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#抽卡统计
支持常驻池
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@ -14,7 +14,7 @@ app.reg({
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stat: {
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name: '抽卡统计',
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fn: Gacha.stat,
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rule: /^#*(抽卡|抽奖|角色|武器|常驻|up|版本)池*统计$/
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rule: /^#*(全部|抽卡|抽奖|角色|武器|常驻|up|版本)池*统计$/
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}
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})
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@ -36,12 +36,23 @@ let Gacha = {
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}, { e, scale: 1.1, retMsgId: true })
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},
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async stat (e) {
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let msg = e.msg.replace(/#|统计|分析|池/g, '')
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let type = 'up'
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if (/武器/.test(msg)) {
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type = 'weapon'
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} else if (/角色/.test(msg)) {
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type = 'char'
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} else if (/常驻/.test(msg)) {
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type = 'normal'
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} else if (/全部/.test(msg)) {
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type = 'all'
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}
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let uid = e.uid || await getTargetUid(e)
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let qq = e.user_id
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if (!uid || !qq) {
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return false
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}
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let gacha = GachaData.stat(e.user_id, uid)
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let gacha = GachaData.stat(e.user_id, uid, type)
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await Common.render('gacha/gacha-stat', {
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save_id: uid,
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uid,
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@ -24,6 +24,8 @@ poolVersion.push({
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})
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let GachaData = {
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// 获取JSON数据
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readJSON (qq, uid, type) {
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let logJson = []
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// 获取本地数据 进行数据合并
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@ -36,19 +38,43 @@ let GachaData = {
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if (!nameMap[ds.name]) {
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if (ds.item_type === '武器') {
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let weapon = Weapon.get(ds.name)
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nameMap[ds.name] = weapon.id
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itemMap[weapon.id] = {
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type: 'weapon',
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count: 0,
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...weapon.getData('star,name,abbr,img')
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if (weapon) {
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nameMap[ds.name] = weapon.id
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itemMap[weapon.id] = {
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type: 'weapon',
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count: 0,
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...weapon.getData('star,name,abbr,img')
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}
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} else {
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nameMap[ds.name] = 403
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itemMap[403] = {
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type: 'weapon',
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count: 0,
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star: 3,
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name: '未知',
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abbr: '未知',
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img: ''
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}
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}
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} else if (ds.item_type === '角色') {
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let char = Character.get(ds.name)
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nameMap[ds.name] = char.id
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itemMap[char.id] = {
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type: 'char',
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count: 0,
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...char.getData('star,name,abbr,img:face')
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if (char) {
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nameMap[ds.name] = char.id
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itemMap[char.id] = {
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type: 'char',
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count: 0,
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...char.getData('star,name,abbr,img:face')
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}
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} else {
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nameMap[ds.name] = 404
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itemMap[404] = {
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type: 'char',
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count: 0,
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star: 4,
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name: '未知',
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abbr: '未知',
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img: ''
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}
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}
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}
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}
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@ -66,6 +92,7 @@ let GachaData = {
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items = items.sort((a, b) => b.time - a.time)
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return { items, itemMap }
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},
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// 卡池分析
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analyse (qq, uid, type) {
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let logData = GachaData.readJSON(qq, uid, type)
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@ -207,12 +234,27 @@ let GachaData = {
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// 卡池统计
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stat (qq, uid, type) {
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let charData = GachaData.readJSON(qq, uid, 301)
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let weaponData = GachaData.readJSON(qq, uid, 302)
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let items = []
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let itemMap = {}
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let hasVersion = true
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let loadData = function (poolId) {
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let gachaData = GachaData.readJSON(qq, uid, poolId)
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items = items.concat(gachaData.items)
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lodash.extend(itemMap, gachaData.itemMap || {})
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}
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console.log('gacha data', type)
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if (['up', 'char', 'all'].includes(type)) {
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loadData(301)
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}
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if (['up', 'weapon', 'all'].includes(type)) {
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loadData(302)
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}
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if (['all', 'normal'].includes(type)) {
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hasVersion = false
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loadData(200)
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}
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let items = charData.items.concat(weaponData.items || [])
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items = items.sort((a, b) => b.time - a.time)
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let itemMap = lodash.extend({}, charData.itemMap, weaponData.itemMap)
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let versionData = []
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let currVersion
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@ -223,8 +265,8 @@ let GachaData = {
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let temp = {
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version: cv.version,
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half: cv.half,
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from: moment(new Date(cv.from)).format('YY-MM-DD'),
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to: moment(new Date(cv.to)).format('YY-MM-DD'),
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from: hasVersion ? moment(new Date(cv.from)).format('YY-MM-DD') : '',
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to: hasVersion ? moment(new Date(cv.to)).format('YY-MM-DD') : '',
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upIds: {}
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}
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let upName = {}
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@ -290,11 +332,14 @@ let GachaData = {
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}
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lodash.forEach(items, (ds) => {
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if (!currVersion || ds.time < currVersion.start) {
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if (!currVersion || (ds.time < currVersion.start && hasVersion)) {
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if (currVersion) {
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versionData.push(getCurr())
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}
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let v = GachaData.getVersion(ds.time)
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let v = GachaData.getVersion(ds.time, hasVersion)
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if (!hasVersion) {
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v.version = type === 'all' ? '全部统计' : '常驻池'
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}
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if (!v) {
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console.log('no v')
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return true
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@ -318,13 +363,22 @@ let GachaData = {
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}
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},
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getVersion (time) {
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for (let ds of poolVersion) {
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if (time > ds.start && time < ds.end) {
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return ds
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getVersion (time, hasVersion = true) {
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if (hasVersion) {
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for (let ds of poolVersion) {
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if (time > ds.start && time < ds.end) {
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return ds
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}
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}
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}
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return false
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return {
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version: hasVersion === false ? '全部' : '未知',
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half: '',
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char5: [],
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char4: [],
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weapon5: [],
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weapon4: []
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}
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},
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getItem (ds) {
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@ -38,6 +38,10 @@
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font-weight: bold;
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text-align: right;
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}
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.gacha-pool .version-name.all-version {
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width: 130px;
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text-align: center;
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}
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.gacha-pool .pool-name {
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width: 125px;
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text-align: left;
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@ -45,6 +45,7 @@
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<div class="cont-title">
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<div class="gacha-pool">
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<div class="version">
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{{if vData.from}}
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<div class="version-name line">
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{{vData.version}}{{vData.half}}
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</div>
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@ -52,6 +53,9 @@
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<div class="name">{{vData.name}}</div>
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<div class="time">{{vData.from}}~{{vData.to}}</div>
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</div>
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{{else}}
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<div class="version-name all-version"> {{vData.version}}</div>
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{{/if}}
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</div>
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<div class="stat-info">
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{{set keyMap = {totalNum:'总抽卡',star5Num:'金卡',upNum:'UP金卡', c4Num:'紫角色', w4Num:'紫武器'} }}
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@ -42,6 +42,11 @@
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font-size: 20px;
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font-weight: bold;
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text-align: right;
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&.all-version {
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width: 130px;
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text-align: center;
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}
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}
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.pool-name {
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