调整character的side.png及face.png

This commit is contained in:
yoimiya-kokomi 2022-08-07 03:06:12 +08:00
parent d0d5300816
commit 063b27a294
260 changed files with 772 additions and 789 deletions

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@ -17,8 +17,8 @@
}
.artis .item .avatar {
position: absolute;
left: 32px;
top: 26px;
left: 30px;
top: 24px;
width: 38px;
height: 38px;
border-radius: 50%;

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@ -14,7 +14,7 @@
<div class="item arti">
{{if ds && ds.name && ds.main && ds.main.title && ds.main.title!="undefined"}}
<div class="avatar">
<img src="{{_res_path}}meta/character/{{ds.avatar}}/side_2.png" onerror="whenError(this)"/>
<img src="{{_res_path}}meta/character/{{ds.avatar}}/side.png" onerror="whenError(this)"/>
</div>
<div class="arti-icon">
<img src="{{_res_path}}/meta/reliquaries/icon/{{ds.name}}.png"/>

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@ -22,8 +22,8 @@
.artis .item .avatar {
position: absolute;
left: 32px;
top: 26px;
left: 30px;
top: 24px;
width: 38px;
height: 38px;
border-radius: 50%;

View File

@ -3,7 +3,7 @@
<div class="item-card">
<span class="badge">
<img src="{{_res_path}}/meta/character/{{ds.avatar==`旅行者`?`荧`:ds.avatar}}/side_2.png"/>
<img src="{{_res_path}}/meta/character/{{ds.avatar==`旅行者`?`荧`:ds.avatar}}/side.png"/>
</span>
<div class="box">
{{ if ds.affix_level>1}}

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@ -8,7 +8,7 @@
{{if avatar}}
<div class="avatar-face item-icon star{{avatar.star==4?4:5}}">
<span class="img"
style="background-image:url({{_res_path}}/meta/character/{{avatar.name}}/face_2.png)"></span>
style="background-image:url({{_res_path}}/meta/character/{{avatar.name}}/face.png)"></span>
<span class="cons cons-{{avatar.cons}}">{{avatar.cons}}</span>
<div class="avatar-level">Lv{{avatar.level}}</div>
</div>

View File

@ -2,7 +2,7 @@
<div class="item-card">
<span class="badge">
<img src="{{_res_path}}/meta/character/{{weapon.avatar==`旅行者`?`荧`:weapon.avatar}}/side_2.png"/>
<img src="{{_res_path}}/meta/character/{{weapon.avatar==`旅行者`?`荧`:weapon.avatar}}/side.png"/>
</span>
<div class="box">
{{ if weapon.affix_level>1}}

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@ -1,741 +0,0 @@
{
"name": "女主",
"abbr": "女主",
"id": "",
"title": "",
"allegiance": "——",
"weapon": "Sword",
"britydah": " April",
"astro": "旅人座",
"cncv": "宴宁&多多poi",
"jpcv": "悠木碧&古贺葵",
"desc": "从世界之外漂流而来的旅行者,被神带走血亲,自此踏上寻找七神之路。",
"lvStat": {
"lvs": [
"1",
"20",
"20+",
"40",
"40+",
"50",
"50+",
"60",
"60+",
"70",
"70+",
"80",
"80+",
"90"
],
"stat": [
"基础生命值",
"基础攻击力",
"基础防御力",
"攻击力",
"暴击率",
"暴击伤害"
],
"detail": {
"1": [
"912",
"18",
"57",
"0%",
"5%",
"50%"
],
"20": [
"2342",
"46",
"147",
"0%",
"5%",
"50%"
],
"40": [
"4529",
"88",
"284",
"0%",
"5%",
"50%"
],
"50": [
"5766",
"113",
"362",
"6%",
"5%",
"50%"
],
"60": [
"7164",
"140",
"450",
"12%",
"5%",
"50%"
],
"70": [
"8401",
"164",
"527",
"12%",
"5%",
"50%"
],
"80": [
"9638",
"188",
"605",
"18%",
"5%",
"50%"
],
"90": [
"10875",
"212",
"683",
"24%",
"5%",
"50%"
],
"20+": [
"3024",
"59",
"190",
"0%",
"5%",
"50%"
],
"40+": [
"5013",
"98",
"315",
"6%",
"5%",
"50%"
],
"50+": [
"6411",
"125",
"402",
"12%",
"5%",
"50%"
],
"60+": [
"7648",
"149",
"480",
"12%",
"5%",
"50%"
],
"70+": [
"8885",
"174",
"558",
"18%",
"5%",
"50%"
],
"80+": [
"10122",
"198",
"635",
"24%",
"5%",
"50%"
]
}
},
"talent": {
"a": {
"title": "普通攻击·异邦惊雷",
"icon": "/img/skills/s_103101.png",
"desc": [
"<strong>普通攻击</strong>",
"进行至多五段的连续剑击。",
"<strong>重击</strong>",
"消耗一定体力,瞬间向前方挥出两剑。",
"<strong>下落攻击</strong>",
"从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
],
"details": [
{
"title": "一段伤害",
"isSame": false,
"values": [
" 44.46%",
" 48.08%",
" 51.7%",
" 56.87%",
" 60.49%",
" 64.63%",
" 70.31%",
" 76%",
" 81.69%",
" 87.89%",
" 94.09%",
" 100.3%",
" 106.5%",
" 112.71%",
" 118.91%"
]
},
{
"title": "二段伤害",
"isSame": false,
"values": [
" 43.43%",
" 46.97%",
" 50.5%",
" 55.55%",
" 59.09%",
" 63.13%",
" 68.68%",
" 74.24%",
" 79.79%",
" 85.85%",
" 91.91%",
" 97.97%",
" 104.03%",
" 110.09%",
" 116.15%"
]
},
{
"title": "三段伤害",
"isSame": false,
"values": [
" 52.98%",
" 57.29%",
" 61.6%",
" 67.76%",
" 72.07%",
" 77%",
" 83.78%",
" 90.55%",
" 97.33%",
" 104.72%",
" 112.11%",
" 119.5%",
" 126.9%",
" 134.29%",
" 141.68%"
]
},
{
"title": "四段伤害",
"isSame": false,
"values": [
" 58.31%",
" 63.05%",
" 67.8%",
" 74.58%",
" 79.33%",
" 84.75%",
" 92.21%",
" 99.67%",
" 107.12%",
" 115.26%",
" 123.4%",
" 131.53%",
" 139.67%",
" 147.8%",
" 155.94%"
]
},
{
"title": "五段伤害",
"isSame": false,
"values": [
" 70.78%",
" 76.54%",
" 82.3%",
" 90.53%",
" 96.29%",
" 102.88%",
" 111.93%",
" 120.98%",
" 130.03%",
" 139.91%",
" 149.79%",
" 159.66%",
" 169.54%",
" 179.41%",
" 189.29%"
]
},
{
"title": "重击伤害",
"isSame": false,
"values": [
" 55.9% + 72.24%",
" 60.45% + 78.12%",
" 65% + 84%",
" 71.5% + 92.4%",
" 76.05% + 98.28%",
" 81.25% + 105%",
" 88.4% + 114.24%",
" 95.55% + 123.48%",
" 102.7% + 132.72%",
" 110.5% + 142.8%",
" 118.3% + 152.88%",
" 126.1% + 162.96%",
" 133.9% + 173.04%",
" 141.7% + 183.12%",
" 149.5% + 193.2%"
]
},
{
"title": "重击体力消耗",
"isSame": true,
"values": [
" 20 点",
" 20 点",
" 20 点",
" 20 点",
" 20 点",
" 20 点",
" 20 点",
" 20 点",
" 20 点",
" 20 点",
" 20 点",
" 20 点",
" 20 点",
" 20 点",
" 20 点"
]
},
{
"title": "下坠期间伤害",
"isSame": false,
"values": [
" 63.93%",
" 69.14%",
" 74.34%",
" 81.77%",
" 86.98%",
" 92.93%",
" 101.1%",
" 109.28%",
" 117.46%",
" 126.38%",
" 135.3%",
" 144.22%",
" 153.14%",
" 162.06%",
" 170.98%"
]
},
{
"title": "低空/高空坠地冲击伤害",
"isSame": false,
"values": [
" 127.84% / 159.68%",
" 138.24% / 172.67%",
" 148.65% / 185.67%",
" 163.51% / 204.24%",
" 173.92% / 217.23%",
" 185.81% / 232.09%",
" 202.16% / 252.51%",
" 218.51% / 272.93%",
" 234.86% / 293.36%",
" 252.7% / 315.64%",
" 270.54% / 337.92%",
" 288.38% / 360.2%",
" 306.22% / 382.48%",
" 324.05% / 404.76%",
" 341.89% / 427.04%"
]
}
],
"lvs": [
"Lv1",
"Lv2",
"Lv3",
"Lv4",
"Lv5",
"Lv6",
"Lv7",
"Lv8",
"Lv9",
"Lv10",
"Lv11",
"Lv12",
"Lv13",
"Lv14",
"Lv15"
]
},
"e": {
"title": "雷影剑",
"icon": "/img/skills/s_103201.png",
"desc": [
"斩出三道迅捷的雷影。雷影会对敌人造成雷元素伤害,并在命中敌人时,留下丰穰勾玉。",
"初始至多产生2枚丰穰勾玉。施放技能时会清除自己产生的丰穰勾玉。",
"<strong>丰穰勾玉</strong>",
"角色接近时,会吸收丰穰勾玉,获得以下效果:",
"• 恢复元素能量;",
"• 在持续时间内,提高元素充能效率。",
""
],
"details": [
{
"title": "技能伤害",
"isSame": false,
"values": [
" 78.66%",
" 84.56%",
" 90.46%",
" 98.33%",
" 104.23%",
" 110.13%",
" 118%",
" 125.86%",
" 133.73%",
" 141.6%",
" 149.46%",
" 157.33%",
" 167.16%",
" 176.99%",
" 186.83%"
]
},
{
"title": "元素能量恢复",
"isSame": false,
"values": [
"每个 3 点",
"每个 3 点",
"每个 3 点",
"每个 3.5 点",
"每个 3.5 点",
"每个 3.5 点",
"每个 4 点",
"每个 4 点",
"每个 4 点",
"每个 4 点",
"每个 4 点",
"每个 4 点",
"每个 4 点",
"每个 4 点",
"每个 4 点"
]
},
{
"title": "元素充能效率提升",
"isSame": true,
"values": [
" 20%",
" 20%",
" 20%",
" 20%",
" 20%",
" 20%",
" 20%",
" 20%",
" 20%",
" 20%",
" 20%",
" 20%",
" 20%",
" 20%",
" 20%"
]
},
{
"title": "持续时间",
"isSame": true,
"values": [
" 6 秒",
" 6 秒",
" 6 秒",
" 6 秒",
" 6 秒",
" 6 秒",
" 6 秒",
" 6 秒",
" 6 秒",
" 6 秒",
" 6 秒",
" 6 秒",
" 6 秒",
" 6 秒",
" 6 秒"
]
},
{
"title": "丰穰勾玉存在时间",
"isSame": true,
"values": [
" 15 秒",
" 15 秒",
" 15 秒",
" 15 秒",
" 15 秒",
" 15 秒",
" 15 秒",
" 15 秒",
" 15 秒",
" 15 秒",
" 15 秒",
" 15 秒",
" 15 秒",
" 15 秒",
" 15 秒"
]
},
{
"title": "冷却时间",
"isSame": true,
"values": [
" 13.5 秒",
" 13.5 秒",
" 13.5 秒",
" 13.5 秒",
" 13.5 秒",
" 13.5 秒",
" 13.5 秒",
" 13.5 秒",
" 13.5 秒",
" 13.5 秒",
" 13.5 秒",
" 13.5 秒",
" 13.5 秒",
" 13.5 秒",
" 13.5 秒"
]
}
],
"lvs": [
"Lv1",
"Lv2",
"Lv3",
"Lv4",
"Lv5",
"Lv6",
"Lv7",
"Lv8",
"Lv9",
"Lv10",
"Lv11",
"Lv12",
"Lv13",
"Lv14",
"Lv15"
]
},
"q": {
"title": "雷轰电转",
"icon": "/img/skills/s_103901.png",
"desc": [
"唤来雷霆绕身的加护,击退周围的敌人并造成雷元素伤害。",
"<strong>雷霆绕身</strong>",
"当前场上自己角色的普通攻击或重击命中敌人时,会召唤威光落雷,对敌人造成雷元素伤害。",
"威光落雷命中敌人时,会为该角色恢复元素能量。",
"每0.5秒至多产生一次威光落雷。",
""
],
"details": [
{
"title": "技能伤害",
"isSame": false,
"values": [
" 114.4%",
" 122.98%",
" 131.56%",
" 143%",
" 151.58%",
" 160.16%",
" 171.6%",
" 183.04%",
" 194.48%",
" 205.92%",
" 217.36%",
" 228.8%",
" 243.1%",
" 257.4%",
" 271.7%"
]
},
{
"title": "威光落雷伤害",
"isSame": false,
"values": [
" 32.8%",
" 35.26%",
" 37.72%",
" 41%",
" 43.46%",
" 45.92%",
" 49.2%",
" 52.48%",
" 55.76%",
" 59.04%",
" 62.32%",
" 65.6%",
" 69.7%",
" 73.8%",
" 77.9%"
]
},
{
"title": "元素能量恢复",
"isSame": false,
"values": [
" 0.8",
" 0.8",
" 0.8",
" 0.9",
" 0.9",
" 0.9",
" 1",
" 1",
" 1",
" 1",
" 1",
" 1",
" 1",
" 1",
" 1"
]
},
{
"title": "持续时间",
"isSame": true,
"values": [
" 12 秒",
" 12 秒",
" 12 秒",
" 12 秒",
" 12 秒",
" 12 秒",
" 12 秒",
" 12 秒",
" 12 秒",
" 12 秒",
" 12 秒",
" 12 秒",
" 12 秒",
" 12 秒",
" 12 秒"
]
},
{
"title": "冷却时间",
"isSame": true,
"values": [
" 20 秒",
" 20 秒",
" 20 秒",
" 20 秒",
" 20 秒",
" 20 秒",
" 20 秒",
" 20 秒",
" 20 秒",
" 20 秒",
" 20 秒",
" 20 秒",
" 20 秒",
" 20 秒",
" 20 秒"
]
},
{
"title": "元素能量",
"isSame": true,
"values": [
" 80",
" 80",
" 80",
" 80",
" 80",
" 80",
" 80",
" 80",
" 80",
" 80",
" 80",
" 80",
" 80",
" 80",
" 80"
]
}
],
"lvs": [
"Lv1",
"Lv2",
"Lv3",
"Lv4",
"Lv5",
"Lv6",
"Lv7",
"Lv8",
"Lv9",
"Lv10",
"Lv11",
"Lv12",
"Lv13",
"Lv14",
"Lv15"
]
}
},
"passive": [
{
"icon": "/img/skills/p_102101.png",
"title": "转瞬的迅雷",
"desc": "队伍中附近的其他角色获取雷影剑产生的丰穰勾玉时雷影剑的冷却时间减少1.5秒。"
},
{
"icon": "/img/skills/p_102201.png",
"title": "回响的轰雷",
"desc": "基于旅行者自己元素充能效率的10%,提升雷影剑的丰穰勾玉提供的元素充能效率。"
}
],
"cons": [
{
"icon": "/img/skills/c_101.png",
"title": "丰穰的春雷",
"desc": "施放雷影剑能产生的丰穰勾玉数量提升至3枚。"
},
{
"icon": "/img/skills/c_102.png",
"title": "震怒的苍雷",
"desc": "雷轰电转的威光落雷命中敌人后会使敌人的雷元素抗性降低15%持续8秒。"
},
{
"icon": "/img/skills/c_103.png",
"title": "连延的远雷",
"desc": "雷轰电转的技能等级提高3级。 至多提升至15级。"
},
{
"icon": "/img/skills/c_104.png",
"title": "难测的云雷",
"desc": "角色获取雷影剑产生的丰穰勾玉时若该角色的当前元素能量低于35%丰穰勾玉恢复的元素能量提高100%。"
},
{
"icon": "/img/skills/c_105.png",
"title": "荒野的霆雷",
"desc": "雷影剑的技能等级提高3级。 至多提升至15级。"
},
{
"icon": "/img/skills/c_106.png",
"title": "撼世的神雷",
"desc": "雷轰电转每引发2次威光落雷则大幅增强下一次威光落雷造成原本200%的伤害并为当前角色额外恢复1点元素能量。"
}
],
"imgs": {
"face": "/img/char/traveler_girl_electro_face.png",
"side": "/img/char/traveler_girl_electro_side.png",
"gacha_card": "/img/scr/char/10000007_e/face.png",
"gacha_splash": "/img/scr/char/10000007_e/half_face.png",
"char": "/img/namecard/i_6007.png"
}
}

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@ -1,26 +1,27 @@
export const details = [{
title: "E长按伤害",
title: 'E长按伤害',
dmg: ({ talent }, dmg) => dmg(talent.e['长按技能伤害'], 'e')
}, {
title: "Q斩击伤害",
title: 'Q斩击伤害',
dmg: ({ talent }, dmg) => dmg(talent.q['斩击伤害'], 'q')
}, {
title: "Q无转化每段伤害",
title: 'Q无转化每段伤害',
dmg: ({ talent }, dmg) => dmg(talent.q['持续伤害'], 'q')
}, {
title: "扩散反应伤害",
title: '扩散反应伤害',
dmg: ({}, { ks }) => ks()
}];
}]
export const mainAttr = "atk,cpct,cdmg,mastery";
export const mainAttr = 'atk,cpct,cdmg,mastery'
export const buffs = [{
title: "万叶2命开Q后精通提高200",
title: '万叶2命开Q后精通提高200',
cons: 2,
data: {
mastery: 200
}
}, {
title: "元素精通:扩散伤害提高[ks]%",
title: '元素精通:扩散伤害提高[ks]%',
sort: 2,
mastery: "ks"
}];
mastery: 'ks'
}]

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