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#面板
、#更新面板
命令使用图片渲染结果
一些已知问题修复
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CHANGELOG.md
14
CHANGELOG.md
@ -1,20 +1,24 @@
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# 1.9.4
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# 1.9.5
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* `#面板`、`#更新面板`命令使用图片渲染结果
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* Enka面板服务支持配置代理 **@永恒的小黑屋**
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* 如需配置可在**miao-plugin/config/profile.js**文件中配置
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* 一些已知问题修复
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# 1.9.1 ~ 1.9.4
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* `#上传深渊`使用图片渲染深渊结果,同时可被`#喵喵深渊`触发
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* 可展示本期深渊的全部角色信息,包括组队、天赋及圣遗物
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* 数据会上传至胡桃Api进行伤害排名,并展示在页面内
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* 可在`#喵喵设置`中启用`#喵喵深渊`作为默认`#深渊`,默认关闭
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* 启用后不会覆盖`#上期深渊`以及`#深渊12层`具体楼层的命令
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* 部分角色的圣遗物评分增加充能的词条评分权重
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# 1.9.1 ~ 1.9.3
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* `#更新面板`支持配置更新API,适配Enka新校验逻辑
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* B服角色使用Enka服务进行面板信息获取
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* 感谢Enka官方 **@Algoinde**的官方授权及UA校验
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* 感谢 **@MiniGrayGay**提供的Enka服务中转,若面板更新失败可尝试在**miao-plugin/config/profile.js**文件中配置切换更新API
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* 更新面板增加单用户更新间隔控制,默认5分钟
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* 修正部分V3Yunzai下的适配问题
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* 部分角色的圣遗物评分增加充能的词条评分权重
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# 1.9.0
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@ -1,25 +1,26 @@
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import { Common, Cfg } from '../components/index.js'
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import { renderAvatar } from './character/avatar-card.js'
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import { getTargetUid, getProfile, profileHelp, getProfileAll } from './character/profile-common.js'
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import { getTargetUid, getProfile, profileHelp, getProfileAll, inputProfile } from './character/profile-common.js'
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import { profileArtis } from './character/profile-artis.js'
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import { renderProfile } from './character/profile-detail.js'
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import { Character } from '../components/models.js'
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import { isV3 } from '../components/Changelog.js'
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//
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export { getProfileAll, getProfile, profileHelp }
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export { enemyLv, getOriginalPicture } from './character/utils.js'
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// 角色图像上传
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export { uploadCharacterImg } from './character/character-img-upload.js'
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//
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export { getProfileAll, getProfile, profileHelp }
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// 圣遗物列表
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export { profileArtisList } from './character/profile-artis.js'
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// 老婆
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export { wife, pokeWife, wifeReg } from './character/avatar-wife.js'
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// 面板角色列表
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export { profileList } from './character/profile-list.js'
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// 查看当前角色
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export async function character (e, { render }) {
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let msg = e.original_msg || e.msg
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@ -108,8 +109,11 @@ export async function character (e, { render }) {
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if (mode === 'profile' || mode === 'dmg') {
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return renderProfile(e, char, render, mode, { dmgIdx })
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} else if (mode === 'refresh' || mode === 'input') {
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await getProfile(e, mode)
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} else if (mode === 'input') {
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await inputProfile(e, mode)
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return true
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} else if (mode === 'refresh') {
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await getProfile(e, { render })
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return true
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} else if (mode === 'artis') {
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return profileArtis(e, { render })
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@ -3,6 +3,7 @@
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* */
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import lodash from 'lodash'
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import { segment } from 'oicq'
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import { profileList } from './profile-list.js';
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import Profile from '../../components/Profile.js'
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import { Character } from '../../components/models.js'
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import { isV3 } from '../../components/Changelog.js'
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@ -150,33 +151,38 @@ export async function autoGetProfile (e, uid, avatar, callback) {
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return { profile, char, refresh }
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}
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/*
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* 面板数据更新
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* */
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export async function getProfile (e, mode = 'refresh') {
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export async function inputProfile (e) {
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let uid = await getTargetUid(e)
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if (!uid) {
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return true
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}
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if (mode === 'input') {
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if (e.inputData.trim().length < 5) {
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e.reply('【输入示例】\n#录入夜兰面板 生命14450+25469, 攻击652+444, 防御548+144, 元素精通84, 暴击76.3, 爆伤194.2, 治疗0,充能112.3,元素伤害61.6,物伤0')
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return true
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// await profileHelp(e);
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}
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if (e.inputData.trim().length < 5) {
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e.reply('【输入示例】\n#录入夜兰面板 生命14450+25469, 攻击652+444, 防御548+144, 元素精通84, 暴击76.3, 爆伤194.2, 治疗0,充能112.3,元素伤害61.6,物伤0')
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return true
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// await profileHelp(e);
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}
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let ret = Profile.inputProfile(uid, e)
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let char = Character.get(e.avatar)
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if (lodash.isString(ret)) {
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e.reply(ret)
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return true
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} else if (ret) {
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e.reply(`${char.name}信息手工录入完成,你可以使用 #角色名+面板 / #角色名+伤害 来查看详细角色面板属性了`)
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} else {
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e.reply(`${char.name}信息手工录入失败,请检查录入格式。回复 #角色面板帮助 可查看录入提示`)
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e.reply('【输入示例】\n#录入夜兰面板 生命14450+25469, 攻击652+444, 防御548+144, 元素精通84, 暴击76.3, 爆伤194.2, 治疗0,充能112.3,元素伤害61.6,物伤0')
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}
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let ret = Profile.inputProfile(uid, e)
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let char = Character.get(e.avatar)
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if (lodash.isString(ret)) {
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e.reply(ret)
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return true
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} else if (ret) {
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e.reply(`${char.name}信息手工录入完成,你可以使用 #角色名+面板 / #角色名+伤害 来查看详细角色面板属性了`)
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} else {
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e.reply(`${char.name}信息手工录入失败,请检查录入格式。回复 #角色面板帮助 可查看录入提示`)
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e.reply('【输入示例】\n#录入夜兰面板 生命14450+25469, 攻击652+444, 防御548+144, 元素精通84, 暴击76.3, 爆伤194.2, 治疗0,充能112.3,元素伤害61.6,物伤0')
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}
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return true
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}
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/*
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* 面板数据更新
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* */
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export async function getProfile (e, { render }) {
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let uid = await getTargetUid(e)
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if (!uid) {
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return true
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}
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@ -189,17 +195,18 @@ export async function getProfile (e, mode = 'refresh') {
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if (!data.chars) {
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e.reply('获取角色面板数据失败,请确认角色已在游戏内橱窗展示,并开放了查看详情。设置完毕后请5分钟后再进行请求~')
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} else {
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let ret = []
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let ret = {}
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lodash.forEach(data.chars, (ds) => {
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let char = Character.get(ds.id)
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if (char) {
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ret.push(char.name)
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ret[char.name] = true
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}
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})
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if (ret.length === 0) {
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e.reply('获取角色面板数据失败,未能请求到角色数据。请确认角色已在游戏内橱窗展示,并开放了查看详情。设置完毕后请5分钟后再进行请求~')
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} else {
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e.reply(`获取角色面板数据成功!\n${ret.length > 8 ? '所有已获取' : '本次获取成功'}角色: ${ret.join(', ')} 。\n你可以使用 #角色名+面板 来查看详细角色面板属性了。`)
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e.newChar = ret
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return await profileList(e, { render })
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}
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}
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return true
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54
apps/character/profile-list.js
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54
apps/character/profile-list.js
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import lodash from 'lodash'
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import { autoRefresh, getTargetUid } from './profile-common.js'
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import { Common, Profile } from '../../components/index.js'
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import { Character } from '../../components/models.js';
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export async function profileList (e, { render }) {
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let uid = await getTargetUid(e)
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if (!uid) {
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return true
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}
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let profiles = Profile.getAll(uid) || {}
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let chars = []
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let msg = ''
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let newChar = {}
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if (e.newChar) {
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msg = '获取角色面板数据成功'
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newChar = e.newChar
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}
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lodash.forEach(profiles || [], (ds) => {
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if (!['enka', 'input2', 'miao-pre', 'miao'].includes(ds.dataSource)) {
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return
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}
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let { id } = ds
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let char = Character.get(id)
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let tmp = char.getData('id,name,abbr,element,star')
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tmp.source = ds.dataSource
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tmp.level = ds.lv || 1
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tmp.isNew = newChar[char.name] ? 1 : 0
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chars.push(tmp)
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})
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if (chars.length === 0) {
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if (await autoRefresh(e)) {
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await profileList(e, { render })
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return true
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} else {
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e.reply('尚未获取任何角色数据')
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}
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return true
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}
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chars = lodash.sortBy(chars, ['isNew', 'star', 'level', 'id'])
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chars = chars.reverse()
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// 渲染图像
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return await Common.render('character/profile-list', {
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save_id: uid,
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uid,
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chars,
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msg
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}, { e, render, scale: 1.6 })
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}
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getProfileAll,
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profileHelp,
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getOriginalPicture,
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uploadCharacterImg
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uploadCharacterImg,
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profileList
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} from './character.js'
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export {
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@ -48,7 +49,7 @@ let rule = {
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reg: '^#圣遗物列表\\s*(\\d{9})?$',
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describe: '【#角色】圣遗物列表'
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},
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getProfileAll: {
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profileList: {
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reg: '^#(面板角色|角色面板|面板)(列表)?\\s*(\\d{9})?$',
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describe: '【#角色】查看当前已获取面板数据的角色列表'
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},
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return !/10\d{6}/.test(this.id)
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}
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get abbr () {
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return abbrMap[this.name] || this.name
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}
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checkWifeType (type) {
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return !!wifeMap[type][this.id]
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}
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53
resources/character/profile-list.css
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53
resources/character/profile-list.css
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body,
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.container {
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width: 650px;
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}
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.container > .cont {
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margin-left: 15px;
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}
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.head-box {
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margin-top: 10px;
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}
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.head-box .label {
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font-size: 14px;
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}
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.char-list {
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display: flex;
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flex-wrap: wrap;
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padding: 10px;
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}
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.char-item {
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margin: 5px;
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}
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.char-item .name {
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margin-top: 5px;
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display: block;
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font-size: 14px;
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color: #fff;
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text-align: center;
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text-shadow: 0 0 1px #000;
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}
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.char-item.new-char .name:before {
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content: "";
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display: inline-block;
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width: 8px;
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height: 8px;
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background: #90e800;
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border-radius: 50%;
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margin-right: 3px;
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}
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.char-icon {
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width: 64px;
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height: 64px;
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border-radius: 50%;
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border: 2px solid #fff;
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box-shadow: 1px 1px 3px 0 #000;
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overflow: visible;
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}
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.char-icon .img {
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background-size: auto 100%;
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background-position: top center;
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overflow: hidden;
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border-radius: 50%;
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}
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/*# sourceMappingURL=profile-list.css.map */
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29
resources/character/profile-list.html
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29
resources/character/profile-list.html
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{{extend elemLayout}}
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{{block 'css'}}
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<link rel="stylesheet" type="text/css" href="{{_res_path}}/character/detail.css"/>
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<link rel="stylesheet" type="text/css" href="{{_res_path}}/character/profile-list.css"/>
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{{/block}}
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{{block 'main'}}
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{{set demo = chars[0]?.abbr || "雷神" }}
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<div class="head-box">
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<div class="title">角色面板列表</div>
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<div class="label">{{msg}}</div>
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<div class="label">你可以使用<span>#{{demo}}面板</span>、<span>#{{demo}}伤害</span>、<span>#{{demo}}圣遗物</span>命令来查看面板信息</div>
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</div>
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<div class="cont char-list">
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{{each chars char}}
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<div class="char-item {{char.isNew?'new-char':''}}">
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<div class="item-icon char-icon star{{char.star}}">
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<span class="img"
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style="background-image:url({{_res_path}}/meta/character/{{char.name}}/face.png)"></span>
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</div>
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<span class="name">{{char.abbr}}</span>
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</div>
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{{/each}}
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</div>
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{{/block}}
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62
resources/character/profile-list.less
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62
resources/character/profile-list.less
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body, .container {
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width: 650px;
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}
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.container > .cont {
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margin-left: 15px;
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}
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.head-box {
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margin-top: 10px;
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.label {
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font-size: 14px;
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}
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}
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.char-list {
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display: flex;
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flex-wrap: wrap;
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padding: 10px;
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}
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.char-item {
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margin: 5px;
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.name {
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margin-top: 5px;
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display: block;
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font-size: 14px;
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color: #fff;
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text-align: center;
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text-shadow: 0 0 1px #000;
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}
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&.new-char {
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.name:before {
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content: "";
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display: inline-block;
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width: 8px;
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height: 8px;
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background: #90e800;
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border-radius: 50%;
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margin-right: 3px;
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}
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}
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}
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.char-icon {
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width: 64px;
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height: 64px;
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border-radius: 50%;
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border: 2px solid #fff;
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box-shadow: 1px 1px 3px 0 #000;
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overflow: visible;
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.img {
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background-size: auto 100%;
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background-position: top center;
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overflow: hidden;
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border-radius: 50%;
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}
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}
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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-webkit-user-select: none;
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user-select: none;
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}
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body {
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@ -69,6 +70,10 @@ body {
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font-size: 16px;
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text-shadow: 0 0 1px #000, 1px 1px 3px rgba(0, 0, 0, 0.9);
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}
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.head-box .label span {
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color: #d3bc8e;
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padding: 0 2px;
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}
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.notice {
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color: #888;
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font-size: 12px;
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@ -329,4 +334,35 @@ ul.cont-msg li strong,
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color: #fff;
|
||||
margin: 20px 0 10px 0;
|
||||
}
|
||||
/* item-icon */
|
||||
.item-icon {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border-radius: 4px;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
}
|
||||
.item-icon .img {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
display: block;
|
||||
background-size: contain;
|
||||
background-position: center;
|
||||
background-repeat: no-repeat;
|
||||
}
|
||||
.item-icon.star1 {
|
||||
background-image: url("../common/item/bg1.png");
|
||||
}
|
||||
.item-icon.star2 {
|
||||
background-image: url("../common/item/bg2.png");
|
||||
}
|
||||
.item-icon.star3 {
|
||||
background-image: url("../common/item/bg3.png");
|
||||
}
|
||||
.item-icon.star4 {
|
||||
background-image: url("../common/item/bg4.png");
|
||||
}
|
||||
.item-icon.star5 {
|
||||
background-image: url("../common/item/bg5.png");
|
||||
}
|
||||
/*# sourceMappingURL=common.css.map */
|
@ -37,6 +37,7 @@
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
box-sizing: border-box;
|
||||
-webkit-user-select: none;
|
||||
user-select: none;
|
||||
}
|
||||
|
||||
@ -63,25 +64,28 @@ body {
|
||||
color: #fff;
|
||||
margin-top: 30px;
|
||||
|
||||
}
|
||||
.title {
|
||||
font-size: 36px;
|
||||
font-family: NZBZ, sans-serif;
|
||||
text-shadow: 0 0 1px #000, 1px 1px 3px rgba(0, 0, 0, .9);
|
||||
}
|
||||
|
||||
.head-box .title {
|
||||
font-size: 36px;
|
||||
font-family: NZBZ, sans-serif;
|
||||
text-shadow: 0 0 1px #000, 1px 1px 3px rgba(0, 0, 0, .9);
|
||||
}
|
||||
.genshin_logo {
|
||||
position: absolute;
|
||||
top: 1px;
|
||||
right: 15px;
|
||||
width: 97px;
|
||||
}
|
||||
|
||||
.label {
|
||||
font-size: 16px;
|
||||
text-shadow: 0 0 1px #000, 1px 1px 3px rgba(0, 0, 0, .9);
|
||||
|
||||
.head-box .genshin_logo {
|
||||
position: absolute;
|
||||
top: 1px;
|
||||
right: 15px;
|
||||
width: 97px;
|
||||
}
|
||||
|
||||
.head-box .label {
|
||||
font-size: 16px;
|
||||
text-shadow: 0 0 1px #000, 1px 1px 3px rgba(0, 0, 0, .9);
|
||||
span {
|
||||
color: #d3bc8e;
|
||||
padding: 0 2px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -305,3 +309,28 @@ ul.cont-msg, .cont-footer ul {
|
||||
color: #fff;
|
||||
margin: 20px 0 10px 0;
|
||||
}
|
||||
|
||||
/* item-icon */
|
||||
.item-icon {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border-radius: 4px;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
|
||||
.img {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
display: block;
|
||||
background-size: contain;
|
||||
background-position: center;
|
||||
background-repeat: no-repeat;
|
||||
}
|
||||
|
||||
@stars: 1, 2, 3, 4, 5;
|
||||
each(@stars, {
|
||||
&.star@{value} {
|
||||
background-image: url("../common/item/bg@{value}.png");
|
||||
}
|
||||
})
|
||||
}
|
BIN
resources/common/item/bg1.png
Normal file
BIN
resources/common/item/bg1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 15 KiB |
BIN
resources/common/item/bg2.png
Normal file
BIN
resources/common/item/bg2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 28 KiB |
@ -1,13 +1,15 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<html lang="zh-cn">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html;charset=utf-8"/>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<link rel="shortcut icon" href="#"/>
|
||||
<link rel="preload" href="{{_res_path}}/common/font/HYWH-65W.ttf" as="font" crossorigin>
|
||||
<link rel="preload" href="{{_res_path}}/common/font/HYWH-85W.ttf" as="font" crossorigin>
|
||||
<link rel="preload" href="{{_res_path}}/common/font/NZBZ.ttf" as="font" crossorigin>
|
||||
<link rel="preload" href="{{_res_path}}/common/font/tttgbnumber.ttf" as="font" crossorigin>
|
||||
<link rel="stylesheet" type="text/css" href="{{_res_path}}/common/common.css"/>
|
||||
<link rel="preload" href="{{_res_path}}common/font/HYWH-65W.ttf" as="font" type="font/ttf" crossorigin>
|
||||
<link rel="preload" href="{{_res_path}}common/font/HYWH-85W.ttf" as="font" type="font/ttf" crossorigin>
|
||||
<link rel="preload" href="{{_res_path}}common/font/NZBZ.ttf" as="font" type="font/ttf" crossorigin>
|
||||
<link rel="preload" href="{{_res_path}}common/font/tttgbnumber.ttf" as="font" type="font/ttf" crossorigin>
|
||||
<link rel="stylesheet" type="text/css" href="{{_res_path}}common/common.css"/>
|
||||
<title>miao-plugin</title>
|
||||
{{block 'css'}}
|
||||
{{/block}}
|
||||
</head>
|
||||
|
@ -1,13 +1,15 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<html lang="zh-cn">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html;charset=utf-8"/>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<link rel="shortcut icon" href="#"/>
|
||||
<link rel="preload" href="{{_res_path}}/common/font/HYWH-65W.ttf" as="font" crossorigin>
|
||||
<link rel="preload" href="{{_res_path}}/common/font/HYWH-85W.ttf" as="font" crossorigin>
|
||||
<link rel="preload" href="{{_res_path}}/common/font/NZBZ.ttf" as="font" crossorigin>
|
||||
<link rel="preload" href="{{_res_path}}/common/font/tttgbnumber.ttf" as="font" crossorigin>
|
||||
<link rel="stylesheet" type="text/css" href="{{_res_path}}/common/common.css"/>
|
||||
<link rel="preload" href="{{_res_path}}common/font/HYWH-65W.ttf" as="font" type="font/ttf" crossorigin>
|
||||
<link rel="preload" href="{{_res_path}}common/font/HYWH-85W.ttf" as="font" type="font/ttf" crossorigin>
|
||||
<link rel="preload" href="{{_res_path}}common/font/NZBZ.ttf" as="font" type="font/ttf" crossorigin>
|
||||
<link rel="preload" href="{{_res_path}}common/font/tttgbnumber.ttf" as="font" type="font/ttf" crossorigin>
|
||||
<link rel="stylesheet" type="text/css" href="{{_res_path}}common/common.css"/>
|
||||
<title>miao-plugin</title>
|
||||
{{block 'css'}}
|
||||
{{/block}}
|
||||
</head>
|
||||
|
@ -138,27 +138,6 @@
|
||||
.item-card .life5 {
|
||||
background-color: #ff5722;
|
||||
}
|
||||
.item-icon {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border-radius: 4px;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
}
|
||||
.item-icon .img {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
display: block;
|
||||
background-size: contain;
|
||||
background-position: center;
|
||||
background-repeat: no-repeat;
|
||||
}
|
||||
.item-icon.star5 {
|
||||
background-image: url(../common/item/bg5.png);
|
||||
}
|
||||
.item-icon.star4 {
|
||||
background-image: url(../common/item/bg4.png);
|
||||
}
|
||||
.avatar-card {
|
||||
margin: 3px;
|
||||
box-shadow: 0 0 2px 0 rgba(0, 0, 0, 0.8);
|
||||
|
@ -1,28 +1,3 @@
|
||||
.item-icon {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border-radius: 4px;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
|
||||
.img {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
display: block;
|
||||
background-size: contain;
|
||||
background-position: center;
|
||||
background-repeat: no-repeat;
|
||||
}
|
||||
|
||||
&.star5 {
|
||||
background-image: url(../common/item/bg5.png);
|
||||
}
|
||||
|
||||
&.star4 {
|
||||
background-image: url(../common/item/bg4.png);
|
||||
}
|
||||
}
|
||||
|
||||
.avatar-card {
|
||||
margin: 3px;
|
||||
box-shadow: 0 0 2px 0 rgba(0, 0, 0, 0.8);
|
||||
|
@ -1,47 +1,48 @@
|
||||
export const details = [{
|
||||
title: "E点按伤害",
|
||||
title: 'E点按伤害',
|
||||
dmg: ({ talent }, dmg) => dmg(talent.e['点按伤害'], 'e')
|
||||
}, {
|
||||
title: "E长按伤害",
|
||||
dmg: ({ talent }, dmg) => dmg(talent.e['长按伤害'], 'e')
|
||||
title: 'Q单段伤害',
|
||||
params: { q: true },
|
||||
dmg: ({ talent }, dmg) => dmg(talent.q['持续伤害'], 'q')
|
||||
}, {
|
||||
title: "Q单段伤害",
|
||||
title: 'Q含转化单段',
|
||||
params: { q: true },
|
||||
dmg: ({ talent }, dmg) => {
|
||||
let basic = dmg(talent.q['持续伤害'], 'q');
|
||||
//暂时以物伤近似计算
|
||||
let fj = dmg(talent.q['附加元素伤害'], 'q', 'phy');
|
||||
let basic = dmg(talent.q['持续伤害'], 'q')
|
||||
// 暂时以物伤近似计算
|
||||
let fj = dmg(talent.q['附加元素伤害'], 'q', 'phy')
|
||||
return {
|
||||
dmg: basic.dmg + fj.dmg,
|
||||
avg: basic.avg + fj.avg
|
||||
}
|
||||
}
|
||||
}, {
|
||||
title: "扩散反应伤害",
|
||||
title: '扩散反应伤害',
|
||||
dmg: ({}, { ks }) => ks()
|
||||
}];
|
||||
}]
|
||||
|
||||
export const mainAttr = "atk,cpct,cdmg";
|
||||
export const mainAttr = 'atk,cpct,cdmg'
|
||||
|
||||
export const buffs = [{
|
||||
title: "温迪2命:E降低12%风抗与物抗",
|
||||
title: '温迪2命:E降低12%风抗与物抗',
|
||||
cons: 2,
|
||||
data: {
|
||||
kx: 12
|
||||
}
|
||||
}, {
|
||||
title: "温迪4命:温迪获取元素晶球或元素微粒后,获得25%风元素伤害加成",
|
||||
title: '温迪4命:温迪获取元素晶球或元素微粒后,获得25%风元素伤害加成',
|
||||
cons: 4,
|
||||
data: {
|
||||
dmg: 25
|
||||
}
|
||||
}, {
|
||||
title: "温迪6命:Q降低20%风抗",
|
||||
title: '温迪6命:Q降低20%风抗',
|
||||
cons: 6,
|
||||
data: {
|
||||
kx: ({ params }) => params.q ? 20 : 0
|
||||
}
|
||||
}, {
|
||||
title: "元素精通:扩散伤害提高[ks]%",
|
||||
mastery: "ks"
|
||||
}];
|
||||
title: '元素精通:扩散伤害提高[ks]%',
|
||||
mastery: 'ks'
|
||||
}]
|
||||
|
@ -63,13 +63,13 @@
|
||||
</div>
|
||||
<div class="abyss-floor-team">
|
||||
<div class="abyss-team">
|
||||
{{each floor.display.up.avatars id}}
|
||||
{{each floor?.display?.up?.avatars||[] id}}
|
||||
<% include(_layout_path+'../tpl/avatar-card.html', [avatars[id],{_res_path}]) %>
|
||||
{{/each}}
|
||||
</div>
|
||||
<div class="line"></div>
|
||||
<div class="abyss-team">
|
||||
{{each floor.display.down.avatars id}}
|
||||
{{each floor?.display?.down?.avatars||[] id}}
|
||||
<% include(_tpl_path+'/avatar-card.html', [avatars[id],{_res_path}]) %>
|
||||
{{/each}}
|
||||
</div>
|
||||
@ -82,12 +82,12 @@
|
||||
第{{idx}}间
|
||||
</div>
|
||||
<span class="star star{{level.star}}"></span>
|
||||
<div class="time">{{level.up.time}}</div>
|
||||
<div class="time">{{level?.up?.time}}</div>
|
||||
</div>
|
||||
<div class="avatars">
|
||||
{{each upDown v k}}
|
||||
<div class="avatar-list {{k}}">
|
||||
{{each level[k].avatars id}}
|
||||
{{each level[k]?.avatars||[] id}}
|
||||
{{set avatar = avatars[id] || {} }}
|
||||
<div class="avatar-icon item-icon star{{avatar.star==4?4:5}}">
|
||||
<span class="img"
|
||||
|
Loading…
Reference in New Issue
Block a user