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Update: 更新灵砂遗器评分权重 (#807)
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* 如character/${name}/artis.js下有角色自定义规则优先使用自定义
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* 如character/${name}/artis.js下有角色自定义规则优先使用自定义
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*/
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*/
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export const usefulAttr = {
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export const usefulAttr = {
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灵砂: { hp: 0, atk: 75, def: 0, speed: 100, cpct: 0, cdmg: 0, stance: 100, heal: 100, recharge: 100, effPct: 0, effDef: 0, dmg: 0 },
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飞霄: { hp: 0, atk: 75, def: 0, speed: 75, cpct: 100, cdmg: 100, stance: 0, heal: 0, recharge: 100, effPct: 0, effDef: 0, dmg: 100 },
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飞霄: { hp: 0, atk: 75, def: 0, speed: 75, cpct: 100, cdmg: 100, stance: 0, heal: 0, recharge: 100, effPct: 0, effDef: 0, dmg: 100 },
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云璃: { hp: 0, atk: 75, def: 0, speed: 0, cpct: 100, cdmg: 100, stance: 0, heal: 0, recharge: 100, effPct: 0, effDef: 0, dmg: 100 },
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云璃: { hp: 0, atk: 75, def: 0, speed: 0, cpct: 100, cdmg: 100, stance: 0, heal: 0, recharge: 100, effPct: 0, effDef: 0, dmg: 100 },
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貊泽: { hp: 0, atk: 75, def: 0, speed: 50, cpct: 100, cdmg: 100, stance: 0, heal: 0, recharge: 100, effPct: 0, effDef: 0, dmg: 100 },
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貊泽: { hp: 0, atk: 75, def: 0, speed: 50, cpct: 100, cdmg: 100, stance: 0, heal: 0, recharge: 100, effPct: 0, effDef: 0, dmg: 100 },
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