更新原神4.7数据

This commit is contained in:
Kokomi 2024-06-06 02:18:38 +08:00
parent 459e6ddc02
commit 384701bbc8
12 changed files with 192 additions and 163 deletions

View File

@ -1437,7 +1437,11 @@
"star": 5,
"elem": "hydro",
"weapon": "bow",
"talentId": {},
"talentId": {
"10951": "a",
"10952": "e",
"10955": "q"
},
"talentCons": {
"a": 0,
"e": 3,
@ -1467,7 +1471,11 @@
"star": 4,
"elem": "electro",
"weapon": "bow",
"talentId": {},
"talentId": {
"10971": "a",
"10972": "e",
"10975": "q"
},
"talentCons": {
"a": 3,
"e": 0,
@ -1482,7 +1490,11 @@
"star": 5,
"elem": "electro",
"weapon": "sword",
"talentId": {},
"talentId": {
"10981": "a",
"10982": "e",
"10985": "q"
},
"talentCons": {
"a": 0,
"e": 3,

View File

@ -10,8 +10,8 @@
"birth": "9-20",
"astro": "迅捷剑座",
"desc": "不败的决斗代理人。以手中的剑维护着枫丹廷的「公义」。",
"cncv": "",
"jpcv": "",
"cncv": "赵涵雨",
"jpcv": "石川由依",
"costume": false,
"ver": 1,
"baseAttr": {
@ -23,7 +23,11 @@
"key": "cpct",
"value": 19.2
},
"talentId": {},
"talentId": {
"10981": "a",
"10982": "e",
"10985": "q"
},
"talentCons": {
"a": 0,
"e": 3,
@ -46,7 +50,7 @@
"<h3>普通攻击</h3>",
"进行至多五段的连续剑击。",
"<h3>重击</h3>",
"消耗一定体力,向前方利落挥斩,并以铳枪打出扇面压制射击。",
"消耗一定体力,以铳枪打出扇面压制射击。",
"<h3>下落攻击</h3>",
"从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
],
@ -255,7 +259,7 @@
"id": 9832,
"name": "狩夜之巡",
"desc": [
"预装铳枪,进入剑枪结合作战的「夜巡」状态。在此状态下,克洛琳德的普通攻击将转为进行铳枪射击「驰猎」,造成的伤害将转为无法被附魔覆盖的雷元素伤害;施放元素战技将转为进行「贯夜」:进行突进剑击,造成雷元素伤害。上述方式造成的伤害视为普通攻击造成的伤害。",
"预装铳枪,进入剑枪结合作战的「夜巡」状态。在此状态下,克洛琳德的普通攻击将转为进行铳枪射击「驰猎」,造成的伤害将转为无法被附魔覆盖的雷元素伤害,并且无法进行重击;施放元素战技将转为进行「贯夜」:进行突进剑击,造成雷元素伤害。上述方式造成的伤害视为普通攻击造成的伤害。",
"<h3>驰猎</h3>",
"·生命之契大于或等于生命值上限的100%时:进行铳枪射击;",
"·生命之契小于生命值上限的100%时:发射铳枪时基于克洛琳德的生命值上限赋予她一定的生命之契,打出能穿透敌人的弹药,对路径上的敌人造成更高的伤害。",
@ -263,12 +267,13 @@
"根据克洛琳德当前生命之契的百分比,决定此次贯夜的效果:",
"·生命之契为0%时,将进行突进剑击;",
"·生命之契小于生命值上限的100%时,将为克洛琳德恢复生命值,回复量基于她的生命之契数值,并提升此次贯夜的范围与造成的伤害;",
"·生命之契大于或等于生命值上限的100%时,将进行贯夜·契令,为克洛琳德恢复更高比例的生命值,并进一步提升此次贯夜的范围与造成的伤害。",
"·生命之契大于或等于生命值上限的100%时,将进行贯夜·契令,为克洛琳德恢复更高比例的生命值,并进一步提升此次贯夜的攻击范围与造成的伤害。",
"此外,克洛琳德处于夜巡状态下时,贯夜以外的治疗效果将不会生效,并转为为她赋予相当于生命值回复量一定比例的生命之契。",
"「夜巡」状态将在克洛琳德退场时解除。",
"<h3>始基力:荒性</h3>",
"每隔一段时间,克洛琳德的驰猎命中敌人后,将在敌人的位置降下流涌之刃,造成具有荒性的雷元素伤害。",
"<i>夜影中潜伏的邪祟之物早已在千年间被诛讨殆尽,然而人心中亦有光明难及的阴影。</i>",
"<i>时至今日,她依然铭记着「黄金猎人」留下的告诫:点燃烛火的巡夜之人更应时刻保持警惕,莫要被冰冷的黑暗浸染。</i>"
"每隔一段时间,克洛琳德的驰猎命中时,将在命中的位置降下流涌之刃,造成具有荒性的雷元素伤害。",
"<i>夜影中潜伏的邪祟之物早已在千年间被诛讨殆尽,然而人心中亦有光明难及的阴影。",
"时至今日,她依然铭记着「黄金猎人」留下的告诫:点燃烛火的巡夜之人更应时刻保持警惕,莫要被冰冷的黑暗浸染。</i>"
],
"tables": [
{
@ -320,21 +325,21 @@
"unit": "",
"isSame": false,
"values": [
"32.97% / 43.96% / 23.39%*3",
"35.66% / 47.54% / 25.3%*3",
"38.34% / 51.12% / 27.2%*3",
"42.17% / 56.23% / 29.92%*3",
"44.86% / 59.81% / 31.82%*3",
"47.93% / 63.9% / 34%*3",
"52.14% / 69.52% / 36.99%*3",
"56.36% / 75.15% / 39.98%*3",
"60.58% / 80.77% / 42.98%*3",
"65.18% / 86.9% / 46.24%*3",
"69.78% / 93.04% / 49.5%*3",
"74.38% / 99.17% / 52.77%*3",
"78.98% / 105.31% / 56.03%*3",
"83.58% / 111.44% / 59.3%*3",
"88.18% / 117.58% / 62.56%*3"
"32.97% / 43.96% / 25.11%*3",
"35.66% / 47.54% / 27.16%*3",
"38.34% / 51.12% / 29.2%*3",
"42.17% / 56.23% / 32.12%*3",
"44.86% / 59.81% / 34.16%*3",
"47.93% / 63.9% / 36.5%*3",
"52.14% / 69.52% / 39.71%*3",
"56.36% / 75.15% / 42.92%*3",
"60.58% / 80.77% / 46.14%*3",
"65.18% / 86.9% / 49.64%*3",
"69.78% / 93.04% / 53.14%*3",
"74.38% / 99.17% / 56.65%*3",
"78.98% / 105.31% / 60.15%*3",
"83.58% / 111.44% / 63.66%*3",
"88.18% / 117.58% / 67.16%*3"
]
},
{
@ -430,21 +435,21 @@
"unit": "",
"isSame": true,
"values": [
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒"
"7.5秒",
"7.5秒",
"7.5秒",
"7.5秒",
"7.5秒",
"7.5秒",
"7.5秒",
"7.5秒",
"7.5秒",
"7.5秒",
"7.5秒",
"7.5秒",
"7.5秒",
"7.5秒",
"7.5秒"
]
},
{
@ -1102,168 +1107,168 @@
[
32.97,
43.96,
70.17
75.33
],
[
35.66,
47.54,
75.9
81.48
],
[
38.34,
51.12,
81.6
87.6
],
[
42.17,
56.23,
89.76
96.35999999999999
],
[
44.86,
59.81,
95.46000000000001
102.47999999999999
],
[
47.93,
63.9,
102
109.5
],
[
52.14,
69.52,
110.97
119.13
],
[
56.36,
75.15,
119.94
128.76
],
[
60.58,
80.77,
128.94
138.42000000000002
],
[
65.18,
86.9,
138.72
148.92000000000002
],
[
69.78,
93.04,
148.5
159.42000000000002
],
[
74.38,
99.17,
158.31
169.95
],
[
78.98,
105.31,
168.09
180.45
],
[
83.58,
111.44,
177.89999999999998
190.98
],
[
88.18,
117.58,
187.68
201.48
]
],
"贯夜伤害2": [
[
32.97,
43.96,
23.39,
25.11,
3
],
[
35.66,
47.54,
25.3,
27.16,
3
],
[
38.34,
51.12,
27.2,
29.2,
3
],
[
42.17,
56.23,
29.92,
32.12,
3
],
[
44.86,
59.81,
31.82,
34.16,
3
],
[
47.93,
63.9,
34,
36.5,
3
],
[
52.14,
69.52,
36.99,
39.71,
3
],
[
56.36,
75.15,
39.98,
42.92,
3
],
[
60.58,
80.77,
42.98,
46.14,
3
],
[
65.18,
86.9,
46.24,
49.64,
3
],
[
69.78,
93.04,
49.5,
53.14,
3
],
[
74.38,
99.17,
52.77,
56.65,
3
],
[
78.98,
105.31,
56.03,
60.15,
3
],
[
83.58,
111.44,
59.3,
63.66,
3
],
[
88.18,
117.58,
62.56,
67.16,
3
]
],
@ -1395,7 +1400,7 @@
"2": {
"name": "「自此,直面长夜之危」",
"desc": [
"固有天赋「破夜的明焰」的效果获得强化队伍中附近的角色对敌人触发雷元素相关反应后将基于克洛琳德攻击力的30%,提升普通攻击与残光将终造成的雷元素伤害。此效果持续15秒至多叠加3层每层独立计时。处于3层状态下时克洛琳德的抗打断能力提升。通过这种方式至多使克洛琳德的上述攻击造成的伤害提升2700。",
"固有天赋「破夜的明焰」的效果获得强化队伍中附近的角色对敌人触发雷元素相关反应后将基于克洛琳德攻击力的30%,提升克洛琳德的普通攻击与残光将终造成的雷元素伤害。此效果持续15秒至多叠加3层每层独立计时。处于3层状态下时克洛琳德的抗打断能力提升。通过这种方式至多使克洛琳德的上述攻击造成的伤害提升2700。",
"需要解锁固有天赋「破夜的明焰」。"
]
},
@ -1423,9 +1428,9 @@
"name": "「为此,勿将希望弃扬」",
"desc": [
"施放狩夜之巡后的12秒内克洛琳德的暴击率提升10%暴击伤害提升70%。",
"此外,夜巡状态持续期间,明烛之影会在特定条件下出现,追击敌人造成克洛琳德200%攻击力的雷元素伤害,通过这种方式造成的伤害视为普通攻击伤害。",
"此外,夜巡状态持续期间,明烛之影会在特定条件下出现,进行追击造成克洛琳德200%攻击力的雷元素伤害,通过这种方式造成的伤害视为普通攻击伤害。",
"明烛之影会在如下情况下出现:",
"·克洛琳德即将被敌人的攻击命中时;",
"·克洛琳德即将被攻击命中时;",
"·克洛琳德进行贯夜·契令时。",
"每1秒至多通过上述方式唤出1次明烛之影一次夜巡状态持续期间至多唤出6次明烛之影。",
"此外夜巡状态持续期间克洛琳德受到的伤害降低80%抗打断能力提高该效果将在夜巡状态结束或唤出6次明烛之影的1秒后移除。"
@ -1442,7 +1447,7 @@
{
"name": "破夜的明焰",
"desc": [
"队伍中附近的角色对敌人触发雷元素相关反应后将基于克洛琳德攻击力的20%,提升普通攻击与残光将终造成的雷元素伤害。此效果持续15秒至多叠加3层每层独立计时。通过这种方式至多使克洛琳德的上述攻击造成的伤害提升1800。"
"队伍中附近的角色对敌人触发雷元素相关反应后将基于克洛琳德攻击力的20%,提升克洛琳德的普通攻击与残光将终造成的雷元素伤害。此效果持续15秒至多叠加3层每层独立计时。通过这种方式至多使克洛琳德的上述攻击造成的伤害提升1800。"
]
},
{

View File

@ -5,13 +5,13 @@
"title": "龙女妙变",
"star": 5,
"elem": "hydro",
"allegiance": "",
"allegiance": "梅洛彼得堡",
"weapon": "bow",
"birth": "1-1",
"birth": "3-30",
"astro": "海精座",
"desc": "测试角色",
"cncv": "",
"jpcv": "",
"desc": "梅洛彼得堡的美露莘护士长,平等地关爱着海底监牢中的每一名罪人。",
"cncv": "赵爽",
"jpcv": "木野日菜",
"costume": false,
"ver": 1,
"baseAttr": {
@ -23,7 +23,11 @@
"key": "hpPct",
"value": 28.8
},
"talentId": {},
"talentId": {
"10951": "a",
"10952": "e",
"10955": "q"
},
"talentCons": {
"a": 0,
"e": 3,
@ -235,7 +239,7 @@
"name": "弹跳水疗法",
"desc": [
"使用梅洛彼得堡特制的泡泡枪,吹出既可以刺激血液循环、也可以让病人安心入睡的激愈水球。",
"激愈水球将在附近的敌人间弹跳,命中敌人时基于希格雯的生命值上限,造成水元素伤害;命中时,为队伍中附近除希格雯自己外的所有角色恢复生命值,回复量受益于希格雯自己的生命值上限。",
"激愈水球将在附近的敌人间弹跳,命中敌人时基于希格雯的生命值上限,造成水元素伤害;弹跳时,为队伍中附近除希格雯自己外的所有角色恢复生命值,回复量受益于希格雯自己的生命值上限。",
"进行5次弹跳后激愈水球将消失并基于希格雯的生命值上限为她恢复生命值。",
"没有敌人时,激愈水球将在附近进行弹跳。至多同时存在一个希格雯自己创造的激愈水球。",
"长按时,能蓄力施放激愈水球。",
@ -296,7 +300,7 @@
},
{
"name": "弹跳结束治疗量",
"unit": "最大生命值",
"unit": "生命值上限",
"isSame": false,
"values": [
"50%",
@ -388,7 +392,7 @@
"id": 9539,
"name": "过饱和心意注射",
"desc": [
"取出梅洛彼得堡特制的注射器,以满满的心意与药剂冲击前方区域,持续造成水元素范围伤害。",
"取出梅洛彼得堡特制的注射器,以满满的心意与药剂冲击前方区域,基于希格雯的生命值上限,持续造成水元素范围伤害。",
"此外施放时希格雯将吸收附近一定范围内至多2枚源水之滴。",
"<i>「啊呀,超过剂量的药与毒无异,可是很危险的,但是病人需要的关心与爱护,不管超过多少也不为过哦。」</i>"
],
@ -887,7 +891,7 @@
"name": "「最快乐的精灵,可否懂得焦虑」",
"desc": [
"弹跳水疗法的激愈水球能额外弹跳3次前3次弹跳不会使较大激愈水球变小。",
"此外,激愈水球弹跳时将为希格雯赋予1层静养计数此效果需要解锁固有天赋「应有适当的休憩」。"
"此外,固有天赋「应有适当的休憩」的效果获得提升:激愈水球弹跳时将为希格雯赋予1层静养计数并使静养计数产生的伤害值提升改为希格雯的生命值上限超过30000的部分每1000点生命值上限将提升100点通过这种方式至多提升3500点伤害。此效果需要解锁固有天赋「应有适当的休憩」。"
]
},
"2": {
@ -920,7 +924,7 @@
"6": {
"name": "「最光辉的精灵,可否为我祷告」",
"desc": [
"希格雯进行治疗时将基于生命值上限提升自己的过饱和心意注射的暴击率和暴击伤害每1000点生命值上限都将提升0.7%暴击率与1.6%暴击伤害持续15秒。至多通过这种方式提升20%暴击率与110%暴击伤害。"
"希格雯进行治疗时将基于生命值上限提升自己的过饱和心意注射的暴击率和暴击伤害每1000点生命值上限都将提升0.4%暴击率与2.2%暴击伤害持续15秒。至多通过这种方式提升20%暴击率与110%暴击伤害。"
]
}
},
@ -934,7 +938,7 @@
{
"name": "应有适当的休憩",
"desc": [
"施放弹跳水疗法时希格雯将为自己施加持续18秒的「半强制静养」效果持续期间希格雯获得8%水元素伤害加成与10层静养计数除希格雯外处于队伍后台的自己的角色的元素战技造成伤害时将消耗1层静养计数提升此次元素战技造成的伤害值希格雯的生命值上限超过30000的部分每1000点生命值上限将提升65点伤害通过这种方式至多使本次元素战技造成的伤害提升1800点。"
"施放弹跳水疗法时希格雯将为自己施加持续18秒的「半强制静养」效果持续期间希格雯获得8%水元素伤害加成与10层静养计数除希格雯外附近队伍中处于后台的角色的元素战技造成伤害时将消耗1层静养计数提升此次元素战技造成的伤害值希格雯的生命值上限超过30000的部分每1000点生命值上限将提升80点伤害通过这种方式至多使本次元素战技造成的伤害提升2800点。"
]
},
{

View File

@ -5,13 +5,13 @@
"title": "衡明知度",
"star": 4,
"elem": "electro",
"allegiance": "",
"allegiance": "缄默之殿",
"weapon": "bow",
"birth": "1-1",
"birth": "5-31",
"astro": "圣名环座",
"desc": "测试角色",
"cncv": "",
"jpcv": "",
"desc": "缄默之殿的继承者。背负着秘密,自沙中而来。",
"cncv": "李兰陵",
"jpcv": "千叶翔也",
"costume": false,
"ver": 1,
"baseAttr": {
@ -23,7 +23,11 @@
"key": "mastery",
"value": 96
},
"talentId": {},
"talentId": {
"10971": "a",
"10972": "e",
"10975": "q"
},
"talentCons": {
"a": 3,
"e": 0,
@ -236,7 +240,7 @@
"id": 9732,
"name": "古仪·鸣砂掣雷",
"desc": [
"凝集轰雷,对前方的敌人造成雷元素范围伤害并快速后退。如果此次攻击对敌人触发了感电、超导、超载、原激化、超激化、超绽放或雷元素扩散反应,赛索斯将恢复一定的元素能量。",
"凝集轰雷,造成雷元素范围伤害并快速后退。如果此次攻击对敌人触发了感电、超导、超载、原激化、超激化、超绽放或雷元素扩散反应,赛索斯将恢复一定的元素能量。",
"<i>「神灵凭依的司祭、点穴成泉的术师,沙海的歌者间流传着他们的故事…但我知道那并非传说,因为他们就是我们的先辈。」</i>"
],
"tables": [
@ -312,8 +316,9 @@
"id": 9739,
"name": "秘仪·瞑光贯影",
"desc": [
"施展秘仪,进入「寂想瞑影」状态,在此期间,赛索斯的普通攻击将转为发射能穿透敌人的暝弦矢:对路径上的敌人造成雷元素伤害,并基于赛索斯的元素精通,提升其造成的伤害。",
"暝弦矢造成的伤害视为重击伤害。",
"施展秘仪,进入「寂想瞑影」状态,在此期间,赛索斯的普通攻击将转为发射能穿透敌人的瞑弦矢:对路径上的敌人造成雷元素伤害,并基于赛索斯的元素精通,提升其造成的伤害。",
"持续期间,赛索斯无法进行瞄准射击。",
"瞑弦矢造成的伤害视为重击伤害。",
"效果将在赛索斯退场时解除。",
"<i>缄默之殿的藏书室中保存着不少从赤王时代的阿赫塔蒙遗留下来的书籍,书中记载了许多威力强大的秘仪。但即便在缄默之殿中,也只有少数人能够习得掌握它们的力量。</i>"
],
@ -323,21 +328,21 @@
"unit": "",
"isSame": false,
"values": [
"170.56%精通",
"183.35%精通",
"196.14%精通",
"213.2%精通",
"225.99%精通",
"238.78%精通",
"255.84%精通",
"272.9%精通",
"289.95%精通",
"307.01%精通",
"324.06%精通",
"341.12%精通",
"362.44%精通",
"383.76%精通",
"405.08%精通"
"196.16%精通",
"210.87%精通",
"225.58%精通",
"245.2%精通",
"259.91%精通",
"274.62%精通",
"294.24%精通",
"313.86%精通",
"333.47%精通",
"353.09%精通",
"372.7%精通",
"392.32%精通",
"416.84%精通",
"441.36%精通",
"465.88%精通"
]
},
{
@ -800,21 +805,21 @@
},
"q": {
"瞑弦矢伤害提升": [
170.56,
183.35,
196.14,
213.2,
225.99,
238.78,
255.84,
272.9,
289.95,
307.01,
324.06,
341.12,
362.44,
383.76,
405.08
196.16,
210.87,
225.58,
245.2,
259.91,
274.62,
294.24,
313.86,
333.47,
353.09,
372.7,
392.32,
416.84,
441.36,
465.88
]
}
},
@ -828,10 +833,10 @@
"2": {
"name": "寂秘纸草经",
"desc": [
"赛索斯施放秘仪·瞑光贯影,或在满足以下任意一项条件时雷元素伤害加成提升15%持续10秒",
"·通过固有天赋「黑鸢的密喻」的效果消耗元素能量,此条件需要解锁固有天赋「黑鸢的密喻」;",
"·通过古仪·鸣砂掣雷恢复元素能量。",
"该雷元素伤害加成提升效果重复触发时至多叠加2层每层独立计时。"
"满足以下任意一项条件时,赛索斯的雷元素伤害加成提升15%持续10秒至多叠加2层每层独立计时",
"·通过瞄准射击消耗元素能量,此条件需要解锁固有天赋「黑鸢的密喻」;",
"·通过古仪·鸣砂掣雷触发元素反应恢复元素能量;",
"·施放秘仪·瞑光贯影。"
]
},
"3": {
@ -844,7 +849,7 @@
"4": {
"name": "真念鸵羽集",
"desc": [
"贯影箭或弦矢命中2名及以上的敌人时队伍中附近的所有角色的元素精通提升80点持续10秒。"
"贯影箭或弦矢命中2名及以上的敌人时队伍中附近的所有角色的元素精通提升80点持续10秒。"
]
},
"5": {
@ -871,14 +876,17 @@
{
"name": "黑鸢的密喻",
"desc": [
"瞄准射击时,依据赛索斯当前元素能量不超过20点的部分每1点元素能量将使蓄力时间减少0.285秒通过这种方式至多使蓄力时间降低至0.3秒;发射时,若发射的是贯影箭,将消耗对应的元素能量;如果发射的是一段蓄力的箭矢,则消耗对应元素能量的50%。"
"瞄准射击时,赛索斯每1点当前元素能量将使蓄力时间减少0.285秒通过这种方式至多使蓄力时间降低至0.3秒并计入20点元素能量;发射时,若发射的是贯影箭,将消耗计入的元素能量;如果发射的是一段蓄力的箭矢,则消耗计入元素能量的50%。"
]
},
{
"name": "砂王的赐礼",
"desc": [
"赛索斯每15秒会获得「热砂炫影」效果使贯影箭造成的伤害值提升提升值相当于赛索斯的元素精通的600%。",
"热砂炫影效果至多持续5秒将在4枚贯影箭命中敌人后移除。本次热砂炫影效果下的首枚贯影箭命中敌人时将重新开始产生热砂炫影效果的计时。"
"赛索斯获得「热砂炫影」效果使贯影箭造成的伤害值提升提升值相当于赛索斯的元素精通的700%。",
"热砂炫影期间满足以下任意条件时效果将被移除:",
"·贯影箭首次命中敌人5秒后",
"·4枚贯影箭命中敌人后。",
"热砂炫影效果下的贯影箭首次命中敌人15秒后将重新获得热砂炫影效果。"
]
}
],

View File

@ -2228,25 +2228,25 @@
"star": 1
},
"异色结晶石": {
"id": "n112082",
"id": 112082,
"name": "异色结晶石",
"type": "normal",
"star": 3,
"items": {
"异海凝珠": {
"id": "n112080",
"id": 112080,
"name": "异海凝珠",
"type": "normal",
"star": 1
},
"异海之块": {
"id": "n112081",
"id": 112081,
"name": "异海之块",
"type": "normal",
"star": 2
},
"异色结晶石": {
"id": "n112082",
"id": 112082,
"name": "异色结晶石",
"type": "normal",
"star": 3

View File

@ -146,10 +146,9 @@
"star": 4
},
"15426": {
"id": "15426",
"id": 15426,
"name": "筑云",
"star": 4,
"wid": "n15426"
"star": 4
},
"15427": {
"id": 15427,
@ -197,9 +196,8 @@
"star": 5
},
"15513": {
"id": "15513",
"id": 15513,
"name": "白雨心弦",
"star": 5,
"wid": "n15513"
"star": 5
}
}

View File

@ -1,9 +1,9 @@
{
"id": "15513",
"id": 15513,
"name": "白雨心弦",
"affixTitle": "德吕阿的夜曲",
"star": 5,
"desc": "装备者能获得「疗护」效果持有1/2/3层疗护时生命值上限提升12%/24%/40%。在下列情况下装备者将各获得1层疗护施放元素战技时持续25秒生命之契的数值增加时持续25秒进行治疗时持续20秒装备者处于队伍后台时依然能触发。每层疗护的持续时间独立计算。此外处于3层疗护状态下时元素爆发的暴击率提升28%该效果将在疗护不足3层4秒后移除。",
"desc": "传说中的精灵之弓。无论是在舞台上还是战场上,都能轻而易举地拨动听者的心弦。",
"attr": {
"atk": {
"1": 44.34,

View File

@ -1,9 +1,9 @@
{
"id": "15426",
"id": 15426,
"name": "筑云",
"affixTitle": "镌岩为坊",
"star": 4,
"desc": "元素能量减少后装备者的元素精通提升40点。该效果持续18秒至多叠加2层。",
"desc": "解析昔日拱卫天衡的仙家机关后,由玉衡星委托黑岩厂锻造的实验型制式兵器。",
"attr": {
"atk": {
"1": 42.4,

View File

@ -105,10 +105,9 @@
"star": 4
},
"13426": {
"id": "13426",
"id": 13426,
"name": "沙中伟贤的对答",
"star": 4,
"wid": "n13426"
"star": 4
},
"13427": {
"id": 13427,
@ -151,9 +150,14 @@
"star": 5
},
"13512": {
"id": "13512",
"id": 13512,
"name": "赤月之形",
"star": 5
},
"13513": {
"id": "13513",
"name": "柔灯挽歌",
"star": 5,
"wid": "n13512"
"wid": "n13513"
}
}

View File

@ -1,5 +1,5 @@
{
"id": "13512",
"id": 13512,
"name": "赤月之形",
"affixTitle": "烬日之影",
"star": 5,

View File

@ -224,15 +224,13 @@
"star": 5
},
"11514": {
"id": "11514",
"id": 11514,
"name": "有乐御簾切",
"star": 5,
"wid": "n11514"
"star": 5
},
"11515": {
"id": "11515",
"id": 11515,
"name": "赦罪",
"star": 5,
"wid": "n11515"
"star": 5
}
}

View File

@ -1,9 +1,9 @@
{
"id": "11515",
"id": 11515,
"name": "赦罪",
"affixTitle": "死之契",
"star": 5,
"desc": "暴击伤害提升20%生命之契的数值增加时装备者造成的伤害提升16%。该效果持续6秒至多叠加3次。",
"desc": "曾经弃绝一切的骗徒使用过的刺剑,过去主要是他伪装身份活动时用的道具。",
"attr": {
"atk": {
"1": 47.54,