + "舞兽态势持续期间,提高嘉明的抗打断能力,下落攻击·踏云献瑞落地时,或瑞兽登高楼的向前扑击结束时,若嘉明的生命值高于50%,将再次唤出猊兽·文仔。", "场上至多同时存在一位嘉明自己的猊兽·文仔。", + "效果将在嘉明退场时解除。", "「金猊吐祥,火树银花,嗱,这个就叫红红火火,常赚常有咯。」" ], "tables": [ @@ -848,7 +853,7 @@ { "name": "舞起升平", "desc": [ - "瑞兽登高楼的下落攻击·踏云献瑞命中敌人后的1秒内,嘉明将恢复6%生命值。" + "瑞兽登高楼的下落攻击·踏云献瑞命中敌人后,嘉明每0.2秒恢复一次生命值,回复量基于嘉明生命值上限的1.5%,持续0.8秒。" ] }, { diff --git a/resources/meta-gs/character/闲云/data.json b/resources/meta-gs/character/闲云/data.json index 63345f9e..bcb501a3 100644 --- a/resources/meta-gs/character/闲云/data.json +++ b/resources/meta-gs/character/闲云/data.json @@ -2,16 +2,16 @@ "id": 10000093, "name": "闲云", "abbr": "闲云", - "title": "???", + "title": "鸾音鹤信", "star": 5, "elem": "anemo", - "allegiance": "???", + "allegiance": "奥藏山", "weapon": "catalyst", - "birth": "1-1", + "birth": "4-11", "astro": "闲鹤座", - "desc": "测试角色", - "cncv": "???", - "jpcv": "???", + "desc": "绝云仙众「三眼五显仙人」之一,雅号「留云借风真君」。擅使机关奇术,心向红尘烟火,正以「闲云」之名行走人间。", + "cncv": "秦紫翼", + "jpcv": "中臣真菜", "costume": false, "ver": 1, "baseAttr": { @@ -23,7 +23,11 @@ "key": "atkPct", "value": 28.8 }, - "talentId": {}, + "talentId": { + "10931": "a", + "10932": "e", + "10935": "q" + }, "talentCons": { "a": 0, "e": 5, @@ -48,7 +52,7 @@ "

重击

", "消耗一定体力,挥出一枚直线飞掠的清风之环,对路径上的敌人造成风元素伤害。", "

下落攻击

", - "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成风元素范围伤害。" + "凝聚风元素的力量,从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成风元素范围伤害。" ], "tables": [ { @@ -233,20 +237,19 @@ "id": 9332, "name": "朝起鹤云", "desc": [ - "闲云进入鹤云幻化状态,并施展一次步天梯。在鹤云幻化状态下,后续至多再施展两次步天梯。", - "处于鹤云幻化状态下的闲云进行普通攻击或下落攻击时,将转而施放闲云冲击波:化形为清风云鹤,对附近的敌人进行俯冲攻击,造成风元素范围伤害,并结束鹤云幻化状态。通过这种方式造成的伤害视为下落攻击伤害。", + "闲云进入鹤云幻化状态,不会承受坠落伤害,并施放一次步天梯。", + "在此状态下,闲云的下落攻击将转化为闲云冲击波,造成风元素范围伤害,并结束鹤云幻化状态。该伤害视为下落攻击伤害。", + "此状态下每次施放步天梯,都将提升下一次闲云冲击波的伤害和范围。", "

步天梯

", - "闲云将短暂向前方的空中跃升,对路径上的目标造成风元素伤害。", - "可以在空中施放;在地面施放时,步天梯的移动距离大幅提升。", - "在一次鹤云幻化状态中,至多通过步天梯对同一名敌人造成一次伤害。", - "在一次鹤云幻化状态中施展步天梯的次数越多,闲云冲击波造成的伤害越高,伤害范围越大;施展三次步天梯(包含施放朝起鹤云时施展的步天梯)后,将施放最强的闲云冲击波——闲云冲击波·天威压众。", - "

朝起鹤云仅能在地面施放。

", - "若在短时间内没有施展步天梯,鹤云幻化状态将结束,并使技能进入冷却;若此次鹤云幻化状态持续期间未施展闲云冲击波,冷却时间将减少3秒。", + "可以在空中施放。闲云向前方跳跃,并对路径上的目标造成风元素伤害。", + "一次鹤云幻化状态下最多施放3次步天梯,且只能对同一名敌人造成一次步天梯伤害。", + "若短时间内没有施放步天梯,鹤云幻化状态将解除。", + "若鹤云幻化状态期间没有释放闲云冲击波,朝起鹤云的冷却时间将减少3秒。", "不敢握留云借风真君的手,因为那是仙人掌。" ], "tables": [ { - "name": "仙人姿态路径伤害", + "name": "技能伤害", "unit": "", "isSame": false, "values": [ @@ -268,47 +271,47 @@ ] }, { - "name": "一段跳 · 鹤形追击伤害", + "name": "闲云冲击波伤害", "unit": "", "isSame": false, "values": [ - "116%", - "124.7%", - "133.4%", - "145%", - "153.7%", - "162.4%", - "174%", - "185.6%", - "197.2%", - "208.8%", - "220.4%", - "232%", - "246.5%", - "261%", - "275.5%" + "116% / 148% / 337.6%", + "124.7% / 159.1% / 362.92%", + "133.4% / 170.2% / 388.24%", + "145% / 185% / 422%", + "153.7% / 196.1% / 447.32%", + "162.4% / 207.2% / 472.64%", + "174% / 222% / 506.4%", + "185.6% / 236.8% / 540.16%", + "197.2% / 251.6% / 573.92%", + "208.8% / 266.4% / 607.68%", + "220.4% / 281.2% / 641.44%", + "232% / 296% / 675.2%", + "246.5% / 314.5% / 717.4%", + "261% / 333% / 759.6%", + "275.5% / 351.5% / 801.8%" ] }, { - "name": "二段跳 · 鹤形追击伤害", + "name": "冷却时间", "unit": "", - "isSame": false, + "isSame": true, "values": [ - "148%", - "159.1%", - "170.2%", - "185%", - "196.1%", - "207.2%", - "222%", - "236.8%", - "251.6%", - "266.4%", - "281.2%", - "296%", - "314.5%", - "333%", - "351.5%" + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒" ] }, { @@ -316,21 +319,21 @@ "unit": "", "isSame": false, "values": [ - "304%", - "326.8%", - "349.6%", - "380%", - "402.8%", - "425.6%", - "456%", - "486.4%", - "516.8%", - "547.2%", - "577.6%", - "608%", - "646%", - "684%", - "722%" + "337.6%", + "362.92%", + "388.24%", + "422%", + "447.32%", + "472.64%", + "506.4%", + "540.16%", + "573.92%", + "607.68%", + "641.44%", + "675.2%", + "717.4%", + "759.6%", + "801.8%" ] }, { @@ -366,12 +369,13 @@ "·持续跟随当前场上的角色,并间歇性为队伍中附近的所有角色恢复生命值,回复量受益于闲云的攻击力;", "·初始拥有8层仙力助推。拥有仙力助推时,将提升队伍中附近的当前场上角色的跳跃高度。", "·当前场上角色完成下落攻击时,竹星将消耗一层仙力助推,造成风元素范围伤害。", - "这是继机关烹饪神机、流木运物神机、奇物搜觅神机、碧泉煎茶神机、追风滑雪神机、杂务扫理神机、传波扩声神机之后的新发明,属于「星月造化」系列。该系列是用来送给欣赏的人类小辈的,所以并没有某位半仙的份。只可惜面对这件竹星时,某女徒弟面无表情地说了:「不要。」", + "场上至多存在一个竹星。", + "这是继机关烹饪神机、追风滑雪神机、杂务扫理神机、流木运物神机、花羽叶月神机之后的新发明,属于「星月造化」系列。该系列是用来送给欣赏的人类小辈的,所以并没有某位半仙的份。只可惜面对这件竹星时,某女徒弟面无表情地说了:「不要。」", "留云只好把竹星留在身边。" ], "tables": [ { - "name": "施放瞬间伤害", + "name": "技能伤害", "unit": "", "isSame": false, "values": [ @@ -393,7 +397,7 @@ ] }, { - "name": "机关协同伤害", + "name": "竹星伤害", "unit": "", "isSame": false, "values": [ @@ -415,73 +419,51 @@ ] }, { - "name": "施放瞬间治疗", + "name": "治疗量", "unit": "", "isSame": false, "values": [ - "122.88%攻击 + 770.38", - "132.1%攻击 + 847.42", - "141.31%攻击 + 930.89", - "153.6%攻击 + 1020.78", - "162.82%攻击 + 1117.09", - "172.03%攻击 + 1219.82", - "184.32%攻击 + 1328.97", - "196.61%攻击 + 1444.55", - "208.9%攻击 + 1566.54", - "221.18%攻击 + 1694.95", - "233.47%攻击 + 1829.79", - "245.76%攻击 + 1971.04", - "261.12%攻击 + 2118.72", - "276.48%攻击 + 2272.82", - "291.84%攻击 + 2433.33" + "92.16%攻击 + 577.78", + "99.07%攻击 + 635.57", + "105.98%攻击 + 698.17", + "115.2%攻击 + 765.59", + "122.11%攻击 + 837.82", + "129.02%攻击 + 914.87", + "138.24%攻击 + 996.73", + "147.46%攻击 + 1083.41", + "156.67%攻击 + 1174.91", + "165.89%攻击 + 1271.22", + "175.1%攻击 + 1372.34", + "184.32%攻击 + 1478.28", + "195.84%攻击 + 1589.04", + "207.36%攻击 + 1704.61", + "218.88%攻击 + 1825" ] }, { - "name": "机关持续治疗", + "name": "持续治疗量", "unit": "", "isSame": false, "values": [ - "36.86%攻击 + 231.11", - "39.63%攻击 + 254.23", - "42.39%攻击 + 279.27", - "46.08%攻击 + 306.23", - "48.84%攻击 + 335.13", - "51.61%攻击 + 365.95", - "55.3%攻击 + 398.69", - "58.98%攻击 + 433.36", - "62.67%攻击 + 469.96", - "66.36%攻击 + 508.49", - "70.04%攻击 + 548.94", - "73.73%攻击 + 591.31", - "78.34%攻击 + 635.62", - "82.94%攻击 + 681.84", - "87.55%攻击 + 730" + "43.01%攻击 + 269.63", + "46.23%攻击 + 296.6", + "49.46%攻击 + 325.81", + "53.76%攻击 + 357.27", + "56.99%攻击 + 390.98", + "60.21%攻击 + 426.94", + "64.51%攻击 + 465.14", + "68.81%攻击 + 505.59", + "73.11%攻击 + 548.29", + "77.41%攻击 + 593.23", + "81.72%攻击 + 640.43", + "86.02%攻击 + 689.87", + "91.39%攻击 + 741.55", + "96.77%攻击 + 795.49", + "102.14%攻击 + 851.67" ] }, { - "name": "机关治疗触发间隔", - "unit": "", - "isSame": true, - "values": [ - "2.5秒", - "2.5秒", - "2.5秒", - "2.5秒", - "2.5秒", - "2.5秒", - "2.5秒", - "2.5秒", - "2.5秒", - "2.5秒", - "2.5秒", - "2.5秒", - "2.5秒", - "2.5秒", - "2.5秒" - ] - }, - { - "name": "机关持续时间", + "name": "持续时间", "unit": "", "isSame": true, "values": [ @@ -524,6 +506,28 @@ "18秒" ] }, + { + "name": "元素能量", + "unit": "", + "isSame": true, + "values": [ + "70", + "70", + "70", + "70", + "70", + "70", + "70", + "70", + "70", + "70", + "70", + "70", + "70", + "70", + "70" + ] + }, { "name": "元素能量", "unit": "", @@ -779,7 +783,7 @@ ] }, "e": { - "仙人姿态路径伤害": [ + "技能伤害": [ 24.8, 26.66, 28.52, @@ -796,60 +800,180 @@ 55.8, 58.9 ], - "一段跳 · 鹤形追击伤害": [ - 116, - 124.7, - 133.4, - 145, - 153.7, - 162.4, - 174, - 185.6, - 197.2, - 208.8, - 220.4, - 232, - 246.5, - 261, - 275.5 + "闲云冲击波伤害": [ + [ + 116, + 148, + 337.6 + ], + [ + 124.7, + 159.1, + 362.92 + ], + [ + 133.4, + 170.2, + 388.24 + ], + [ + 145, + 185, + 422 + ], + [ + 153.7, + 196.1, + 447.32 + ], + [ + 162.4, + 207.2, + 472.64 + ], + [ + 174, + 222, + 506.4 + ], + [ + 185.6, + 236.8, + 540.16 + ], + [ + 197.2, + 251.6, + 573.92 + ], + [ + 208.8, + 266.4, + 607.68 + ], + [ + 220.4, + 281.2, + 641.44 + ], + [ + 232, + 296, + 675.2 + ], + [ + 246.5, + 314.5, + 717.4 + ], + [ + 261, + 333, + 759.6 + ], + [ + 275.5, + 351.5, + 801.8 + ] ], - "二段跳 · 鹤形追击伤害": [ - 148, - 159.1, - 170.2, - 185, - 196.1, - 207.2, - 222, - 236.8, - 251.6, - 266.4, - 281.2, - 296, - 314.5, - 333, - 351.5 + "闲云冲击波伤害2": [ + [ + 116, + 148, + 337.6 + ], + [ + 124.7, + 159.1, + 362.92 + ], + [ + 133.4, + 170.2, + 388.24 + ], + [ + 145, + 185, + 422 + ], + [ + 153.7, + 196.1, + 447.32 + ], + [ + 162.4, + 207.2, + 472.64 + ], + [ + 174, + 222, + 506.4 + ], + [ + 185.6, + 236.8, + 540.16 + ], + [ + 197.2, + 251.6, + 573.92 + ], + [ + 208.8, + 266.4, + 607.68 + ], + [ + 220.4, + 281.2, + 641.44 + ], + [ + 232, + 296, + 675.2 + ], + [ + 246.5, + 314.5, + 717.4 + ], + [ + 261, + 333, + 759.6 + ], + [ + 275.5, + 351.5, + 801.8 + ] ], "三段跳 · 鹤形追击伤害": [ - 304, - 326.8, - 349.6, - 380, - 402.8, - 425.6, - 456, - 486.4, - 516.8, - 547.2, - 577.6, - 608, - 646, - 684, - 722 + 337.6, + 362.92, + 388.24, + 422, + 447.32, + 472.64, + 506.4, + 540.16, + 573.92, + 607.68, + 641.44, + 675.2, + 717.4, + 759.6, + 801.8 ] }, "q": { - "施放瞬间伤害": [ + "技能伤害": [ 108, 116.1, 124.2, @@ -866,7 +990,7 @@ 243, 256.5 ], - "机关协同伤害": [ + "竹星伤害": [ 39.2, 42.14, 45.08, @@ -883,162 +1007,162 @@ 88.2, 93.1 ], - "施放瞬间治疗": [ - 893.26, - 979.52, - 1072.2, - 1174.3799999999999, - 1279.9099999999999, - 1391.85, - 1513.29, - 1641.1599999999999, - 1775.44, - 1916.13, - 2063.2599999999998, - 2216.8, - 2379.8399999999997, - 2549.3, - 2725.17 + "治疗量": [ + 669.9399999999999, + 734.6400000000001, + 804.15, + 880.7900000000001, + 959.9300000000001, + 1043.89, + 1134.97, + 1230.8700000000001, + 1331.5800000000002, + 1437.1100000000001, + 1547.4399999999998, + 1662.6, + 1784.8799999999999, + 1911.9699999999998, + 2043.88 ], - "施放瞬间治疗2": [ + "治疗量2": [ [ - 122.88, - 770.38 + 92.16, + 577.78 ], [ - 132.1, - 847.42 + 99.07, + 635.57 ], [ - 141.31, - 930.89 + 105.98, + 698.17 ], [ - 153.6, - 1020.78 + 115.2, + 765.59 ], [ - 162.82, - 1117.09 + 122.11, + 837.82 ], [ - 172.03, - 1219.82 + 129.02, + 914.87 + ], + [ + 138.24, + 996.73 + ], + [ + 147.46, + 1083.41 + ], + [ + 156.67, + 1174.91 + ], + [ + 165.89, + 1271.22 + ], + [ + 175.1, + 1372.34 ], [ 184.32, - 1328.97 + 1478.28 ], [ - 196.61, - 1444.55 + 195.84, + 1589.04 ], [ - 208.9, - 1566.54 + 207.36, + 1704.61 ], [ - 221.18, - 1694.95 - ], - [ - 233.47, - 1829.79 - ], - [ - 245.76, - 1971.04 - ], - [ - 261.12, - 2118.72 - ], - [ - 276.48, - 2272.82 - ], - [ - 291.84, - 2433.33 + 218.88, + 1825 ] ], - "机关持续治疗": [ - 267.97, - 293.86, - 321.65999999999997, - 352.31, - 383.97, - 417.56, - 453.99, - 492.34000000000003, - 532.63, - 574.85, - 618.98, - 665.04, - 713.96, - 764.78, - 817.55 + "持续治疗量": [ + 312.64, + 342.83000000000004, + 375.27, + 411.03, + 447.97, + 487.15, + 529.65, + 574.4, + 621.4, + 670.64, + 722.15, + 775.89, + 832.9399999999999, + 892.26, + 953.81 ], - "机关持续治疗2": [ + "持续治疗量2": [ [ - 36.86, - 231.11 + 43.01, + 269.63 ], [ - 39.63, - 254.23 + 46.23, + 296.6 ], [ - 42.39, - 279.27 + 49.46, + 325.81 ], [ - 46.08, - 306.23 + 53.76, + 357.27 ], [ - 48.84, - 335.13 + 56.99, + 390.98 ], [ - 51.61, - 365.95 + 60.21, + 426.94 ], [ - 55.3, - 398.69 + 64.51, + 465.14 ], [ - 58.98, - 433.36 + 68.81, + 505.59 ], [ - 62.67, - 469.96 + 73.11, + 548.29 ], [ - 66.36, - 508.49 + 77.41, + 593.23 ], [ - 70.04, - 548.94 + 81.72, + 640.43 ], [ - 73.73, - 591.31 + 86.02, + 689.87 ], [ - 78.34, - 635.62 + 91.39, + 741.55 ], [ - 82.94, - 681.84 + 96.77, + 795.49 ], [ - 87.55, - 730 + 102.14, + 851.67 ] ] } @@ -1053,8 +1177,8 @@ "2": { "name": "鹤唳远人间", "desc": [ - "施放朝起鹤云后,闲云的攻击力提升20%,持续15秒。", - "此外,固有天赋「细想应是洞中仙」的效果获得提升:暮集竹星的竹星拥有仙力助推时,附近的当前场上角色的下落攻击坠地冲击造成的伤害提升,提升值相当于闲云的攻击力的306%。通过这种方式,至多使附近的当前场上角色的下落攻击坠地冲击伤害提升15300。", + "施放朝起鹤云的步天梯后,闲云的攻击力提升20%,持续15秒。", + "此外,固有天赋「细想应是洞中仙」的效果获得提升:暮集竹星的竹星拥有仙力助推时,附近的当前场上角色的下落攻击坠地冲击造成的伤害提升,提升值相当于闲云的攻击力的400%。通过这种方式,至多使附近的当前场上角色的下落攻击坠地冲击伤害提升18000。", "一次下落攻击坠地冲击伤害中,只会对一名敌人造成上述伤害提升效果,每个角色每0.4秒至多触发一次。", "该效果需要解锁固有天赋「细想应是洞中仙」。" ] @@ -1082,9 +1206,8 @@ "6": { "name": "知是留云僊", "desc": [ - "在一次朝起鹤云的鹤云幻化期间施展了1/2/3次步天梯后,该次鹤云幻化期间的闲云冲击波的暴击伤害提升15%/35%/70%。", - "闲云施放朝起鹤云时,若暮集竹星的竹星拥有仙力助推,则消耗一层仙力助推,使这次朝起鹤云不进入冷却,且这次鹤云幻化期间的闲云冲击波触发竹星的攻击时,不消耗仙力助推。", - "此外,闲云冲击波·天威压众命中敌人时,竹星将获得一层仙力助推,该效果每8秒至多触发一次。" + "在一次朝起鹤云的鹤云幻化期间施放了1/2/3次步天梯后,该次鹤云幻化期间的闲云冲击波的暴击伤害提升15%/35%/70%。", + "闲云施放暮集竹星后的16秒内,朝起鹤云将不再进入冷却,该效果将在闲云施放8次朝起鹤云后移除。" ] } }, @@ -1099,13 +1222,14 @@ { "name": "霜翎高逐祥风势", "desc": [ - "朝起鹤云的闲云冲击波·天威压众命中后,将在前方生成风涡,牵引附近的敌人与物体。" + "朝起鹤云的闲云冲击波每命中一个敌人,都将为队伍中附近的所有角色产生一层持续20秒,至多叠加4层的「风翎」效果,使角色的下落攻击的暴击率提升4%/6%/8%/10%。", + "每次命中敌人产生的「风翎」的持续时间独立计算。" ] }, { "name": "细想应是洞中仙", "desc": [ - "暮集竹星的竹星拥有仙力助推时,附近的当前场上角色的下落攻击坠地冲击造成的伤害提升,提升值相当于闲云的攻击力的170%。通过这种方式,至多使附近的当前场上角色的下落攻击坠地冲击伤害提升8500。", + "暮集竹星的竹星拥有仙力助推时,附近的当前场上角色的下落攻击坠地冲击造成的伤害提升,提升值相当于闲云的攻击力的200%。通过这种方式,至多使附近的当前场上角色的下落攻击坠地冲击伤害提升9000。", "一次下落攻击坠地冲击伤害中,只会对一名敌人造成上述伤害提升效果,每个角色每0.4秒至多触发一次。" ] } diff --git a/resources/meta-gs/weapon/catalyst/data.json b/resources/meta-gs/weapon/catalyst/data.json index a2b227e0..9d22f0a1 100644 --- a/resources/meta-gs/weapon/catalyst/data.json +++ b/resources/meta-gs/weapon/catalyst/data.json @@ -186,9 +186,8 @@ "star": 5 }, "14515": { - "id": "14515", + "id": 14515, "name": "鹤鸣余音", - "star": 5, - "wid": "n14515" + "star": 5 } } \ No newline at end of file diff --git a/resources/meta-gs/weapon/catalyst/鹤鸣余音/data.json b/resources/meta-gs/weapon/catalyst/鹤鸣余音/data.json index 9521918e..7d358610 100644 --- a/resources/meta-gs/weapon/catalyst/鹤鸣余音/data.json +++ b/resources/meta-gs/weapon/catalyst/鹤鸣余音/data.json @@ -1,9 +1,9 @@ { - "id": "14515", + "id": 14515, "name": "鹤鸣余音", "affixTitle": "云笈降真要诀", "star": 5, - "desc": "装备者下落攻击命中敌人后,队伍中附近的所有角色下落攻击造成的伤害提高28%,持续20秒;队伍中附近的其他角色的下落攻击命中敌人时,为装备者恢复2.5点元素能量,每0.7秒至多通过这种方式恢复一次元素能量。", + "desc": "由纯净的翡玉琢刻而成的宝扇,萦绕着古老的仙力气息。", "attr": { "atk": { "1": 49.14, @@ -45,7 +45,7 @@ "normal": "禁咒绘卷" }, "affixData": { - "text": "装备者下落攻击命中敌人后,队伍中附近的所有角色下落攻击造成的伤害提高$[0],持续20秒;队伍中附近的其他角色的下落攻击命中敌人时,为装备者恢复$[1]点元素能量,每0.7秒至多通过这种方式恢复一次元素能量。", + "text": "装备者下落攻击命中敌人后,队伍中附近的所有角色下落攻击造成的伤害提高$[0],持续20秒;队伍中附近的角色的下落攻击命中敌人时,为装备者恢复$[1]点元素能量,每0.7秒至多通过这种方式恢复一次元素能量,装备者处于队伍后台时依然能通过这种方式恢复元素能量。", "datas": { "0": [ "28%",