更新星铁1.2相关数据

This commit is contained in:
Kokomi 2023-07-19 09:12:44 +08:00
parent 1ab52a2b7f
commit 1b80f01513
48 changed files with 1559 additions and 52 deletions

View File

@ -90,6 +90,24 @@ export default {
} }
} }
}, },
宝命长存的莳者: {
2: attr('hpPct', 12),
4: {
title: '消耗生命2层提高暴击率12%',
data: {
cpct: 12
}
}
},
骇域漫游的信使: {
2: attr('speedPct', 6),
4: {
title: '对我方释放终结技时速度提高12%',
data: {
speedPct: 12
}
}
},
太空封印站: { 太空封印站: {
2: [attr('atkPct', 12), { 2: [attr('atkPct', 12), {
title: '速度大于等于120提高攻击力12%', title: '速度大于等于120提高攻击力12%',
@ -151,5 +169,20 @@ export default {
}, },
生命的翁瓦克: { 生命的翁瓦克: {
2: attr('recharge', 5) 2: attr('recharge', 5)
} },
繁星竞技场: [attr('cpct', 8), {
title: '暴击率大于等于70%时普攻和战技造成的伤害提高20%',
check: ({ calc, attr }) => calc(attr.cpct) >= 70,
data: {
aDmg: 20,
eDmg: 20
}
}],
折断的龙骨: [attr('effDef', 10), {
title: '效果抵抗大于等于30%时暴击伤害提高10%',
check: ({ calc, attr }) => calc(attr.effDef) >= 30,
data: {
cdmg: 10
}
}]
} }

View File

@ -340,7 +340,7 @@
"1": { "1": {
"name": "火匠的黑曜目镜", "name": "火匠的黑曜目镜",
"desc": "以漆黑焰晶打造的防护目镜,在镜片之下,激烈的火星迸裂也只不过是斑驳残影。", "desc": "以漆黑焰晶打造的防护目镜,在镜片之下,激烈的火星迸裂也只不过是斑驳残影。",
"lore": "铸造神兵利刃对于火匠一族来说,既是天赋的使命又是伴生的诅咒。<br /><br />被解放的火匠一族自从来到战争炉的世界中,才华在极致的释放下开始染上毁灭的气息。<br /><br />炉光与火花耀目灼眼,在漫长的锻造过程中,胚料铸成神器,而匠人失去视力。弗埃曾在火山底部找到一簇罕见的曜石焰晶,将其仔细打磨做成了护目镜片,激烈的火花从此化作苍白的剪影。但是贪心的匠人未能逃避诅咒的命运,他也在极致的火光中燃尽了一切。<br /><br />弗埃将战争炉中的反物质军团视作锤炼的素材,而自己便是那升腾的烈火。<br /><br />「有没有一种可能,比如说,将热核反应变成我的熔炉?」弗埃寻找提升至极限的炉火,并在失控的聚变反应中毁灭。", "lore": "铸造神兵利刃对于火匠一族来说,既是天赋的使命又是伴生的诅咒。<br /><br />被解放的火匠一族自从来到战争炉的世界中,才华在极致的释放下开始染上毁灭的气息。<br /><br />炉光与火花耀目灼眼,在漫长的锻造过程中,胚料铸成神器,而匠人失去视力。弗埃曾在火山底部找到一簇罕见的曜石焰晶,将其仔细打磨做成了护目镜片,激烈的火花从此化作苍白的剪影。但是贪心的匠人未能逃避诅咒的命运,他也在极致的火光中燃尽了一切。<br /><br />弗埃将战争炉中的反物质军团视作锤炼的素材,而自己便是那升腾的烈火。<br /><br />「有没有一种可能,比如说,将热核反应变成我的熔炉?」弗埃寻找提升至极限的炉火,并在失控的聚变反应中毁灭。",
"ids": { "ids": {
"31071": 2, "31071": 2,
"41071": 3, "41071": 3,
@ -351,7 +351,7 @@
"2": { "2": {
"name": "火匠的御火戒指", "name": "火匠的御火戒指",
"desc": "有着火焰标志的戒指,是火匠一族中最高荣誉的象征。", "desc": "有着火焰标志的戒指,是火匠一族中最高荣誉的象征。",
"lore": "九百度的篝火能烧土成陶,上千度的炉火能熔断铜锡…越是本质的塑造,越渴求着极限的温度。<br /><br />军团的生物渴望着从物质形态中剥离开来,祈求着只有毁灭热浪才能带来的更新质变。<br /><br />技艺纯熟的火匠大师能够将炉火提升到不可思议的程度:烈焰的黑体辐射呈现蓝色光谱,几与濒死的恒星相近。火匠皆是掌控烈焰的天才,但只有其中佼佼者才被授予象征大师技艺的御火戒指。<br /><br />战争炉早已不分匠人与匠材,锤炼着反物质生灵的火匠大师们也成为了毁灭武器的一部分。<br /><br />「铸器由炉温决定,炉温由火匠决定。」对掌握毁灭技艺的火匠们来说,这再理所当然不过了。", "lore": "九百度的篝火能烧土成陶,上千度的炉火能熔断铜锡…越是本质的塑造,越渴求着极限的温度。<br /><br />军团的生物渴望着从物质形态中剥离开来,祈求着只有毁灭热浪才能带来的更新质变。<br /><br />技艺纯熟的火匠大师能够将炉火提升到不可思议的程度:烈焰的黑体辐射呈现蓝色光谱,几与濒死的恒星相近。火匠皆是掌控烈焰的天才,但只有其中佼佼者才被授予象征大师技艺的御火戒指。<br /><br />战争炉早已不分匠人与匠材,锤炼着反物质生灵的火匠大师们也成为了毁灭武器的一部分。<br /><br />「铸器由炉温决定,炉温由火匠决定。」对掌握毁灭技艺的火匠们来说,这再理所当然不过了。",
"ids": { "ids": {
"31072": 2, "31072": 2,
"41072": 3, "41072": 3,
@ -362,7 +362,7 @@
"3": { "3": {
"name": "火匠的阻燃围裙", "name": "火匠的阻燃围裙",
"desc": "铁匠围裙没有多余的装饰,只有皮革纹理与家族标识清晰可见。", "desc": "铁匠围裙没有多余的装饰,只有皮革纹理与家族标识清晰可见。",
"lore": "反物质军团将衰亡的「战争炉」赠予火匠,让他们在烈焰世界中自由锻造。<br /><br />在熔岩灼目的世界里,只要锤炼不止,新生与毁灭便不再是二元对立。<br /><br />苏鲁特擅长利用活火山中喷涌的熔浆,为军团的生灵注入一道暴戾的毁灭气息。无论剧毒气体的沸动、还是热熔岩浆的翻滚,都不能打断苏鲁特淬火的专注。热浪喷溅着苏鲁特的围裙,那是由火巨蜥皮制成的阻燃衣料,待熔浆退去,皮革表面依然光洁如新。<br /><br />大量的军团战力,在洪炉中被反复锤炼,直到肉体和武器在火匠的结为一体,成为毁灭的武器。<br /><br />「无与伦比的毁灭之力……」驾驭火焰的工匠们从不掩饰他们寄托在武器中的可怖愿望。", "lore": "反物质军团将衰亡的「战争炉」赠予火匠,让他们在烈焰世界中自由锻造。<br /><br />在熔岩灼目的世界里,只要锤炼不止,新生与毁灭便不再是二元对立。<br /><br />苏鲁特擅长利用活火山中喷涌的熔浆,为军团的生灵注入一道暴戾的毁灭气息。无论剧毒气体的沸动、还是热熔岩浆的翻滚,都不能打断苏鲁特淬火的专注。热浪喷溅着苏鲁特的围裙,那是由火巨蜥皮制成的阻燃衣料,待熔浆退去,皮革表面依然光洁如新。<br /><br />大量的军团战力,在洪炉中被反复锤炼,直到肉体和武器在火匠的熔锤下结为一体,成为毁灭的武器。<br /><br />「无与伦比的毁灭之力……」驾驭火焰的工匠们从不掩饰他们寄托在武器中的可怖愿望。",
"ids": { "ids": {
"31073": 2, "31073": 2,
"41073": 3, "41073": 3,
@ -653,6 +653,114 @@
} }
} }
}, },
"113": {
"id": "113",
"name": "宝命长存的莳者",
"skills": {
"2": "生命上限提高<nobr>12.0%</nobr>。",
"4": "当装备者受到攻击或被我方目标消耗生命值后,暴击率提高<nobr>8.0%</nobr>,持续<nobr>2</nobr>回合,该效果最多叠加<nobr>2</nobr>层。"
},
"idxs": {
"1": {
"name": "莳者的复明义眼",
"desc": "曾属于某人的机巧义眼,如今它被逐出主人的身体,百无一用。",
"lore": "在晦暗混沌的梦境之中,她总会梦见光明复现那几日看到的事物。千顷楹树悠然摇曳,花瓣翩翩。靛蓝海浪击打着礁石,凝作逸散白玉。飞鸟展开银翼,消失在碧绿的竹林之中。<br /><br />她总在梦中徒劳地寻找着另一个人,一个本该与她共同欣赏美景的人。<br /><br />但她只能看到一个模糊的影子。她清楚地记得那人绸缎似的短发与墨玉似的眸子,但回忆却像是坠入了神经系统构建的迷宫,她总是在看清面庞前便骤然惊醒。惺忪恍惚间,她摩挲着令她百般疼痛的义眼。借助虚假的眼睛,她便不必再靠声音、气味和指尖拼凑一个模糊的影子。<br /><br />「它已是无用之物。」烬灭祸祖的令使道。她听见扇面轻摇的风,还有令使细碎的笑声。「很快,你就能看到所有你想看到的事物了——用你自己的眼睛。」<br /><br />「这便是在下自己的眼睛。」她轻笑了一声,「况且它曾目睹的美景,在下已经再也无缘得见了。」",
"ids": {
"31131": 2,
"41131": 3,
"51131": 4,
"61131": 5
}
},
"2": {
"name": "莳者的机巧木手",
"desc": "专为长生种制造的机巧义肢,使用时无需侵入肉体。",
"lore": "在发育不全的手臂末端涂抹上保护凝胶,再将神经电讯号接收器紧紧贴合在皮肤上,最后调节松紧,将机巧木手牢牢固定在身体上——这是她几百年来每日的早课。<br /><br />木手给她带来了多余的关注。可她既不想招来祸端,也绝不愿博取同情。<br /><br />即便残缺之人如她,身怀世所罕见的才能,掌握司部决策的权力,也从未改变过他人态度中的疏离感:欺软怕硬的宵小迟早会作鸟兽散去,另一些自以为心怀慈悲的伪善之辈,却又会像苍蝇似的盘旋而来,称赞她为「了不起的盲眼独臂天缺者」。<br /><br />过去她听过几万次,每一次都令她作呕。如今她亲眼注视着摇尾乞怜的目光,更觉得糟心。<br /><br />她不自觉地将左手搭在滚烫的炉鼎上,霎时间一阵尖锐的疼痛传来——她赶忙抽回手,烫伤正在掌心急速愈合。<br /><br />「有时候觉得,还是原先的那只木手好用一些。」",
"ids": {
"31132": 2,
"41132": 3,
"51132": 4,
"61132": 5
}
},
"3": {
"name": "莳者的承露羽衣",
"desc": "据古籍记载纺织的羽衣,它属于万古的妖人,亦或万人的救主。",
"lore": "在逸史残篇中寻找信息对盲人来说尤为艰难,伙伴将浩如烟海的古籍不加分辨地读给她听,她将其中文句编纂摘录,探幽索秘。<br /><br />天资聪颖如她,大多经籍听过一遍便能记住。但从故纸堆中找到「被羽妖妇」的志异故事,她却反复听了数遍仍不满足。<br /><br />相传某位洞天主人为了挽救伴侣,将之托体鸟雀,延续长生。可她最终禁不住鸟儿的呼唤,也幻化形体,与之比翼同飞。天长日久,洞天主人最终迷乱了本性,成了半羸半羽的异形。当她的臣民率军攻入宫城,以炽燃矛矢刺穿她时,两只鸟儿啼出最后的哀唱,同化为飞灰散去。<br /><br />她喜爱这个故事,于是取来鸟雀的精髓,在丹鼎间炼化成形,而后命人织造了一身奢丽的羽衣。她不知羽衣的华美,但喜欢穿着它在屋中踱步——那是穿给一个不再存在的人看的。<br /><br />在衣袂飘飞的瞬间,她总觉得有灵魂似鸟儿飞舞穿行在指掌肩头,不曾离去。",
"ids": {
"31133": 2,
"41133": 3,
"51133": 4,
"61133": 5
}
},
"4": {
"name": "莳者的天人丝履",
"desc": "一双鞋底薄如蝉翼的丝履,它的主人一定长久不曾用双脚行走了。",
"lore": "每当她为了向教众展示仙迹,漂浮在半空,脱离大地掌控时,总是不自觉想起古国神话传说——<br /><br />「有修道有成者行于地上,尽汲地脉之气施展仙道,变化万端,无不应验。那修道者试图御风空行,与星辰同列,却发现自己早已远离地脉,最终失足堕入死亡的渊薮。」<br /><br />但此刻的情况有所不同,她念道,仙舟本无根,是「建木」给予它根系,使它与丰饶之主一体共存,也将它与药师所允诺的无垠净土紧密相连。而如今,叛徒们斩断了仙道连接,使仙舟重新成了飘摇的孤岛。<br /><br />仙舟上虚伪的大地不能给予她力量,她所寻找的根系并不在脚下,而在天渊之间。她将带领莳者们重生「建木」,拥抱丰饶的无上恩典。<br /><br />她穿着轻薄的丝履漂浮在千人之上,用洪亮地声音宣告道:「众人啊,当你们仰视我时,仰视的并非是我,而是高天之上本应属于你们的位置。」",
"ids": {
"31134": 2,
"41134": 3,
"51134": 4,
"61134": 5
}
}
}
},
"114": {
"id": "114",
"name": "骇域漫游的信使",
"skills": {
"2": "速度提高<nobr>6.0%</nobr>。",
"4": "当装备者对我方目标施放终结技时,我方全体速度提高<nobr>12.0%</nobr>,持续<nobr>1</nobr>回合,该效果无法叠加。"
},
"idxs": {
"1": {
"name": "信使的全息目镜",
"desc": "外形酷似滑雪目镜,不仅能防眩光,还能看虚拟人直播。",
"lore": "热夜之都的信使们为了躲避财阀的私警部队,通常在警备较少的城市上空进行移动。<br /><br />他们喜欢嚼着便宜的口香糖、佩戴着高度改造的全息目镜,开启脉冲扫视整座赛博城市。<br /><br />目镜会将城市的实时信息投影在视网膜上,使不可能的路线变成信使的空中走廊:建筑天台,空调外箱、广告板,起重机的吊臂…甚至物流无人机都可以成为走廊中的一环。因此信使们必须掌握足够的技巧,否则偏差一步便是意外的坠亡。<br /><br />「有个混蛋把目镜无差别地黑掉了,而我当时正巧在空中,落地的那一瞬间真是糟透了。」<br /><br />这款「小黄鸭」目镜是绝版的旧款式,据说在爱好者中价值不菲。",
"ids": {
"31141": 2,
"41141": 3,
"51141": 4,
"61141": 5
}
},
"2": {
"name": "信使的百变义手",
"desc": "可随便拆卸的机械义手,能够将指节像子弹一样发射出去。",
"lore": "并非所有的信使都拥有机械义手,但拥有义手的信使总会热衷于义手改造。毕竟,没有人能接受自己的赛博义肢长得和别人一模一样。<br /><br />热夜之都的居民们痴迷于赛博义体,有限的城市法规只能规劝过度义体化带来的狂热。<br /><br />热夜之都登记备案的改造标准只有三大类计十八种,对于离经叛道的信使们来说这显然不够。他们将巨额的薪资投入在突发奇想的设计上:让义手上的电子转机能放出落雷,让义手能像导弹一样发射…改造的蓝图越来越夸张,而信使的邮费更是水涨船高。<br /><br />「这些信使到底是为了保护信息在奔跑,还是在为了天价邮费在奔跑呢?」<br /><br />这只「小黄鸭」义手经过特殊改造,每一个手指指节都能高速旋转,并像子弹一样发射出去。",
"ids": {
"31142": 2,
"41142": 3,
"51142": 4,
"61142": 5
}
},
"3": {
"name": "信使的密信挎包",
"desc": "时尚的信使邮差包,添加了各种挂件,看上去有些可爱。",
"lore": "热夜之都的财阀们监管着城市中所有的信息流动,他们习惯性运用信息垄断的方式维持着财阀的统治地位,任何妄图颠覆之人,都会受到治安法的规范。<br /><br />人们曾经抗议过,于是财阀们许诺了便捷的承诺。很快,人们便放弃了「私密」。<br /><br />无论是在现实还是虚拟的场合,无论是有用还是无用的信息,事无巨细,财阀们都会贪婪地搜集起来。如此一来,信使们的邮差包便成为了「私密」的最终防线。邮差包轻便小巧,仅能用来携带芯片或是文件。然而,正是这样一个又一个狭窄的信息盲区,保障了热夜之都仅剩的「信息独立」。<br /><br />「为什么在繁华的热夜之都,还有人会用网络之外的渠道传输信息呢?信使们也想知道。」<br /><br />这个限量的「小黄鸭」邮差包虽有一些陈旧,但是各种配件让它看上去还很时尚。",
"ids": {
"31143": 2,
"41143": 3,
"51143": 4,
"61143": 5
}
},
"4": {
"name": "信使的酷跑板鞋",
"desc": "支持自由跑酷的滑板鞋,穿上去很舒服,仅此而已。",
"lore": "热夜之都曾经的信使们将板鞋扔于一处,短暂沉默之后便各自离开。大多数的信使们不会在这座城市里留下名字,也不会留下痕迹,这种行为不过是一个自我感动的休止音符。<br /><br />信使们也很难说清从哪一天开始「信使的性质」变了,信使变成了自己最讨厌的人。<br /><br />不知不觉间,信使保障的「信息独立」变成了垄断;不知不觉间,信使面对的风险变成了价码;不知不觉间,信使成了阴谋家的帮凶…财阀们未能摧毁他们,是不成熟的理想背叛了信使。在一切彻底失控之前,信使们聚集在一起,告别了奔走的生涯。<br /><br />「也许,信使就应该止步于此,让所有人看清这座城市,让真正的改革者们行动起来。」<br /><br />这是双弃置于路边的「小黄鸭」板鞋,热夜之都的信使们已经成为了过去的传说。",
"ids": {
"31144": 2,
"41144": 3,
"51144": 4,
"61144": 5
}
}
}
},
"301": { "301": {
"id": "301", "id": "301",
"name": "太空封印站", "name": "太空封印站",
@ -880,7 +988,7 @@
"5": { "5": {
"name": "翁瓦克的诞生之岛", "name": "翁瓦克的诞生之岛",
"desc": "位面封装的翁瓦克星球上最著名的岛屿——瓦克岛。整座岛屿郁郁葱葱,在名为「西斯腾」的大树上,结满了各式动物的果实。", "desc": "位面封装的翁瓦克星球上最著名的岛屿——瓦克岛。整座岛屿郁郁葱葱,在名为「西斯腾」的大树上,结满了各式动物的果实。",
"lore": "翁瓦克是颗狭小拥挤的星球,遍布着雨林和岛屿,旺盛的生命力是这最醒目的象征。<br /><br />旺盛的生命力使得翁瓦克赤道附近的雨林遮天蔽日,雨林低处常年不见日照,满是腐生菌类和弱光植物。生存在这里智慧生物聚集在回归线附近,无论高低的植物在这里都能自然发育,每天都有新的蔬果长成,随时随处都可摘取,当地人也大多以蔬果为食。<br /><br />不过,无论是迁居至此的人类还是土著种族瓦克瓦克,始终对西斯腾大树上的动物果实保持着近似宗教的敬畏。<br /><br />西斯腾大树总是一刻不停结成果实——那些澄黄半透明的球形果实,随着时间逐渐变大、变得沉重,从树枝上垂下,直到果梗承受不住,它便会发出清脆的响声坠向地面。纤薄果皮碎裂开来,各式各样的生物从此处诞生:鱼类、飞鸟、寒带的白熊…在翁瓦克星,他们有着共同的母亲。<br /><br />被称为「魔王」的生物也在西斯腾的果实中诞生,它自醒来一刻便懂得挥动刀斧般的巨钳,向翁瓦克的整个生态宣战。<br /><br />然而每隔六十个自然年,西斯腾大树都会诞下新的魔王,周而复始。翁瓦克住民们对绝望的宿命轮回早有防备,临近魔王苏醒之时,他们便会暂置争端、携手与共,组织起最强的战士驶向瓦克岛…六十年后又六十年,荒谬的讨伐战在狭小地貌上反反复复上演了数百年。魔王是翁瓦克恒常的灾难,文明的缓存被周期性地清理干净。<br /><br />因此,对翁瓦克而言,旺盛的生命们彼此争斗不休,看似变化动荡激烈,实则如同一潭死水。", "lore": "翁瓦克是颗狭小拥挤的星球,遍布着雨林和岛屿,旺盛的生命力是这最醒目的象征。<br /><br />旺盛的生命力使得翁瓦克赤道附近的雨林遮天蔽日,雨林低处常年不见日照,满是腐生菌类和弱光植物。生存在这里智慧生物聚集在回归线附近,无论高低的植物在这里都能自然发育,每天都有新的蔬果长成,随时随处都可摘取,当地人也大多以蔬果为食。<br /><br />不过,无论是迁居至此的人类还是土著种族瓦克瓦克,始终对西斯腾大树上的动物果实保持着近似宗教的敬畏。<br /><br />西斯腾大树总是一刻不停结成果实——那些澄黄半透明的球形果实,随着时间逐渐变大、变得沉重,从树枝上垂下,直到果梗承受不住,它便会发出清脆的响声坠向地面。纤薄果皮碎裂开来,各式各样的生物从此处诞生:鱼类、飞鸟、寒带的白熊…在翁瓦克星,他们有着共同的母亲。<br /><br />被称为「魔王」的生物也在西斯腾的果实中诞生,它自醒来一刻便懂得挥动刀斧般的巨钳,向翁瓦克的整个生态宣战。<br /><br />然而每隔六十个自然年,西斯腾大树都会诞下新的魔王,周而复始。翁瓦克住民们对绝望的宿命轮回早有防备,临近魔王苏醒之时,他们便会暂置争端、携手与共,组织起最强的战士驶向瓦克岛…六十年后又六十年,荒谬的讨伐战在狭小地貌上反反复复上演了数百年。魔王是翁瓦克恒常的灾难,文明的缓存被周期性地清理干净。<br /><br />因此,对翁瓦克而言,旺盛的生命们彼此争斗不休,看似变化动荡激烈,实则如同一潭死水。",
"ids": { "ids": {
"33085": 2, "33085": 2,
"43085": 3, "43085": 3,
@ -900,5 +1008,67 @@
} }
} }
} }
},
"309": {
"id": "309",
"name": "繁星竞技场",
"skills": {
"2": "使装备者的暴击率提高<nobr>8.0%</nobr>。当装备者的当前暴击率大于等于<nobr>70.0%</nobr>时,普攻和战技造成的伤害提高<nobr>20.0%</nobr>。"
},
"idxs": {
"5": {
"name": "泰科铵的镭射球场",
"desc": "位面封装的泰科铵星规格最高的竞技场——泰科铵大球馆。球馆内外人声鼎沸,彩旗展动…激动人心的机动球竞技比赛将在万众瞩目中盛大开幕。",
"lore": "泰科铵星曾是公司的沉船港星球,定损业务员会被派去清理旧船残骸,发掘剩余价值。<br /><br />业务员将「派驻泰科铵星」视作一去不返的流放。在这颗小行星上,成山的碳纤维与不锈钢描摹着巨船退役前的轮廓,钢筋废墟上投下虚无的阴影,渴望召回的欲望愈演愈烈。数年间,业务员们在甲板之下抢夺高规零件,穿着推进设备在沉船舱通道中疾速追逃,形成了一套阴影中的「地下法则」…即便如此,困兽们也未能得偿所愿,终究无人返航。<br /><br />困兽们的「地下法则」从未躲过监视,被随身影像传回公司,化为高位者的饭后笑谈。「传统项目部」投资人颔首沉思,从中嗅到一丝「娱乐」的可能性。<br /><br />按照规划,全银河首个以「泰科铵机动球」为主体的竞赛项目将在泰科铵星横空出世。数座星球改造机器降临这里,它们将废弃的星船连根拔起,不留一处阴影。默默无闻的小行星,围绕着「机动球」运动改头换面,转眼之间成为璀璨耀眼的竞技圣地。「届时,将无人会乎荒诞的原型,留下的只有纯洁的运动精神、以及高额的商业合同」。<br /><br />身着推进器护甲的运动员,变幻莫测的立体赛道,激荡火花的身体对抗…「机动球大赛」一经推出,便跻身银河焦点。终年夜色的泰科铵星上从此镭光四射,不见阴影。<br /><br />大球馆内,球队主客攻防难解难分,声嘶力竭的观众座无虚席,他们高呼战队的名字,高呼球星的名字,山呼海啸的喝彩声经久不绝;大球馆外,泰科铵星也未曾安静片刻,转播授权、特许赞助、广告合同在交易市场上明争暗夺,地下世界的乐透式投注也常常暗潮汹涌,各自欢喜离愁…如同墨水一般的夜色阴翳早已化为镭光底板,默默衬托着竞技场的流光溢彩。<br /><br />泰科铵大球馆从诞生起便一直夜如白昼,谁也不记得褪去的阴影究竟藏在何处了。",
"ids": {
"33095": 2,
"43095": 3,
"53095": 4,
"63095": 5
}
},
"6": {
"name": "泰科铵的弧光赛道",
"desc": "泰科铵大球馆的标准赛道通常为金属结构外覆光滑混凝土与原木地板。为了让场内观众清晰观赛,大量透明聚碳酸酯材料被投入球馆,战况一览无余。",
"lore": "「传统项目部」召集来星际和平娱乐的运动专家,要求他们剔除所有荒蛮要素,将泰科铵的「地下法则」改造成「能赚钱的竞技比赛」。<br /><br />材料专家率先设计出「机动球」尝试满足需求——直径<nobr>35</nobr>厘米,重约<nobr>30</nobr>公斤,混合了碳纤维与不锈钢的科技铁球。它无时无刻不追逐着相位灵火的变换,通过无规律移动增加了比赛的意外性。运动装备专家跟进设计,开发出机动球标准推进护甲,方便尖端的运动、医疗企业能够呈现企业素质,确保了稳定收入与安全竞技的可持续性。<br /><br />至此泰科铵机动球协会正式成立制定了初版《泰科铵机动球比赛规则》。两支队伍各7人的比赛制度也从此确立。<br /><br />博识学会的赛道建筑师将「竞逐」概念提制成立体环状赛道——标准长度<nobr>2.91</nobr>公里赛道中心平直区域宽5米两侧弧形区域宽2到<nobr>14</nobr>米不等…机动球队员们将在宽敞明亮的赛道上单向飞驰数圈,伴着呼啸声与碰撞声,完成整场比赛。根据实际测试,在赛道高速行进过程中,非连贯的点状光源会在运动员视觉暂留中连接成线,数条幽明可现的流明会形成专属的弧光赛道。星际和平娱乐向富商们发出邀请,承诺他们最受瞩目的竞技应有的曝光率。随即,联赛俱乐部建制完备,最具天赋的球员齐聚一堂、整装待发。<br /><br />星际和平影视独占赛事转播,借助超距遥感,他们将实况比赛放送到殊方异域的角落。顶尖运动员的感官体验也被全程录制,足不出户的观众能直接体验速度与碰撞、呼啸与弧光。旧日沉船港停满观光舰船,纷乱的人群在布满灯光与广告的街头汇集,随后缓慢地流向大球馆内。他们确认好席位,四处张望,满眼尽是横幅彩旗与麦芽飞沫,明亮的赛道在探照灯下静静伫立。<br /><br />在山呼海啸的欢呼声中,第一场比赛开始了。",
"ids": {
"33096": 2,
"43096": 3,
"53096": 4,
"63096": 5
}
}
}
},
"310": {
"id": "310",
"name": "折断的龙骨",
"skills": {
"2": "使装备者的效果抵抗提高<nobr>10.0%</nobr>。当装备者的效果抵抗大于等于<nobr>30.0%</nobr>时,我方全体暴击伤害提高<nobr>10.0%</nobr>。"
},
"idxs": {
"5": {
"name": "伊须磨洲的残船鲸落",
"desc": "位面封装的是塔拉萨的伊须磨洲自治区。仙舟「岱舆」断舰坠毁于此,启迪了伊须磨洲文明。",
"lore": "「在很久很久以前,众神的宫殿自高天之上陨落。」<br /><br />先是大气层外的影子,紧接着是大气摩擦的火光,最后它露出了全貌——那是一座偌大的宫殿,即便聚集起整个伊须磨洲的工匠,也造不出的伟物。它下坠得很缓慢,就像是凝结在天边一样,伊须磨洲的海洋足够宽阔,但没人确定它足以容纳这座自高天之上陨落的仙宫。<br /><br />「一些人四散奔逃,一些人留在海底和陆上的村落中,等待着神陨的降临。」<br /><br />陨落的仙舟「岱舆」残舰撞击了塔拉萨行星表面。伊须磨洲海域中心被撞出深井似的水坑,七个行星日后才逐渐平复。宏伟的废墟静默地屹立在海床之上,宛若神骸,悲凉又壮丽。劫后余生的伊须磨洲人原本就生活在海底,他们惊叹、惋惜,熟悉的家园被天外仙宫砸得粉碎。他们欢呼、雀跃,「神陨」之后,「岱舆」的断舰残骸成为了他们新的家园。<br /><br />生存条件改善,伊须磨洲人有了更多时间和精力用于思考。环顾天降宏伟废墟,他们终于来得及提出重要的问题:「他们」是谁?「他们」从何而来?<br /><br />彼时,伊须磨洲人不知冶炼金属,也尚未发明文字。只好用想象力弥补知识,用故事理解一切。于是,「传说」诞生了。传说口耳相闻,「神话」便应运而生。神话构筑认知,「文明」便由此创生。星移物换几百年以后,塔拉萨已成为了仙舟联盟的贸易伙伴,伊须磨洲的水居者们第一次踏入「仙宫」,第一次见识到仙舟全貌,也终于知晓了「神陨」的真相。<br /><br />学养良好的伊须磨洲人总是将自己视为「岱舆」的某种存续,「岱舆曾追随的即是我们应追随的,岱舆曾抗击的即是我们应抗击的」。当他们谈起过去的故事时,依然会如此开头——<br /><br />「在很久很久以前,众神的宫殿自高天之上陨落。」",
"ids": {
"33105": 2,
"43105": 3,
"53105": 4,
"63105": 5
}
},
"6": {
"name": "伊须磨洲的坼裂缆索",
"desc": "坠落的仙舟「岱舆」断舰永远地碇泊在异乡,也许是时候解开缆索,让它返航了。",
"lore": "随着文明启迪,伊须磨洲人不再将断舰中的遭难者们视为陨落的神明,但这分毫不改变他们崇敬之情。伊须磨洲的诗人如是吟咏:「大海吞没的是凡人,魂灵却永生不死。」<br /><br />按照伊须磨洲的历法,每年潮骚月的第二个休息日是「神陨节」——水居者们吟诵经文、吞食草药、随着水流跳起怪异的舞蹈,以纪念那些自身陨落却为伊须磨洲带来庇佑的「神明」。到了近现代,「神陨节」逐渐失去原本的宗教意义——歌谣代替了经文,美食取代了草药,只剩下怪异的舞蹈作为文化遗产传承至今。<br /><br />最近数百个星历年中,伊须磨洲毫不吝啬地将独特的文化与外界共享,神陨节的形式也在悄然发生着改变。<br /><br />伊须磨洲的陆地城市通常是年轻人的世界,神陨节期间更是通宵达旦、彻夜笙歌。域外访客们常常选择神陨节期间共襄盛举,尤其仙舟游客都很喜欢这里,他们钟情于城市中生机勃勃的气氛,如火焰般热辣炽热、如海啸般势不可挡。随着青春期过去,水居者肺部会逐渐萎缩,颈侧演变成鳃状,手脚和双眼也会变得更适合海底生活。诗人们总是说「伊须磨洲人将喧闹狂欢的青春留给了陆地,将沉静肃穆的暮年留给了海洋」。<br /><br />在仙舟天驱商会推动下,神陨节多了一项仪式——潜入「岱舆」断舰中搜寻到仙舟人遗骨敛入星槎,发射至塔拉萨所属的恒星。<br /><br />伊须磨洲人接触到「岱舆」历史的同时,也了解了陨落时刻的悲剧:当岱舆仙舟四分五裂,一切都已无可挽回之时,岱舆的领袖青竹即刻决断,誓用壮绝的牺牲断绝寿瘟诅咒的污染。仙舟联盟希望陨落的英雄们能得到体面的慰灵奠仪,而免遭罹难的伊须磨洲人也给出了自己的回答。<br /><br />神陨节的夜晚的某个时刻,狂欢戛然而止——青年、孩子与仙舟人们坐在岸边,年长者浮出水面,肃穆地凝望着海平面。紧接着,几艘星槎破水而出,自海底向着恒星飞去。<br /><br />星槎上镌刻着一行秀丽的伊须磨洲文字——「你应为溺亡的水手解下缆索。别哭泣,我死后你便能平安航行。」",
"ids": {
"33106": 2,
"43106": 3,
"53106": 4,
"63106": 5
}
}
}
} }
} }

View File

@ -1,46 +1,5 @@
{ {
"mainIdx": { "mainIdx": {},
"1": {
"1": "hpPlus"
},
"2": {
"1": "atkPlus"
},
"3": {
"1": "hp",
"2": "atk",
"3": "def",
"4": "cpct",
"5": "cdmg",
"6": "heal",
"7": "effPct"
},
"4": {
"1": "hp",
"2": "atk",
"3": "def",
"4": "speed"
},
"5": {
"1": "hp",
"2": "atk",
"3": "def",
"4": "phy",
"5": "fire",
"6": "ice",
"7": "elec",
"8": "wind",
"9": "quantum",
"10": "imaginary"
},
"6": {
"1": "stance",
"2": "recharge",
"3": "hp",
"4": "atk",
"5": "def"
}
},
"starData": { "starData": {
"2": { "2": {
"main": { "main": {
@ -140,6 +99,48 @@
"step": 0.43550003319978714 "step": 0.43550003319978714
} }
}, },
"mainId": {
"1": {
"1": "hpPlus"
},
"2": {
"1": "atkPlus"
},
"3": {
"1": "hp",
"2": "atk",
"3": "def",
"4": "cpct",
"5": "cdmg",
"6": "heal",
"7": "effPct"
},
"4": {
"1": "hp",
"2": "atk",
"3": "def",
"4": "speed"
},
"5": {
"1": "hp",
"2": "atk",
"3": "def",
"4": "phy",
"5": "fire",
"6": "ice",
"7": "elec",
"8": "wind",
"9": "quantum",
"10": "imaginary"
},
"6": {
"1": "stance",
"2": "recharge",
"3": "hp",
"4": "atk",
"5": "def"
}
},
"sub": { "sub": {
"1": { "1": {
"key": "hpPlus", "key": "hpPlus",
@ -301,6 +302,48 @@
"step": 0.6532000144943595 "step": 0.6532000144943595
} }
}, },
"mainId": {
"1": {
"1": "hpPlus"
},
"2": {
"1": "atkPlus"
},
"3": {
"1": "hp",
"2": "atk",
"3": "def",
"4": "cpct",
"5": "cdmg",
"6": "heal",
"7": "effPct"
},
"4": {
"1": "hp",
"2": "atk",
"3": "def",
"4": "speed"
},
"5": {
"1": "hp",
"2": "atk",
"3": "def",
"4": "phy",
"5": "fire",
"6": "ice",
"7": "elec",
"8": "wind",
"9": "quantum",
"10": "imaginary"
},
"6": {
"1": "stance",
"2": "recharge",
"3": "hp",
"4": "atk",
"5": "def"
}
},
"sub": { "sub": {
"1": { "1": {
"key": "hpPlus", "key": "hpPlus",
@ -462,6 +505,48 @@
"step": 0.8708999957889318 "step": 0.8708999957889318
} }
}, },
"mainId": {
"1": {
"1": "hpPlus"
},
"2": {
"1": "atkPlus"
},
"3": {
"1": "hp",
"2": "atk",
"3": "def",
"4": "cpct",
"5": "cdmg",
"6": "heal",
"7": "effPct"
},
"4": {
"1": "hp",
"2": "atk",
"3": "def",
"4": "speed"
},
"5": {
"1": "hp",
"2": "atk",
"3": "def",
"4": "phy",
"5": "fire",
"6": "ice",
"7": "elec",
"8": "wind",
"9": "quantum",
"10": "imaginary"
},
"6": {
"1": "stance",
"2": "recharge",
"3": "hp",
"4": "atk",
"5": "def"
}
},
"sub": { "sub": {
"1": { "1": {
"key": "hpPlus", "key": "hpPlus",
@ -623,6 +708,48 @@
"step": 1.0886001167818904 "step": 1.0886001167818904
} }
}, },
"mainId": {
"1": {
"1": "hpPlus"
},
"2": {
"1": "atkPlus"
},
"3": {
"1": "hp",
"2": "atk",
"3": "def",
"4": "cpct",
"5": "cdmg",
"6": "heal",
"7": "effPct"
},
"4": {
"1": "hp",
"2": "atk",
"3": "def",
"4": "speed"
},
"5": {
"1": "hp",
"2": "atk",
"3": "def",
"4": "phy",
"5": "fire",
"6": "ice",
"7": "elec",
"8": "wind",
"9": "quantum",
"10": "imaginary"
},
"6": {
"1": "stance",
"2": "recharge",
"3": "hp",
"4": "atk",
"5": "def"
}
},
"sub": { "sub": {
"1": { "1": {
"key": "hpPlus", "key": "hpPlus",

Binary file not shown.

After

Width:  |  Height:  |  Size: 18 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 22 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 18 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 17 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 41 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 17 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 43 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 18 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 17 KiB

View File

@ -551,6 +551,32 @@
"t": 5 "t": 5
} }
}, },
"1205": {
"id": 1205,
"key": "blade",
"name": "刃",
"abbr": "刃",
"star": 5,
"elem": "风",
"weapon": "毁灭",
"sp": 130,
"talentId": {
"234486": "a2",
"296964": "e",
"380905": "q",
"581491": "a",
"782077": "z",
"866018": "t"
},
"talentCons": {
"3": "q",
"5": "e",
"a": 5,
"e": 5,
"q": 3,
"t": 3
}
},
"1206": { "1206": {
"id": 1206, "id": 1206,
"key": "sushang", "key": "sushang",

View File

@ -0,0 +1,816 @@
{
"id": 1205,
"key": "blade",
"name": "刃",
"abbr": "刃",
"star": 5,
"elem": "风",
"allegiance": "星核猎手",
"weapon": "毁灭",
"sp": 130,
"desc": "「星核猎手」的成员,弃身锋刃的剑客。 效忠于「命运的奴隶」,拥有可怖的自愈能力。",
"cncv": "刘以嘉",
"jpcv": "三木眞一郎",
"baseAttr": {
"atk": 543.312,
"hp": 1358.2800000000002,
"def": 485.1,
"speed": 97,
"cpct": 5,
"cdmg": 50,
"aggro": 125
},
"growAttr": {
"atk": 3.696,
"hp": 9.24,
"def": 3.3,
"speed": 0
},
"talentId": {
"234486": "a2",
"296964": "e",
"380905": "q",
"581491": "a",
"782077": "z",
"866018": "t"
},
"talentCons": {
"3": "q",
"5": "e",
"a": 5,
"e": 5,
"q": 3,
"t": 3
},
"talent": {
"a": {
"id": 581491,
"name": "支离剑",
"type": "普攻",
"tag": "单攻",
"desc": "对指定敌方单体造成等同于刃<nobr>$1[i]%</nobr>攻击力的<span>风</span>属性伤害。",
"tables": {
"1": {
"name": "技能伤害",
"isSame": false,
"values": [
0.5,
0.6,
0.7,
0.8,
0.9,
1,
1.1,
1.2,
1.3
]
}
}
},
"e": {
"id": 296964,
"name": "地狱变",
"type": "战技",
"tag": "强化",
"desc": "消耗等同于刃生命上限<nobr>30.0%</nobr>的生命值,进入【地狱变】状态。<br />处于【地狱变】状态时无法施放战技,同时使自身造成的伤害提高<nobr>$1[i]%</nobr>,普攻【支离剑】强化为【无间剑树】,持续<nobr>3</nobr>回合。<br />若当前生命值不足施放战技时刃的当前生命值降低至1点。<br />该战技无法恢复能量。施放该战技后,本回合不会结束。",
"tables": {
"1": {
"name": "TODO",
"isSame": false,
"values": [
0.12,
0.148,
0.176,
0.204,
0.232,
0.26,
0.295,
0.33,
0.365,
0.4,
0.428,
0.456,
0.484,
0.512,
0.54
]
}
}
},
"q": {
"id": 380905,
"name": "大辟万死",
"type": "终结技",
"tag": "扩散",
"desc": "将刃的当前生命值转化为生命上限的<nobr>50%</nobr>,并对敌方单体造成等同于刃<nobr>$1[i]%</nobr>攻击力+<nobr>$2[i]%</nobr>生命上限+<nobr>$3[i]%</nobr>本场战斗中累计已损失生命值的<span>风</span>属性伤害,同时对其相邻目标造成等同于刃<nobr>$4[f1]%</nobr>攻击力+<nobr>$5[i]%</nobr>生命上限+<nobr>$6[i]%</nobr>本场战斗中累计已损失生命值的<span>风</span>属性伤害。<br />本场战斗中累计已损失生命值最高不超过刃生命上限的<nobr>90.0%</nobr>,施放终结技后会清空并进行重新累计。",
"tables": {
"1": {
"name": "TODO",
"isSame": false,
"values": [
0.24,
0.256,
0.272,
0.288,
0.304,
0.32,
0.34,
0.36,
0.38,
0.4,
0.416,
0.432,
0.448,
0.464,
0.48
]
},
"2": {
"name": "TODO",
"isSame": false,
"values": [
0.6,
0.64,
0.68,
0.72,
0.76,
0.8,
0.85,
0.9,
0.95,
1,
1.04,
1.08,
1.12,
1.16,
1.2
]
},
"3": {
"name": "TODO",
"isSame": false,
"values": [
0.6,
0.64,
0.68,
0.72,
0.76,
0.8,
0.85,
0.9,
0.95,
1,
1.04,
1.08,
1.12,
1.16,
1.2
]
},
"4": {
"name": "TODO",
"isSame": false,
"values": [
0.096,
0.1024,
0.1088,
0.1152,
0.1216,
0.128,
0.13599999,
0.144,
0.152,
0.16,
0.1664,
0.1728,
0.1792,
0.1856,
0.192
]
},
"5": {
"name": "TODO",
"isSame": false,
"values": [
0.24,
0.256,
0.272,
0.288,
0.304,
0.32,
0.34,
0.36,
0.38,
0.4,
0.416,
0.432,
0.448,
0.464,
0.48
]
},
"6": {
"name": "TODO",
"isSame": false,
"values": [
0.24,
0.256,
0.272,
0.288,
0.304,
0.32,
0.34,
0.36,
0.38,
0.4,
0.416,
0.432,
0.448,
0.464,
0.48
]
}
}
},
"t": {
"id": 866018,
"name": "倏忽恩赐",
"type": "天赋",
"tag": "群攻",
"desc": "刃受到伤害或消耗生命值时获得1层充能最多叠加5层。该效果每次受到攻击最多叠加1层。<br />当充能叠加至上限时立即对敌方全体施放1次<u>追加攻击</u>,造成等同于刃<nobr>$1[i]%</nobr>攻击力+<nobr>$2[i]%</nobr>生命上限的<span>风</span>属性伤害并回复等同于刃生命上限<nobr>25.0%</nobr>的生命值,施放追加攻击后,消耗所有充能。",
"tables": {
"1": {
"name": "TODO",
"isSame": false,
"values": [
0.22,
0.242,
0.264,
0.286,
0.308,
0.33,
0.3575,
0.385,
0.4125,
0.44,
0.462,
0.484,
0.506,
0.528,
0.55
]
},
"2": {
"name": "TODO",
"isSame": false,
"values": [
0.55,
0.605,
0.66,
0.715,
0.77,
0.825,
0.89375,
0.9625,
1.03125,
1.1,
1.155,
1.21,
1.265,
1.32,
1.375
]
}
}
},
"z": {
"id": 782077,
"name": "业途风",
"type": "秘技",
"tag": "",
"desc": "立即攻击敌人,进入战斗后消耗等同于刃生命上限<nobr>20.0%</nobr>的生命值,同时对敌方全体造成等同于刃生命上限<nobr>40.0%</nobr>的<span>风</span>属性伤害。<br />若当前生命值不足施放秘技时刃的当前生命值降低至1点。",
"tables": {}
},
"a2": {
"id": 234486,
"name": "无间剑树",
"type": "普攻",
"tag": "扩散",
"desc": "消耗等同于刃生命上限<nobr>10.0%</nobr>的生命值,对指定敌方单体造成等同于刃<nobr>$1[i]%</nobr>攻击力+<nobr>$2[i]%</nobr>生命上限的<span>风</span>属性伤害,同时对其相邻目标造成等同于刃<nobr>$3[i]%</nobr>攻击力+<nobr>$4[i]%</nobr>生命上限的<span>风</span>属性伤害。<br />若当前生命值不足施放【无间剑树】时刃的当前生命值降低至1点。<br />【无间剑树】无法恢复战技点。",
"tables": {
"1": {
"name": "TODO",
"isSame": false,
"values": [
0.2,
0.24,
0.28,
0.32,
0.36,
0.4,
0.44,
0.48,
0.52
]
},
"2": {
"name": "TODO",
"isSame": false,
"values": [
0.5,
0.6,
0.7,
0.8,
0.9,
1,
1.1,
1.2,
1.3
]
},
"3": {
"name": "TODO",
"isSame": false,
"values": [
0.08,
0.096,
0.112,
0.128,
0.144,
0.16,
0.176,
0.192,
0.208
]
},
"4": {
"name": "TODO",
"isSame": false,
"values": [
0.2,
0.24,
0.28,
0.32,
0.36,
0.4,
0.44,
0.48,
0.52
]
}
}
}
},
"cons": {
"1": {
"name": "剑录大限,地狱变相",
"desc": "终结技对指定敌方单体造成的伤害额外提高,提高数值等同于刃<nobr>150.0%</nobr>本场战斗中累计的已损失生命值。<br />本场战斗中累计已损失生命值最高不超过刃生命上限的<nobr>90.0%</nobr>,施放终结技后会清空并进行重新累计。"
},
"2": {
"name": "支离旧梦,万端遗恨",
"desc": "刃处于【地狱变】状态时,暴击率提高<nobr>15.0%</nobr>。"
},
"3": {
"name": "冶炼玄钢,铣淬寒芒",
"desc": "终结技等级+2最多不超过<nobr>15</nobr>级;天赋等级+2最多不超过<nobr>15</nobr>级。"
},
"4": {
"name": "泉台歧路,百骸回春",
"desc": "当前生命值百分比从大于<nobr>50%</nobr>降低至小于等于<nobr>50%</nobr>时,生命上限提高<nobr>20.0%</nobr>,该效果最多叠加<nobr>2</nobr>层。"
},
"5": {
"name": "十王判死,业镜悬照",
"desc": "战技等级+2最多不超过<nobr>15</nobr>级;普攻等级+1最多不超过<nobr>10</nobr>级。"
},
"6": {
"name": "命留魂销,复返此身",
"desc": "充能的层数上限降低至4层。天赋触发追加攻击造成的伤害额外提高提高数值等同于刃<nobr>50.0%</nobr>的生命上限。"
}
},
"attr": {
"0": {
"promote": 0,
"maxLevel": 20,
"cost": {
"29328": 4000,
"549504": 5
},
"grow": {
"atk": 3.696,
"hp": 9.24,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 73.92,
"hp": 184.8,
"def": 66,
"speed": 97,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"1": {
"promote": 1,
"maxLevel": 30,
"cost": {
"29328": 8000,
"549504": 10
},
"grow": {
"atk": 3.696,
"hp": 9.24,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 103.488,
"hp": 258.72,
"def": 92.4,
"speed": 97,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"2": {
"promote": 2,
"maxLevel": 40,
"cost": {
"29328": 16000,
"267806": 3,
"633445": 6
},
"grow": {
"atk": 3.696,
"hp": 9.24,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 133.056,
"hp": 332.64,
"def": 118.8,
"speed": 97,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"3": {
"promote": 3,
"maxLevel": 50,
"cost": {
"29328": 40000,
"267806": 7,
"633445": 9
},
"grow": {
"atk": 3.696,
"hp": 9.24,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 162.624,
"hp": 406.56,
"def": 145.2,
"speed": 97,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
"29328": 80000,
"267806": 20,
"717386": 6
},
"grow": {
"atk": 3.696,
"hp": 9.24,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 192.192,
"hp": 480.48,
"def": 171.6,
"speed": 97,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
"29328": 160000,
"267806": 35,
"717386": 9
},
"grow": {
"atk": 3.696,
"hp": 9.24,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 221.76,
"hp": 554.4,
"def": 198,
"speed": 97,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"6": {
"promote": 6,
"maxLevel": 80,
"cost": {},
"grow": {
"atk": 3.696,
"hp": 9.24,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 251.328,
"hp": 628.32,
"def": 224.4,
"speed": 97,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
}
},
"tree": {
"1205201": {
"key": "hp",
"value": 4.00000000372529
},
"1205202": {
"key": "cpct",
"value": 2.699999953620136
},
"1205203": {
"key": "hp",
"value": 4.00000000372529
},
"1205204": {
"key": "effDef",
"value": 4.00000000372529
},
"1205205": {
"key": "hp",
"value": 6.0000000055879354
},
"1205206": {
"key": "cpct",
"value": 4.00000000372529
},
"1205207": {
"key": "hp",
"value": 6.0000000055879354
},
"1205208": {
"key": "effDef",
"value": 6.0000000055879354
},
"1205209": {
"key": "cpct",
"value": 5.299999983981252
},
"1205210": {
"key": "hp",
"value": 8.00000000745058
}
},
"treeData": {
"18110": {
"id": 18110,
"type": "skill",
"root": true,
"name": "无尽形寿",
"levelReq": 0,
"desc": "刃的当前生命值百分比小于等于生命上限的<nobr>50%</nobr>时,受到治疗时的回复量提高<nobr>20.0%</nobr>。",
"cost": {
"29328": 5000,
"186254": 1,
"635673": 3
},
"idx": 1,
"children": [
1205202
]
},
"18112": {
"id": 18112,
"type": "skill",
"root": true,
"name": "坏劫隳亡",
"levelReq": 0,
"desc": "天赋施放的追加攻击伤害提高<nobr>20.0%</nobr>。",
"cost": {
"29328": 160000,
"125435": 1,
"186254": 1,
"836259": 8
},
"idx": 2,
"children": [
1205208
]
},
"18113": {
"id": 18113,
"type": "skill",
"root": true,
"name": "吞忍百死",
"levelReq": 0,
"desc": "施放【无间剑树】后,若击中处于弱点击破状态的敌方目标,刃回复等同于自身<nobr>5.0%</nobr>生命上限+<nobr>100</nobr>的生命值。",
"cost": {
"29328": 20000,
"125435": 1,
"186254": 1,
"920200": 5
},
"idx": 3,
"children": [
1205205
]
},
"18202": {
"id": 18202,
"type": "buff",
"root": false,
"name": "暴击率强化",
"levelReq": 0,
"cost": {
"29328": 45000,
"717386": 3,
"836259": 3
},
"data": {
"cpct": 4
},
"children": [
1205207
]
},
"18203": {
"id": 18203,
"type": "buff",
"root": false,
"name": "生命强化",
"levelReq": 0,
"cost": {
"29328": 45000,
"717386": 3,
"836259": 3
},
"data": {
"hpPct": 6
}
},
"18204": {
"id": 18204,
"type": "buff",
"root": false,
"name": "效果抵抗强化",
"levelReq": 0,
"cost": {
"29328": 10000,
"633445": 3,
"920200": 3
},
"data": {
"effDef": 4
}
},
"18205": {
"id": 18205,
"type": "buff",
"root": false,
"name": "生命强化",
"levelReq": 0,
"cost": {
"29328": 20000,
"633445": 4,
"920200": 5
},
"data": {
"hpPct": 6
},
"children": [
1205206
]
},
"18206": {
"id": 18206,
"type": "buff",
"root": false,
"name": "暴击率强化",
"levelReq": 0,
"cost": {
"29328": 5000,
"549504": 6,
"635673": 3
},
"data": {
"cpct": 2.6999999
},
"children": [
1205203
]
},
"18207": {
"id": 18207,
"type": "buff",
"root": false,
"name": "生命强化",
"levelReq": 0,
"cost": {
"29328": 10000,
"633445": 3,
"920200": 3
},
"data": {
"hpPct": 4
},
"children": [
1205204
]
},
"18209": {
"id": 18209,
"type": "buff",
"root": true,
"name": "生命强化",
"levelReq": 1,
"cost": {
"29328": 2500,
"549504": 2
},
"data": {
"hpPct": 4
}
},
"18216": {
"id": 18216,
"type": "buff",
"root": false,
"name": "效果抵抗强化",
"levelReq": 0,
"cost": {
"29328": 160000,
"717386": 8,
"836259": 8
},
"data": {
"effDef": 6
},
"children": [
1205209,
1205210
]
},
"18217": {
"id": 18217,
"type": "buff",
"root": false,
"name": "暴击率强化",
"levelReq": 75,
"cost": {
"29328": 160000,
"717386": 8,
"836259": 8
},
"data": {
"cpct": 5.3
}
},
"102149": {
"id": 102149,
"type": "buff",
"root": false,
"name": "生命强化",
"levelReq": 80,
"cost": {
"29328": 160000,
"717386": 8,
"836259": 8
},
"data": {
"hpPct": 8
}
}
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 783 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.3 KiB

View File

@ -9,7 +9,8 @@
"source": [ "source": [
"拟造花萼【大矿区】", "拟造花萼【大矿区】",
"任务奖励", "任务奖励",
"委托奖励" "委托奖励",
"余烬兑换"
] ]
}, },
"125435": { "125435": {
@ -25,6 +26,16 @@
"限时活动奖励" "限时活动奖励"
] ]
}, },
"186254": {
"id": 186254,
"type": 601,
"name": "无穷假身的遗恨",
"desc": "无论夺取多少肉身,它都无法如愿以偿。就像那些寻求仙药的人一样,它渴望一具长存的躯壳,不必再畏怖「毁灭」。它知道,这是永难企及的迷梦。<br /><br />「我曾见过无数世界被负创神的烈焰吞噬,我曾是这些烈焰中的一朵。我随祂的指尖舞蹈,却深知若柴薪燃尽,火焰也将熄灭…」",
"star": 4,
"source": [
"历战余响【鳞渊境】"
]
},
"270195": { "270195": {
"id": 270195, "id": 270195,
"type": 601, "type": 601,
@ -102,6 +113,17 @@
"「万能合成机」- 材料置换" "「万能合成机」- 材料置换"
] ]
}, },
"267806": {
"id": 267806,
"type": 601,
"name": "天人遗垢",
"desc": "仙人本拟为世人带去遗惠,却在「丰饶」恩赐褪去,解脱降临的刹那才明白:自己从来只是血肉凡胎,御风空行不过是如梦泡影,遗世所留仅只有尘迹污垢。<br /><br />「帝弓司命啊,我诅咒您…」",
"star": 4,
"source": [
"凝滞虚影【丹鼎司】",
"「万能合成机」- 材料置换"
]
},
"351746": { "351746": {
"id": 351746, "id": 351746,
"type": 601, "type": 601,
@ -210,7 +232,8 @@
"star": 3, "star": 3,
"source": [ "source": [
"拟造花萼【城郊雪原】", "拟造花萼【城郊雪原】",
"每日实训" "每日实训",
"余烬兑换"
] ]
}, },
"409962": { "409962": {
@ -471,7 +494,8 @@
"desc": "此烙印代表其位阶和「毁灭」的功业。<br />这柄武器的主人骑乘红马,点燃城市,使众人反目,令国度如蚁群溃散。<br /><br />「持此印者,受命将和平逐出列国。」", "desc": "此烙印代表其位阶和「毁灭」的功业。<br />这柄武器的主人骑乘红马,点燃城市,使众人反目,令国度如蚁群溃散。<br /><br />「持此印者,受命将和平逐出列国。」",
"star": 2, "star": 2,
"source": [ "source": [
"拟造花萼【收容舱段】" "拟造花萼【收容舱段】",
"余烬兑换"
] ]
}, },
"635674": { "635674": {
@ -702,7 +726,8 @@
"star": 3, "star": 3,
"source": [ "source": [
"拟造花萼【收容舱段】", "拟造花萼【收容舱段】",
"「万能合成机」- 材料合成" "「万能合成机」- 材料合成",
"余烬兑换"
] ]
}, },
"920201": { "920201": {

View File

@ -377,6 +377,12 @@
"type": "存护", "type": "存护",
"star": 5 "star": 5
}, },
"23006": {
"id": "23006",
"name": "只需等待",
"type": "虚无",
"star": 5
},
"23007": { "23007": {
"id": "23007", "id": "23007",
"name": "雨一直下", "name": "雨一直下",
@ -389,6 +395,12 @@
"type": "丰饶", "type": "丰饶",
"star": 5 "star": 5
}, },
"23009": {
"id": "23009",
"name": "到不了的彼岸",
"type": "毁灭",
"star": 5
},
"23010": { "23010": {
"id": "23010", "id": "23010",
"name": "拂晓之前", "name": "拂晓之前",

View File

@ -44,6 +44,11 @@ export default function (staticIdx, keyIdx) {
atkPct: tables[1] * 3 atkPct: tables[1] * 3
} }
} }
}] }],
到不了的彼岸:[
staticIdx(1, 'cpct'),
staticIdx(2, 'hpPct'),
keyIdx('受到攻击或装备者消耗自身生命值,伤害提高[dmg]%', 'dmg', 3)
]
} }
} }

View File

@ -0,0 +1,141 @@
{
"id": "23009",
"name": "到不了的彼岸",
"star": 5,
"desc": "他每年都会来这里,带来几把新的剑。<br />所有剑的主人,他都见过他们的最后一面。<br />每当他离开,都会不无遗憾地想……<br /><br />自己的剑,何时才会被人带来此处。",
"type": "毁灭",
"typeId": 0,
"baseAttr": {
"atk": 582.1199999999999,
"hp": 1270.08,
"def": 330.75
},
"growAttr": {
"atk": 3.96,
"hp": 8.64,
"def": 2.25
},
"attr": {
"0": {
"promote": 0,
"maxLevel": 20,
"cost": {
"29328": 5000,
"549504": 8
},
"attrs": {
"atk": 26.4,
"hp": 57.6,
"def": 15
}
},
"1": {
"promote": 1,
"maxLevel": 30,
"cost": {
"29328": 10000,
"549504": 12,
"635673": 4
},
"attrs": {
"atk": 58.08,
"hp": 126.72,
"def": 33
}
},
"2": {
"promote": 2,
"maxLevel": 40,
"cost": {
"29328": 20000,
"633445": 8,
"920200": 4
},
"attrs": {
"atk": 100.32,
"hp": 218.88,
"def": 57
}
},
"3": {
"promote": 3,
"maxLevel": 50,
"cost": {
"29328": 50000,
"633445": 12,
"920200": 8
},
"attrs": {
"atk": 142.56,
"hp": 311.04,
"def": 81
}
},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
"29328": 100000,
"717386": 6,
"836259": 5
},
"attrs": {
"atk": 184.8,
"hp": 403.2,
"def": 105
}
},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
"29328": 200000,
"717386": 8,
"836259": 10
},
"attrs": {
"atk": 227.04,
"hp": 495.36,
"def": 129
}
},
"6": {
"promote": 6,
"maxLevel": 80,
"cost": {},
"attrs": {
"atk": 269.28,
"hp": 587.52,
"def": 153
}
}
},
"skill": {
"id": 23009,
"name": "不得",
"desc": "使装备者的暴击率提高<nobr>$1[i]%</nobr>,生命上限提高<nobr>$2[i]%</nobr>。当装备者受到攻击或装备者消耗自身生命值后,造成的伤害提高<nobr>$3[i]%</nobr>,该效果在装备者施放攻击后解除。",
"tables": {
"1": [
18,
21,
24,
27,
30
],
"2": [
18,
21,
24,
27,
30
],
"3": [
24,
28.000000000000004,
32,
36,
40
]
}
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 22 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 94 KiB

View File

@ -38,6 +38,17 @@ export default function (staticIdx, keyIdx) {
staticIdx(1, 'effPct'), staticIdx(1, 'effPct'),
keyIdx('对大于3个负面效果的敌人提升暴击率[cpct]%', 'cpct', 2), keyIdx('对大于3个负面效果的敌人提升暴击率[cpct]%', 'cpct', 2),
keyIdx('以太编码提升伤害[dmg]%', 'dmg', 3) keyIdx('以太编码提升伤害[dmg]%', 'dmg', 3)
],
只需等待:[
staticIdx(1, 'dmg'),
(tables) => {
return {
title: '释放攻击3层Buff提高速度[speedPct]%',
data: {
speedPct: tables[2] * 3
}
}
}
] ]
} }
} }

View File

@ -0,0 +1,141 @@
{
"id": "23006",
"name": "只需等待",
"star": 5,
"desc": "「莫非你还有事没告诉我?」<br /><br />她看到对方僵着脖子,喉咙响起口水的吞咽声。<br />这个人怕她,所以她根本不需要使用能力。<br />事实上,她说什么都无所谓。<br />只要任由话语出口,带来的惧意自由发酵……<br />对方马上就会慌不择路,说出她想听的一切。<br /><br />而她只需等待,就像早已布下网的蜘蛛。",
"type": "虚无",
"typeId": 0,
"baseAttr": {
"atk": 582.1199999999999,
"hp": 1058.4,
"def": 463.04999999999995
},
"growAttr": {
"atk": 3.96,
"hp": 7.2,
"def": 3.15
},
"attr": {
"0": {
"promote": 0,
"maxLevel": 20,
"cost": {
"29328": 5000,
"549437": 8
},
"attrs": {
"atk": 26.4,
"hp": 48,
"def": 21
}
},
"1": {
"promote": 1,
"maxLevel": 30,
"cost": {
"29328": 10000,
"549437": 12,
"635669": 4
},
"attrs": {
"atk": 58.08,
"hp": 105.6,
"def": 46.2
}
},
"2": {
"promote": 2,
"maxLevel": 40,
"cost": {
"29328": 20000,
"633378": 8,
"920196": 4
},
"attrs": {
"atk": 100.32,
"hp": 182.4,
"def": 79.8
}
},
"3": {
"promote": 3,
"maxLevel": 50,
"cost": {
"29328": 50000,
"633378": 12,
"920196": 8
},
"attrs": {
"atk": 142.56,
"hp": 259.2,
"def": 113.4
}
},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
"29328": 100000,
"717319": 6,
"836255": 5
},
"attrs": {
"atk": 184.8,
"hp": 336,
"def": 147
}
},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
"29328": 200000,
"717319": 8,
"836255": 10
},
"attrs": {
"atk": 227.04,
"hp": 412.8,
"def": 180.6
}
},
"6": {
"promote": 6,
"maxLevel": 80,
"cost": {},
"attrs": {
"atk": 269.28,
"hp": 489.6,
"def": 214.2
}
}
},
"skill": {
"id": 23006,
"name": "蜘蛛的网",
"desc": "使装备者造成的伤害提高<nobr>$1[i]%</nobr>。装备者每次施放攻击后,速度提高<nobr>$2[f1]%</nobr>,最多叠加<nobr>3</nobr>层。<br />当装备者击中敌方目标时,如果该目标不处于【游丝】状态,则有<nobr>100%</nobr>的基础概率使其陷入【游丝】状态。当敌方目标处于【游丝】状态时,也会被视为陷入了触电状态。【游丝】状态下,敌方目标每回合开始时受到等同于装备者<nobr>$3[i]%</nobr>攻击力的<span>雷</span>属性持续伤害,持续<nobr>1</nobr>回合。",
"tables": {
"1": [
24,
28.000000000000004,
32,
36,
40
],
"2": [
4.8,
5.5999998,
6.4,
7.199999999999999,
8
],
"3": [
60,
70,
80,
90,
100
]
}
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 77 KiB